1 =======================================
2 The Often Misunderstood GEP Instruction
3 =======================================
11 This document seeks to dispel the mystery and confusion surrounding LLVM's
12 `GetElementPtr <LangRef.html#i_getelementptr>`_ (GEP) instruction. Questions
13 about the wily GEP instruction are probably the most frequently occurring
14 questions once a developer gets down to coding with LLVM. Here we lay out the
15 sources of confusion and show that the GEP instruction is really quite simple.
20 When people are first confronted with the GEP instruction, they tend to relate
21 it to known concepts from other programming paradigms, most notably C array
22 indexing and field selection. GEP closely resembles C array indexing and field
23 selection, however it is a little different and this leads to the following
26 What is the first index of the GEP instruction?
27 -----------------------------------------------
29 Quick answer: The index stepping through the first operand.
31 The confusion with the first index usually arises from thinking about the
32 GetElementPtr instruction as if it was a C index operator. They aren't the
33 same. For example, when we write, in "C":
41 it is natural to think that there is only one index, the selection of the field
42 ``F``. However, in this example, ``Foo`` is a pointer. That pointer
43 must be indexed explicitly in LLVM. C, on the other hand, indices through it
44 transparently. To arrive at the same address location as the C code, you would
45 provide the GEP instruction with two index operands. The first operand indexes
46 through the pointer; the second operand indexes the field ``F`` of the
47 structure, just as if you wrote:
53 Sometimes this question gets rephrased as:
55 .. _GEP index through first pointer:
57 *Why is it okay to index through the first pointer, but subsequent pointers
58 won't be dereferenced?*
60 The answer is simply because memory does not have to be accessed to perform the
61 computation. The first operand to the GEP instruction must be a value of a
62 pointer type. The value of the pointer is provided directly to the GEP
63 instruction as an operand without any need for accessing memory. It must,
64 therefore be indexed and requires an index operand. Consider this example:
68 struct munger_struct {
72 void munge(struct munger_struct *P) {
73 P[0].f1 = P[1].f1 + P[2].f2;
76 munger_struct Array[3];
80 In this "C" example, the front end compiler (Clang) will generate three GEP
81 instructions for the three indices through "P" in the assignment statement. The
82 function argument ``P`` will be the first operand of each of these GEP
83 instructions. The second operand indexes through that pointer. The third
84 operand will be the field offset into the ``struct munger_struct`` type, for
85 either the ``f1`` or ``f2`` field. So, in LLVM assembly the ``munge`` function
90 void %munge(%struct.munger_struct* %P) {
92 %tmp = getelementptr %struct.munger_struct, %struct.munger_struct* %P, i32 1, i32 0
94 %tmp6 = getelementptr %struct.munger_struct, %struct.munger_struct* %P, i32 2, i32 1
95 %tmp7 = load i32* %tmp6
96 %tmp8 = add i32 %tmp7, %tmp
97 %tmp9 = getelementptr %struct.munger_struct, %struct.munger_struct* %P, i32 0, i32 0
98 store i32 %tmp8, i32* %tmp9
102 In each case the first operand is the pointer through which the GEP instruction
103 starts. The same is true whether the first operand is an argument, allocated
104 memory, or a global variable.
106 To make this clear, let's consider a more obtuse example:
110 %MyVar = uninitialized global i32
112 %idx1 = getelementptr i32, i32* %MyVar, i64 0
113 %idx2 = getelementptr i32, i32* %MyVar, i64 1
114 %idx3 = getelementptr i32, i32* %MyVar, i64 2
116 These GEP instructions are simply making address computations from the base
117 address of ``MyVar``. They compute, as follows (using C syntax):
121 idx1 = (char*) &MyVar + 0
122 idx2 = (char*) &MyVar + 4
123 idx3 = (char*) &MyVar + 8
125 Since the type ``i32`` is known to be four bytes long, the indices 0, 1 and 2
126 translate into memory offsets of 0, 4, and 8, respectively. No memory is
127 accessed to make these computations because the address of ``%MyVar`` is passed
128 directly to the GEP instructions.
