9 #define ALLNODESIZE (1 << ALLBITS)
10 #define ALLMASK ((1 << ALLBITS)-1)
11 #define MODELCLOCKBITS 32
14 void decrementCount(allnode *);
24 allnode * children[ALLNODESIZE];
26 sllnode<ModelAction *> * findPrev(modelclock_t index);
27 friend class actionlist;
28 friend void decrementCount(allnode *);
35 void addAction(ModelAction * act);
36 void removeAction(ModelAction * act);
39 uint size() {return _size;}
40 sllnode<ModelAction *> * begin() {return head;}
41 sllnode<ModelAction *> * end() {return tail;}
47 sllnode<ModelAction *> * head;
48 sllnode<ModelAction* > * tail;