8 Introduction --- What is a pass?
9 ================================
11 The LLVM Pass Framework is an important part of the LLVM system, because LLVM
12 passes are where most of the interesting parts of the compiler exist. Passes
13 perform the transformations and optimizations that make up the compiler, they
14 build the analysis results that are used by these transformations, and they
15 are, above all, a structuring technique for compiler code.
17 All LLVM passes are subclasses of the `Pass
18 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ class, which implement
19 functionality by overriding virtual methods inherited from ``Pass``. Depending
20 on how your pass works, you should inherit from the :ref:`ModulePass
21 <writing-an-llvm-pass-ModulePass>` , :ref:`CallGraphSCCPass
22 <writing-an-llvm-pass-CallGraphSCCPass>`, :ref:`FunctionPass
23 <writing-an-llvm-pass-FunctionPass>` , or :ref:`LoopPass
24 <writing-an-llvm-pass-LoopPass>`, or :ref:`RegionPass
25 <writing-an-llvm-pass-RegionPass>`, or :ref:`BasicBlockPass
26 <writing-an-llvm-pass-BasicBlockPass>` classes, which gives the system more
27 information about what your pass does, and how it can be combined with other
28 passes. One of the main features of the LLVM Pass Framework is that it
29 schedules passes to run in an efficient way based on the constraints that your
30 pass meets (which are indicated by which class they derive from).
32 We start by showing you how to construct a pass, everything from setting up the
33 code, to compiling, loading, and executing it. After the basics are down, more
34 advanced features are discussed.
36 Quick Start --- Writing hello world
37 ===================================
39 Here we describe how to write the "hello world" of passes. The "Hello" pass is
40 designed to simply print out the name of non-external functions that exist in
41 the program being compiled. It does not modify the program at all, it just
42 inspects it. The source code and files for this pass are available in the LLVM
43 source tree in the ``lib/Transforms/Hello`` directory.
45 .. _writing-an-llvm-pass-makefile:
47 Setting up the build environment
48 --------------------------------
50 .. FIXME: Why does this recommend to build in-tree?
52 First, configure and build LLVM. This needs to be done directly inside the
53 LLVM source tree rather than in a separate objects directory. Next, you need
54 to create a new directory somewhere in the LLVM source base. For this example,
55 we'll assume that you made ``lib/Transforms/Hello``. Finally, you must set up
56 a build script (``Makefile``) that will compile the source code for the new
57 pass. To do this, copy the following into ``Makefile``:
61 # Makefile for hello pass
63 # Path to top level of LLVM hierarchy
66 # Name of the library to build
69 # Make the shared library become a loadable module so the tools can
70 # dlopen/dlsym on the resulting library.
73 # Include the makefile implementation stuff
74 include $(LEVEL)/Makefile.common
76 This makefile specifies that all of the ``.cpp`` files in the current directory
77 are to be compiled and linked together into a shared object
78 ``$(LEVEL)/Debug+Asserts/lib/Hello.so`` that can be dynamically loaded by the
79 :program:`opt` or :program:`bugpoint` tools via their :option:`-load` options.
80 If your operating system uses a suffix other than ``.so`` (such as Windows or Mac
81 OS X), the appropriate extension will be used.
83 If you are used CMake to build LLVM, see :ref:`cmake-out-of-source-pass`.
85 Now that we have the build scripts set up, we just need to write the code for
88 .. _writing-an-llvm-pass-basiccode:
93 Now that we have a way to compile our new pass, we just have to write it.
98 #include "llvm/Pass.h"
99 #include "llvm/Function.h"
100 #include "llvm/Support/raw_ostream.h"
102 Which are needed because we are writing a `Pass
103 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_, we are operating on
104 `Function <http://llvm.org/doxygen/classllvm_1_1Function.html>`_\ s, and we will
105 be doing some printing.
111 using namespace llvm;
113 ... which is required because the functions from the include files live in the
122 ... which starts out an anonymous namespace. Anonymous namespaces are to C++
123 what the "``static``" keyword is to C (at global scope). It makes the things
124 declared inside of the anonymous namespace visible only to the current file.
125 If you're not familiar with them, consult a decent C++ book for more
128 Next, we declare our pass itself:
132 struct Hello : public FunctionPass {
134 This declares a "``Hello``" class that is a subclass of `FunctionPass
135 <writing-an-llvm-pass-FunctionPass>`. The different builtin pass subclasses
136 are described in detail :ref:`later <writing-an-llvm-pass-pass-classes>`, but
137 for now, know that ``FunctionPass`` operates on a function at a time.
142 Hello() : FunctionPass(ID) {}
144 This declares pass identifier used by LLVM to identify pass. This allows LLVM
145 to avoid using expensive C++ runtime information.
149 virtual bool runOnFunction(Function &F) {
151 errs().write_escaped(F.getName()) << "\n";
154 }; // end of struct Hello
155 } // end of anonymous namespace
157 We declare a :ref:`runOnFunction <writing-an-llvm-pass-runOnFunction>` method,
158 which overrides an abstract virtual method inherited from :ref:`FunctionPass
159 <writing-an-llvm-pass-FunctionPass>`. This is where we are supposed to do our
160 thing, so we just print out our message with the name of each function.
166 We initialize pass ID here. LLVM uses ID's address to identify a pass, so
167 initialization value is not important.
171 static RegisterPass<Hello> X("hello", "Hello World Pass",
172 false /* Only looks at CFG */,
173 false /* Analysis Pass */);
175 Lastly, we :ref:`register our class <writing-an-llvm-pass-registration>`
176 ``Hello``, giving it a command line argument "``hello``", and a name "Hello
177 World Pass". The last two arguments describe its behavior: if a pass walks CFG
178 without modifying it then the third argument is set to ``true``; if a pass is
179 an analysis pass, for example dominator tree pass, then ``true`` is supplied as
182 As a whole, the ``.cpp`` file looks like:
186 #include "llvm/Pass.h"
187 #include "llvm/Function.h"
188 #include "llvm/Support/raw_ostream.h"
190 using namespace llvm;
193 struct Hello : public FunctionPass {
195 Hello() : FunctionPass(ID) {}
197 virtual bool runOnFunction(Function &F) {
199 errs().write_escaped(F.getName()) << '\n';
206 static RegisterPass<Hello> X("hello", "Hello World Pass", false, false);
208 Now that it's all together, compile the file with a simple "``gmake``" command
209 in the local directory and you should get a new file
210 "``Debug+Asserts/lib/Hello.so``" under the top level directory of the LLVM
211 source tree (not in the local directory). Note that everything in this file is
212 contained in an anonymous namespace --- this reflects the fact that passes
213 are self contained units that do not need external interfaces (although they
214 can have them) to be useful.
216 Running a pass with ``opt``
217 ---------------------------
219 Now that you have a brand new shiny shared object file, we can use the
220 :program:`opt` command to run an LLVM program through your pass. Because you
221 registered your pass with ``RegisterPass``, you will be able to use the
222 :program:`opt` tool to access it, once loaded.
