4 * Copyright (c) 2002 Marko Friedemann <mfr@bmx-chemnitz.de>
5 * 2004 Oliver Schwartz <Oliver.Schwartz@gmx.de>,
6 * Steven Toth <steve@toth.demon.co.uk>,
7 * Franz Lehner <franz@caos.at>,
8 * Ivan Hawkes <blackhawk@ivanhawkes.com>
9 * 2005 Dominic Cerquetti <binary1230@yahoo.com>
10 * 2006 Adam Buchbinder <adam.buchbinder@gmail.com>
11 * 2007 Jan Kratochvil <honza@jikos.cz>
12 * 2010 Christoph Fritz <chf.fritz@googlemail.com>
14 * This program is free software; you can redistribute it and/or
15 * modify it under the terms of the GNU General Public License as
16 * published by the Free Software Foundation; either version 2 of
17 * the License, or (at your option) any later version.
19 * This program is distributed in the hope that it will be useful,
20 * but WITHOUT ANY WARRANTY; without even the implied warranty of
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
22 * GNU General Public License for more details.
24 * You should have received a copy of the GNU General Public License
25 * along with this program; if not, write to the Free Software
26 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
29 * This driver is based on:
30 * - information from http://euc.jp/periphs/xbox-controller.ja.html
31 * - the iForce driver drivers/char/joystick/iforce.c
32 * - the skeleton-driver drivers/usb/usb-skeleton.c
33 * - Xbox 360 information http://www.free60.org/wiki/Gamepad
34 * - Xbox One information https://github.com/quantus/xbox-one-controller-protocol
37 * - ITO Takayuki for providing essential xpad information on his website
38 * - Vojtech Pavlik - iforce driver / input subsystem
39 * - Greg Kroah-Hartman - usb-skeleton driver
40 * - XBOX Linux project - extra USB id's
41 * - Pekka Pöyry (quantus) - Xbox One controller reverse engineering
44 * - fine tune axes (especially trigger axes)
45 * - fix "analog" buttons (reported as digital now)
46 * - get rumble working
47 * - need USB IDs for other dance pads
51 * 2002-06-27 - 0.0.1 : first version, just said "XBOX HID controller"
53 * 2002-07-02 - 0.0.2 : basic working version
54 * - all axes and 9 of the 10 buttons work (german InterAct device)
55 * - the black button does not work
57 * 2002-07-14 - 0.0.3 : rework by Vojtech Pavlik
59 * - usb + input init sequence fixes
61 * 2002-07-16 - 0.0.4 : minor changes, merge with Vojtech's v0.0.3
62 * - verified the lack of HID and report descriptors
63 * - verified that ALL buttons WORK
64 * - fixed d-pad to axes mapping
66 * 2002-07-17 - 0.0.5 : simplified d-pad handling
68 * 2004-10-02 - 0.0.6 : DDR pad support
69 * - borrowed from the XBOX linux kernel
70 * - USB id's for commonly used dance pads are present
71 * - dance pads will map D-PAD to buttons, not axes
72 * - pass the module paramater 'dpad_to_buttons' to force
73 * the D-PAD to map to buttons if your pad is not detected
75 * Later changes can be tracked in SCM.
78 #include <linux/kernel.h>
79 #include <linux/slab.h>
80 #include <linux/stat.h>
81 #include <linux/module.h>
82 #include <linux/usb/input.h>
84 #define DRIVER_AUTHOR "Marko Friedemann <mfr@bmx-chemnitz.de>"
85 #define DRIVER_DESC "X-Box pad driver"
87 #define XPAD_PKT_LEN 32
89 /* xbox d-pads should map to buttons, as is required for DDR pads
90 but we map them to axes when possible to simplify things */
91 #define MAP_DPAD_TO_BUTTONS (1 << 0)
92 #define MAP_TRIGGERS_TO_BUTTONS (1 << 1)
93 #define MAP_STICKS_TO_NULL (1 << 2)
94 #define DANCEPAD_MAP_CONFIG (MAP_DPAD_TO_BUTTONS | \
95 MAP_TRIGGERS_TO_BUTTONS | MAP_STICKS_TO_NULL)
98 #define XTYPE_XBOX360 1
99 #define XTYPE_XBOX360W 2
100 #define XTYPE_XBOXONE 3
101 #define XTYPE_UNKNOWN 4
103 static bool dpad_to_buttons;
104 module_param(dpad_to_buttons, bool, S_IRUGO);
105 MODULE_PARM_DESC(dpad_to_buttons, "Map D-PAD to buttons rather than axes for unknown pads");
107 static bool triggers_to_buttons;
108 module_param(triggers_to_buttons, bool, S_IRUGO);
109 MODULE_PARM_DESC(triggers_to_buttons, "Map triggers to buttons rather than axes for unknown pads");
111 static bool sticks_to_null;
112 module_param(sticks_to_null, bool, S_IRUGO);
113 MODULE_PARM_DESC(sticks_to_null, "Do not map sticks at all for unknown pads");
115 static const struct xpad_device {
122 { 0x045e, 0x0202, "Microsoft X-Box pad v1 (US)", 0, XTYPE_XBOX },
123 { 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", 0, XTYPE_XBOX },
124 { 0x045e, 0x0287, "Microsoft Xbox Controller S", 0, XTYPE_XBOX },
125 { 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", 0, XTYPE_XBOX },
126 { 0x045e, 0x028e, "Microsoft X-Box 360 pad", 0, XTYPE_XBOX360 },
127 { 0x045e, 0x02d1, "Microsoft X-Box One pad", 0, XTYPE_XBOXONE },
128 { 0x045e, 0x02dd, "Microsoft X-Box One pad (Covert Forces)", 0, XTYPE_XBOXONE },
129 { 0x045e, 0x0291, "Xbox 360 Wireless Receiver (XBOX)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
130 { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
131 { 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", 0, XTYPE_XBOX },
132 { 0x044f, 0xb326, "Thrustmaster Gamepad GP XID", 0, XTYPE_XBOX360 },
133 { 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360 },
134 { 0x046d, 0xc21e, "Logitech Gamepad F510", 0, XTYPE_XBOX360 },
135 { 0x046d, 0xc21f, "Logitech Gamepad F710", 0, XTYPE_XBOX360 },
136 { 0x046d, 0xc242, "Logitech Chillstream Controller", 0, XTYPE_XBOX360 },
