1 import java.awt.image.SampleModel;
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3 import FileOutputStream;
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6 * 11/19/04 1.0 moved to LGPL.
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7 * 29/01/00 Initial version. mdm@techie.com
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8 *-----------------------------------------------------------------------
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9 * This program is free software; you can redistribute it and/or modify
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10 * it under the terms of the GNU Library General Public License as published
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11 * by the Free Software Foundation; either version 2 of the License, or
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12 * (at your option) any later version.
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14 * This program is distributed in the hope that it will be useful,
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15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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17 * GNU Library General Public License for more details.
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19 * You should have received a copy of the GNU Library General Public
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20 * License along with this program; if not, write to the Free Software
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21 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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22 *----------------------------------------------------------------------
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26 * The <code>Player</code> class implements a simple player for playback of an
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27 * MPEG audio stream.
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29 * @author Mat McGowan
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33 // REVIEW: the audio device should not be opened until the
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34 // first MPEG audio frame has been decoded.
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35 @LATTICE("B<DE,DE<ST,DE<HE,HE<ST,ST<FR")
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36 public class Player {
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38 * The current frame number.
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41 private int frame = 0;
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44 * The MPEG audio bitstream.
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46 // private Bitstream bitstream;
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49 * The MPEG audio decoder.
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51 /* final */@LOC("DE")
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52 private Decoder decoder;
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55 * The AudioDevice the audio samples are written to.
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57 // private AudioDevice audio;
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60 * Has the player been closed?
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63 private boolean closed = false;
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66 * Has the player played back all frames from the stream?
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69 private boolean complete = false;
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72 private int lastPosition = 0;
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75 * Creates a new <code>Player</code> instance.
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77 public Player() throws JavaLayerException {
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81 public Player(AudioDevice device) throws JavaLayerException {
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82 // bitstream = new Bitstream(stream);
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83 decoder = new Decoder();
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85 // if (device!=null)
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91 // FactoryRegistry r = FactoryRegistry.systemRegistry();
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92 // audio = r.createAudioDevice();
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95 device.open(decoder);
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98 public void play() throws JavaLayerException {
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99 play(Integer.MAX_VALUE);
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103 * Plays a number of MPEG audio frames.
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106 * The number of frames to play.
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107 * @return true if the last frame was played, or false if there are more
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110 @LATTICE("T<IN,T*,IN*,THISLOC=T")
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112 public boolean play(@LOC("IN") int frames) throws JavaLayerException {
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113 @LOC("T") boolean ret = true;
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115 @LOC("T") int count=0;
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116 SSJAVA: while (count++ < 2147483646) {
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117 ret = decodeFrame();
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124 * if (!ret) { // last frame, ensure all data flushed to the audio device.
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125 * AudioDevice out = audio; if (out!=null) { out.flush(); synchronized
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126 * (this) { complete = (!closed); close(); } } }
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132 * Cloases this player. Any audio currently playing is stopped immediately.
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135 public synchronized void close() {
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137 * AudioDevice out = audio; if (out!=null) { closed = true; audio = null; //
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138 * this may fail, so ensure object state is set up before // calling this
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139 * method. out.close(); lastPosition = out.getPosition(); try {
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140 * bitstream.close(); } catch (BitstreamException ex) { } }
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145 * Returns the completed status of this player.
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147 * @return true if all available MPEG audio frames have been decoded, or false
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150 public synchronized boolean isComplete() {
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155 * Retrieves the position in milliseconds of the current audio sample being
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156 * played. This method delegates to the <code>
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157 * AudioDevice</code> that is used by this player to sound the decoded audio
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160 public int getPosition() {
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161 // int position = lastPosition;
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163 // AudioDevice out = audio;
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166 // position = out.getPosition();
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168 // return position;
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173 * Decodes a single frame.
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175 * @return true if there are no more frames to decode, false otherwise.
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177 @LATTICE("C<THIS,O<THIS,THIS<IN,C*,THISLOC=THIS,RETURNLOC=O,GLOBALLOC=THIS")
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178 protected boolean decodeFrame() throws JavaLayerException {
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180 // AudioDevice out = audio;
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184 // Header h = bitstream.readFrame();
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185 @LOC("THIS,Player.ST") Header h = BitstreamWrapper.readFrame();
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190 // @LOC("O") SampleBuffer output = (SampleBuffer) decoder.decodeFrame(h);
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191 decoder.decodeFrame(h);
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194 @LOC("C") int sum = 0;
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195 @LOC("C") short[] outbuf = SampleBufferWrapper.getBuffer();
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196 // short[] outbuf = output.getBuffer();
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198 for (@LOC("C") int i = 0; i < SampleBufferWrapper.getBufferLength(); i++) {
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199 // System.out.println(outbuf[i]);
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202 System.out.println(sum);
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205 // synchronized (this)
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210 // out.write(output.getBuffer(), 0, output.getBufferLength());
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214 // bitstream.closeFrame();
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215 } catch (RuntimeException ex) {
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216 throw new JavaLayerException("Exception decoding audio frame", ex);
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219 * catch (IOException ex) {
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220 * System.out.println("exception decoding audio frame: "+ex); return false;
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221 * } catch (BitstreamException bitex) {
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222 * System.out.println("exception decoding audio frame: "+bitex); return
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223 * false; } catch (DecoderException decex) {
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224 * System.out.println("exception decoding audio frame: "+decex); return
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