224 To test it, follow the example at the end of the :doc:`GettingStarted` to
225 compile "Hello World" to LLVM. We can now run the bitcode file (hello.bc) for
226 the program through our transformation like this (or course, any bitcode file
229 .. code-block:: console
231 $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello < hello.bc > /dev/null
236 The :option:`-load` option specifies that :program:`opt` should load your pass
237 as a shared object, which makes "``-hello``" a valid command line argument
238 (which is one reason you need to :ref:`register your pass
239 <writing-an-llvm-pass-registration>`). Because the Hello pass does not modify
240 the program in any interesting way, we just throw away the result of
241 :program:`opt` (sending it to ``/dev/null``).
243 To see what happened to the other string you registered, try running
244 :program:`opt` with the :option:`-help` option:
246 .. code-block:: console
248 $ opt -load ../../../Debug+Asserts/lib/Hello.so -help
249 OVERVIEW: llvm .bc -> .bc modular optimizer
251 USAGE: opt [options] <input bitcode>
254 Optimizations available:
256 -globalopt - Global Variable Optimizer
257 -globalsmodref-aa - Simple mod/ref analysis for globals
258 -gvn - Global Value Numbering
259 -hello - Hello World Pass
260 -indvars - Induction Variable Simplification
261 -inline - Function Integration/Inlining
262 -insert-edge-profiling - Insert instrumentation for edge profiling
265 The pass name gets added as the information string for your pass, giving some
266 documentation to users of :program:`opt`. Now that you have a working pass,
267 you would go ahead and make it do the cool transformations you want. Once you
268 get it all working and tested, it may become useful to find out how fast your
269 pass is. The :ref:`PassManager <writing-an-llvm-pass-passmanager>` provides a
270 nice command line option (:option:`--time-passes`) that allows you to get
271 information about the execution time of your pass along with the other passes
272 you queue up. For example:
274 .. code-block:: console
276 $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello -time-passes < hello.bc > /dev/null
280 ===============================================================================
281 ... Pass execution timing report ...
282 ===============================================================================
283 Total Execution Time: 0.02 seconds (0.0479059 wall clock)
285 ---User Time--- --System Time-- --User+System-- ---Wall Time--- --- Pass Name ---
286 0.0100 (100.0%) 0.0000 ( 0.0%) 0.0100 ( 50.0%) 0.0402 ( 84.0%) Bitcode Writer
287 0.0000 ( 0.0%) 0.0100 (100.0%) 0.0100 ( 50.0%) 0.0031 ( 6.4%) Dominator Set Construction
288 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0013 ( 2.7%) Module Verifier
289 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0033 ( 6.9%) Hello World Pass
290 0.0100 (100.0%) 0.0100 (100.0%) 0.0200 (100.0%) 0.0479 (100.0%) TOTAL
292 As you can see, our implementation above is pretty fast. The additional
293 passes listed are automatically inserted by the :program:`opt` tool to verify
294 that the LLVM emitted by your pass is still valid and well formed LLVM, which
295 hasn't been broken somehow.
297 Now that you have seen the basics of the mechanics behind passes, we can talk
298 about some more details of how they work and how to use them.
300 .. _writing-an-llvm-pass-pass-classes:
302 Pass classes and requirements
303 =============================
305 One of the first things that you should do when designing a new pass is to
306 decide what class you should subclass for your pass. The :ref:`Hello World
307 <writing-an-llvm-pass-basiccode>` example uses the :ref:`FunctionPass
308 <writing-an-llvm-pass-FunctionPass>` class for its implementation, but we did
309 not discuss why or when this should occur. Here we talk about the classes
310 available, from the most general to the most specific.
312 When choosing a superclass for your ``Pass``, you should choose the **most
313 specific** class possible, while still being able to meet the requirements
314 listed. This gives the LLVM Pass Infrastructure information necessary to
315 optimize how passes are run, so that the resultant compiler isn't unnecessarily
318 The ``ImmutablePass`` class
319 ---------------------------
321 The most plain and boring type of pass is the "`ImmutablePass
322 <http://llvm.org/doxygen/classllvm_1_1ImmutablePass.html>`_" class. This pass
323 type is used for passes that do not have to be run, do not change state, and
324 never need to be updated. This is not a normal type of transformation or
325 analysis, but can provide information about the current compiler configuration.
327 Although this pass class is very infrequently used, it is important for
328 providing information about the current target machine being compiled for, and
329 other static information that can affect the various transformations.
331 ``ImmutablePass``\ es never invalidate other transformations, are never
332 invalidated, and are never "run".
334 .. _writing-an-llvm-pass-ModulePass:
336 The ``ModulePass`` class
337 ------------------------
339 The `ModulePass <http://llvm.org/doxygen/classllvm_1_1ModulePass.html>`_ class
340 is the most general of all superclasses that you can use. Deriving from
341 ``ModulePass`` indicates that your pass uses the entire program as a unit,
342 referring to function bodies in no predictable order, or adding and removing
343 functions. Because nothing is known about the behavior of ``ModulePass``
344 subclasses, no optimization can be done for their execution.
346 A module pass can use function level passes (e.g. dominators) using the
347 ``getAnalysis`` interface ``getAnalysis<DominatorTree>(llvm::Function *)`` to
348 provide the function to retrieve analysis result for, if the function pass does
349 not require any module or immutable passes. Note that this can only be done
350 for functions for which the analysis ran, e.g. in the case of dominators you
351 should only ask for the ``DominatorTree`` for function definitions, not
354 To write a correct ``ModulePass`` subclass, derive from ``ModulePass`` and
355 overload the ``runOnModule`` method with the following signature:
357 The ``runOnModule`` method
358 ^^^^^^^^^^^^^^^^^^^^^^^^^^
362 virtual bool runOnModule(Module &M) = 0;
364 The ``runOnModule`` method performs the interesting work of the pass. It
365 should return ``true`` if the module was modified by the transformation and
368 .. _writing-an-llvm-pass-CallGraphSCCPass:
370 The ``CallGraphSCCPass`` class
371 ------------------------------
373 The `CallGraphSCCPass
374 <http://llvm.org/doxygen/classllvm_1_1CallGraphSCCPass.html>`_ is used by
375 passes that need to traverse the program bottom-up on the call graph (callees
376 before callers). Deriving from ``CallGraphSCCPass`` provides some mechanics
377 for building and traversing the ``CallGraph``, but also allows the system to
378 optimize execution of ``CallGraphSCCPass``\ es. If your pass meets the
379 requirements outlined below, and doesn't meet the requirements of a
380 :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>` or :ref:`BasicBlockPass
381 <writing-an-llvm-pass-BasicBlockPass>`, you should derive from
382 ``CallGraphSCCPass``.