137 { 0x046d, 0xca84, "Logitech Xbox Cordless Controller", 0, XTYPE_XBOX },
138 { 0x046d, 0xca88, "Logitech Compact Controller for Xbox", 0, XTYPE_XBOX },
139 { 0x05fd, 0x1007, "Mad Catz Controller (unverified)", 0, XTYPE_XBOX },
140 { 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad (Germany)", 0, XTYPE_XBOX },
141 { 0x0738, 0x4516, "Mad Catz Control Pad", 0, XTYPE_XBOX },
142 { 0x0738, 0x4522, "Mad Catz LumiCON", 0, XTYPE_XBOX },
143 { 0x0738, 0x4526, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX },
144 { 0x0738, 0x4536, "Mad Catz MicroCON", 0, XTYPE_XBOX },
145 { 0x0738, 0x4540, "Mad Catz Beat Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
146 { 0x0738, 0x4556, "Mad Catz Lynx Wireless Controller", 0, XTYPE_XBOX },
147 { 0x0738, 0x4716, "Mad Catz Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
148 { 0x0738, 0x4718, "Mad Catz Street Fighter IV FightStick SE", 0, XTYPE_XBOX360 },
149 { 0x0738, 0x4726, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
150 { 0x0738, 0x4728, "Mad Catz Street Fighter IV FightPad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
151 { 0x0738, 0x4738, "Mad Catz Wired Xbox 360 Controller (SFIV)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
152 { 0x0738, 0x4740, "Mad Catz Beat Pad", 0, XTYPE_XBOX360 },
153 { 0x0738, 0x6040, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
154 { 0x0738, 0xb726, "Mad Catz Xbox controller - MW2", 0, XTYPE_XBOX360 },
155 { 0x0738, 0xbeef, "Mad Catz JOYTECH NEO SE Advanced GamePad", XTYPE_XBOX360 },
156 { 0x0738, 0xcb02, "Saitek Cyborg Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
157 { 0x0738, 0xcb03, "Saitek P3200 Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
158 { 0x0738, 0xf738, "Super SFIV FightStick TE S", 0, XTYPE_XBOX360 },
159 { 0x0c12, 0x8802, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
160 { 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", DANCEPAD_MAP_CONFIG, XTYPE_XBOX },
161 { 0x0c12, 0x880a, "Pelican Eclipse PL-2023", 0, XTYPE_XBOX },
162 { 0x0c12, 0x8810, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
163 { 0x0c12, 0x9902, "HAMA VibraX - *FAULTY HARDWARE*", 0, XTYPE_XBOX },
164 { 0x0d2f, 0x0002, "Andamiro Pump It Up pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
165 { 0x0e4c, 0x1097, "Radica Gamester Controller", 0, XTYPE_XBOX },
166 { 0x0e4c, 0x2390, "Radica Games Jtech Controller", 0, XTYPE_XBOX },
167 { 0x0e6f, 0x0003, "Logic3 Freebird wireless Controller", 0, XTYPE_XBOX },
168 { 0x0e6f, 0x0005, "Eclipse wireless Controller", 0, XTYPE_XBOX },
169 { 0x0e6f, 0x0006, "Edge wireless Controller", 0, XTYPE_XBOX },
170 { 0x0e6f, 0x0105, "HSM3 Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
171 { 0x0e6f, 0x0113, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
172 { 0x0e6f, 0x0201, "Pelican PL-3601 'TSZ' Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
173 { 0x0e6f, 0x0213, "Afterglow Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
174 { 0x0e6f, 0x021f, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
175 { 0x0e6f, 0x0301, "Logic3 Controller", 0, XTYPE_XBOX360 },
176 { 0x0e6f, 0x0401, "Logic3 Controller", 0, XTYPE_XBOX360 },
177 { 0x0e8f, 0x0201, "SmartJoy Frag Xpad/PS2 adaptor", 0, XTYPE_XBOX },
178 { 0x0e8f, 0x3008, "Generic xbox control (dealextreme)", 0, XTYPE_XBOX },
179 { 0x0f0d, 0x000a, "Hori Co. DOA4 FightStick", 0, XTYPE_XBOX360 },
180 { 0x0f0d, 0x000d, "Hori Fighting Stick EX2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
181 { 0x0f0d, 0x0016, "Hori Real Arcade Pro.EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
182 { 0x0f30, 0x0202, "Joytech Advanced Controller", 0, XTYPE_XBOX },
183 { 0x0f30, 0x8888, "BigBen XBMiniPad Controller", 0, XTYPE_XBOX },
184 { 0x102c, 0xff0c, "Joytech Wireless Advanced Controller", 0, XTYPE_XBOX },
185 { 0x12ab, 0x0004, "Honey Bee Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
186 { 0x12ab, 0x0301, "PDP AFTERGLOW AX.1", 0, XTYPE_XBOX360 },
187 { 0x12ab, 0x8809, "Xbox DDR dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
188 { 0x1430, 0x4748, "RedOctane Guitar Hero X-plorer", 0, XTYPE_XBOX360 },
189 { 0x1430, 0x8888, "TX6500+ Dance Pad (first generation)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
190 { 0x146b, 0x0601, "BigBen Interactive XBOX 360 Controller", 0, XTYPE_XBOX360 },
191 { 0x1532, 0x0037, "Razer Sabertooth", 0, XTYPE_XBOX360 },
192 { 0x15e4, 0x3f00, "Power A Mini Pro Elite", 0, XTYPE_XBOX360 },
193 { 0x15e4, 0x3f0a, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
194 { 0x15e4, 0x3f10, "Batarang Xbox 360 controller", 0, XTYPE_XBOX360 },
195 { 0x162e, 0xbeef, "Joytech Neo-Se Take2", 0, XTYPE_XBOX360 },
196 { 0x1689, 0xfd00, "Razer Onza Tournament Edition", 0, XTYPE_XBOX360 },
197 { 0x1689, 0xfd01, "Razer Onza Classic Edition", 0, XTYPE_XBOX360 },
198 { 0x24c6, 0x5d04, "Razer Sabertooth", 0, XTYPE_XBOX360 },
199 { 0x1bad, 0x0002, "Harmonix Rock Band Guitar", 0, XTYPE_XBOX360 },
200 { 0x1bad, 0x0003, "Harmonix Rock Band Drumkit", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
201 { 0x1bad, 0xf016, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
202 { 0x1bad, 0xf023, "MLG Pro Circuit Controller (Xbox)", 0, XTYPE_XBOX360 },
203 { 0x1bad, 0xf028, "Street Fighter IV FightPad", 0, XTYPE_XBOX360 },
