1 //===-- llvm/CodeGen/SelectionDAGNodes.h - SelectionDAG Nodes ---*- C++ -*-===//
3 // The LLVM Compiler Infrastructure
5 // This file was developed by the LLVM research group and is distributed under
6 // the University of Illinois Open Source License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file declares the SDNode class and derived classes, which are used to
11 // represent the nodes and operations present in a SelectionDAG. These nodes
12 // and operations are machine code level operations, with some similarities to
13 // the GCC RTL representation.
15 // Clients should include the SelectionDAG.h file instead of this file directly.
17 //===----------------------------------------------------------------------===//
19 #ifndef LLVM_CODEGEN_SELECTIONDAGNODES_H
20 #define LLVM_CODEGEN_SELECTIONDAGNODES_H
22 #include "llvm/CodeGen/ValueTypes.h"
23 #include "llvm/Value.h"
24 #include "llvm/ADT/GraphTraits.h"
25 #include "llvm/ADT/iterator"
26 #include "llvm/Support/DataTypes.h"
34 class MachineBasicBlock;
36 template <typename T> struct simplify_type;
37 template <typename T> struct ilist_traits;
38 template<typename NodeTy, typename Traits> class iplist;
39 template<typename NodeTy> class ilist_iterator;
41 /// ISD namespace - This namespace contains an enum which represents all of the
42 /// SelectionDAG node types and value types.
45 //===--------------------------------------------------------------------===//
46 /// ISD::NodeType enum - This enum defines all of the operators valid in a
50 // DELETED_NODE - This is an illegal flag value that is used to catch
51 // errors. This opcode is not a legal opcode for any node.
54 // EntryToken - This is the marker used to indicate the start of the region.
57 // Token factor - This node takes multiple tokens as input and produces a
58 // single token result. This is used to represent the fact that the operand
59 // operators are independent of each other.
62 // AssertSext, AssertZext - These nodes record if a register contains a
63 // value that has already been zero or sign extended from a narrower type.
64 // These nodes take two operands. The first is the node that has already
65 // been extended, and the second is a value type node indicating the width
67 AssertSext, AssertZext,
69 // Various leaf nodes.
70 STRING, BasicBlock, VALUETYPE, CONDCODE, Register,
72 GlobalAddress, FrameIndex, JumpTable, ConstantPool, ExternalSymbol,
74 // TargetConstant* - Like Constant*, but the DAG does not do any folding or
75 // simplification of the constant.
79 // TargetGlobalAddress - Like GlobalAddress, but the DAG does no folding or
80 // anything else with this node, and this is valid in the target-specific
81 // dag, turning into a GlobalAddress operand.
88 /// RESULT = INTRINSIC_WO_CHAIN(INTRINSICID, arg1, arg2, ...)
89 /// This node represents a target intrinsic function with no side effects.
90 /// The first operand is the ID number of the intrinsic from the
91 /// llvm::Intrinsic namespace. The operands to the intrinsic follow. The
92 /// node has returns the result of the intrinsic.
95 /// RESULT,OUTCHAIN = INTRINSIC_W_CHAIN(INCHAIN, INTRINSICID, arg1, ...)
96 /// This node represents a target intrinsic function with side effects that
97 /// returns a result. The first operand is a chain pointer. The second is
98 /// the ID number of the intrinsic from the llvm::Intrinsic namespace. The
99 /// operands to the intrinsic follow. The node has two results, the result
100 /// of the intrinsic and an output chain.
103 /// OUTCHAIN = INTRINSIC_VOID(INCHAIN, INTRINSICID, arg1, arg2, ...)
104 /// This node represents a target intrinsic function with side effects that
105 /// does not return a result. The first operand is a chain pointer. The
106 /// second is the ID number of the intrinsic from the llvm::Intrinsic
107 /// namespace. The operands to the intrinsic follow.
110 // CopyToReg - This node has three operands: a chain, a register number to
111 // set to this value, and a value.
114 // CopyFromReg - This node indicates that the input value is a virtual or
115 // physical register that is defined outside of the scope of this
116 // SelectionDAG. The register is available from the RegSDNode object.
119 // UNDEF - An undefined node
122 /// FORMAL_ARGUMENTS(CHAIN, CC#, ISVARARG) - This node represents the formal
123 /// arguments for a function. CC# is a Constant value indicating the
124 /// calling convention of the function, and ISVARARG is a flag that
125 /// indicates whether the function is varargs or not. This node has one
126 /// result value for each incoming argument, plus one for the output chain.
127 /// It must be custom legalized.
131 /// RV1, RV2...RVn, CHAIN = CALL(CHAIN, CC#, ISVARARG, ISTAILCALL, CALLEE,
132 /// ARG0, SIGN0, ARG1, SIGN1, ... ARGn, SIGNn)
133 /// This node represents a fully general function call, before the legalizer
134 /// runs. This has one result value for each argument / signness pair, plus
135 /// a chain result. It must be custom legalized.
138 // EXTRACT_ELEMENT - This is used to get the first or second (determined by
139 // a Constant, which is required to be operand #1), element of the aggregate
140 // value specified as operand #0. This is only for use before legalization,
141 // for values that will be broken into multiple registers.
144 // BUILD_PAIR - This is the opposite of EXTRACT_ELEMENT in some ways. Given
145 // two values of the same integer value type, this produces a value twice as
146 // big. Like EXTRACT_ELEMENT, this can only be used before legalization.
149 // MERGE_VALUES - This node takes multiple discrete operands and returns
150 // them all as its individual results. This nodes has exactly the same
151 // number of inputs and outputs, and is only valid before legalization.
152 // This node is useful for some pieces of the code generator that want to
153 // think about a single node with multiple results, not multiple nodes.
156 // Simple integer binary arithmetic operators.
157 ADD, SUB, MUL, SDIV, UDIV, SREM, UREM,
159 // Carry-setting nodes for multiple precision addition and subtraction.
160 // These nodes take two operands of the same value type, and produce two
161 // results. The first result is the normal add or sub result, the second
162 // result is the carry flag result.
165 // Carry-using nodes for multiple precision addition and subtraction. These
166 // nodes take three operands: The first two are the normal lhs and rhs to
167 // the add or sub, and the third is the input carry flag. These nodes
168 // produce two results; the normal result of the add or sub, and the output
169 // carry flag. These nodes both read and write a carry flag to allow them
170 // to them to be chained together for add and sub of arbitrarily large
174 // Simple binary floating point operators.