130 The obtuse part of this example is in the cases of ``%idx2`` and ``%idx3``. They
131 result in the computation of addresses that point to memory past the end of the
132 ``%MyVar`` global, which is only one ``i32`` long, not three ``i32``\s long.
133 While this is legal in LLVM, it is inadvisable because any load or store with
134 the pointer that results from these GEP instructions would produce undefined
137 Why is the extra 0 index required?
138 ----------------------------------
140 Quick answer: there are no superfluous indices.
142 This question arises most often when the GEP instruction is applied to a global
143 variable which is always a pointer type. For example, consider this:
147 %MyStruct = uninitialized global { float*, i32 }
149 %idx = getelementptr { float*, i32 }, { float*, i32 }* %MyStruct, i64 0, i32 1
151 The GEP above yields an ``i32*`` by indexing the ``i32`` typed field of the
152 structure ``%MyStruct``. When people first look at it, they wonder why the ``i64
153 0`` index is needed. However, a closer inspection of how globals and GEPs work
154 reveals the need. Becoming aware of the following facts will dispel the
157 #. The type of ``%MyStruct`` is *not* ``{ float*, i32 }`` but rather ``{ float*,
158 i32 }*``. That is, ``%MyStruct`` is a pointer to a structure containing a
159 pointer to a ``float`` and an ``i32``.
161 #. Point #1 is evidenced by noticing the type of the first operand of the GEP
162 instruction (``%MyStruct``) which is ``{ float*, i32 }*``.
164 #. The first index, ``i64 0`` is required to step over the global variable
165 ``%MyStruct``. Since the first argument to the GEP instruction must always
166 be a value of pointer type, the first index steps through that pointer. A
167 value of 0 means 0 elements offset from that pointer.
169 #. The second index, ``i32 1`` selects the second field of the structure (the
172 What is dereferenced by GEP?
173 ----------------------------
175 Quick answer: nothing.
177 The GetElementPtr instruction dereferences nothing. That is, it doesn't access
178 memory in any way. That's what the Load and Store instructions are for. GEP is
179 only involved in the computation of addresses. For example, consider this:
183 %MyVar = uninitialized global { [40 x i32 ]* }
185 %idx = getelementptr { [40 x i32]* }, { [40 x i32]* }* %MyVar, i64 0, i32 0, i64 0, i64 17
187 In this example, we have a global variable, ``%MyVar`` that is a pointer to a
188 structure containing a pointer to an array of 40 ints. The GEP instruction seems
189 to be accessing the 18th integer of the structure's array of ints. However, this
190 is actually an illegal GEP instruction. It won't compile. The reason is that the
191 pointer in the structure *must* be dereferenced in order to index into the
192 array of 40 ints. Since the GEP instruction never accesses memory, it is
195 In order to access the 18th integer in the array, you would need to do the
200 %idx = getelementptr { [40 x i32]* }, { [40 x i32]* }* %, i64 0, i32 0
201 %arr = load [40 x i32]** %idx
202 %idx = getelementptr [40 x i32], [40 x i32]* %arr, i64 0, i64 17
204 In this case, we have to load the pointer in the structure with a load
205 instruction before we can index into the array. If the example was changed to:
209 %MyVar = uninitialized global { [40 x i32 ] }
211 %idx = getelementptr { [40 x i32] }, { [40 x i32] }*, i64 0, i32 0, i64 17
213 then everything works fine. In this case, the structure does not contain a
214 pointer and the GEP instruction can index through the global variable, into the
215 first field of the structure and access the 18th ``i32`` in the array there.