384 ``TODO``: explain briefly what SCC, Tarjan's algo, and B-U mean.
386 To be explicit, CallGraphSCCPass subclasses are:
388 #. ... *not allowed* to inspect or modify any ``Function``\ s other than those
389 in the current SCC and the direct callers and direct callees of the SCC.
390 #. ... *required* to preserve the current ``CallGraph`` object, updating it to
391 reflect any changes made to the program.
392 #. ... *not allowed* to add or remove SCC's from the current Module, though
393 they may change the contents of an SCC.
394 #. ... *allowed* to add or remove global variables from the current Module.
395 #. ... *allowed* to maintain state across invocations of :ref:`runOnSCC
396 <writing-an-llvm-pass-runOnSCC>` (including global data).
398 Implementing a ``CallGraphSCCPass`` is slightly tricky in some cases because it
399 has to handle SCCs with more than one node in it. All of the virtual methods
400 described below should return ``true`` if they modified the program, or
401 ``false`` if they didn't.
403 The ``doInitialization(CallGraph &)`` method
404 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
408 virtual bool doInitialization(CallGraph &CG);
410 The ``doInitialization`` method is allowed to do most of the things that
411 ``CallGraphSCCPass``\ es are not allowed to do. They can add and remove
412 functions, get pointers to functions, etc. The ``doInitialization`` method is
413 designed to do simple initialization type of stuff that does not depend on the
414 SCCs being processed. The ``doInitialization`` method call is not scheduled to
415 overlap with any other pass executions (thus it should be very fast).
417 .. _writing-an-llvm-pass-runOnSCC:
419 The ``runOnSCC`` method
420 ^^^^^^^^^^^^^^^^^^^^^^^
424 virtual bool runOnSCC(CallGraphSCC &SCC) = 0;
426 The ``runOnSCC`` method performs the interesting work of the pass, and should
427 return ``true`` if the module was modified by the transformation, ``false``
430 The ``doFinalization(CallGraph &)`` method
431 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
435 virtual bool doFinalization(CallGraph &CG);
437 The ``doFinalization`` method is an infrequently used method that is called
438 when the pass framework has finished calling :ref:`runOnFunction
439 <writing-an-llvm-pass-runOnFunction>` for every function in the program being
442 .. _writing-an-llvm-pass-FunctionPass:
444 The ``FunctionPass`` class
445 --------------------------
447 In contrast to ``ModulePass`` subclasses, `FunctionPass
448 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ subclasses do have a
449 predictable, local behavior that can be expected by the system. All
450 ``FunctionPass`` execute on each function in the program independent of all of
451 the other functions in the program. ``FunctionPass``\ es do not require that
452 they are executed in a particular order, and ``FunctionPass``\ es do not modify
455 To be explicit, ``FunctionPass`` subclasses are not allowed to:
457 #. Modify a ``Function`` other than the one currently being processed.
458 #. Add or remove ``Function``\ s from the current ``Module``.
459 #. Add or remove global variables from the current ``Module``.
460 #. Maintain state across invocations of:ref:`runOnFunction
461 <writing-an-llvm-pass-runOnFunction>` (including global data).
463 Implementing a ``FunctionPass`` is usually straightforward (See the :ref:`Hello
464 World <writing-an-llvm-pass-basiccode>` pass for example).
465 ``FunctionPass``\ es may overload three virtual methods to do their work. All
466 of these methods should return ``true`` if they modified the program, or
467 ``false`` if they didn't.
469 .. _writing-an-llvm-pass-doInitialization-mod:
471 The ``doInitialization(Module &)`` method
472 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
476 virtual bool doInitialization(Module &M);
478 The ``doInitialization`` method is allowed to do most of the things that
479 ``FunctionPass``\ es are not allowed to do. They can add and remove functions,
480 get pointers to functions, etc. The ``doInitialization`` method is designed to
481 do simple initialization type of stuff that does not depend on the functions
482 being processed. The ``doInitialization`` method call is not scheduled to
483 overlap with any other pass executions (thus it should be very fast).
485 A good example of how this method should be used is the `LowerAllocations
486 <http://llvm.org/doxygen/LowerAllocations_8cpp-source.html>`_ pass. This pass
487 converts ``malloc`` and ``free`` instructions into platform dependent
488 ``malloc()`` and ``free()`` function calls. It uses the ``doInitialization``
489 method to get a reference to the ``malloc`` and ``free`` functions that it
490 needs, adding prototypes to the module if necessary.
492 .. _writing-an-llvm-pass-runOnFunction:
494 The ``runOnFunction`` method
495 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
499 virtual bool runOnFunction(Function &F) = 0;
501 The ``runOnFunction`` method must be implemented by your subclass to do the
502 transformation or analysis work of your pass. As usual, a ``true`` value
503 should be returned if the function is modified.
505 .. _writing-an-llvm-pass-doFinalization-mod:
507 The ``doFinalization(Module &)`` method
508 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
512 virtual bool doFinalization(Module &M);
514 The ``doFinalization`` method is an infrequently used method that is called
515 when the pass framework has finished calling :ref:`runOnFunction
516 <writing-an-llvm-pass-runOnFunction>` for every function in the program being
519 .. _writing-an-llvm-pass-LoopPass:
521 The ``LoopPass`` class
522 ----------------------
524 All ``LoopPass`` execute on each loop in the function independent of all of the
525 other loops in the function. ``LoopPass`` processes loops in loop nest order
526 such that outer most loop is processed last.
528 ``LoopPass`` subclasses are allowed to update loop nest using ``LPPassManager``
529 interface. Implementing a loop pass is usually straightforward.
530 ``LoopPass``\ es may overload three virtual methods to do their work. All
531 these methods should return ``true`` if they modified the program, or ``false``
534 The ``doInitialization(Loop *, LPPassManager &)`` method
535 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
539 virtual bool doInitialization(Loop *, LPPassManager &LPM);
541 The ``doInitialization`` method is designed to do simple initialization type of
542 stuff that does not depend on the functions being processed. The
543 ``doInitialization`` method call is not scheduled to overlap with any other
544 pass executions (thus it should be very fast). ``LPPassManager`` interface
545 should be used to access ``Function`` or ``Module`` level analysis information.
547 .. _writing-an-llvm-pass-runOnLoop:
549 The ``runOnLoop`` method
550 ^^^^^^^^^^^^^^^^^^^^^^^^
554 virtual bool runOnLoop(Loop *, LPPassManager &LPM) = 0;
556 The ``runOnLoop`` method must be implemented by your subclass to do the
557 transformation or analysis work of your pass. As usual, a ``true`` value
558 should be returned if the function is modified. ``LPPassManager`` interface
559 should be used to update loop nest.
561 The ``doFinalization()`` method
562 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
566 virtual bool doFinalization();
568 The ``doFinalization`` method is an infrequently used method that is called
569 when the pass framework has finished calling :ref:`runOnLoop
570 <writing-an-llvm-pass-runOnLoop>` for every loop in the program being compiled.