175 FADD, FSUB, FMUL, FDIV, FREM,
177 // FCOPYSIGN(X, Y) - Return the value of X with the sign of Y. NOTE: This
178 // DAG node does not require that X and Y have the same type, just that they
179 // are both floating point. X and the result must have the same type.
180 // FCOPYSIGN(f32, f64) is allowed.
183 /// VBUILD_VECTOR(ELT1, ELT2, ELT3, ELT4,..., COUNT,TYPE) - Return a vector
184 /// with the specified, possibly variable, elements. The number of elements
185 /// is required to be a power of two.
188 /// BUILD_VECTOR(ELT1, ELT2, ELT3, ELT4,...) - Return a vector
189 /// with the specified, possibly variable, elements. The number of elements
190 /// is required to be a power of two.
193 /// VINSERT_VECTOR_ELT(VECTOR, VAL, IDX, COUNT,TYPE) - Given a vector
194 /// VECTOR, an element ELEMENT, and a (potentially variable) index IDX,
195 /// return an vector with the specified element of VECTOR replaced with VAL.
196 /// COUNT and TYPE specify the type of vector, as is standard for V* nodes.
199 /// INSERT_VECTOR_ELT(VECTOR, VAL, IDX) - Returns VECTOR (a legal packed
200 /// type) with the element at IDX replaced with VAL.
203 /// VEXTRACT_VECTOR_ELT(VECTOR, IDX) - Returns a single element from VECTOR
204 /// (an MVT::Vector value) identified by the (potentially variable) element
208 /// EXTRACT_VECTOR_ELT(VECTOR, IDX) - Returns a single element from VECTOR
209 /// (a legal packed type vector) identified by the (potentially variable)
210 /// element number IDX.
213 /// VVECTOR_SHUFFLE(VEC1, VEC2, SHUFFLEVEC, COUNT,TYPE) - Returns a vector,
214 /// of the same type as VEC1/VEC2. SHUFFLEVEC is a VBUILD_VECTOR of
215 /// constant int values that indicate which value each result element will
216 /// get. The elements of VEC1/VEC2 are enumerated in order. This is quite
217 /// similar to the Altivec 'vperm' instruction, except that the indices must
218 /// be constants and are in terms of the element size of VEC1/VEC2, not in
222 /// VECTOR_SHUFFLE(VEC1, VEC2, SHUFFLEVEC) - Returns a vector, of the same
223 /// type as VEC1/VEC2. SHUFFLEVEC is a BUILD_VECTOR of constant int values
224 /// (regardless of whether its datatype is legal or not) that indicate
225 /// which value each result element will get. The elements of VEC1/VEC2 are
226 /// enumerated in order. This is quite similar to the Altivec 'vperm'
227 /// instruction, except that the indices must be constants and are in terms
228 /// of the element size of VEC1/VEC2, not in terms of bytes.
231 /// X = VBIT_CONVERT(Y) and X = VBIT_CONVERT(Y, COUNT,TYPE) - This node
232 /// represents a conversion from or to an ISD::Vector type.
234 /// This is lowered to a BIT_CONVERT of the appropriate input/output types.
235 /// The input and output are required to have the same size and at least one
236 /// is required to be a vector (if neither is a vector, just use
239 /// If the result is a vector, this takes three operands (like any other
240 /// vector producer) which indicate the size and type of the vector result.
241 /// Otherwise it takes one input.
244 /// BINOP(LHS, RHS, COUNT,TYPE)
245 /// Simple abstract vector operators. Unlike the integer and floating point
246 /// binary operators, these nodes also take two additional operands:
247 /// a constant element count, and a value type node indicating the type of
248 /// the elements. The order is count, type, op0, op1. All vector opcodes,
249 /// including VLOAD and VConstant must currently have count and type as
250 /// their last two operands.
251 VADD, VSUB, VMUL, VSDIV, VUDIV,
254 /// VSELECT(COND,LHS,RHS, COUNT,TYPE) - Select for MVT::Vector values.
255 /// COND is a boolean value. This node return LHS if COND is true, RHS if
259 /// SCALAR_TO_VECTOR(VAL) - This represents the operation of loading a
260 /// scalar value into the low element of the resultant vector type. The top
261 /// elements of the vector are undefined.
264 // MULHU/MULHS - Multiply high - Multiply two integers of type iN, producing
265 // an unsigned/signed value of type i[2*n], then return the top part.
268 // Bitwise operators - logical and, logical or, logical xor, shift left,
269 // shift right algebraic (shift in sign bits), shift right logical (shift in
270 // zeroes), rotate left, rotate right, and byteswap.
271 AND, OR, XOR, SHL, SRA, SRL, ROTL, ROTR, BSWAP,
273 // Counting operators
276 // Select(COND, TRUEVAL, FALSEVAL)
279 // Select with condition operator - This selects between a true value and
280 // a false value (ops #2 and #3) based on the boolean result of comparing
281 // the lhs and rhs (ops #0 and #1) of a conditional expression with the
282 // condition code in op #4, a CondCodeSDNode.
285 // SetCC operator - This evaluates to a boolean (i1) true value if the
286 // condition is true. The operands to this are the left and right operands
287 // to compare (ops #0, and #1) and the condition code to compare them with
288 // (op #2) as a CondCodeSDNode.
291 // SHL_PARTS/SRA_PARTS/SRL_PARTS - These operators are used for expanded
292 // integer shift operations, just like ADD/SUB_PARTS. The operation
294 // [Lo,Hi] = op [LoLHS,HiLHS], Amt
295 SHL_PARTS, SRA_PARTS, SRL_PARTS,
297 // Conversion operators. These are all single input single output
298 // operations. For all of these, the result type must be strictly
299 // wider or narrower (depending on the operation) than the source
302 // SIGN_EXTEND - Used for integer types, replicating the sign bit
306 // ZERO_EXTEND - Used for integer types, zeroing the new bits.
309 // ANY_EXTEND - Used for integer types. The high bits are undefined.
312 // TRUNCATE - Completely drop the high bits.
315 // [SU]INT_TO_FP - These operators convert integers (whose interpreted sign
316 // depends on the first letter) to floating point.
320 // SIGN_EXTEND_INREG - This operator atomically performs a SHL/SRA pair to
321 // sign extend a small value in a large integer register (e.g. sign
322 // extending the low 8 bits of a 32-bit register to fill the top 24 bits
323 // with the 7th bit). The size of the smaller type is indicated by the 1th
324 // operand, a ValueType node.
327 // FP_TO_[US]INT - Convert a floating point value to a signed or unsigned
332 // FP_ROUND - Perform a rounding operation from the current
333 // precision down to the specified precision (currently always 64->32).