204 { 0x1bad, 0xf038, "Street Fighter IV FightStick TE", 0, XTYPE_XBOX360 },
205 { 0x1bad, 0xf900, "Harmonix Xbox 360 Controller", 0, XTYPE_XBOX360 },
206 { 0x1bad, 0xf901, "Gamestop Xbox 360 Controller", 0, XTYPE_XBOX360 },
207 { 0x1bad, 0xf903, "Tron Xbox 360 controller", 0, XTYPE_XBOX360 },
208 { 0x24c6, 0x5000, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
209 { 0x24c6, 0x5300, "PowerA MINI PROEX Controller", 0, XTYPE_XBOX360 },
210 { 0x24c6, 0x5303, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
211 { 0x24c6, 0x5500, "Hori XBOX 360 EX 2 with Turbo", 0, XTYPE_XBOX360 },
212 { 0x24c6, 0x5501, "Hori Real Arcade Pro VX-SA", 0, XTYPE_XBOX360 },
213 { 0x24c6, 0x5506, "Hori SOULCALIBUR V Stick", 0, XTYPE_XBOX360 },
214 { 0x24c6, 0x5b02, "Thrustmaster, Inc. GPX Controller", 0, XTYPE_XBOX360 },
215 { 0x24c6, 0x5b03, "Thrustmaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 },
216 { 0xffff, 0xffff, "Chinese-made Xbox Controller", 0, XTYPE_XBOX },
217 { 0x0000, 0x0000, "Generic X-Box pad", 0, XTYPE_UNKNOWN }
220 /* buttons shared with xbox and xbox360 */
221 static const signed short xpad_common_btn[] = {
222 BTN_A, BTN_B, BTN_X, BTN_Y, /* "analog" buttons */
223 BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR, /* start/back/sticks */
224 -1 /* terminating entry */
227 /* original xbox controllers only */
228 static const signed short xpad_btn[] = {
229 BTN_C, BTN_Z, /* "analog" buttons */
230 -1 /* terminating entry */
233 /* used when dpad is mapped to buttons */
234 static const signed short xpad_btn_pad[] = {
235 BTN_TRIGGER_HAPPY1, BTN_TRIGGER_HAPPY2, /* d-pad left, right */
236 BTN_TRIGGER_HAPPY3, BTN_TRIGGER_HAPPY4, /* d-pad up, down */
237 -1 /* terminating entry */
240 /* used when triggers are mapped to buttons */
241 static const signed short xpad_btn_triggers[] = {
242 BTN_TL2, BTN_TR2, /* triggers left/right */
246 static const signed short xpad360_btn[] = { /* buttons for x360 controller */
247 BTN_TL, BTN_TR, /* Button LB/RB */
248 BTN_MODE, /* The big X button */
252 static const signed short xpad_abs[] = {
253 ABS_X, ABS_Y, /* left stick */
254 ABS_RX, ABS_RY, /* right stick */
255 -1 /* terminating entry */
258 /* used when dpad is mapped to axes */
259 static const signed short xpad_abs_pad[] = {
260 ABS_HAT0X, ABS_HAT0Y, /* d-pad axes */
261 -1 /* terminating entry */
264 /* used when triggers are mapped to axes */
265 static const signed short xpad_abs_triggers[] = {
266 ABS_Z, ABS_RZ, /* triggers left/right */
271 * Xbox 360 has a vendor-specific class, so we cannot match it with only
272 * USB_INTERFACE_INFO (also specifically refused by USB subsystem), so we
273 * match against vendor id as well. Wired Xbox 360 devices have protocol 1,
274 * wireless controllers have protocol 129.
276 #define XPAD_XBOX360_VENDOR_PROTOCOL(vend,pr) \
277 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
278 .idVendor = (vend), \
279 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
280 .bInterfaceSubClass = 93, \
281 .bInterfaceProtocol = (pr)
282 #define XPAD_XBOX360_VENDOR(vend) \
283 { XPAD_XBOX360_VENDOR_PROTOCOL(vend,1) }, \
284 { XPAD_XBOX360_VENDOR_PROTOCOL(vend,129) }
286 /* The Xbox One controller uses subclass 71 and protocol 208. */
287 #define XPAD_XBOXONE_VENDOR_PROTOCOL(vend, pr) \
288 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
289 .idVendor = (vend), \
290 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
291 .bInterfaceSubClass = 71, \
292 .bInterfaceProtocol = (pr)
293 #define XPAD_XBOXONE_VENDOR(vend) \
294 { XPAD_XBOXONE_VENDOR_PROTOCOL(vend, 208) }
296 static struct usb_device_id xpad_table[] = {
297 { USB_INTERFACE_INFO('X', 'B', 0) }, /* X-Box USB-IF not approved class */
298 XPAD_XBOX360_VENDOR(0x044f), /* Thrustmaster X-Box 360 controllers */
299 XPAD_XBOX360_VENDOR(0x045e), /* Microsoft X-Box 360 controllers */
300 XPAD_XBOXONE_VENDOR(0x045e), /* Microsoft X-Box One controllers */
301 XPAD_XBOX360_VENDOR(0x046d), /* Logitech X-Box 360 style controllers */
302 XPAD_XBOX360_VENDOR(0x0738), /* Mad Catz X-Box 360 controllers */
303 { USB_DEVICE(0x0738, 0x4540) }, /* Mad Catz Beat Pad */
304 XPAD_XBOX360_VENDOR(0x0e6f), /* 0x0e6f X-Box 360 controllers */
305 XPAD_XBOX360_VENDOR(0x12ab), /* X-Box 360 dance pads */
306 XPAD_XBOX360_VENDOR(0x1430), /* RedOctane X-Box 360 controllers */
307 XPAD_XBOX360_VENDOR(0x146b), /* BigBen Interactive Controllers */
308 XPAD_XBOX360_VENDOR(0x1bad), /* Harminix Rock Band Guitar and Drums */
309 XPAD_XBOX360_VENDOR(0x0f0d), /* Hori Controllers */
310 XPAD_XBOX360_VENDOR(0x1689), /* Razer Onza */
311 XPAD_XBOX360_VENDOR(0x24c6), /* PowerA Controllers */
312 XPAD_XBOX360_VENDOR(0x1532), /* Razer Sabertooth */
313 XPAD_XBOX360_VENDOR(0x15e4), /* Numark X-Box 360 controllers */
314 XPAD_XBOX360_VENDOR(0x162e), /* Joytech X-Box 360 controllers */
318 MODULE_DEVICE_TABLE(usb, xpad_table);
321 struct input_dev *dev; /* input device interface */
322 struct usb_device *udev; /* usb device */
323 struct usb_interface *intf; /* usb interface */
327 struct urb *irq_in; /* urb for interrupt in report */
328 unsigned char *idata; /* input data */
329 dma_addr_t idata_dma;
331 struct urb *irq_out; /* urb for interrupt out report */
332 unsigned char *odata; /* output data */
333 dma_addr_t odata_dma;