572 .. _writing-an-llvm-pass-RegionPass:
574 The ``RegionPass`` class
575 ------------------------
577 ``RegionPass`` is similar to :ref:`LoopPass <writing-an-llvm-pass-LoopPass>`,
578 but executes on each single entry single exit region in the function.
579 ``RegionPass`` processes regions in nested order such that the outer most
580 region is processed last.
582 ``RegionPass`` subclasses are allowed to update the region tree by using the
583 ``RGPassManager`` interface. You may overload three virtual methods of
584 ``RegionPass`` to implement your own region pass. All these methods should
585 return ``true`` if they modified the program, or ``false`` if they did not.
587 The ``doInitialization(Region *, RGPassManager &)`` method
588 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
592 virtual bool doInitialization(Region *, RGPassManager &RGM);
594 The ``doInitialization`` method is designed to do simple initialization type of
595 stuff that does not depend on the functions being processed. The
596 ``doInitialization`` method call is not scheduled to overlap with any other
597 pass executions (thus it should be very fast). ``RPPassManager`` interface
598 should be used to access ``Function`` or ``Module`` level analysis information.
600 .. _writing-an-llvm-pass-runOnRegion:
602 The ``runOnRegion`` method
603 ^^^^^^^^^^^^^^^^^^^^^^^^^^
607 virtual bool runOnRegion(Region *, RGPassManager &RGM) = 0;
609 The ``runOnRegion`` method must be implemented by your subclass to do the
610 transformation or analysis work of your pass. As usual, a true value should be
611 returned if the region is modified. ``RGPassManager`` interface should be used to
614 The ``doFinalization()`` method
615 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
619 virtual bool doFinalization();
621 The ``doFinalization`` method is an infrequently used method that is called
622 when the pass framework has finished calling :ref:`runOnRegion
623 <writing-an-llvm-pass-runOnRegion>` for every region in the program being
626 .. _writing-an-llvm-pass-BasicBlockPass:
628 The ``BasicBlockPass`` class
629 ----------------------------
631 ``BasicBlockPass``\ es are just like :ref:`FunctionPass's
632 <writing-an-llvm-pass-FunctionPass>` , except that they must limit their scope
633 of inspection and modification to a single basic block at a time. As such,
634 they are **not** allowed to do any of the following:
636 #. Modify or inspect any basic blocks outside of the current one.
637 #. Maintain state across invocations of :ref:`runOnBasicBlock
638 <writing-an-llvm-pass-runOnBasicBlock>`.
639 #. Modify the control flow graph (by altering terminator instructions)
640 #. Any of the things forbidden for :ref:`FunctionPasses
641 <writing-an-llvm-pass-FunctionPass>`.
643 ``BasicBlockPass``\ es are useful for traditional local and "peephole"
644 optimizations. They may override the same :ref:`doInitialization(Module &)
645 <writing-an-llvm-pass-doInitialization-mod>` and :ref:`doFinalization(Module &)
646 <writing-an-llvm-pass-doFinalization-mod>` methods that :ref:`FunctionPass's
647 <writing-an-llvm-pass-FunctionPass>` have, but also have the following virtual
648 methods that may also be implemented:
650 The ``doInitialization(Function &)`` method
651 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
655 virtual bool doInitialization(Function &F);
657 The ``doInitialization`` method is allowed to do most of the things that
658 ``BasicBlockPass``\ es are not allowed to do, but that ``FunctionPass``\ es
659 can. The ``doInitialization`` method is designed to do simple initialization
660 that does not depend on the ``BasicBlock``\ s being processed. The
661 ``doInitialization`` method call is not scheduled to overlap with any other
662 pass executions (thus it should be very fast).
664 .. _writing-an-llvm-pass-runOnBasicBlock:
666 The ``runOnBasicBlock`` method
667 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
671 virtual bool runOnBasicBlock(BasicBlock &BB) = 0;
673 Override this function to do the work of the ``BasicBlockPass``. This function
674 is not allowed to inspect or modify basic blocks other than the parameter, and
675 are not allowed to modify the CFG. A ``true`` value must be returned if the
676 basic block is modified.
678 The ``doFinalization(Function &)`` method
679 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
683 virtual bool doFinalization(Function &F);
685 The ``doFinalization`` method is an infrequently used method that is called
686 when the pass framework has finished calling :ref:`runOnBasicBlock
687 <writing-an-llvm-pass-runOnBasicBlock>` for every ``BasicBlock`` in the program
688 being compiled. This can be used to perform per-function finalization.
690 The ``MachineFunctionPass`` class
691 ---------------------------------
693 A ``MachineFunctionPass`` is a part of the LLVM code generator that executes on
694 the machine-dependent representation of each LLVM function in the program.
696 Code generator passes are registered and initialized specially by
697 ``TargetMachine::addPassesToEmitFile`` and similar routines, so they cannot
698 generally be run from the :program:`opt` or :program:`bugpoint` commands.
700 A ``MachineFunctionPass`` is also a ``FunctionPass``, so all the restrictions
701 that apply to a ``FunctionPass`` also apply to it. ``MachineFunctionPass``\ es
702 also have additional restrictions. In particular, ``MachineFunctionPass``\ es
703 are not allowed to do any of the following:
705 #. Modify or create any LLVM IR ``Instruction``\ s, ``BasicBlock``\ s,
706 ``Argument``\ s, ``Function``\ s, ``GlobalVariable``\ s,
707 ``GlobalAlias``\ es, or ``Module``\ s.
708 #. Modify a ``MachineFunction`` other than the one currently being processed.
709 #. Maintain state across invocations of :ref:`runOnMachineFunction
710 <writing-an-llvm-pass-runOnMachineFunction>` (including global data).
712 .. _writing-an-llvm-pass-runOnMachineFunction:
714 The ``runOnMachineFunction(MachineFunction &MF)`` method
715 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
719 virtual bool runOnMachineFunction(MachineFunction &MF) = 0;
721 ``runOnMachineFunction`` can be considered the main entry point of a
722 ``MachineFunctionPass``; that is, you should override this method to do the
723 work of your ``MachineFunctionPass``.
725 The ``runOnMachineFunction`` method is called on every ``MachineFunction`` in a
726 ``Module``, so that the ``MachineFunctionPass`` may perform optimizations on
727 the machine-dependent representation of the function. If you want to get at
728 the LLVM ``Function`` for the ``MachineFunction`` you're working on, use
729 ``MachineFunction``'s ``getFunction()`` accessor method --- but remember, you
730 may not modify the LLVM ``Function`` or its contents from a
731 ``MachineFunctionPass``.