336 // FP_ROUND_INREG - This operator takes a floating point register, and
337 // rounds it to a floating point value. It then promotes it and returns it
338 // in a register of the same size. This operation effectively just discards
339 // excess precision. The type to round down to is specified by the 1th
340 // operation, a VTSDNode (currently always 64->32->64).
343 // FP_EXTEND - Extend a smaller FP type into a larger FP type.
346 // BIT_CONVERT - Theis operator converts between integer and FP values, as
347 // if one was stored to memory as integer and the other was loaded from the
348 // same address (or equivalently for vector format conversions, etc). The
349 // source and result are required to have the same bit size (e.g.
350 // f32 <-> i32). This can also be used for int-to-int or fp-to-fp
351 // conversions, but that is a noop, deleted by getNode().
354 // FNEG, FABS, FSQRT, FSIN, FCOS - Perform unary floating point negation,
355 // absolute value, square root, sine and cosine operations.
356 FNEG, FABS, FSQRT, FSIN, FCOS,
358 // Other operators. LOAD and STORE have token chains as their first
359 // operand, then the same operands as an LLVM load/store instruction, then a
360 // SRCVALUE node that provides alias analysis information.
363 // Abstract vector version of LOAD. VLOAD has a constant element count as
364 // the first operand, followed by a value type node indicating the type of
365 // the elements, a token chain, a pointer operand, and a SRCVALUE node.
368 // EXTLOAD, SEXTLOAD, ZEXTLOAD - These three operators all load a value from
369 // memory and extend them to a larger value (e.g. load a byte into a word
370 // register). All three of these have four operands, a token chain, a
371 // pointer to load from, a SRCVALUE for alias analysis, and a VALUETYPE node
372 // indicating the type to load.
374 // SEXTLOAD loads the integer operand and sign extends it to a larger
375 // integer result type.
376 // ZEXTLOAD loads the integer operand and zero extends it to a larger
377 // integer result type.
378 // EXTLOAD is used for three things: floating point extending loads,
379 // integer extending loads [the top bits are undefined], and vector
380 // extending loads [load into low elt].
381 EXTLOAD, SEXTLOAD, ZEXTLOAD,
383 // TRUNCSTORE - This operators truncates (for integer) or rounds (for FP) a
384 // value and stores it to memory in one operation. This can be used for
385 // either integer or floating point operands. The first four operands of
386 // this are the same as a standard store. The fifth is the ValueType to
387 // store it as (which will be smaller than the source value).
390 // DYNAMIC_STACKALLOC - Allocate some number of bytes on the stack aligned
391 // to a specified boundary. The first operand is the token chain, the
392 // second is the number of bytes to allocate, and the third is the alignment
393 // boundary. The size is guaranteed to be a multiple of the stack
394 // alignment, and the alignment is guaranteed to be bigger than the stack
395 // alignment (if required) or 0 to get standard stack alignment.
398 // Control flow instructions. These all have token chains.
400 // BR - Unconditional branch. The first operand is the chain
401 // operand, the second is the MBB to branch to.
404 // BRIND - Indirect branch. The first operand is the chain, the second
405 // is the value to branch to, which must be of the same type as the target's
409 // BRCOND - Conditional branch. The first operand is the chain,
410 // the second is the condition, the third is the block to branch
411 // to if the condition is true.
414 // BR_CC - Conditional branch. The behavior is like that of SELECT_CC, in
415 // that the condition is represented as condition code, and two nodes to
416 // compare, rather than as a combined SetCC node. The operands in order are
417 // chain, cc, lhs, rhs, block to branch to if condition is true.
420 // RET - Return from function. The first operand is the chain,
421 // and any subsequent operands are pairs of return value and return value
422 // signness for the function. This operation can have variable number of
426 // INLINEASM - Represents an inline asm block. This node always has two
427 // return values: a chain and a flag result. The inputs are as follows:
428 // Operand #0 : Input chain.
429 // Operand #1 : a ExternalSymbolSDNode with a pointer to the asm string.
430 // Operand #2n+2: A RegisterNode.
431 // Operand #2n+3: A TargetConstant, indicating if the reg is a use/def
432 // Operand #last: Optional, an incoming flag.
435 // STACKSAVE - STACKSAVE has one operand, an input chain. It produces a
436 // value, the same type as the pointer type for the system, and an output
440 // STACKRESTORE has two operands, an input chain and a pointer to restore to
441 // it returns an output chain.
444 // MEMSET/MEMCPY/MEMMOVE - The first operand is the chain, and the rest
445 // correspond to the operands of the LLVM intrinsic functions. The only
446 // result is a token chain. The alignment argument is guaranteed to be a
452 // CALLSEQ_START/CALLSEQ_END - These operators mark the beginning and end of
453 // a call sequence, and carry arbitrary information that target might want
454 // to know. The first operand is a chain, the rest are specified by the
455 // target and not touched by the DAG optimizers.
456 CALLSEQ_START, // Beginning of a call sequence
457 CALLSEQ_END, // End of a call sequence
459 // VAARG - VAARG has three operands: an input chain, a pointer, and a
460 // SRCVALUE. It returns a pair of values: the vaarg value and a new chain.
463 // VACOPY - VACOPY has five operands: an input chain, a destination pointer,
464 // a source pointer, a SRCVALUE for the destination, and a SRCVALUE for the
468 // VAEND, VASTART - VAEND and VASTART have three operands: an input chain, a
469 // pointer, and a SRCVALUE.
472 // SRCVALUE - This corresponds to a Value*, and is used to associate memory
473 // locations with their value. This allows one use alias analysis
474 // information in the backend.
477 // PCMARKER - This corresponds to the pcmarker intrinsic.
480 // READCYCLECOUNTER - This corresponds to the readcyclecounter intrinsic.
481 // The only operand is a chain and a value and a chain are produced. The
482 // value is the contents of the architecture specific cycle counter like
483 // register (or other high accuracy low latency clock source)
486 // HANDLENODE node - Used as a handle for various purposes.
489 // LOCATION - This node is used to represent a source location for debug
490 // info. It takes token chain as input, then a line number, then a column
491 // number, then a filename, then a working dir. It produces a token chain
495 // DEBUG_LOC - This node is used to represent source line information
496 // embedded in the code. It takes a token chain as input, then a line
497 // number, then a column then a file id (provided by MachineDebugInfo.) It
498 // produces a token chain as output.
