1 //===- llvm/Support/Debug.h - Easy way to add debug output ------*- C++ -*-===//
3 // The LLVM Compiler Infrastructure
5 // This file was developed by the LLVM research group and is distributed under
6 // the University of Illinois Open Source License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file implements a handle way of adding debugging information to your
11 // code, without it being enabled all of the time, and without having to add
12 // command line options to enable it.
14 // In particular, just wrap your code with the DEBUG() macro, and it will be
15 // enabled automatically if you specify '-debug' on the command-line.
16 // Alternatively, you can also use the SET_DEBUG_TYPE("foo") macro to specify
17 // that your debug code belongs to class "foo". Then, on the command line, you
18 // can specify '-debug-only=foo' to enable JUST the debug information for the
21 // When compiling in release mode, the -debug-* options and all code in DEBUG()
22 // statements disappears, so it does not effect the runtime of the code.
24 //===----------------------------------------------------------------------===//
26 #ifndef LLVM_SUPPORT_DEBUG_H
27 #define LLVM_SUPPORT_DEBUG_H
29 // Unsurprisingly, most users of this macro use std::cerr too.
34 // DebugFlag - This boolean is set to true if the '-debug' command line option
35 // is specified. This should probably not be referenced directly, instead, use
36 // the DEBUG macro below.
38 extern bool DebugFlag;
40 // isCurrentDebugType - Return true if the specified string is the debug type
41 // specified on the command line, or if none was specified on the command line
42 // with the -debug-only=X option.
44 bool isCurrentDebugType(const char *Type);
46 // DEBUG macro - This macro should be used by passes to emit debug information.
47 // In the '-debug' option is specified on the commandline, and if this is a
48 // debug build, then the code specified as the option to the macro will be
49 // executed. Otherwise it will not be. Example:
51 // DEBUG(cerr << "Bitset contains: " << Bitset << "\n");
62 do { if (DebugFlag && isCurrentDebugType(DEBUG_TYPE)) { X; } } while (0)
65 } // End llvm namespace