1 //===---- ObjectImage.h - Format independent executuable object image -----===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file declares a file format independent ObjectImage class.
12 //===----------------------------------------------------------------------===//
14 #ifndef LLVM_EXECUTIONENGINE_OBJECTIMAGE_H
15 #define LLVM_EXECUTIONENGINE_OBJECTIMAGE_H
17 #include "llvm/ExecutionEngine/ObjectBuffer.h"
18 #include "llvm/Object/ObjectFile.h"
23 /// ObjectImage - A container class that represents an ObjectFile that has been
24 /// or is in the process of being loaded into memory for execution.
26 ObjectImage() LLVM_DELETED_FUNCTION;
27 ObjectImage(const ObjectImage &other) LLVM_DELETED_FUNCTION;
30 OwningPtr<ObjectBuffer> Buffer;
33 ObjectImage(ObjectBuffer *Input) : Buffer(Input) {}
34 virtual ~ObjectImage() {}
36 virtual object::symbol_iterator begin_symbols() const = 0;
37 virtual object::symbol_iterator end_symbols() const = 0;
39 virtual object::section_iterator begin_sections() const = 0;
40 virtual object::section_iterator end_sections() const = 0;
42 virtual /* Triple::ArchType */ unsigned getArch() const = 0;
44 // Subclasses can override these methods to update the image with loaded
45 // addresses for sections and common symbols
46 virtual void updateSectionAddress(const object::SectionRef &Sec,
48 virtual void updateSymbolAddress(const object::SymbolRef &Sym,
51 virtual StringRef getData() const = 0;
53 // Subclasses can override these methods to provide JIT debugging support
54 virtual void registerWithDebugger() = 0;
55 virtual void deregisterWithDebugger() = 0;
58 } // end namespace llvm
60 #endif // LLVM_EXECUTIONENGINE_OBJECTIMAGE_H