501 // DEBUG_LABEL - This node is used to mark a location in the code where a
502 // label should be generated for use by the debug information. It takes a
503 // token chain as input and then a unique id (provided by MachineDebugInfo.)
504 // It produces a token chain as output.
507 // BUILTIN_OP_END - This must be the last enum value in this list.
513 /// isBuildVectorAllOnes - Return true if the specified node is a
514 /// BUILD_VECTOR where all of the elements are ~0 or undef.
515 bool isBuildVectorAllOnes(const SDNode *N);
517 /// isBuildVectorAllZeros - Return true if the specified node is a
518 /// BUILD_VECTOR where all of the elements are 0 or undef.
519 bool isBuildVectorAllZeros(const SDNode *N);
521 //===--------------------------------------------------------------------===//
522 /// ISD::CondCode enum - These are ordered carefully to make the bitfields
523 /// below work out, when considering SETFALSE (something that never exists
524 /// dynamically) as 0. "U" -> Unsigned (for integer operands) or Unordered
525 /// (for floating point), "L" -> Less than, "G" -> Greater than, "E" -> Equal
526 /// to. If the "N" column is 1, the result of the comparison is undefined if
527 /// the input is a NAN.
529 /// All of these (except for the 'always folded ops') should be handled for
530 /// floating point. For integer, only the SETEQ,SETNE,SETLT,SETLE,SETGT,
531 /// SETGE,SETULT,SETULE,SETUGT, and SETUGE opcodes are used.
533 /// Note that these are laid out in a specific order to allow bit-twiddling
534 /// to transform conditions.
536 // Opcode N U L G E Intuitive operation
537 SETFALSE, // 0 0 0 0 Always false (always folded)
538 SETOEQ, // 0 0 0 1 True if ordered and equal
539 SETOGT, // 0 0 1 0 True if ordered and greater than
540 SETOGE, // 0 0 1 1 True if ordered and greater than or equal
541 SETOLT, // 0 1 0 0 True if ordered and less than
542 SETOLE, // 0 1 0 1 True if ordered and less than or equal
543 SETONE, // 0 1 1 0 True if ordered and operands are unequal
544 SETO, // 0 1 1 1 True if ordered (no nans)
545 SETUO, // 1 0 0 0 True if unordered: isnan(X) | isnan(Y)
546 SETUEQ, // 1 0 0 1 True if unordered or equal
547 SETUGT, // 1 0 1 0 True if unordered or greater than
548 SETUGE, // 1 0 1 1 True if unordered, greater than, or equal
549 SETULT, // 1 1 0 0 True if unordered or less than
550 SETULE, // 1 1 0 1 True if unordered, less than, or equal
551 SETUNE, // 1 1 1 0 True if unordered or not equal
552 SETTRUE, // 1 1 1 1 Always true (always folded)
553 // Don't care operations: undefined if the input is a nan.
554 SETFALSE2, // 1 X 0 0 0 Always false (always folded)
555 SETEQ, // 1 X 0 0 1 True if equal
556 SETGT, // 1 X 0 1 0 True if greater than
557 SETGE, // 1 X 0 1 1 True if greater than or equal
558 SETLT, // 1 X 1 0 0 True if less than
559 SETLE, // 1 X 1 0 1 True if less than or equal
560 SETNE, // 1 X 1 1 0 True if not equal
561 SETTRUE2, // 1 X 1 1 1 Always true (always folded)
563 SETCC_INVALID // Marker value.
566 /// isSignedIntSetCC - Return true if this is a setcc instruction that
567 /// performs a signed comparison when used with integer operands.
568 inline bool isSignedIntSetCC(CondCode Code) {
569 return Code == SETGT || Code == SETGE || Code == SETLT || Code == SETLE;
572 /// isUnsignedIntSetCC - Return true if this is a setcc instruction that
573 /// performs an unsigned comparison when used with integer operands.
574 inline bool isUnsignedIntSetCC(CondCode Code) {
575 return Code == SETUGT || Code == SETUGE || Code == SETULT || Code == SETULE;
578 /// isTrueWhenEqual - Return true if the specified condition returns true if
579 /// the two operands to the condition are equal. Note that if one of the two
580 /// operands is a NaN, this value is meaningless.
581 inline bool isTrueWhenEqual(CondCode Cond) {
582 return ((int)Cond & 1) != 0;
585 /// getUnorderedFlavor - This function returns 0 if the condition is always
586 /// false if an operand is a NaN, 1 if the condition is always true if the
587 /// operand is a NaN, and 2 if the condition is undefined if the operand is a
589 inline unsigned getUnorderedFlavor(CondCode Cond) {
590 return ((int)Cond >> 3) & 3;
593 /// getSetCCInverse - Return the operation corresponding to !(X op Y), where
594 /// 'op' is a valid SetCC operation.
595 CondCode getSetCCInverse(CondCode Operation, bool isInteger);
597 /// getSetCCSwappedOperands - Return the operation corresponding to (Y op X)
598 /// when given the operation for (X op Y).
599 CondCode getSetCCSwappedOperands(CondCode Operation);
601 /// getSetCCOrOperation - Return the result of a logical OR between different
602 /// comparisons of identical values: ((X op1 Y) | (X op2 Y)). This
603 /// function returns SETCC_INVALID if it is not possible to represent the
604 /// resultant comparison.
605 CondCode getSetCCOrOperation(CondCode Op1, CondCode Op2, bool isInteger);
607 /// getSetCCAndOperation - Return the result of a logical AND between
608 /// different comparisons of identical values: ((X op1 Y) & (X op2 Y)). This
609 /// function returns SETCC_INVALID if it is not possible to represent the
610 /// resultant comparison.
611 CondCode getSetCCAndOperation(CondCode Op1, CondCode Op2, bool isInteger);
612 } // end llvm::ISD namespace
615 //===----------------------------------------------------------------------===//
616 /// SDOperand - Unlike LLVM values, Selection DAG nodes may return multiple
617 /// values as the result of a computation. Many nodes return multiple values,
618 /// from loads (which define a token and a return value) to ADDC (which returns
619 /// a result and a carry value), to calls (which may return an arbitrary number
622 /// As such, each use of a SelectionDAG computation must indicate the node that
623 /// computes it as well as which return value to use from that node. This pair
624 /// of information is represented with the SDOperand value type.
628 SDNode *Val; // The node defining the value we are using.
629 unsigned ResNo; // Which return value of the node we are using.