217 Why don't GEP x,0,0,1 and GEP x,1 alias?
218 ----------------------------------------
220 Quick Answer: They compute different address locations.
222 If you look at the first indices in these GEP instructions you find that they
223 are different (0 and 1), therefore the address computation diverges with that
224 index. Consider this example:
228 %MyVar = global { [10 x i32] }
229 %idx1 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 0, i32 0, i64 1
230 %idx2 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 1
232 In this example, ``idx1`` computes the address of the second integer in the
233 array that is in the structure in ``%MyVar``, that is ``MyVar+4``. The type of
234 ``idx1`` is ``i32*``. However, ``idx2`` computes the address of *the next*
235 structure after ``%MyVar``. The type of ``idx2`` is ``{ [10 x i32] }*`` and its
236 value is equivalent to ``MyVar + 40`` because it indexes past the ten 4-byte
237 integers in ``MyVar``. Obviously, in such a situation, the pointers don't
240 Why do GEP x,1,0,0 and GEP x,1 alias?
241 -------------------------------------
243 Quick Answer: They compute the same address location.
245 These two GEP instructions will compute the same address because indexing
246 through the 0th element does not change the address. However, it does change the
247 type. Consider this example:
251 %MyVar = global { [10 x i32] }
252 %idx1 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 1, i32 0, i64 0
253 %idx2 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 1
255 In this example, the value of ``%idx1`` is ``%MyVar+40`` and its type is
256 ``i32*``. The value of ``%idx2`` is also ``MyVar+40`` but its type is ``{ [10 x
259 Can GEP index into vector elements?
260 -----------------------------------
262 This hasn't always been forcefully disallowed, though it's not recommended. It
263 leads to awkward special cases in the optimizers, and fundamental inconsistency
264 in the IR. In the future, it will probably be outright disallowed.
266 What effect do address spaces have on GEPs?
267 -------------------------------------------
269 None, except that the address space qualifier on the first operand pointer type
270 always matches the address space qualifier on the result type.
272 How is GEP different from ``ptrtoint``, arithmetic, and ``inttoptr``?
273 ---------------------------------------------------------------------
275 It's very similar; there are only subtle differences.
277 With ptrtoint, you have to pick an integer type. One approach is to pick i64;
278 this is safe on everything LLVM supports (LLVM internally assumes pointers are
279 never wider than 64 bits in many places), and the optimizer will actually narrow
280 the i64 arithmetic down to the actual pointer size on targets which don't
281 support 64-bit arithmetic in most cases. However, there are some cases where it
282 doesn't do this. With GEP you can avoid this problem.
284 Also, GEP carries additional pointer aliasing rules. It's invalid to take a GEP
285 from one object, address into a different separately allocated object, and
286 dereference it. IR producers (front-ends) must follow this rule, and consumers
287 (optimizers, specifically alias analysis) benefit from being able to rely on
288 it. See the `Rules`_ section for more information.
290 And, GEP is more concise in common cases.
292 However, for the underlying integer computation implied, there is no
296 I'm writing a backend for a target which needs custom lowering for GEP. How do I do this?
297 -----------------------------------------------------------------------------------------
299 You don't. The integer computation implied by a GEP is target-independent.
300 Typically what you'll need to do is make your backend pattern-match expressions
301 trees involving ADD, MUL, etc., which are what GEP is lowered into. This has the
302 advantage of letting your code work correctly in more cases.
304 GEP does use target-dependent parameters for the size and layout of data types,
305 which targets can customize.
307 If you require support for addressing units which are not 8 bits, you'll need to
308 fix a lot of code in the backend, with GEP lowering being only a small piece of
311 How does VLA addressing work with GEPs?
312 ---------------------------------------
314 GEPs don't natively support VLAs. LLVM's type system is entirely static, and GEP
315 address computations are guided by an LLVM type.
317 VLA indices can be implemented as linearized indices. For example, an expression
318 like ``X[a][b][c]``, must be effectively lowered into a form like
319 ``X[a*m+b*n+c]``, so that it appears to the GEP as a single-dimensional array
322 This means if you want to write an analysis which understands array indices and
323 you want to support VLAs, your code will have to be prepared to reverse-engineer
324 the linearization. One way to solve this problem is to use the ScalarEvolution
325 library, which always presents VLA and non-VLA indexing in the same manner.
