3 ========================
4 Creating an LLVM Project
5 ========================
13 The LLVM build system is designed to facilitate the building of third party
14 projects that use LLVM header files, libraries, and tools. In order to use
15 these facilities, a ``Makefile`` from a project must do the following things:
17 * Set ``make`` variables. There are several variables that a ``Makefile`` needs
18 to set to use the LLVM build system:
20 * ``PROJECT_NAME`` - The name by which your project is known.
21 * ``LLVM_SRC_ROOT`` - The root of the LLVM source tree.
22 * ``LLVM_OBJ_ROOT`` - The root of the LLVM object tree.
23 * ``PROJ_SRC_ROOT`` - The root of the project's source tree.
24 * ``PROJ_OBJ_ROOT`` - The root of the project's object tree.
25 * ``PROJ_INSTALL_ROOT`` - The root installation directory.
26 * ``LEVEL`` - The relative path from the current directory to the
27 project's root ``($PROJ_OBJ_ROOT)``.
29 * Include ``Makefile.config`` from ``$(LLVM_OBJ_ROOT)``.
31 * Include ``Makefile.rules`` from ``$(LLVM_SRC_ROOT)``.
33 There are two ways that you can set all of these variables:
35 * You can write your own ``Makefiles`` which hard-code these values.
37 * You can use the pre-made LLVM sample project. This sample project includes
38 ``Makefiles``, a configure script that can be used to configure the location
39 of LLVM, and the ability to support multiple object directories from a single
42 This document assumes that you will base your project on the LLVM sample project
43 found in ``llvm/projects/sample``. If you want to devise your own build system,
44 studying the sample project and LLVM ``Makefiles`` will probably provide enough
45 information on how to write your own ``Makefiles``.
47 Create a Project from the Sample Project
48 ========================================
50 Follow these simple steps to start your project:
52 1. Copy the ``llvm/projects/sample`` directory to any place of your choosing.
53 You can place it anywhere you like. Rename the directory to match the name
56 2. If you downloaded LLVM using Subversion, remove all the directories named
57 ``.svn`` (and all the files therein) from your project's new source tree.
58 This will keep Subversion from thinking that your project is inside
59 ``llvm/trunk/projects/sample``.
61 3. Add your source code and Makefiles to your source tree.
63 4. If you want your project to be configured with the ``configure`` script then
64 you need to edit ``autoconf/configure.ac`` as follows:
66 * **AC_INIT** - Place the name of your project, its version number and a
67 contact email address for your project as the arguments to this macro
69 * **AC_CONFIG_AUX_DIR** - If your project isn't in the ``llvm/projects``
70 directory then you might need to adjust this so that it specifies a
71 relative path to the ``llvm/autoconf`` directory.
73 * **LLVM_CONFIG_PROJECT** - Just leave this alone.
75 * **AC_CONFIG_SRCDIR** - Specify a path to a file name that identifies your
76 project; or just leave it at ``Makefile.common.in``.
78 * **AC_CONFIG_FILES** - Do not change.
80 * **AC_CONFIG_MAKEFILE** - Use one of these macros for each Makefile that
81 your project uses. This macro arranges for your makefiles to be copied from
82 the source directory, unmodified, to the build directory.
84 5. After updating ``autoconf/configure.ac``, regenerate the configure script
85 with these commands. (You must be using ``Autoconf`` version 2.59 or later
86 and your ``aclocal`` version should be 1.9 or later.)
93 6. Run ``configure`` in the directory in which you want to place object code.
94 Use the following options to tell your project where it can find LLVM:
96 ``--with-llvmsrc=<directory>``
97 Tell your project where the LLVM source tree is located.
99 ``--with-llvmobj=<directory>``
100 Tell your project where the LLVM object tree is located.
102 ``--prefix=<directory>``
103 Tell your project where it should get installed.
105 That's it! Now all you have to do is type ``gmake`` (or ``make`` if you're on a
106 GNU/Linux system) in the root of your object directory, and your project should
112 In order to use the LLVM build system, you will want to organize your source
113 code so that it can benefit from the build system's features. Mainly, you want
114 your source tree layout to look similar to the LLVM source tree layout. The
115 best way to do this is to just copy the project tree from
116 ``llvm/projects/sample`` and modify it to meet your needs, but you can certainly
117 add to it if you want.
119 Underneath your top level directory, you should have the following directories:
123 This subdirectory should contain all of your library source code. For each
124 library that you build, you will have one directory in **lib** that will
125 contain that library's source code.
127 Libraries can be object files, archives, or dynamic libraries. The **lib**
128 directory is just a convenient place for libraries as it places them all in
129 a directory from which they can be linked later.
133 This subdirectory should contain any header files that are global to your
134 project. By global, we mean that they are used by more than one library or
135 executable of your project.
137 By placing your header files in **include**, they will be found
138 automatically by the LLVM build system. For example, if you have a file
139 **include/jazz/note.h**, then your source files can include it simply with
140 **#include "jazz/note.h"**.
144 This subdirectory should contain all of your source code for executables.
145 For each program that you build, you will have one directory in **tools**
146 that will contain that program's source code.
150 This subdirectory should contain tests that verify that your code works
151 correctly. Automated tests are especially useful.
153 Currently, the LLVM build system provides basic support for tests. The LLVM
154 system provides the following:
156 * LLVM provides a ``tcl`` procedure that is used by ``Dejagnu`` to run tests.
