1 //===-- llvm/CodeGen/MachineCodeEmitter.h - Code emission -------*- C++ -*-===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file defines an abstract interface that is used by the machine code
11 // emission framework to output the code. This allows machine code emission to
12 // be separated from concerns such as resolution of call targets, and where the
13 // machine code will be written (memory or disk, f.e.).
15 //===----------------------------------------------------------------------===//
17 #ifndef LLVM_CODEGEN_MACHINECODEEMITTER_H
18 #define LLVM_CODEGEN_MACHINECODEEMITTER_H
20 #include "llvm/System/DataTypes.h"
21 #include "llvm/Support/DebugLoc.h"
25 class MachineBasicBlock;
26 class MachineConstantPool;
27 class MachineJumpTableInfo;
28 class MachineFunction;
29 class MachineModuleInfo;
30 class MachineRelocation;
35 /// MachineCodeEmitter - This class defines two sorts of methods: those for
36 /// emitting the actual bytes of machine code, and those for emitting auxillary
37 /// structures, such as jump tables, relocations, etc.
39 /// Emission of machine code is complicated by the fact that we don't (in
40 /// general) know the size of the machine code that we're about to emit before
41 /// we emit it. As such, we preallocate a certain amount of memory, and set the
42 /// BufferBegin/BufferEnd pointers to the start and end of the buffer. As we
43 /// emit machine instructions, we advance the CurBufferPtr to indicate the
44 /// location of the next byte to emit. In the case of a buffer overflow (we
45 /// need to emit more machine code than we have allocated space for), the
46 /// CurBufferPtr will saturate to BufferEnd and ignore stores. Once the entire
47 /// function has been emitted, the overflow condition is checked, and if it has
48 /// occurred, more memory is allocated, and we reemit the code into it.
50 class MachineCodeEmitter {
52 /// BufferBegin/BufferEnd - Pointers to the start and end of the memory
53 /// allocated for this code buffer.
54 uint8_t *BufferBegin, *BufferEnd;
55 /// CurBufferPtr - Pointer to the next byte of memory to fill when emitting
56 /// code. This is guranteed to be in the range [BufferBegin,BufferEnd]. If
57 /// this pointer is at BufferEnd, it will never move due to code emission, and
58 /// all code emission requests will be ignored (this is the buffer overflow
60 uint8_t *CurBufferPtr;
63 virtual ~MachineCodeEmitter() {}
65 /// startFunction - This callback is invoked when the specified function is
66 /// about to be code generated. This initializes the BufferBegin/End/Ptr
69 virtual void startFunction(MachineFunction &F) = 0;
71 /// finishFunction - This callback is invoked when the specified function has
72 /// finished code generation. If a buffer overflow has occurred, this method
73 /// returns true (the callee is required to try again), otherwise it returns
76 virtual bool finishFunction(MachineFunction &F) = 0;
78 /// emitByte - This callback is invoked when a byte needs to be written to the
81 void emitByte(uint8_t B) {
82 if (CurBufferPtr != BufferEnd)
86 /// emitWordLE - This callback is invoked when a 32-bit word needs to be
87 /// written to the output stream in little-endian format.
89 void emitWordLE(uint32_t W) {
90 if (4 <= BufferEnd-CurBufferPtr) {
91 emitWordLEInto(CurBufferPtr, W);
93 CurBufferPtr = BufferEnd;
97 /// emitWordLEInto - This callback is invoked when a 32-bit word needs to be
98 /// written to an arbitrary buffer in little-endian format. Buf must have at
99 /// least 4 bytes of available space.
101 static void emitWordLEInto(uint8_t *&Buf, uint32_t W) {
102 *Buf++ = (uint8_t)(W >> 0);
103 *Buf++ = (uint8_t)(W >> 8);
104 *Buf++ = (uint8_t)(W >> 16);
105 *Buf++ = (uint8_t)(W >> 24);
108 /// emitWordBE - This callback is invoked when a 32-bit word needs to be
109 /// written to the output stream in big-endian format.