332 What happens if an array index is out of bounds?
333 ------------------------------------------------
335 There are two senses in which an array index can be out of bounds.
337 First, there's the array type which comes from the (static) type of the first
338 operand to the GEP. Indices greater than the number of elements in the
339 corresponding static array type are valid. There is no problem with out of
340 bounds indices in this sense. Indexing into an array only depends on the size of
341 the array element, not the number of elements.
343 A common example of how this is used is arrays where the size is not known.
344 It's common to use array types with zero length to represent these. The fact
345 that the static type says there are zero elements is irrelevant; it's perfectly
346 valid to compute arbitrary element indices, as the computation only depends on
347 the size of the array element, not the number of elements. Note that zero-sized
348 arrays are not a special case here.
350 This sense is unconnected with ``inbounds`` keyword. The ``inbounds`` keyword is
351 designed to describe low-level pointer arithmetic overflow conditions, rather
352 than high-level array indexing rules.
354 Analysis passes which wish to understand array indexing should not assume that
355 the static array type bounds are respected.
357 The second sense of being out of bounds is computing an address that's beyond
358 the actual underlying allocated object.
360 With the ``inbounds`` keyword, the result value of the GEP is undefined if the
361 address is outside the actual underlying allocated object and not the address
364 Without the ``inbounds`` keyword, there are no restrictions on computing
365 out-of-bounds addresses. Obviously, performing a load or a store requires an
366 address of allocated and sufficiently aligned memory. But the GEP itself is only
367 concerned with computing addresses.
369 Can array indices be negative?
370 ------------------------------
372 Yes. This is basically a special case of array indices being out of bounds.
374 Can I compare two values computed with GEPs?
375 --------------------------------------------
377 Yes. If both addresses are within the same allocated object, or
378 one-past-the-end, you'll get the comparison result you expect. If either is
379 outside of it, integer arithmetic wrapping may occur, so the comparison may not
382 Can I do GEP with a different pointer type than the type of the underlying object?
383 ----------------------------------------------------------------------------------
385 Yes. There are no restrictions on bitcasting a pointer value to an arbitrary
386 pointer type. The types in a GEP serve only to define the parameters for the
387 underlying integer computation. They need not correspond with the actual type of
388 the underlying object.
390 Furthermore, loads and stores don't have to use the same types as the type of
391 the underlying object. Types in this context serve only to specify memory size
392 and alignment. Beyond that there are merely a hint to the optimizer indicating
393 how the value will likely be used.
395 Can I cast an object's address to integer and add it to null?
396 -------------------------------------------------------------
398 You can compute an address that way, but if you use GEP to do the add, you can't
399 use that pointer to actually access the object, unless the object is managed
402 The underlying integer computation is sufficiently defined; null has a defined
403 value --- zero --- and you can add whatever value you want to it.
405 However, it's invalid to access (load from or store to) an LLVM-aware object
406 with such a pointer. This includes ``GlobalVariables``, ``Allocas``, and objects
407 pointed to by noalias pointers.
409 If you really need this functionality, you can do the arithmetic with explicit
410 integer instructions, and use inttoptr to convert the result to an address. Most
411 of GEP's special aliasing rules do not apply to pointers computed from ptrtoint,
412 arithmetic, and inttoptr sequences.
414 Can I compute the distance between two objects, and add that value to one address to compute the other address?
415 ---------------------------------------------------------------------------------------------------------------
417 As with arithmetic on null, you can use GEP to compute an address that way, but
418 you can't use that pointer to actually access the object if you do, unless the
419 object is managed outside of LLVM.
421 Also as above, ptrtoint and inttoptr provide an alternative way to do this which
422 do not have this restriction.
424 Can I do type-based alias analysis on LLVM IR?
425 ----------------------------------------------
427 You can't do type-based alias analysis using LLVM's built-in type system,
428 because LLVM has no restrictions on mixing types in addressing, loads or stores.