733 .. _writing-an-llvm-pass-registration:
738 In the :ref:`Hello World <writing-an-llvm-pass-basiccode>` example pass we
739 illustrated how pass registration works, and discussed some of the reasons that
740 it is used and what it does. Here we discuss how and why passes are
743 As we saw above, passes are registered with the ``RegisterPass`` template. The
744 template parameter is the name of the pass that is to be used on the command
745 line to specify that the pass should be added to a program (for example, with
746 :program:`opt` or :program:`bugpoint`). The first argument is the name of the
747 pass, which is to be used for the :option:`-help` output of programs, as well
748 as for debug output generated by the :option:`--debug-pass` option.
750 If you want your pass to be easily dumpable, you should implement the virtual
758 virtual void print(llvm::raw_ostream &O, const Module *M) const;
760 The ``print`` method must be implemented by "analyses" in order to print a
761 human readable version of the analysis results. This is useful for debugging
762 an analysis itself, as well as for other people to figure out how an analysis
763 works. Use the opt ``-analyze`` argument to invoke this method.
765 The ``llvm::raw_ostream`` parameter specifies the stream to write the results
766 on, and the ``Module`` parameter gives a pointer to the top level module of the
767 program that has been analyzed. Note however that this pointer may be ``NULL``
768 in certain circumstances (such as calling the ``Pass::dump()`` from a
769 debugger), so it should only be used to enhance debug output, it should not be
772 .. _writing-an-llvm-pass-interaction:
774 Specifying interactions between passes
775 --------------------------------------
777 One of the main responsibilities of the ``PassManager`` is to make sure that
778 passes interact with each other correctly. Because ``PassManager`` tries to
779 :ref:`optimize the execution of passes <writing-an-llvm-pass-passmanager>` it
780 must know how the passes interact with each other and what dependencies exist
781 between the various passes. To track this, each pass can declare the set of
782 passes that are required to be executed before the current pass, and the passes
783 which are invalidated by the current pass.
785 Typically this functionality is used to require that analysis results are
786 computed before your pass is run. Running arbitrary transformation passes can
787 invalidate the computed analysis results, which is what the invalidation set
788 specifies. If a pass does not implement the :ref:`getAnalysisUsage
789 <writing-an-llvm-pass-getAnalysisUsage>` method, it defaults to not having any
790 prerequisite passes, and invalidating **all** other passes.
792 .. _writing-an-llvm-pass-getAnalysisUsage:
794 The ``getAnalysisUsage`` method
795 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
799 virtual void getAnalysisUsage(AnalysisUsage &Info) const;
801 By implementing the ``getAnalysisUsage`` method, the required and invalidated
802 sets may be specified for your transformation. The implementation should fill
803 in the `AnalysisUsage
804 <http://llvm.org/doxygen/classllvm_1_1AnalysisUsage.html>`_ object with
805 information about which passes are required and not invalidated. To do this, a
806 pass may call any of the following methods on the ``AnalysisUsage`` object:
808 The ``AnalysisUsage::addRequired<>`` and ``AnalysisUsage::addRequiredTransitive<>`` methods
809 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
811 If your pass requires a previous pass to be executed (an analysis for example),
812 it can use one of these methods to arrange for it to be run before your pass.
813 LLVM has many different types of analyses and passes that can be required,
814 spanning the range from ``DominatorSet`` to ``BreakCriticalEdges``. Requiring
815 ``BreakCriticalEdges``, for example, guarantees that there will be no critical
816 edges in the CFG when your pass has been run.
818 Some analyses chain to other analyses to do their job. For example, an
819 `AliasAnalysis <AliasAnalysis>` implementation is required to :ref:`chain
820 <aliasanalysis-chaining>` to other alias analysis passes. In cases where
821 analyses chain, the ``addRequiredTransitive`` method should be used instead of
822 the ``addRequired`` method. This informs the ``PassManager`` that the
823 transitively required pass should be alive as long as the requiring pass is.
825 The ``AnalysisUsage::addPreserved<>`` method
826 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
828 One of the jobs of the ``PassManager`` is to optimize how and when analyses are
829 run. In particular, it attempts to avoid recomputing data unless it needs to.
830 For this reason, passes are allowed to declare that they preserve (i.e., they
831 don't invalidate) an existing analysis if it's available. For example, a
832 simple constant folding pass would not modify the CFG, so it can't possibly
833 affect the results of dominator analysis. By default, all passes are assumed
834 to invalidate all others.
836 The ``AnalysisUsage`` class provides several methods which are useful in
837 certain circumstances that are related to ``addPreserved``. In particular, the
838 ``setPreservesAll`` method can be called to indicate that the pass does not
839 modify the LLVM program at all (which is true for analyses), and the
840 ``setPreservesCFG`` method can be used by transformations that change
841 instructions in the program but do not modify the CFG or terminator
842 instructions (note that this property is implicitly set for
843 :ref:`BasicBlockPass <writing-an-llvm-pass-BasicBlockPass>`\ es).
845 ``addPreserved`` is particularly useful for transformations like
846 ``BreakCriticalEdges``. This pass knows how to update a small set of loop and
847 dominator related analyses if they exist, so it can preserve them, despite the
848 fact that it hacks on the CFG.
850 Example implementations of ``getAnalysisUsage``
851 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
855 // This example modifies the program, but does not modify the CFG
856 void LICM::getAnalysisUsage(AnalysisUsage &AU) const {
857 AU.setPreservesCFG();
858 AU.addRequired<LoopInfo>();
861 .. _writing-an-llvm-pass-getAnalysis:
863 The ``getAnalysis<>`` and ``getAnalysisIfAvailable<>`` methods
864 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
866 The ``Pass::getAnalysis<>`` method is automatically inherited by your class,
867 providing you with access to the passes that you declared that you required
868 with the :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
869 method. It takes a single template argument that specifies which pass class
870 you want, and returns a reference to that pass. For example:
874 bool LICM::runOnFunction(Function &F) {
875 LoopInfo &LI = getAnalysis<LoopInfo>();
879 This method call returns a reference to the pass desired. You may get a
880 runtime assertion failure if you attempt to get an analysis that you did not
881 declare as required in your :ref:`getAnalysisUsage
882 <writing-an-llvm-pass-getAnalysisUsage>` implementation. This method can be
883 called by your ``run*`` method implementation, or by any other local method
884 invoked by your ``run*`` method.
886 A module level pass can use function level analysis info using this interface.
891 bool ModuleLevelPass::runOnModule(Module &M) {
893 DominatorTree &DT = getAnalysis<DominatorTree>(Func);
897 In above example, ``runOnFunction`` for ``DominatorTree`` is called by pass
898 manager before returning a reference to the desired pass.
900 If your pass is capable of updating analyses if they exist (e.g.,
901 ``BreakCriticalEdges``, as described above), you can use the
902 ``getAnalysisIfAvailable`` method, which returns a pointer to the analysis if
903 it is active. For example:
907 if (DominatorSet *DS = getAnalysisIfAvailable<DominatorSet>()) {
908 // A DominatorSet is active. This code will update it.