111 void emitWordBE(uint32_t W) {
112 if (4 <= BufferEnd-CurBufferPtr) {
113 *CurBufferPtr++ = (uint8_t)(W >> 24);
114 *CurBufferPtr++ = (uint8_t)(W >> 16);
115 *CurBufferPtr++ = (uint8_t)(W >> 8);
116 *CurBufferPtr++ = (uint8_t)(W >> 0);
118 CurBufferPtr = BufferEnd;
122 /// emitDWordLE - This callback is invoked when a 64-bit word needs to be
123 /// written to the output stream in little-endian format.
125 void emitDWordLE(uint64_t W) {
126 if (8 <= BufferEnd-CurBufferPtr) {
127 *CurBufferPtr++ = (uint8_t)(W >> 0);
128 *CurBufferPtr++ = (uint8_t)(W >> 8);
129 *CurBufferPtr++ = (uint8_t)(W >> 16);
130 *CurBufferPtr++ = (uint8_t)(W >> 24);
131 *CurBufferPtr++ = (uint8_t)(W >> 32);
132 *CurBufferPtr++ = (uint8_t)(W >> 40);
133 *CurBufferPtr++ = (uint8_t)(W >> 48);
134 *CurBufferPtr++ = (uint8_t)(W >> 56);
136 CurBufferPtr = BufferEnd;
140 /// emitDWordBE - This callback is invoked when a 64-bit word needs to be
141 /// written to the output stream in big-endian format.
143 void emitDWordBE(uint64_t W) {
144 if (8 <= BufferEnd-CurBufferPtr) {
145 *CurBufferPtr++ = (uint8_t)(W >> 56);
146 *CurBufferPtr++ = (uint8_t)(W >> 48);
147 *CurBufferPtr++ = (uint8_t)(W >> 40);
148 *CurBufferPtr++ = (uint8_t)(W >> 32);
149 *CurBufferPtr++ = (uint8_t)(W >> 24);
150 *CurBufferPtr++ = (uint8_t)(W >> 16);
151 *CurBufferPtr++ = (uint8_t)(W >> 8);
152 *CurBufferPtr++ = (uint8_t)(W >> 0);
154 CurBufferPtr = BufferEnd;
158 /// emitAlignment - Move the CurBufferPtr pointer up to the specified
159 /// alignment (saturated to BufferEnd of course).
160 void emitAlignment(unsigned Alignment) {
161 if (Alignment == 0) Alignment = 1;
163 if(Alignment <= (uintptr_t)(BufferEnd-CurBufferPtr)) {
164 // Move the current buffer ptr up to the specified alignment.
166 (uint8_t*)(((uintptr_t)CurBufferPtr+Alignment-1) &
167 ~(uintptr_t)(Alignment-1));
169 CurBufferPtr = BufferEnd;
174 /// emitULEB128Bytes - This callback is invoked when a ULEB128 needs to be
175 /// written to the output stream.
176 void emitULEB128Bytes(uint64_t Value) {
178 uint8_t Byte = Value & 0x7f;
180 if (Value) Byte |= 0x80;
185 /// emitSLEB128Bytes - This callback is invoked when a SLEB128 needs to be
186 /// written to the output stream.
187 void emitSLEB128Bytes(uint64_t Value) {
188 uint64_t Sign = Value >> (8 * sizeof(Value) - 1);
192 uint8_t Byte = Value & 0x7f;
194 IsMore = Value != Sign || ((Byte ^ Sign) & 0x40) != 0;
195 if (IsMore) Byte |= 0x80;
200 /// emitString - This callback is invoked when a String needs to be
201 /// written to the output stream.
202 void emitString(const std::string &String) {
203 for (unsigned i = 0, N = static_cast<unsigned>(String.size());
205 uint8_t C = String[i];
211 /// emitInt32 - Emit a int32 directive.
212 void emitInt32(int32_t Value) {
213 if (4 <= BufferEnd-CurBufferPtr) {
214 *((uint32_t*)CurBufferPtr) = Value;
217 CurBufferPtr = BufferEnd;
221 /// emitInt64 - Emit a int64 directive.
222 void emitInt64(uint64_t Value) {
223 if (8 <= BufferEnd-CurBufferPtr) {
224 *((uint64_t*)CurBufferPtr) = Value;
227 CurBufferPtr = BufferEnd;
231 /// emitInt32At - Emit the Int32 Value in Addr.