430 LLVM's type-based alias analysis pass uses metadata to describe a different type
431 system (such as the C type system), and performs type-based aliasing on top of
432 that. Further details are in the `language reference <LangRef.html#tbaa>`_.
434 What happens if a GEP computation overflows?
435 --------------------------------------------
437 If the GEP lacks the ``inbounds`` keyword, the value is the result from
438 evaluating the implied two's complement integer computation. However, since
439 there's no guarantee of where an object will be allocated in the address space,
440 such values have limited meaning.
442 If the GEP has the ``inbounds`` keyword, the result value is undefined (a "trap
443 value") if the GEP overflows (i.e. wraps around the end of the address space).
445 As such, there are some ramifications of this for inbounds GEPs: scales implied
446 by array/vector/pointer indices are always known to be "nsw" since they are
447 signed values that are scaled by the element size. These values are also
448 allowed to be negative (e.g. "``gep i32 *%P, i32 -1``") but the pointer itself
449 is logically treated as an unsigned value. This means that GEPs have an
450 asymmetric relation between the pointer base (which is treated as unsigned) and
451 the offset applied to it (which is treated as signed). The result of the
452 additions within the offset calculation cannot have signed overflow, but when
453 applied to the base pointer, there can be signed overflow.
455 How can I tell if my front-end is following the rules?
456 ------------------------------------------------------
458 There is currently no checker for the getelementptr rules. Currently, the only
459 way to do this is to manually check each place in your front-end where
460 GetElementPtr operators are created.
462 It's not possible to write a checker which could find all rule violations
463 statically. It would be possible to write a checker which works by instrumenting
464 the code with dynamic checks though. Alternatively, it would be possible to
465 write a static checker which catches a subset of possible problems. However, no
466 such checker exists today.
471 Why is GEP designed this way?
472 -----------------------------
474 The design of GEP has the following goals, in rough unofficial order of
477 * Support C, C-like languages, and languages which can be conceptually lowered
478 into C (this covers a lot).
480 * Support optimizations such as those that are common in C compilers. In
481 particular, GEP is a cornerstone of LLVM's `pointer aliasing
482 model <LangRef.html#pointeraliasing>`_.
484 * Provide a consistent method for computing addresses so that address
485 computations don't need to be a part of load and store instructions in the IR.
487 * Support non-C-like languages, to the extent that it doesn't interfere with
490 * Minimize target-specific information in the IR.
492 Why do struct member indices always use ``i32``?
493 ------------------------------------------------
495 The specific type i32 is probably just a historical artifact, however it's wide
496 enough for all practical purposes, so there's been no need to change it. It
497 doesn't necessarily imply i32 address arithmetic; it's just an identifier which
498 identifies a field in a struct. Requiring that all struct indices be the same
499 reduces the range of possibilities for cases where two GEPs are effectively the
500 same but have distinct operand types.
505 Some LLVM optimizers operate on GEPs by internally lowering them into more
506 primitive integer expressions, which allows them to be combined with other
507 integer expressions and/or split into multiple separate integer expressions. If
508 they've made non-trivial changes, translating back into LLVM IR can involve
509 reverse-engineering the structure of the addressing in order to fit it into the
510 static type of the original first operand. It isn't always possibly to fully
511 reconstruct this structure; sometimes the underlying addressing doesn't
512 correspond with the static type at all. In such cases the optimizer instead will
513 emit a GEP with the base pointer casted to a simple address-unit pointer, using
514 the name "uglygep". This isn't pretty, but it's just as valid, and it's
515 sufficient to preserve the pointer aliasing guarantees that GEP provides.
520 In summary, here's some things to always remember about the GetElementPtr
524 #. The GEP instruction never accesses memory, it only provides pointer
527 #. The first operand to the GEP instruction is always a pointer and it must be
530 #. There are no superfluous indices for the GEP instruction.
532 #. Trailing zero indices are superfluous for pointer aliasing, but not for the
533 types of the pointers.
535 #. Leading zero indices are not superfluous for pointer aliasing nor the types