157 It can be found in ``llvm/lib/llvm-dg.exp``. This test procedure uses ``RUN``
158 lines in the actual test case to determine how to run the test. See the
159 `TestingGuide <TestingGuide.html>`_ for more details. You can easily write
160 Makefile support similar to the Makefiles in ``llvm/test`` to use ``Dejagnu``
161 to run your project's tests.
163 * LLVM contains an optional package called ``llvm-test``, which provides
164 benchmarks and programs that are known to compile with the Clang front
165 end. You can use these programs to test your code, gather statistical
166 information, and compare it to the current LLVM performance statistics.
168 Currently, there is no way to hook your tests directly into the ``llvm/test``
169 testing harness. You will simply need to find a way to use the source
170 provided within that directory on your own.
172 Typically, you will want to build your **lib** directory first followed by your
175 Writing LLVM Style Makefiles
176 ============================
178 The LLVM build system provides a convenient way to build libraries and
179 executables. Most of your project Makefiles will only need to define a few
180 variables. Below is a list of the variables one can set and what they can
188 This variable is the relative path from this ``Makefile`` to the top
189 directory of your project's source code. For example, if your source code
190 is in ``/tmp/src``, then the ``Makefile`` in ``/tmp/src/jump/high``
191 would set ``LEVEL`` to ``"../.."``.
193 Variables for Building Subdirectories
194 -------------------------------------
198 This is a space separated list of subdirectories that should be built. They
199 will be built, one at a time, in the order specified.
203 This is a list of directories that can be built in parallel. These will be
204 built after the directories in DIRS have been built.
208 This is a list of directories that can be built if they exist, but will not
209 cause an error if they do not exist. They are built serially in the order
210 in which they are listed.
212 Variables for Building Libraries
213 --------------------------------
217 This variable contains the base name of the library that will be built. For
218 example, to build a library named ``libsample.a``, ``LIBRARYNAME`` should
219 be set to ``sample``.
223 By default, a library is a ``.o`` file that is linked directly into a
224 program. To build an archive (also known as a static library), set the
225 ``BUILD_ARCHIVE`` variable.
229 If ``SHARED_LIBRARY`` is defined in your Makefile, a shared (or dynamic)
230 library will be built.
232 Variables for Building Programs
233 -------------------------------
237 This variable contains the name of the program that will be built. For
238 example, to build an executable named ``sample``, ``TOOLNAME`` should be set
243 This variable holds a space separated list of libraries that should be
244 linked into the program. These libraries must be libraries that come from
245 your **lib** directory. The libraries must be specified without their
246 ``lib`` prefix. For example, to link ``libsample.a``, you would set
247 ``USEDLIBS`` to ``sample.a``.
249 Note that this works only for statically linked libraries.
253 This variable holds a space separated list of libraries that should be
254 linked into the program. These libraries must be LLVM libraries. The
255 libraries must be specified without their ``lib`` prefix. For example, to
256 link with a driver that performs an IR transformation you might set
257 ``LLVMLIBS`` to this minimal set of libraries ``LLVMSupport.a LLVMCore.a
258 LLVMBitReader.a LLVMAsmParser.a LLVMAnalysis.a LLVMTransformUtils.a
259 LLVMScalarOpts.a LLVMTarget.a``.
261 Note that this works only for statically linked libraries. LLVM is split
262 into a large number of static libraries, and the list of libraries you
263 require may be much longer than the list above. To see a full list of
264 libraries use: ``llvm-config --libs all``. Using ``LINK_COMPONENTS`` as
265 described below, obviates the need to set ``LLVMLIBS``.
269 This variable holds a space separated list of components that the LLVM
270 ``Makefiles`` pass to the ``llvm-config`` tool to generate a link line for
271 the program. For example, to link with all LLVM libraries use
272 ``LINK_COMPONENTS = all``.
276 To link dynamic libraries, add ``-l<library base name>`` to the ``LIBS``
277 variable. The LLVM build system will look in the same places for dynamic
278 libraries as it does for static libraries.
280 For example, to link ``libsample.so``, you would have the following line in
283 .. code-block:: makefile
287 Note that ``LIBS`` must occur in the Makefile after the inclusion of
290 Miscellaneous Variables
291 -----------------------
293 ``CFLAGS`` & ``CPPFLAGS``
295 This variable can be used to add options to the C and C++ compiler,
296 respectively. It is typically used to add options that tell the compiler
297 the location of additional directories to search for header files.
299 It is highly suggested that you append to ``CFLAGS`` and ``CPPFLAGS`` as
300 opposed to overwriting them. The master ``Makefiles`` may already have
301 useful options in them that you may not want to overwrite.
303 Placement of Object Code
304 ========================
306 The final location of built libraries and executables will depend upon whether
307 you do a ``Debug``, ``Release``, or ``Profile`` build.
311 All libraries (static and dynamic) will be stored in
312 ``PROJ_OBJ_ROOT/<type>/lib``, where *type* is ``Debug``, ``Release``, or
313 ``Profile`` for a debug, optimized, or profiled build, respectively.
317 All executables will be stored in ``PROJ_OBJ_ROOT/<type>/bin``, where *type*
318 is ``Debug``, ``Release``, or ``Profile`` for a debug, optimized, or
319 profiled build, respectively.
324 If you have any questions or need any help creating an LLVM project, the LLVM
325 team would be more than happy to help. You can always post your questions to
326 the `LLVM Developers Mailing List
327 <http://lists.cs.uiuc.edu/pipermail/llvmdev/>`_.