631 SDOperand() : Val(0), ResNo(0) {}
632 SDOperand(SDNode *val, unsigned resno) : Val(val), ResNo(resno) {}
634 bool operator==(const SDOperand &O) const {
635 return Val == O.Val && ResNo == O.ResNo;
637 bool operator!=(const SDOperand &O) const {
638 return !operator==(O);
640 bool operator<(const SDOperand &O) const {
641 return Val < O.Val || (Val == O.Val && ResNo < O.ResNo);
644 SDOperand getValue(unsigned R) const {
645 return SDOperand(Val, R);
648 // isOperand - Return true if this node is an operand of N.
649 bool isOperand(SDNode *N) const;
651 /// getValueType - Return the ValueType of the referenced return value.
653 inline MVT::ValueType getValueType() const;
655 // Forwarding methods - These forward to the corresponding methods in SDNode.
656 inline unsigned getOpcode() const;
657 inline unsigned getNumOperands() const;
658 inline const SDOperand &getOperand(unsigned i) const;
659 inline bool isTargetOpcode() const;
660 inline unsigned getTargetOpcode() const;
662 /// hasOneUse - Return true if there is exactly one operation using this
663 /// result value of the defining operator.
664 inline bool hasOneUse() const;
668 /// simplify_type specializations - Allow casting operators to work directly on
669 /// SDOperands as if they were SDNode*'s.
670 template<> struct simplify_type<SDOperand> {
671 typedef SDNode* SimpleType;
672 static SimpleType getSimplifiedValue(const SDOperand &Val) {
673 return static_cast<SimpleType>(Val.Val);
676 template<> struct simplify_type<const SDOperand> {
677 typedef SDNode* SimpleType;
678 static SimpleType getSimplifiedValue(const SDOperand &Val) {
679 return static_cast<SimpleType>(Val.Val);
684 /// SDNode - Represents one node in the SelectionDAG.
687 /// NodeType - The operation that this node performs.
689 unsigned short NodeType;
691 /// NodeId - Unique id per SDNode in the DAG.
694 /// OperandList - The values that are used by this operation.
696 SDOperand *OperandList;
698 /// ValueList - The types of the values this node defines. SDNode's may
699 /// define multiple values simultaneously.
700 MVT::ValueType *ValueList;
702 /// NumOperands/NumValues - The number of entries in the Operand/Value list.
703 unsigned short NumOperands, NumValues;
705 /// Prev/Next pointers - These pointers form the linked list of of the
706 /// AllNodes list in the current DAG.
708 friend struct ilist_traits<SDNode>;
710 /// NextInBucket - This is used by the SelectionDAGCSEMap.
713 /// Uses - These are all of the SDNode's that use a value produced by this
715 std::vector<SDNode*> Uses;
717 // Out-of-line virtual method to give class a home.
718 virtual void ANCHOR();
721 assert(NumOperands == 0 && "Operand list not cleared before deletion");
722 NodeType = ISD::DELETED_NODE;
725 //===--------------------------------------------------------------------===//
728 unsigned getOpcode() const { return NodeType; }
729 bool isTargetOpcode() const { return NodeType >= ISD::BUILTIN_OP_END; }
730 unsigned getTargetOpcode() const {
731 assert(isTargetOpcode() && "Not a target opcode!");
732 return NodeType - ISD::BUILTIN_OP_END;
735 size_t use_size() const { return Uses.size(); }
736 bool use_empty() const { return Uses.empty(); }
737 bool hasOneUse() const { return Uses.size() == 1; }
739 /// getNodeId - Return the unique node id.
741 int getNodeId() const { return NodeId; }
743 typedef std::vector<SDNode*>::const_iterator use_iterator;
744 use_iterator use_begin() const { return Uses.begin(); }
745 use_iterator use_end() const { return Uses.end(); }
747 /// hasNUsesOfValue - Return true if there are exactly NUSES uses of the
748 /// indicated value. This method ignores uses of other values defined by this
750 bool hasNUsesOfValue(unsigned NUses, unsigned Value) const;
752 // isOnlyUse - Return true if this node is the only use of N.
753 bool isOnlyUse(SDNode *N) const;
755 // isOperand - Return true if this node is an operand of N.
756 bool isOperand(SDNode *N) const;
758 /// getNumOperands - Return the number of values used by this operation.
760 unsigned getNumOperands() const { return NumOperands; }
762 const SDOperand &getOperand(unsigned Num) const {
763 assert(Num < NumOperands && "Invalid child # of SDNode!");
764 return OperandList[Num];
766 typedef const SDOperand* op_iterator;
767 op_iterator op_begin() const { return OperandList; }
768 op_iterator op_end() const { return OperandList+NumOperands; }
771 /// getNumValues - Return the number of values defined/returned by this
774 unsigned getNumValues() const { return NumValues; }
776 /// getValueType - Return the type of a specified result.
778 MVT::ValueType getValueType(unsigned ResNo) const {
779 assert(ResNo < NumValues && "Illegal result number!");
780 return ValueList[ResNo];
783 typedef const MVT::ValueType* value_iterator;
784 value_iterator value_begin() const { return ValueList; }
785 value_iterator value_end() const { return ValueList+NumValues; }
787 /// getOperationName - Return the opcode of this operation for printing.
789 const char* getOperationName(const SelectionDAG *G = 0) const;
791 void dump(const SelectionDAG *G) const;
793 static bool classof(const SDNode *) { return true; }
796 /// NextInBucket accessors, these are private to SelectionDAGCSEMap.
797 void *getNextInBucket() const { return NextInBucket; }
798 void SetNextInBucket(void *N) { NextInBucket = N; }
801 friend class SelectionDAG;
803 /// getValueTypeList - Return a pointer to the specified value type.