334 struct mutex odata_mutex;
336 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
337 struct xpad_led *led;
340 char phys[64]; /* physical device path */
342 int mapping; /* map d-pad to buttons or to axes */
343 int xtype; /* type of xbox device */
344 int pad_nr; /* the order x360 pads were attached */
345 const char *name; /* name of the device */
349 * xpad_process_packet
351 * Completes a request by converting the data into events for the
354 * The used report descriptor was taken from ITO Takayukis website:
355 * http://euc.jp/periphs/xbox-controller.ja.html
357 static void xpad_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
359 struct input_dev *dev = xpad->dev;
361 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
363 input_report_abs(dev, ABS_X,
364 (__s16) le16_to_cpup((__le16 *)(data + 12)));
365 input_report_abs(dev, ABS_Y,
366 ~(__s16) le16_to_cpup((__le16 *)(data + 14)));
369 input_report_abs(dev, ABS_RX,
370 (__s16) le16_to_cpup((__le16 *)(data + 16)));
371 input_report_abs(dev, ABS_RY,
372 ~(__s16) le16_to_cpup((__le16 *)(data + 18)));
375 /* triggers left/right */
376 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
377 input_report_key(dev, BTN_TL2, data[10]);
378 input_report_key(dev, BTN_TR2, data[11]);
380 input_report_abs(dev, ABS_Z, data[10]);
381 input_report_abs(dev, ABS_RZ, data[11]);
385 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
386 /* dpad as buttons (left, right, up, down) */
387 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04);
388 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08);
389 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01);
390 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02);
392 input_report_abs(dev, ABS_HAT0X,
393 !!(data[2] & 0x08) - !!(data[2] & 0x04));
394 input_report_abs(dev, ABS_HAT0Y,
395 !!(data[2] & 0x02) - !!(data[2] & 0x01));
398 /* start/back buttons and stick press left/right */
399 input_report_key(dev, BTN_START, data[2] & 0x10);
400 input_report_key(dev, BTN_SELECT, data[2] & 0x20);
401 input_report_key(dev, BTN_THUMBL, data[2] & 0x40);
402 input_report_key(dev, BTN_THUMBR, data[2] & 0x80);
404 /* "analog" buttons A, B, X, Y */
405 input_report_key(dev, BTN_A, data[4]);
406 input_report_key(dev, BTN_B, data[5]);
407 input_report_key(dev, BTN_X, data[6]);
408 input_report_key(dev, BTN_Y, data[7]);
410 /* "analog" buttons black, white */
411 input_report_key(dev, BTN_C, data[8]);
412 input_report_key(dev, BTN_Z, data[9]);
418 * xpad360_process_packet
420 * Completes a request by converting the data into events for the
421 * input subsystem. It is version for xbox 360 controller
423 * The used report descriptor was taken from:
424 * http://www.free60.org/wiki/Gamepad
427 static void xpad360_process_packet(struct usb_xpad *xpad,
428 u16 cmd, unsigned char *data)
430 struct input_dev *dev = xpad->dev;
433 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
434 /* dpad as buttons (left, right, up, down) */
435 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04);
436 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08);
437 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01);
438 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02);
442 * This should be a simple else block. However historically
443 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
444 * made no sense, but now we can not just switch back and have to
445 * support both behaviors.
447 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) ||
448 xpad->xtype == XTYPE_XBOX360W) {
449 input_report_abs(dev, ABS_HAT0X,
450 !!(data[2] & 0x08) - !!(data[2] & 0x04));
451 input_report_abs(dev, ABS_HAT0Y,
452 !!(data[2] & 0x02) - !!(data[2] & 0x01));
455 /* start/back buttons */
456 input_report_key(dev, BTN_START, data[2] & 0x10);
457 input_report_key(dev, BTN_SELECT, data[2] & 0x20);
459 /* stick press left/right */
460 input_report_key(dev, BTN_THUMBL, data[2] & 0x40);
461 input_report_key(dev, BTN_THUMBR, data[2] & 0x80);
463 /* buttons A,B,X,Y,TL,TR and MODE */
464 input_report_key(dev, BTN_A, data[3] & 0x10);
465 input_report_key(dev, BTN_B, data[3] & 0x20);
466 input_report_key(dev, BTN_X, data[3] & 0x40);
467 input_report_key(dev, BTN_Y, data[3] & 0x80);
468 input_report_key(dev, BTN_TL, data[3] & 0x01);
469 input_report_key(dev, BTN_TR, data[3] & 0x02);
470 input_report_key(dev, BTN_MODE, data[3] & 0x04);
472 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
474 input_report_abs(dev, ABS_X,
475 (__s16) le16_to_cpup((__le16 *)(data + 6)));
476 input_report_abs(dev, ABS_Y,
477 ~(__s16) le16_to_cpup((__le16 *)(data + 8)));
480 input_report_abs(dev, ABS_RX,
481 (__s16) le16_to_cpup((__le16 *)(data + 10)));
482 input_report_abs(dev, ABS_RY,
483 ~(__s16) le16_to_cpup((__le16 *)(data + 12)));
486 /* triggers left/right */
487 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
488 input_report_key(dev, BTN_TL2, data[4]);
489 input_report_key(dev, BTN_TR2, data[5]);
491 input_report_abs(dev, ABS_Z, data[4]);
492 input_report_abs(dev, ABS_RZ, data[5]);
498 static void xpad_identify_controller(struct usb_xpad *xpad);
501 * xpad360w_process_packet
503 * Completes a request by converting the data into events for the
504 * input subsystem. It is version for xbox 360 wireless controller.