911 Implementing Analysis Groups
912 ----------------------------
914 Now that we understand the basics of how passes are defined, how they are used,
915 and how they are required from other passes, it's time to get a little bit
916 fancier. All of the pass relationships that we have seen so far are very
917 simple: one pass depends on one other specific pass to be run before it can
918 run. For many applications, this is great, for others, more flexibility is
921 In particular, some analyses are defined such that there is a single simple
922 interface to the analysis results, but multiple ways of calculating them.
923 Consider alias analysis for example. The most trivial alias analysis returns
924 "may alias" for any alias query. The most sophisticated analysis a
925 flow-sensitive, context-sensitive interprocedural analysis that can take a
926 significant amount of time to execute (and obviously, there is a lot of room
927 between these two extremes for other implementations). To cleanly support
928 situations like this, the LLVM Pass Infrastructure supports the notion of
931 Analysis Group Concepts
932 ^^^^^^^^^^^^^^^^^^^^^^^
934 An Analysis Group is a single simple interface that may be implemented by
935 multiple different passes. Analysis Groups can be given human readable names
936 just like passes, but unlike passes, they need not derive from the ``Pass``
937 class. An analysis group may have one or more implementations, one of which is
938 the "default" implementation.
940 Analysis groups are used by client passes just like other passes are: the
941 ``AnalysisUsage::addRequired()`` and ``Pass::getAnalysis()`` methods. In order
942 to resolve this requirement, the :ref:`PassManager
943 <writing-an-llvm-pass-passmanager>` scans the available passes to see if any
944 implementations of the analysis group are available. If none is available, the
945 default implementation is created for the pass to use. All standard rules for
946 :ref:`interaction between passes <writing-an-llvm-pass-interaction>` still
949 Although :ref:`Pass Registration <writing-an-llvm-pass-registration>` is
950 optional for normal passes, all analysis group implementations must be
951 registered, and must use the :ref:`INITIALIZE_AG_PASS
952 <writing-an-llvm-pass-RegisterAnalysisGroup>` template to join the
953 implementation pool. Also, a default implementation of the interface **must**
954 be registered with :ref:`RegisterAnalysisGroup
955 <writing-an-llvm-pass-RegisterAnalysisGroup>`.
957 As a concrete example of an Analysis Group in action, consider the
958 `AliasAnalysis <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_
959 analysis group. The default implementation of the alias analysis interface
960 (the `basicaa <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass)
961 just does a few simple checks that don't require significant analysis to
962 compute (such as: two different globals can never alias each other, etc).
963 Passes that use the `AliasAnalysis
964 <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ interface (for
965 example the `gcse <http://llvm.org/doxygen/structGCSE.html>`_ pass), do not
966 care which implementation of alias analysis is actually provided, they just use
967 the designated interface.
969 From the user's perspective, commands work just like normal. Issuing the
970 command ``opt -gcse ...`` will cause the ``basicaa`` class to be instantiated
971 and added to the pass sequence. Issuing the command ``opt -somefancyaa -gcse
972 ...`` will cause the ``gcse`` pass to use the ``somefancyaa`` alias analysis
973 (which doesn't actually exist, it's just a hypothetical example) instead.
975 .. _writing-an-llvm-pass-RegisterAnalysisGroup:
977 Using ``RegisterAnalysisGroup``
978 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
980 The ``RegisterAnalysisGroup`` template is used to register the analysis group
981 itself, while the ``INITIALIZE_AG_PASS`` is used to add pass implementations to
982 the analysis group. First, an analysis group should be registered, with a
983 human readable name provided for it. Unlike registration of passes, there is
984 no command line argument to be specified for the Analysis Group Interface
985 itself, because it is "abstract":
989 static RegisterAnalysisGroup<AliasAnalysis> A("Alias Analysis");
991 Once the analysis is registered, passes can declare that they are valid
992 implementations of the interface by using the following code:
997 // Declare that we implement the AliasAnalysis interface
998 INITIALIZE_AG_PASS(FancyAA, AliasAnalysis , "somefancyaa",
999 "A more complex alias analysis implementation",
1000 false, // Is CFG Only?
1001 true, // Is Analysis?
1002 false); // Is default Analysis Group implementation?
1005 This just shows a class ``FancyAA`` that uses the ``INITIALIZE_AG_PASS`` macro
1006 both to register and to "join" the `AliasAnalysis
1007 <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ analysis group.
1008 Every implementation of an analysis group should join using this macro.
1013 // Declare that we implement the AliasAnalysis interface
1014 INITIALIZE_AG_PASS(BasicAA, AliasAnalysis, "basicaa",
1015 "Basic Alias Analysis (default AA impl)",
1016 false, // Is CFG Only?
1017 true, // Is Analysis?
1018 true); // Is default Analysis Group implementation?
1021 Here we show how the default implementation is specified (using the final
1022 argument to the ``INITIALIZE_AG_PASS`` template). There must be exactly one
1023 default implementation available at all times for an Analysis Group to be used.
1024 Only default implementation can derive from ``ImmutablePass``. Here we declare
1025 that the `BasicAliasAnalysis
1026 <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass is the default
1027 implementation for the interface.
1032 The `Statistic <http://llvm.org/doxygen/Statistic_8h-source.html>`_ class is
1033 designed to be an easy way to expose various success metrics from passes.
1034 These statistics are printed at the end of a run, when the :option:`-stats`
1035 command line option is enabled on the command line. See the :ref:`Statistics
1036 section <Statistic>` in the Programmer's Manual for details.
1038 .. _writing-an-llvm-pass-passmanager:
1040 What PassManager does
1041 ---------------------
1043 The `PassManager <http://llvm.org/doxygen/PassManager_8h-source.html>`_ `class
1044 <http://llvm.org/doxygen/classllvm_1_1PassManager.html>`_ takes a list of
1045 passes, ensures their :ref:`prerequisites <writing-an-llvm-pass-interaction>`
1046 are set up correctly, and then schedules passes to run efficiently. All of the
1047 LLVM tools that run passes use the PassManager for execution of these passes.
1049 The PassManager does two main things to try to reduce the execution time of a
1052 #. **Share analysis results.** The ``PassManager`` attempts to avoid
1053 recomputing analysis results as much as possible. This means keeping track
1054 of which analyses are available already, which analyses get invalidated, and
1055 which analyses are needed to be run for a pass. An important part of work
1056 is that the ``PassManager`` tracks the exact lifetime of all analysis
1057 results, allowing it to :ref:`free memory
1058 <writing-an-llvm-pass-releaseMemory>` allocated to holding analysis results
1059 as soon as they are no longer needed.