805 static MVT::ValueType *getValueTypeList(MVT::ValueType VT);
807 SDNode(unsigned NT, MVT::ValueType VT) : NodeType(NT), NodeId(-1) {
808 OperandList = 0; NumOperands = 0;
809 ValueList = getValueTypeList(VT);
814 SDNode(unsigned NT, SDOperand Op)
815 : NodeType(NT), NodeId(-1) {
816 OperandList = new SDOperand[1];
819 Op.Val->Uses.push_back(this);
825 SDNode(unsigned NT, SDOperand N1, SDOperand N2)
826 : NodeType(NT), NodeId(-1) {
827 OperandList = new SDOperand[2];
831 N1.Val->Uses.push_back(this); N2.Val->Uses.push_back(this);
837 SDNode(unsigned NT, SDOperand N1, SDOperand N2, SDOperand N3)
838 : NodeType(NT), NodeId(-1) {
839 OperandList = new SDOperand[3];
845 N1.Val->Uses.push_back(this); N2.Val->Uses.push_back(this);
846 N3.Val->Uses.push_back(this);
852 SDNode(unsigned NT, SDOperand N1, SDOperand N2, SDOperand N3, SDOperand N4)
853 : NodeType(NT), NodeId(-1) {
854 OperandList = new SDOperand[4];
861 N1.Val->Uses.push_back(this); N2.Val->Uses.push_back(this);
862 N3.Val->Uses.push_back(this); N4.Val->Uses.push_back(this);
868 SDNode(unsigned Opc, const SDOperand *Ops, unsigned NumOps)
869 : NodeType(Opc), NodeId(-1) {
870 NumOperands = NumOps;
871 OperandList = new SDOperand[NumOperands];
873 for (unsigned i = 0, e = NumOps; i != e; ++i) {
874 OperandList[i] = Ops[i];
875 SDNode *N = OperandList[i].Val;
876 N->Uses.push_back(this);
884 /// MorphNodeTo - This clears the return value and operands list, and sets the
885 /// opcode of the node to the specified value. This should only be used by
886 /// the SelectionDAG class.
887 void MorphNodeTo(unsigned Opc) {
892 // Clear the operands list, updating used nodes to remove this from their
894 for (op_iterator I = op_begin(), E = op_end(); I != E; ++I)
895 I->Val->removeUser(this);
896 delete [] OperandList;
901 void setValueTypes(MVT::ValueType *List, unsigned NumVal) {
902 assert(NumValues == 0 && "Should not have values yet!");
907 void setOperands(SDOperand Op0) {
908 assert(NumOperands == 0 && "Should not have operands yet!");
909 OperandList = new SDOperand[1];
910 OperandList[0] = Op0;
912 Op0.Val->Uses.push_back(this);
914 void setOperands(SDOperand Op0, SDOperand Op1) {
915 assert(NumOperands == 0 && "Should not have operands yet!");
916 OperandList = new SDOperand[2];
917 OperandList[0] = Op0;
918 OperandList[1] = Op1;
920 Op0.Val->Uses.push_back(this); Op1.Val->Uses.push_back(this);
922 void setOperands(SDOperand Op0, SDOperand Op1, SDOperand Op2) {
923 assert(NumOperands == 0 && "Should not have operands yet!");
924 OperandList = new SDOperand[3];
925 OperandList[0] = Op0;
926 OperandList[1] = Op1;
927 OperandList[2] = Op2;
929 Op0.Val->Uses.push_back(this); Op1.Val->Uses.push_back(this);
930 Op2.Val->Uses.push_back(this);
932 void setOperands(SDOperand Op0, SDOperand Op1, SDOperand Op2, SDOperand Op3) {
933 assert(NumOperands == 0 && "Should not have operands yet!");
934 OperandList = new SDOperand[4];
935 OperandList[0] = Op0;
936 OperandList[1] = Op1;
937 OperandList[2] = Op2;
938 OperandList[3] = Op3;
940 Op0.Val->Uses.push_back(this); Op1.Val->Uses.push_back(this);
941 Op2.Val->Uses.push_back(this); Op3.Val->Uses.push_back(this);
943 void setOperands(SDOperand Op0, SDOperand Op1, SDOperand Op2, SDOperand Op3,
945 assert(NumOperands == 0 && "Should not have operands yet!");
946 OperandList = new SDOperand[5];
947 OperandList[0] = Op0;
948 OperandList[1] = Op1;
949 OperandList[2] = Op2;
950 OperandList[3] = Op3;
951 OperandList[4] = Op4;
953 Op0.Val->Uses.push_back(this); Op1.Val->Uses.push_back(this);
954 Op2.Val->Uses.push_back(this); Op3.Val->Uses.push_back(this);
955 Op4.Val->Uses.push_back(this);
957 void setOperands(SDOperand Op0, SDOperand Op1, SDOperand Op2, SDOperand Op3,
958 SDOperand Op4, SDOperand Op5) {
959 assert(NumOperands == 0 && "Should not have operands yet!");
960 OperandList = new SDOperand[6];
961 OperandList[0] = Op0;
962 OperandList[1] = Op1;
963 OperandList[2] = Op2;
964 OperandList[3] = Op3;
965 OperandList[4] = Op4;
966 OperandList[5] = Op5;
968 Op0.Val->Uses.push_back(this); Op1.Val->Uses.push_back(this);
969 Op2.Val->Uses.push_back(this); Op3.Val->Uses.push_back(this);
970 Op4.Val->Uses.push_back(this); Op5.Val->Uses.push_back(this);
972 void setOperands(SDOperand Op0, SDOperand Op1, SDOperand Op2, SDOperand Op3,
973 SDOperand Op4, SDOperand Op5, SDOperand Op6) {
974 assert(NumOperands == 0 && "Should not have operands yet!");
975 OperandList = new SDOperand[7];
976 OperandList[0] = Op0;
977 OperandList[1] = Op1;
978 OperandList[2] = Op2;
979 OperandList[3] = Op3;
980 OperandList[4] = Op4;
981 OperandList[5] = Op5;
982 OperandList[6] = Op6;
984 Op0.Val->Uses.push_back(this); Op1.Val->Uses.push_back(this);
985 Op2.Val->Uses.push_back(this); Op3.Val->Uses.push_back(this);
986 Op4.Val->Uses.push_back(this); Op5.Val->Uses.push_back(this);
987 Op6.Val->Uses.push_back(this);
989 void setOperands(SDOperand Op0, SDOperand Op1, SDOperand Op2, SDOperand Op3,
990 SDOperand Op4, SDOperand Op5, SDOperand Op6, SDOperand Op7) {
991 assert(NumOperands == 0 && "Should not have operands yet!");
992 OperandList = new SDOperand[8];
993 OperandList[0] = Op0;
994 OperandList[1] = Op1;
995 OperandList[2] = Op2;
996 OperandList[3] = Op3;
997 OperandList[4] = Op4;
998 OperandList[5] = Op5;
999 OperandList[6] = Op6;
1000 OperandList[7] = Op7;
1002 Op0.Val->Uses.push_back(this); Op1.Val->Uses.push_back(this);
1003 Op2.Val->Uses.push_back(this); Op3.Val->Uses.push_back(this);
1004 Op4.Val->Uses.push_back(this); Op5.Val->Uses.push_back(this);
1005 Op6.Val->Uses.push_back(this); Op7.Val->Uses.push_back(this);
1008 void addUser(SDNode *User) {
1009 Uses.push_back(User);
1011 void removeUser(SDNode *User) {
1012 // Remove this user from the operand's use list.
