8 #include "threads-model.h"
15 void enter_function(const uint32_t func_id, thread_id_t tid);
16 void exit_function(const uint32_t func_id, thread_id_t tid);
18 uint32_t get_func_counter() { return func_counter; }
19 void incr_func_counter() { func_counter++; }
21 void resize_func_nodes(uint32_t max_func_id);
22 void process_action(ModelAction *act, thread_id_t tid);
24 HashTable<const char *, uint32_t, uintptr_t, 4, model_malloc, model_calloc, model_free> * getFuncMap() { return &func_map; }
25 ModelVector<const char *> * getFuncMapRev() { return &func_map_rev; }
27 ModelVector<FuncNode *> * getFuncNodes() { return &func_nodes; }
28 FuncNode * get_func_node(uint32_t func_id);
29 FuncNode * get_curr_func_node(thread_id_t tid);
31 void update_write_history(void * location, uint64_t write_val);
32 HashTable<void *, value_set_t *, uintptr_t, 4> * getWriteHistory() { return write_history; }
33 void update_loc_func_nodes_map(void * location, FuncNode * node);
34 void update_loc_wr_func_nodes_map(void * location, FuncNode * node);
36 void add_waiting_write(ConcretePredicate * concrete);
37 void remove_waiting_write(thread_id_t tid);
38 void check_waiting_write(ModelAction * write_act);
39 SnapVector<ConcretePredicate *> * getThrdWaitingWrite() { return thrd_waiting_write; }
41 SnapVector<inst_act_map_t *> * getThrdInstActMap(uint32_t func_id);
43 void set_new_exec_flag();
44 void dump_func_node_graph();
45 void print_func_node();
49 uint32_t func_counter;
51 /* Map function names to integer ids */
52 HashTable<const char *, uint32_t, uintptr_t, 4, model_malloc, model_calloc, model_free> func_map;
54 /* Map integer ids to function names */
55 ModelVector<const char *> func_map_rev;
57 ModelVector<FuncNode *> func_nodes;
59 /* Map a location to a set of values that have been written to it */
60 HashTable<void *, value_set_t *, uintptr_t, 4> * write_history;
62 /* Map a location to FuncNodes that may read from it */
63 HashTable<void *, SnapList<FuncNode *> *, uintptr_t, 0> * loc_func_nodes_map;
65 /* Map a location to FuncNodes that may write to it */
66 HashTable<void *, SnapList<FuncNode *> *, uintptr_t, 0> * loc_wr_func_nodes_map;
68 /* Keeps track of the last function entered by each thread */
69 SnapVector<uint32_t> * thrd_last_entered_func;
71 HashTable<void *, SnapVector<ConcretePredicate *> *, uintptr_t, 0> * loc_waiting_writes_map;
72 SnapVector<ConcretePredicate *> * thrd_waiting_write;
74 /* A run-time map from FuncInst to ModelAction per each FuncNode, per each thread.
75 * Manipulated by FuncNode, and needed by NewFuzzer */
76 HashTable<uint32_t, SnapVector<inst_act_map_t *> *, int, 0> * func_inst_act_maps;
79 #endif /* __HISTORY_H__ */