507 * 00.1 - Status change: The controller or headset has connected/disconnected
508 * Bits 01.7 and 01.6 are valid
509 * 01.7 - Controller present
510 * 01.6 - Headset present
511 * 01.1 - Pad state (Bytes 4+) valid
514 static void xpad360w_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
516 /* Presence change */
517 if (data[0] & 0x08) {
518 if (data[1] & 0x80) {
519 xpad->pad_present = 1;
521 * Light up the segment corresponding to
524 xpad_identify_controller(xpad);
526 xpad->pad_present = 0;
530 if (!(data[1] & 0x1))
533 xpad360_process_packet(xpad, cmd, &data[4]);
537 * xpadone_process_buttons
539 * Process a button update packet from an Xbox one controller.
541 static void xpadone_process_buttons(struct usb_xpad *xpad,
542 struct input_dev *dev,
545 /* menu/view buttons */
546 input_report_key(dev, BTN_START, data[4] & 0x04);
547 input_report_key(dev, BTN_SELECT, data[4] & 0x08);
549 /* buttons A,B,X,Y */
550 input_report_key(dev, BTN_A, data[4] & 0x10);
551 input_report_key(dev, BTN_B, data[4] & 0x20);
552 input_report_key(dev, BTN_X, data[4] & 0x40);
553 input_report_key(dev, BTN_Y, data[4] & 0x80);
556 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
557 /* dpad as buttons (left, right, up, down) */
558 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[5] & 0x04);
559 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[5] & 0x08);
560 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[5] & 0x01);
561 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[5] & 0x02);
563 input_report_abs(dev, ABS_HAT0X,
564 !!(data[5] & 0x08) - !!(data[5] & 0x04));
565 input_report_abs(dev, ABS_HAT0Y,
566 !!(data[5] & 0x02) - !!(data[5] & 0x01));
570 input_report_key(dev, BTN_TL, data[5] & 0x10);
571 input_report_key(dev, BTN_TR, data[5] & 0x20);
573 /* stick press left/right */
574 input_report_key(dev, BTN_THUMBL, data[5] & 0x40);
575 input_report_key(dev, BTN_THUMBR, data[5] & 0x80);
577 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
579 input_report_abs(dev, ABS_X,
580 (__s16) le16_to_cpup((__le16 *)(data + 10)));
581 input_report_abs(dev, ABS_Y,
582 ~(__s16) le16_to_cpup((__le16 *)(data + 12)));
585 input_report_abs(dev, ABS_RX,
586 (__s16) le16_to_cpup((__le16 *)(data + 14)));
587 input_report_abs(dev, ABS_RY,
588 ~(__s16) le16_to_cpup((__le16 *)(data + 16)));
591 /* triggers left/right */
592 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
593 input_report_key(dev, BTN_TL2,
594 (__u16) le16_to_cpup((__le16 *)(data + 6)));
595 input_report_key(dev, BTN_TR2,
596 (__u16) le16_to_cpup((__le16 *)(data + 8)));
598 input_report_abs(dev, ABS_Z,
599 (__u16) le16_to_cpup((__le16 *)(data + 6)));
600 input_report_abs(dev, ABS_RZ,
601 (__u16) le16_to_cpup((__le16 *)(data + 8)));
608 * xpadone_process_packet
610 * Completes a request by converting the data into events for the
611 * input subsystem. This version is for the Xbox One controller.
613 * The report format was gleaned from
614 * https://github.com/kylelemons/xbox/blob/master/xbox.go
617 static void xpadone_process_packet(struct usb_xpad *xpad,
618 u16 cmd, unsigned char *data)
620 struct input_dev *dev = xpad->dev;
624 xpadone_process_buttons(xpad, dev, data);
628 /* the xbox button has its own special report */
629 input_report_key(dev, BTN_MODE, data[4] & 0x01);
635 static void xpad_irq_in(struct urb *urb)
637 struct usb_xpad *xpad = urb->context;
638 struct device *dev = &xpad->intf->dev;
641 status = urb->status;
650 /* this urb is terminated, clean up */
651 dev_dbg(dev, "%s - urb shutting down with status: %d\n",
655 dev_dbg(dev, "%s - nonzero urb status received: %d\n",
660 switch (xpad->xtype) {
662 xpad360_process_packet(xpad, 0, xpad->idata);
665 xpad360w_process_packet(xpad, 0, xpad->idata);
668 xpadone_process_packet(xpad, 0, xpad->idata);
671 xpad_process_packet(xpad, 0, xpad->idata);
675 retval = usb_submit_urb(urb, GFP_ATOMIC);
677 dev_err(dev, "%s - usb_submit_urb failed with result %d\n",
681 static void xpad_irq_out(struct urb *urb)
683 struct usb_xpad *xpad = urb->context;
684 struct device *dev = &xpad->intf->dev;
687 status = urb->status;
697 /* this urb is terminated, clean up */
698 dev_dbg(dev, "%s - urb shutting down with status: %d\n",
703 dev_dbg(dev, "%s - nonzero urb status received: %d\n",
709 retval = usb_submit_urb(urb, GFP_ATOMIC);
711 dev_err(dev, "%s - usb_submit_urb failed with result %d\n",
715 static int xpad_init_output(struct usb_interface *intf, struct usb_xpad *xpad)
717 struct usb_endpoint_descriptor *ep_irq_out;
721 if (xpad->xtype == XTYPE_UNKNOWN)
724 xpad->odata = usb_alloc_coherent(xpad->udev, XPAD_PKT_LEN,
725 GFP_KERNEL, &xpad->odata_dma);
731 mutex_init(&xpad->odata_mutex);
733 xpad->irq_out = usb_alloc_urb(0, GFP_KERNEL);
734 if (!xpad->irq_out) {
739 /* Xbox One controller has in/out endpoints swapped. */
740 ep_irq_out_idx = xpad->xtype == XTYPE_XBOXONE ? 0 : 1;
741 ep_irq_out = &intf->cur_altsetting->endpoint[ep_irq_out_idx].desc;
743 usb_fill_int_urb(xpad->irq_out, xpad->udev,
744 usb_sndintpipe(xpad->udev, ep_irq_out->bEndpointAddress),
745 xpad->odata, XPAD_PKT_LEN,