1013 for (unsigned i = Uses.size(); ; --i) {
1014 assert(i != 0 && "Didn't find user!");
1015 if (Uses[i-1] == User) {
1016 Uses[i-1] = Uses.back();
1023 void setNodeId(int Id) {
1029 // Define inline functions from the SDOperand class.
1031 inline unsigned SDOperand::getOpcode() const {
1032 return Val->getOpcode();
1034 inline MVT::ValueType SDOperand::getValueType() const {
1035 return Val->getValueType(ResNo);
1037 inline unsigned SDOperand::getNumOperands() const {
1038 return Val->getNumOperands();
1040 inline const SDOperand &SDOperand::getOperand(unsigned i) const {
1041 return Val->getOperand(i);
1043 inline bool SDOperand::isTargetOpcode() const {
1044 return Val->isTargetOpcode();
1046 inline unsigned SDOperand::getTargetOpcode() const {
1047 return Val->getTargetOpcode();
1049 inline bool SDOperand::hasOneUse() const {
1050 return Val->hasNUsesOfValue(1, ResNo);
1053 /// HandleSDNode - This class is used to form a handle around another node that
1054 /// is persistant and is updated across invocations of replaceAllUsesWith on its
1055 /// operand. This node should be directly created by end-users and not added to
1056 /// the AllNodes list.
1057 class HandleSDNode : public SDNode {
1059 HandleSDNode(SDOperand X) : SDNode(ISD::HANDLENODE, X) {}
1061 MorphNodeTo(ISD::HANDLENODE); // Drops operand uses.
1064 SDOperand getValue() const { return getOperand(0); }
1067 class StringSDNode : public SDNode {
1070 friend class SelectionDAG;
1071 StringSDNode(const std::string &val)
1072 : SDNode(ISD::STRING, MVT::Other), Value(val) {
1075 const std::string &getValue() const { return Value; }
1076 static bool classof(const StringSDNode *) { return true; }
1077 static bool classof(const SDNode *N) {
1078 return N->getOpcode() == ISD::STRING;
1082 class ConstantSDNode : public SDNode {
1085 friend class SelectionDAG;
1086 ConstantSDNode(bool isTarget, uint64_t val, MVT::ValueType VT)
1087 : SDNode(isTarget ? ISD::TargetConstant : ISD::Constant, VT), Value(val) {
1091 uint64_t getValue() const { return Value; }
1093 int64_t getSignExtended() const {
1094 unsigned Bits = MVT::getSizeInBits(getValueType(0));
1095 return ((int64_t)Value << (64-Bits)) >> (64-Bits);
1098 bool isNullValue() const { return Value == 0; }
1099 bool isAllOnesValue() const {
1100 return Value == MVT::getIntVTBitMask(getValueType(0));
1103 static bool classof(const ConstantSDNode *) { return true; }
1104 static bool classof(const SDNode *N) {
1105 return N->getOpcode() == ISD::Constant ||
1106 N->getOpcode() == ISD::TargetConstant;
1110 class ConstantFPSDNode : public SDNode {
1113 friend class SelectionDAG;
1114 ConstantFPSDNode(bool isTarget, double val, MVT::ValueType VT)
1115 : SDNode(isTarget ? ISD::TargetConstantFP : ISD::ConstantFP, VT),
1120 double getValue() const { return Value; }
1122 /// isExactlyValue - We don't rely on operator== working on double values, as
1123 /// it returns true for things that are clearly not equal, like -0.0 and 0.0.
1124 /// As such, this method can be used to do an exact bit-for-bit comparison of
1125 /// two floating point values.
1126 bool isExactlyValue(double V) const;
1128 static bool classof(const ConstantFPSDNode *) { return true; }
1129 static bool classof(const SDNode *N) {
1130 return N->getOpcode() == ISD::ConstantFP ||
1131 N->getOpcode() == ISD::TargetConstantFP;
1135 class GlobalAddressSDNode : public SDNode {
1136 GlobalValue *TheGlobal;
1139 friend class SelectionDAG;
1140 GlobalAddressSDNode(bool isTarget, const GlobalValue *GA, MVT::ValueType VT,
1142 : SDNode(isTarget ? ISD::TargetGlobalAddress : ISD::GlobalAddress, VT),
1144 TheGlobal = const_cast<GlobalValue*>(GA);
1148 GlobalValue *getGlobal() const { return TheGlobal; }
1149 int getOffset() const { return Offset; }
1151 static bool classof(const GlobalAddressSDNode *) { return true; }
1152 static bool classof(const SDNode *N) {
1153 return N->getOpcode() == ISD::GlobalAddress ||
1154 N->getOpcode() == ISD::TargetGlobalAddress;
1159 class FrameIndexSDNode : public SDNode {
1162 friend class SelectionDAG;
1163 FrameIndexSDNode(int fi, MVT::ValueType VT, bool isTarg)
1164 : SDNode(isTarg ? ISD::TargetFrameIndex : ISD::FrameIndex, VT), FI(fi) {}
1167 int getIndex() const { return FI; }
1169 static bool classof(const FrameIndexSDNode *) { return true; }
1170 static bool classof(const SDNode *N) {
1171 return N->getOpcode() == ISD::FrameIndex ||
1172 N->getOpcode() == ISD::TargetFrameIndex;
1176 class JumpTableSDNode : public SDNode {
1179 friend class SelectionDAG;
1180 JumpTableSDNode(int jti, MVT::ValueType VT, bool isTarg)
1181 : SDNode(isTarg ? ISD::TargetJumpTable : ISD::JumpTable, VT),
1185 int getIndex() const { return JTI; }
1187 static bool classof(const JumpTableSDNode *) { return true; }
1188 static bool classof(const SDNode *N) {
1189 return N->getOpcode() == ISD::JumpTable ||
1190 N->getOpcode() == ISD::TargetJumpTable;
1194 class ConstantPoolSDNode : public SDNode {
1199 friend class SelectionDAG;
1200 ConstantPoolSDNode(bool isTarget, Constant *c, MVT::ValueType VT,
1202 : SDNode(isTarget ? ISD::TargetConstantPool : ISD::ConstantPool, VT),
1203 C(c), Offset(o), Alignment(0) {}
1204 ConstantPoolSDNode(bool isTarget, Constant *c, MVT::ValueType VT, int o,
1206 : SDNode(isTarget ? ISD::TargetConstantPool : ISD::ConstantPool, VT),
1207 C(c), Offset(o), Alignment(Align) {}
1210 Constant *get() const { return C; }
1211 int getOffset() const { return Offset; }
1213 // Return the alignment of this constant pool object, which is either 0 (for
1214 // default alignment) or log2 of the desired value.