1061 #. **Pipeline the execution of passes on the program.** The ``PassManager``
1062 attempts to get better cache and memory usage behavior out of a series of
1063 passes by pipelining the passes together. This means that, given a series
1064 of consecutive :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>`, it
1065 will execute all of the :ref:`FunctionPass
1066 <writing-an-llvm-pass-FunctionPass>` on the first function, then all of the
1067 :ref:`FunctionPasses <writing-an-llvm-pass-FunctionPass>` on the second
1068 function, etc... until the entire program has been run through the passes.
1070 This improves the cache behavior of the compiler, because it is only
1071 touching the LLVM program representation for a single function at a time,
1072 instead of traversing the entire program. It reduces the memory consumption
1073 of compiler, because, for example, only one `DominatorSet
1074 <http://llvm.org/doxygen/classllvm_1_1DominatorSet.html>`_ needs to be
1075 calculated at a time. This also makes it possible to implement some
1076 :ref:`interesting enhancements <writing-an-llvm-pass-SMP>` in the future.
1078 The effectiveness of the ``PassManager`` is influenced directly by how much
1079 information it has about the behaviors of the passes it is scheduling. For
1080 example, the "preserved" set is intentionally conservative in the face of an
1081 unimplemented :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
1082 method. Not implementing when it should be implemented will have the effect of
1083 not allowing any analysis results to live across the execution of your pass.
1085 The ``PassManager`` class exposes a ``--debug-pass`` command line options that
1086 is useful for debugging pass execution, seeing how things work, and diagnosing
1087 when you should be preserving more analyses than you currently are. (To get
1088 information about all of the variants of the ``--debug-pass`` option, just type
1089 "``opt -help-hidden``").
1091 By using the --debug-pass=Structure option, for example, we can see how our
1092 :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass interacts with other
1093 passes. Lets try it out with the gcse and licm passes:
1095 .. code-block:: console
1097 $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -licm --debug-pass=Structure < hello.bc > /dev/null
1099 Function Pass Manager
1100 Dominator Set Construction
1101 Immediate Dominators Construction
1102 Global Common Subexpression Elimination
1103 -- Immediate Dominators Construction
1104 -- Global Common Subexpression Elimination
1105 Natural Loop Construction
1106 Loop Invariant Code Motion
1107 -- Natural Loop Construction
1108 -- Loop Invariant Code Motion
1110 -- Dominator Set Construction
1115 This output shows us when passes are constructed and when the analysis results
1116 are known to be dead (prefixed with "``--``"). Here we see that GCSE uses
1117 dominator and immediate dominator information to do its job. The LICM pass
1118 uses natural loop information, which uses dominator sets, but not immediate
1119 dominators. Because immediate dominators are no longer useful after the GCSE
1120 pass, it is immediately destroyed. The dominator sets are then reused to
1121 compute natural loop information, which is then used by the LICM pass.
1123 After the LICM pass, the module verifier runs (which is automatically added by
1124 the :program:`opt` tool), which uses the dominator set to check that the
1125 resultant LLVM code is well formed. After it finishes, the dominator set
1126 information is destroyed, after being computed once, and shared by three
1129 Lets see how this changes when we run the :ref:`Hello World
1130 <writing-an-llvm-pass-basiccode>` pass in between the two passes:
1132 .. code-block:: console
1134 $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
1136 Function Pass Manager
1137 Dominator Set Construction
1138 Immediate Dominators Construction
1139 Global Common Subexpression Elimination
1140 -- Dominator Set Construction
1141 -- Immediate Dominators Construction
1142 -- Global Common Subexpression Elimination
1145 Dominator Set Construction
1146 Natural Loop Construction
1147 Loop Invariant Code Motion
1148 -- Natural Loop Construction
1149 -- Loop Invariant Code Motion
1151 -- Dominator Set Construction
1159 Here we see that the :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass
1160 has killed the Dominator Set pass, even though it doesn't modify the code at
1161 all! To fix this, we need to add the following :ref:`getAnalysisUsage
1162 <writing-an-llvm-pass-getAnalysisUsage>` method to our pass:
1166 // We don't modify the program, so we preserve all analyses
1167 virtual void getAnalysisUsage(AnalysisUsage &AU) const {
1168 AU.setPreservesAll();
1171 Now when we run our pass, we get this output:
1173 .. code-block:: console
1175 $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
1176 Pass Arguments: -gcse -hello -licm
1178 Function Pass Manager
1179 Dominator Set Construction
1180 Immediate Dominators Construction
1181 Global Common Subexpression Elimination
1182 -- Immediate Dominators Construction
1183 -- Global Common Subexpression Elimination
1186 Natural Loop Construction
1187 Loop Invariant Code Motion
1188 -- Loop Invariant Code Motion
1189 -- Natural Loop Construction
1191 -- Dominator Set Construction
1199 Which shows that we don't accidentally invalidate dominator information
1200 anymore, and therefore do not have to compute it twice.
1202 .. _writing-an-llvm-pass-releaseMemory:
1204 The ``releaseMemory`` method
1205 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1209 virtual void releaseMemory();
1211 The ``PassManager`` automatically determines when to compute analysis results,
1212 and how long to keep them around for. Because the lifetime of the pass object
1213 itself is effectively the entire duration of the compilation process, we need
1214 some way to free analysis results when they are no longer useful. The
1215 ``releaseMemory`` virtual method is the way to do this.
1217 If you are writing an analysis or any other pass that retains a significant
1218 amount of state (for use by another pass which "requires" your pass and uses
1219 the :ref:`getAnalysis <writing-an-llvm-pass-getAnalysis>` method) you should
1220 implement ``releaseMemory`` to, well, release the memory allocated to maintain
1221 this internal state. This method is called after the ``run*`` method for the
1222 class, before the next call of ``run*`` in your pass.
1224 Registering dynamically loaded passes
1225 =====================================
1227 *Size matters* when constructing production quality tools using LLVM, both for
1228 the purposes of distribution, and for regulating the resident code size when
1229 running on the target system. Therefore, it becomes desirable to selectively
1230 use some passes, while omitting others and maintain the flexibility to change
1231 configurations later on. You want to be able to do all this, and, provide
1232 feedback to the user. This is where pass registration comes into play.
1234 The fundamental mechanisms for pass registration are the
1235 ``MachinePassRegistry`` class and subclasses of ``MachinePassRegistryNode``.
1237 An instance of ``MachinePassRegistry`` is used to maintain a list of
1238 ``MachinePassRegistryNode`` objects. This instance maintains the list and
1239 communicates additions and deletions to the command line interface.
1241 An instance of ``MachinePassRegistryNode`` subclass is used to maintain
1242 information provided about a particular pass. This information includes the
1243 command line name, the command help string and the address of the function used
1244 to create an instance of the pass. A global static constructor of one of these
1245 instances *registers* with a corresponding ``MachinePassRegistry``, the static
1246 destructor *unregisters*. Thus a pass that is statically linked in the tool
1247 will be registered at start up. A dynamically loaded pass will register on
1248 load and unregister at unload.