746 xpad_irq_out, xpad, ep_irq_out->bInterval);
747 xpad->irq_out->transfer_dma = xpad->odata_dma;
748 xpad->irq_out->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
752 fail2: usb_free_coherent(xpad->udev, XPAD_PKT_LEN, xpad->odata, xpad->odata_dma);
756 static void xpad_stop_output(struct usb_xpad *xpad)
758 if (xpad->xtype != XTYPE_UNKNOWN)
759 usb_kill_urb(xpad->irq_out);
762 static void xpad_deinit_output(struct usb_xpad *xpad)
764 if (xpad->xtype != XTYPE_UNKNOWN) {
765 usb_free_urb(xpad->irq_out);
766 usb_free_coherent(xpad->udev, XPAD_PKT_LEN,
767 xpad->odata, xpad->odata_dma);
771 static int xpad_inquiry_pad_presence(struct usb_xpad *xpad)
775 mutex_lock(&xpad->odata_mutex);
777 xpad->odata[0] = 0x08;
778 xpad->odata[1] = 0x00;
779 xpad->odata[2] = 0x0F;
780 xpad->odata[3] = 0xC0;
781 xpad->odata[4] = 0x00;
782 xpad->odata[5] = 0x00;
783 xpad->odata[6] = 0x00;
784 xpad->odata[7] = 0x00;
785 xpad->odata[8] = 0x00;
786 xpad->odata[9] = 0x00;
787 xpad->odata[10] = 0x00;
788 xpad->odata[11] = 0x00;
789 xpad->irq_out->transfer_buffer_length = 12;
791 retval = usb_submit_urb(xpad->irq_out, GFP_KERNEL);
793 mutex_unlock(&xpad->odata_mutex);
798 #ifdef CONFIG_JOYSTICK_XPAD_FF
799 static int xpad_play_effect(struct input_dev *dev, void *data, struct ff_effect *effect)
801 struct usb_xpad *xpad = input_get_drvdata(dev);
805 if (effect->type != FF_RUMBLE)
808 strong = effect->u.rumble.strong_magnitude;
809 weak = effect->u.rumble.weak_magnitude;
811 switch (xpad->xtype) {
813 xpad->odata[0] = 0x00;
814 xpad->odata[1] = 0x06;
815 xpad->odata[2] = 0x00;
816 xpad->odata[3] = strong / 256; /* left actuator */
817 xpad->odata[4] = 0x00;
818 xpad->odata[5] = weak / 256; /* right actuator */
819 xpad->irq_out->transfer_buffer_length = 6;
823 xpad->odata[0] = 0x00;
824 xpad->odata[1] = 0x08;
825 xpad->odata[2] = 0x00;
826 xpad->odata[3] = strong / 256; /* left actuator? */
827 xpad->odata[4] = weak / 256; /* right actuator? */
828 xpad->odata[5] = 0x00;
829 xpad->odata[6] = 0x00;
830 xpad->odata[7] = 0x00;
831 xpad->irq_out->transfer_buffer_length = 8;
835 xpad->odata[0] = 0x00;
836 xpad->odata[1] = 0x01;
837 xpad->odata[2] = 0x0F;
838 xpad->odata[3] = 0xC0;
839 xpad->odata[4] = 0x00;
840 xpad->odata[5] = strong / 256;
841 xpad->odata[6] = weak / 256;
842 xpad->odata[7] = 0x00;
843 xpad->odata[8] = 0x00;
844 xpad->odata[9] = 0x00;
845 xpad->odata[10] = 0x00;
846 xpad->odata[11] = 0x00;
847 xpad->irq_out->transfer_buffer_length = 12;
851 xpad->odata[0] = 0x09; /* activate rumble */
852 xpad->odata[1] = 0x08;
853 xpad->odata[2] = 0x00;
854 xpad->odata[3] = 0x08; /* continuous effect */
855 xpad->odata[4] = 0x00; /* simple rumble mode */
856 xpad->odata[5] = 0x03; /* L and R actuator only */
857 xpad->odata[6] = 0x00; /* TODO: LT actuator */
858 xpad->odata[7] = 0x00; /* TODO: RT actuator */
859 xpad->odata[8] = strong / 256; /* left actuator */
860 xpad->odata[9] = weak / 256; /* right actuator */
861 xpad->odata[10] = 0x80; /* length of pulse */
862 xpad->odata[11] = 0x00; /* stop period of pulse */
863 xpad->irq_out->transfer_buffer_length = 12;
867 dev_dbg(&xpad->dev->dev,
868 "%s - rumble command sent to unsupported xpad type: %d\n",
869 __func__, xpad->xtype);
873 return usb_submit_urb(xpad->irq_out, GFP_ATOMIC);
876 static int xpad_init_ff(struct usb_xpad *xpad)
878 if (xpad->xtype == XTYPE_UNKNOWN)
881 input_set_capability(xpad->dev, EV_FF, FF_RUMBLE);
883 return input_ff_create_memless(xpad->dev, NULL, xpad_play_effect);
887 static int xpad_init_ff(struct usb_xpad *xpad) { return 0; }
890 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
891 #include <linux/leds.h>
892 #include <linux/idr.h>
894 static DEFINE_IDA(xpad_pad_seq);
898 struct led_classdev led_cdev;
899 struct usb_xpad *xpad;
903 * set the LEDs on Xbox360 / Wireless Controllers
906 * 1: all blink, then previous setting
907 * 2: 1/top-left blink, then on
908 * 3: 2/top-right blink, then on
909 * 4: 3/bottom-left blink, then on
910 * 5: 4/bottom-right blink, then on
913 * 8: 3/bottom-left on
914 * 9: 4/bottom-right on
916 * 11: blink, based on previous setting
917 * 12: slow blink, based on previous setting
918 * 13: rotate with two lights
919 * 14: persistent slow all blink
920 * 15: blink once, then previous setting
922 static void xpad_send_led_command(struct usb_xpad *xpad, int command)
926 mutex_lock(&xpad->odata_mutex);
928 switch (xpad->xtype) {
930 xpad->odata[0] = 0x01;
931 xpad->odata[1] = 0x03;
932 xpad->odata[2] = command;
933 xpad->irq_out->transfer_buffer_length = 3;
936 xpad->odata[0] = 0x00;
937 xpad->odata[1] = 0x00;
938 xpad->odata[2] = 0x08;
939 xpad->odata[3] = 0x40 + command;
940 xpad->odata[4] = 0x00;
941 xpad->odata[5] = 0x00;
942 xpad->odata[6] = 0x00;
943 xpad->odata[7] = 0x00;
944 xpad->odata[8] = 0x00;
945 xpad->odata[9] = 0x00;
946 xpad->odata[10] = 0x00;
947 xpad->odata[11] = 0x00;
948 xpad->irq_out->transfer_buffer_length = 12;
952 usb_submit_urb(xpad->irq_out, GFP_KERNEL);
953 mutex_unlock(&xpad->odata_mutex);
957 * Light up the segment corresponding to the pad number on
958 * Xbox 360 Controllers.