1215 unsigned getAlignment() const { return Alignment; }
1217 static bool classof(const ConstantPoolSDNode *) { return true; }
1218 static bool classof(const SDNode *N) {
1219 return N->getOpcode() == ISD::ConstantPool ||
1220 N->getOpcode() == ISD::TargetConstantPool;
1224 class BasicBlockSDNode : public SDNode {
1225 MachineBasicBlock *MBB;
1227 friend class SelectionDAG;
1228 BasicBlockSDNode(MachineBasicBlock *mbb)
1229 : SDNode(ISD::BasicBlock, MVT::Other), MBB(mbb) {}
1232 MachineBasicBlock *getBasicBlock() const { return MBB; }
1234 static bool classof(const BasicBlockSDNode *) { return true; }
1235 static bool classof(const SDNode *N) {
1236 return N->getOpcode() == ISD::BasicBlock;
1240 class SrcValueSDNode : public SDNode {
1244 friend class SelectionDAG;
1245 SrcValueSDNode(const Value* v, int o)
1246 : SDNode(ISD::SRCVALUE, MVT::Other), V(v), offset(o) {}
1249 const Value *getValue() const { return V; }
1250 int getOffset() const { return offset; }
1252 static bool classof(const SrcValueSDNode *) { return true; }
1253 static bool classof(const SDNode *N) {
1254 return N->getOpcode() == ISD::SRCVALUE;
1259 class RegisterSDNode : public SDNode {
1262 friend class SelectionDAG;
1263 RegisterSDNode(unsigned reg, MVT::ValueType VT)
1264 : SDNode(ISD::Register, VT), Reg(reg) {}
1267 unsigned getReg() const { return Reg; }
1269 static bool classof(const RegisterSDNode *) { return true; }
1270 static bool classof(const SDNode *N) {
1271 return N->getOpcode() == ISD::Register;
1275 class ExternalSymbolSDNode : public SDNode {
1278 friend class SelectionDAG;
1279 ExternalSymbolSDNode(bool isTarget, const char *Sym, MVT::ValueType VT)
1280 : SDNode(isTarget ? ISD::TargetExternalSymbol : ISD::ExternalSymbol, VT),
1285 const char *getSymbol() const { return Symbol; }
1287 static bool classof(const ExternalSymbolSDNode *) { return true; }
1288 static bool classof(const SDNode *N) {
1289 return N->getOpcode() == ISD::ExternalSymbol ||
1290 N->getOpcode() == ISD::TargetExternalSymbol;
1294 class CondCodeSDNode : public SDNode {
1295 ISD::CondCode Condition;
1297 friend class SelectionDAG;
1298 CondCodeSDNode(ISD::CondCode Cond)
1299 : SDNode(ISD::CONDCODE, MVT::Other), Condition(Cond) {
1303 ISD::CondCode get() const { return Condition; }
1305 static bool classof(const CondCodeSDNode *) { return true; }
1306 static bool classof(const SDNode *N) {
1307 return N->getOpcode() == ISD::CONDCODE;
1311 /// VTSDNode - This class is used to represent MVT::ValueType's, which are used
1312 /// to parameterize some operations.
1313 class VTSDNode : public SDNode {
1314 MVT::ValueType ValueType;
1316 friend class SelectionDAG;
1317 VTSDNode(MVT::ValueType VT)
1318 : SDNode(ISD::VALUETYPE, MVT::Other), ValueType(VT) {}
1321 MVT::ValueType getVT() const { return ValueType; }
1323 static bool classof(const VTSDNode *) { return true; }
1324 static bool classof(const SDNode *N) {
1325 return N->getOpcode() == ISD::VALUETYPE;
1330 class SDNodeIterator : public forward_iterator<SDNode, ptrdiff_t> {
1334 SDNodeIterator(SDNode *N, unsigned Op) : Node(N), Operand(Op) {}
1336 bool operator==(const SDNodeIterator& x) const {
1337 return Operand == x.Operand;
1339 bool operator!=(const SDNodeIterator& x) const { return !operator==(x); }
1341 const SDNodeIterator &operator=(const SDNodeIterator &I) {
1342 assert(I.Node == Node && "Cannot assign iterators to two different nodes!");
1343 Operand = I.Operand;
1347 pointer operator*() const {
1348 return Node->getOperand(Operand).Val;
1350 pointer operator->() const { return operator*(); }
1352 SDNodeIterator& operator++() { // Preincrement
1356 SDNodeIterator operator++(int) { // Postincrement
1357 SDNodeIterator tmp = *this; ++*this; return tmp;
1360 static SDNodeIterator begin(SDNode *N) { return SDNodeIterator(N, 0); }
1361 static SDNodeIterator end (SDNode *N) {
1362 return SDNodeIterator(N, N->getNumOperands());
1365 unsigned getOperand() const { return Operand; }
1366 const SDNode *getNode() const { return Node; }
1369 template <> struct GraphTraits<SDNode*> {
1370 typedef SDNode NodeType;
1371 typedef SDNodeIterator ChildIteratorType;
1372 static inline NodeType *getEntryNode(SDNode *N) { return N; }
1373 static inline ChildIteratorType child_begin(NodeType *N) {
1374 return SDNodeIterator::begin(N);
1376 static inline ChildIteratorType child_end(NodeType *N) {
1377 return SDNodeIterator::end(N);
1382 struct ilist_traits<SDNode> {
1383 static SDNode *getPrev(const SDNode *N) { return N->Prev; }
1384 static SDNode *getNext(const SDNode *N) { return N->Next; }
1386 static void setPrev(SDNode *N, SDNode *Prev) { N->Prev = Prev; }
1387 static void setNext(SDNode *N, SDNode *Next) { N->Next = Next; }
1389 static SDNode *createSentinel() {
1390 return new SDNode(ISD::EntryToken, MVT::Other);
1392 static void destroySentinel(SDNode *N) { delete N; }
1393 //static SDNode *createNode(const SDNode &V) { return new SDNode(V); }
1396 void addNodeToList(SDNode *NTy) {}
1397 void removeNodeFromList(SDNode *NTy) {}
1398 void transferNodesFromList(iplist<SDNode, ilist_traits> &L2,
1399 const ilist_iterator<SDNode> &X,
1400 const ilist_iterator<SDNode> &Y) {}
1403 } // end llvm namespace