1250 Using existing registries
1251 -------------------------
1253 There are predefined registries to track instruction scheduling
1254 (``RegisterScheduler``) and register allocation (``RegisterRegAlloc``) machine
1255 passes. Here we will describe how to *register* a register allocator machine
1258 Implement your register allocator machine pass. In your register allocator
1259 ``.cpp`` file add the following include:
1263 #include "llvm/CodeGen/RegAllocRegistry.h"
1265 Also in your register allocator ``.cpp`` file, define a creator function in the
1270 FunctionPass *createMyRegisterAllocator() {
1271 return new MyRegisterAllocator();
1274 Note that the signature of this function should match the type of
1275 ``RegisterRegAlloc::FunctionPassCtor``. In the same file add the "installing"
1276 declaration, in the form:
1280 static RegisterRegAlloc myRegAlloc("myregalloc",
1281 "my register allocator help string",
1282 createMyRegisterAllocator);
1284 Note the two spaces prior to the help string produces a tidy result on the
1285 :option:`-help` query.
1287 .. code-block:: console
1291 -regalloc - Register allocator to use (default=linearscan)
1292 =linearscan - linear scan register allocator
1293 =local - local register allocator
1294 =simple - simple register allocator
1295 =myregalloc - my register allocator help string
1298 And that's it. The user is now free to use ``-regalloc=myregalloc`` as an
1299 option. Registering instruction schedulers is similar except use the
1300 ``RegisterScheduler`` class. Note that the
1301 ``RegisterScheduler::FunctionPassCtor`` is significantly different from
1302 ``RegisterRegAlloc::FunctionPassCtor``.
1304 To force the load/linking of your register allocator into the
1305 :program:`llc`/:program:`lli` tools, add your creator function's global
1306 declaration to ``Passes.h`` and add a "pseudo" call line to
1307 ``llvm/Codegen/LinkAllCodegenComponents.h``.
1309 Creating new registries
1310 -----------------------
1312 The easiest way to get started is to clone one of the existing registries; we
1313 recommend ``llvm/CodeGen/RegAllocRegistry.h``. The key things to modify are
1314 the class name and the ``FunctionPassCtor`` type.
1316 Then you need to declare the registry. Example: if your pass registry is
1317 ``RegisterMyPasses`` then define:
1321 MachinePassRegistry RegisterMyPasses::Registry;
1323 And finally, declare the command line option for your passes. Example:
1327 cl::opt<RegisterMyPasses::FunctionPassCtor, false,
1328 RegisterPassParser<RegisterMyPasses> >
1330 cl::init(&createDefaultMyPass),
1331 cl::desc("my pass option help"));
1333 Here the command option is "``mypass``", with ``createDefaultMyPass`` as the
1336 Using GDB with dynamically loaded passes
1337 ----------------------------------------
1339 Unfortunately, using GDB with dynamically loaded passes is not as easy as it
1340 should be. First of all, you can't set a breakpoint in a shared object that
1341 has not been loaded yet, and second of all there are problems with inlined
1342 functions in shared objects. Here are some suggestions to debugging your pass
1345 For sake of discussion, I'm going to assume that you are debugging a
1346 transformation invoked by :program:`opt`, although nothing described here
1349 Setting a breakpoint in your pass
1350 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1352 First thing you do is start gdb on the opt process:
1354 .. code-block:: console
1358 Copyright 2000 Free Software Foundation, Inc.
1359 GDB is free software, covered by the GNU General Public License, and you are
1360 welcome to change it and/or distribute copies of it under certain conditions.
1361 Type "show copying" to see the conditions.
1362 There is absolutely no warranty for GDB. Type "show warranty" for details.
1363 This GDB was configured as "sparc-sun-solaris2.6"...
1366 Note that :program:`opt` has a lot of debugging information in it, so it takes
1367 time to load. Be patient. Since we cannot set a breakpoint in our pass yet
1368 (the shared object isn't loaded until runtime), we must execute the process,
1369 and have it stop before it invokes our pass, but after it has loaded the shared
1370 object. The most foolproof way of doing this is to set a breakpoint in
1371 ``PassManager::run`` and then run the process with the arguments you want:
1373 .. code-block:: console
1375 $ (gdb) break llvm::PassManager::run
1376 Breakpoint 1 at 0x2413bc: file Pass.cpp, line 70.
1377 (gdb) run test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
1378 Starting program: opt test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
1379 Breakpoint 1, PassManager::run (this=0xffbef174, M=@0x70b298) at Pass.cpp:70
1380 70 bool PassManager::run(Module &M) { return PM->run(M); }
1383 Once the :program:`opt` stops in the ``PassManager::run`` method you are now
1384 free to set breakpoints in your pass so that you can trace through execution or
1385 do other standard debugging stuff.
1387 Miscellaneous Problems
1388 ^^^^^^^^^^^^^^^^^^^^^^
1390 Once you have the basics down, there are a couple of problems that GDB has,
1391 some with solutions, some without.
1393 * Inline functions have bogus stack information. In general, GDB does a pretty
1394 good job getting stack traces and stepping through inline functions. When a
1395 pass is dynamically loaded however, it somehow completely loses this
1396 capability. The only solution I know of is to de-inline a function (move it
1397 from the body of a class to a ``.cpp`` file).
1399 * Restarting the program breaks breakpoints. After following the information
1400 above, you have succeeded in getting some breakpoints planted in your pass.
1401 Nex thing you know, you restart the program (i.e., you type "``run``" again),
1402 and you start getting errors about breakpoints being unsettable. The only
1403 way I have found to "fix" this problem is to delete the breakpoints that are
1404 already set in your pass, run the program, and re-set the breakpoints once
1405 execution stops in ``PassManager::run``.
1407 Hopefully these tips will help with common case debugging situations. If you'd
1408 like to contribute some tips of your own, just contact `Chris
1409 <mailto:sabre@nondot.org>`_.
1411 Future extensions planned
1412 -------------------------
1414 Although the LLVM Pass Infrastructure is very capable as it stands, and does
1415 some nifty stuff, there are things we'd like to add in the future. Here is
1418 .. _writing-an-llvm-pass-SMP:
1423 Multiple CPU machines are becoming more common and compilation can never be
1424 fast enough: obviously we should allow for a multithreaded compiler. Because
1425 of the semantics defined for passes above (specifically they cannot maintain
1426 state across invocations of their ``run*`` methods), a nice clean way to
1427 implement a multithreaded compiler would be for the ``PassManager`` class to
1428 create multiple instances of each pass object, and allow the separate instances
1429 to be hacking on different parts of the program at the same time.
1431 This implementation would prevent each of the passes from having to implement
1432 multithreaded constructs, requiring only the LLVM core to have locking in a few
1433 places (for global resources). Although this is a simple extension, we simply
1434 haven't had time (or multiprocessor machines, thus a reason) to implement this.
1435 Despite that, we have kept the LLVM passes SMP ready, and you should too.