960 static void xpad_identify_controller(struct usb_xpad *xpad)
962 xpad_send_led_command(xpad, (xpad->pad_nr % 4) + 2);
965 static void xpad_led_set(struct led_classdev *led_cdev,
966 enum led_brightness value)
968 struct xpad_led *xpad_led = container_of(led_cdev,
969 struct xpad_led, led_cdev);
971 xpad_send_led_command(xpad_led->xpad, value);
974 static int xpad_led_probe(struct usb_xpad *xpad)
976 struct xpad_led *led;
977 struct led_classdev *led_cdev;
980 if (xpad->xtype != XTYPE_XBOX360 && xpad->xtype != XTYPE_XBOX360W)
983 xpad->led = led = kzalloc(sizeof(struct xpad_led), GFP_KERNEL);
987 xpad->pad_nr = ida_simple_get(&xpad_pad_seq, 0, 0, GFP_KERNEL);
988 if (xpad->pad_nr < 0) {
989 error = xpad->pad_nr;
993 snprintf(led->name, sizeof(led->name), "xpad%d", xpad->pad_nr);
996 led_cdev = &led->led_cdev;
997 led_cdev->name = led->name;
998 led_cdev->brightness_set = xpad_led_set;
1000 error = led_classdev_register(&xpad->udev->dev, led_cdev);
1004 if (xpad->xtype == XTYPE_XBOX360) {
1006 * Light up the segment corresponding to controller
1007 * number on wired devices. On wireless we'll do that
1008 * when they respond to "presence" packet.
1010 xpad_identify_controller(xpad);
1016 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr);
1023 static void xpad_led_disconnect(struct usb_xpad *xpad)
1025 struct xpad_led *xpad_led = xpad->led;
1028 led_classdev_unregister(&xpad_led->led_cdev);
1029 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr);
1034 static int xpad_led_probe(struct usb_xpad *xpad) { return 0; }
1035 static void xpad_led_disconnect(struct usb_xpad *xpad) { }
1036 static void xpad_identify_controller(struct usb_xpad *xpad) { }
1039 static int xpad_open(struct input_dev *dev)
1041 struct usb_xpad *xpad = input_get_drvdata(dev);
1043 /* URB was submitted in probe */
1044 if (xpad->xtype == XTYPE_XBOX360W)
1047 xpad->irq_in->dev = xpad->udev;
1048 if (usb_submit_urb(xpad->irq_in, GFP_KERNEL))
1051 if (xpad->xtype == XTYPE_XBOXONE) {
1052 /* Xbox one controller needs to be initialized. */
1053 xpad->odata[0] = 0x05;
1054 xpad->odata[1] = 0x20;
1055 xpad->irq_out->transfer_buffer_length = 2;
1056 return usb_submit_urb(xpad->irq_out, GFP_KERNEL);
1062 static void xpad_close(struct input_dev *dev)
1064 struct usb_xpad *xpad = input_get_drvdata(dev);
1066 if (xpad->xtype != XTYPE_XBOX360W)
1067 usb_kill_urb(xpad->irq_in);
1069 xpad_stop_output(xpad);
1072 static void xpad_set_up_abs(struct input_dev *input_dev, signed short abs)
1074 struct usb_xpad *xpad = input_get_drvdata(input_dev);
1075 set_bit(abs, input_dev->absbit);
1081 case ABS_RY: /* the two sticks */
1082 input_set_abs_params(input_dev, abs, -32768, 32767, 16, 128);
1085 case ABS_RZ: /* the triggers (if mapped to axes) */
1086 if (xpad->xtype == XTYPE_XBOXONE)
1087 input_set_abs_params(input_dev, abs, 0, 1023, 0, 0);
1089 input_set_abs_params(input_dev, abs, 0, 255, 0, 0);
1092 case ABS_HAT0Y: /* the d-pad (only if dpad is mapped to axes */
1093 input_set_abs_params(input_dev, abs, -1, 1, 0, 0);
1098 static void xpad_deinit_input(struct usb_xpad *xpad)
1100 xpad_led_disconnect(xpad);
1101 input_unregister_device(xpad->dev);
1104 static int xpad_init_input(struct usb_xpad *xpad)
1106 struct input_dev *input_dev;
1109 input_dev = input_allocate_device();
1113 xpad->dev = input_dev;
1114 input_dev->name = xpad->name;
1115 input_dev->phys = xpad->phys;
1116 usb_to_input_id(xpad->udev, &input_dev->id);
1117 input_dev->dev.parent = &xpad->intf->dev;
1119 input_set_drvdata(input_dev, xpad);
1121 input_dev->open = xpad_open;
1122 input_dev->close = xpad_close;
1124 __set_bit(EV_KEY, input_dev->evbit);
1126 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
1127 __set_bit(EV_ABS, input_dev->evbit);
1129 for (i = 0; xpad_abs[i] >= 0; i++)
1130 xpad_set_up_abs(input_dev, xpad_abs[i]);
1133 /* set up standard buttons */
1134 for (i = 0; xpad_common_btn[i] >= 0; i++)
1135 __set_bit(xpad_common_btn[i], input_dev->keybit);
1137 /* set up model-specific ones */
1138 if (xpad->xtype == XTYPE_XBOX360 || xpad->xtype == XTYPE_XBOX360W ||
1139 xpad->xtype == XTYPE_XBOXONE) {
1140 for (i = 0; xpad360_btn[i] >= 0; i++)
1141 __set_bit(xpad360_btn[i], input_dev->keybit);
1143 for (i = 0; xpad_btn[i] >= 0; i++)
1144 __set_bit(xpad_btn[i], input_dev->keybit);
1147 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
1148 for (i = 0; xpad_btn_pad[i] >= 0; i++)
1149 __set_bit(xpad_btn_pad[i], input_dev->keybit);
1153 * This should be a simple else block. However historically
1154 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
1155 * made no sense, but now we can not just switch back and have to
1156 * support both behaviors.
