2 * Copyright 2015 Facebook, Inc.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 #include <gmock/gmock.h>
20 #include <folly/io/async/AsyncServerSocket.h>
21 #include <folly/io/async/EventBase.h>
27 class MockAsyncServerSocket : public AsyncServerSocket {
29 typedef std::unique_ptr<MockAsyncServerSocket, Destructor> UniquePtr;
31 // We explicitly do not mock destroy(), since the base class implementation
32 // in TDelayedDestruction is what actually deletes the object.
33 //MOCK_METHOD0(destroy,
36 void(const folly::SocketAddress& address));
38 void(const std::vector<folly::IPAddress>& ipAddresses,
44 MOCK_METHOD0(startAccepting,
46 MOCK_METHOD3(addAcceptCallback,
47 void(AcceptCallback *callback,