232 void emitInt32At(uintptr_t *Addr, uintptr_t Value) {
233 if (Addr >= (uintptr_t*)BufferBegin && Addr < (uintptr_t*)BufferEnd)
234 (*(uint32_t*)Addr) = (uint32_t)Value;
237 /// emitInt64At - Emit the Int64 Value in Addr.
238 void emitInt64At(uintptr_t *Addr, uintptr_t Value) {
239 if (Addr >= (uintptr_t*)BufferBegin && Addr < (uintptr_t*)BufferEnd)
240 (*(uint64_t*)Addr) = (uint64_t)Value;
243 /// processDebugLoc - Records debug location information about a
244 /// MachineInstruction. This is called before emitting any bytes associated
245 /// with the instruction. Even if successive instructions have the same debug
246 /// location, this method will be called for each one.
247 virtual void processDebugLoc(DebugLoc DL, bool BeforePrintintInsn) {}
249 /// emitLabel - Emits a label
250 virtual void emitLabel(uint64_t LabelID) = 0;
252 /// allocateSpace - Allocate a block of space in the current output buffer,
253 /// returning null (and setting conditions to indicate buffer overflow) on
254 /// failure. Alignment is the alignment in bytes of the buffer desired.
255 virtual void *allocateSpace(uintptr_t Size, unsigned Alignment) {
256 emitAlignment(Alignment);
259 // Check for buffer overflow.
260 if (Size >= (uintptr_t)(BufferEnd-CurBufferPtr)) {
261 CurBufferPtr = BufferEnd;
264 // Allocate the space.
265 Result = CurBufferPtr;
266 CurBufferPtr += Size;
272 /// StartMachineBasicBlock - This should be called by the target when a new
273 /// basic block is about to be emitted. This way the MCE knows where the
274 /// start of the block is, and can implement getMachineBasicBlockAddress.
275 virtual void StartMachineBasicBlock(MachineBasicBlock *MBB) = 0;
277 /// getCurrentPCValue - This returns the address that the next emitted byte
278 /// will be output to.
280 virtual uintptr_t getCurrentPCValue() const {
281 return (uintptr_t)CurBufferPtr;
284 /// getCurrentPCOffset - Return the offset from the start of the emitted
285 /// buffer that we are currently writing to.
286 virtual uintptr_t getCurrentPCOffset() const {
287 return CurBufferPtr-BufferBegin;
290 /// earlyResolveAddresses - True if the code emitter can use symbol addresses
291 /// during code emission time. The JIT is capable of doing this because it
292 /// creates jump tables or constant pools in memory on the fly while the
293 /// object code emitters rely on a linker to have real addresses and should
294 /// use relocations instead.
295 virtual bool earlyResolveAddresses() const = 0;
297 /// addRelocation - Whenever a relocatable address is needed, it should be
298 /// noted with this interface.
299 virtual void addRelocation(const MachineRelocation &MR) = 0;
301 /// FIXME: These should all be handled with relocations!
303 /// getConstantPoolEntryAddress - Return the address of the 'Index' entry in
304 /// the constant pool that was last emitted with the emitConstantPool method.
306 virtual uintptr_t getConstantPoolEntryAddress(unsigned Index) const = 0;
308 /// getJumpTableEntryAddress - Return the address of the jump table with index
309 /// 'Index' in the function that last called initJumpTableInfo.
311 virtual uintptr_t getJumpTableEntryAddress(unsigned Index) const = 0;
313 /// getMachineBasicBlockAddress - Return the address of the specified
314 /// MachineBasicBlock, only usable after the label for the MBB has been
317 virtual uintptr_t getMachineBasicBlockAddress(MachineBasicBlock *MBB) const= 0;
319 /// getLabelAddress - Return the address of the specified LabelID, only usable
320 /// after the LabelID has been emitted.
322 virtual uintptr_t getLabelAddress(uint64_t LabelID) const = 0;
324 /// Specifies the MachineModuleInfo object. This is used for exception handling
326 virtual void setModuleInfo(MachineModuleInfo* Info) = 0;
329 } // End llvm namespace