1158 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) ||
1159 xpad->xtype == XTYPE_XBOX360W) {
1160 for (i = 0; xpad_abs_pad[i] >= 0; i++)
1161 xpad_set_up_abs(input_dev, xpad_abs_pad[i]);
1164 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
1165 for (i = 0; xpad_btn_triggers[i] >= 0; i++)
1166 __set_bit(xpad_btn_triggers[i], input_dev->keybit);
1168 for (i = 0; xpad_abs_triggers[i] >= 0; i++)
1169 xpad_set_up_abs(input_dev, xpad_abs_triggers[i]);
1172 error = xpad_init_ff(xpad);
1174 goto err_free_input;
1176 error = xpad_led_probe(xpad);
1178 goto err_destroy_ff;
1180 error = input_register_device(xpad->dev);
1182 goto err_disconnect_led;
1187 xpad_led_disconnect(xpad);
1189 input_ff_destroy(input_dev);
1191 input_free_device(input_dev);
1195 static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id)
1197 struct usb_device *udev = interface_to_usbdev(intf);
1198 struct usb_xpad *xpad;
1199 struct usb_endpoint_descriptor *ep_irq_in;
1203 for (i = 0; xpad_device[i].idVendor; i++) {
1204 if ((le16_to_cpu(udev->descriptor.idVendor) == xpad_device[i].idVendor) &&
1205 (le16_to_cpu(udev->descriptor.idProduct) == xpad_device[i].idProduct))
1209 if (xpad_device[i].xtype == XTYPE_XBOXONE &&
1210 intf->cur_altsetting->desc.bInterfaceNumber != 0) {
1212 * The Xbox One controller lists three interfaces all with the
1213 * same interface class, subclass and protocol. Differentiate by
1219 xpad = kzalloc(sizeof(struct usb_xpad), GFP_KERNEL);
1223 usb_make_path(udev, xpad->phys, sizeof(xpad->phys));
1224 strlcat(xpad->phys, "/input0", sizeof(xpad->phys));
1226 xpad->idata = usb_alloc_coherent(udev, XPAD_PKT_LEN,
1227 GFP_KERNEL, &xpad->idata_dma);
1233 xpad->irq_in = usb_alloc_urb(0, GFP_KERNEL);
1234 if (!xpad->irq_in) {
1236 goto err_free_idata;
1241 xpad->mapping = xpad_device[i].mapping;
1242 xpad->xtype = xpad_device[i].xtype;
1243 xpad->name = xpad_device[i].name;
1245 if (xpad->xtype == XTYPE_UNKNOWN) {
1246 if (intf->cur_altsetting->desc.bInterfaceClass == USB_CLASS_VENDOR_SPEC) {
1247 if (intf->cur_altsetting->desc.bInterfaceProtocol == 129)
1248 xpad->xtype = XTYPE_XBOX360W;
1250 xpad->xtype = XTYPE_XBOX360;
1252 xpad->xtype = XTYPE_XBOX;
1255 if (dpad_to_buttons)
1256 xpad->mapping |= MAP_DPAD_TO_BUTTONS;
1257 if (triggers_to_buttons)
1258 xpad->mapping |= MAP_TRIGGERS_TO_BUTTONS;
1260 xpad->mapping |= MAP_STICKS_TO_NULL;
1263 error = xpad_init_output(intf, xpad);
1265 goto err_free_in_urb;
1267 /* Xbox One controller has in/out endpoints swapped. */
1268 ep_irq_in_idx = xpad->xtype == XTYPE_XBOXONE ? 1 : 0;
1269 ep_irq_in = &intf->cur_altsetting->endpoint[ep_irq_in_idx].desc;
1271 usb_fill_int_urb(xpad->irq_in, udev,
1272 usb_rcvintpipe(udev, ep_irq_in->bEndpointAddress),
1273 xpad->idata, XPAD_PKT_LEN, xpad_irq_in,
1274 xpad, ep_irq_in->bInterval);
1275 xpad->irq_in->transfer_dma = xpad->idata_dma;
1276 xpad->irq_in->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
1278 usb_set_intfdata(intf, xpad);
1280 error = xpad_init_input(xpad);
1282 goto err_deinit_output;
1284 if (xpad->xtype == XTYPE_XBOX360W) {
1286 * Submit the int URB immediately rather than waiting for open
1287 * because we get status messages from the device whether
1288 * or not any controllers are attached. In fact, it's
1289 * exactly the message that a controller has arrived that
1290 * we're waiting for.
1292 xpad->irq_in->dev = xpad->udev;
1293 error = usb_submit_urb(xpad->irq_in, GFP_KERNEL);
1295 goto err_deinit_input;
1298 * Send presence packet.
1299 * This will force the controller to resend connection packets.
1300 * This is useful in the case we activate the module after the
1301 * adapter has been plugged in, as it won't automatically
1302 * send us info about the controllers.
1304 error = xpad_inquiry_pad_presence(xpad);
1306 goto err_kill_in_urb;
1311 usb_kill_urb(xpad->irq_in);
1313 xpad_deinit_input(xpad);
1315 xpad_deinit_output(xpad);
1317 usb_free_urb(xpad->irq_in);
1319 usb_free_coherent(udev, XPAD_PKT_LEN, xpad->idata, xpad->idata_dma);
1326 static void xpad_disconnect(struct usb_interface *intf)
1328 struct usb_xpad *xpad = usb_get_intfdata (intf);
1330 xpad_deinit_input(xpad);
1331 xpad_deinit_output(xpad);
1333 if (xpad->xtype == XTYPE_XBOX360W) {
1334 usb_kill_urb(xpad->irq_in);
1337 usb_free_urb(xpad->irq_in);
1338 usb_free_coherent(xpad->udev, XPAD_PKT_LEN,
1339 xpad->idata, xpad->idata_dma);
1343 usb_set_intfdata(intf, NULL);
1346 static struct usb_driver xpad_driver = {
1348 .probe = xpad_probe,
1349 .disconnect = xpad_disconnect,
1350 .id_table = xpad_table,
1353 module_usb_driver(xpad_driver);
1355 MODULE_AUTHOR(DRIVER_AUTHOR);
1356 MODULE_DESCRIPTION(DRIVER_DESC);
1357 MODULE_LICENSE("GPL");