1 //===-- llvm/Target/TargetFrameLowering.h ---------------------------*- C++ -*-===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // Interface to describe the layout of a stack frame on the target machine.
12 //===----------------------------------------------------------------------===//
14 #ifndef LLVM_TARGET_TARGETFRAMELOWERING_H
15 #define LLVM_TARGET_TARGETFRAMELOWERING_H
17 #include "llvm/CodeGen/MachineBasicBlock.h"
22 class CalleeSavedInfo;
23 class MachineFunction;
26 /// Information about stack frame layout on the target. It holds the direction
27 /// of stack growth, the known stack alignment on entry to each function, and
28 /// the offset to the locals area.
30 /// The offset to the local area is the offset from the stack pointer on
31 /// function entry to the first location where function data (local variables,
32 /// spill locations) can be stored.
33 class TargetFrameLowering {
36 StackGrowsUp, // Adding to the stack increases the stack address
37 StackGrowsDown // Adding to the stack decreases the stack address
40 // Maps a callee saved register to a stack slot with a fixed offset.
43 int Offset; // Offset relative to stack pointer on function entry.
46 StackDirection StackDir;
47 unsigned StackAlignment;
48 unsigned TransientStackAlignment;
50 bool StackRealignable;
52 TargetFrameLowering(StackDirection D, unsigned StackAl, int LAO,
53 unsigned TransAl = 1, bool StackReal = true)
54 : StackDir(D), StackAlignment(StackAl), TransientStackAlignment(TransAl),
55 LocalAreaOffset(LAO), StackRealignable(StackReal) {}
57 virtual ~TargetFrameLowering();
59 // These methods return information that describes the abstract stack layout
60 // of the target machine.
62 /// getStackGrowthDirection - Return the direction the stack grows
64 StackDirection getStackGrowthDirection() const { return StackDir; }
66 /// getStackAlignment - This method returns the number of bytes to which the
67 /// stack pointer must be aligned on entry to a function. Typically, this
68 /// is the largest alignment for any data object in the target.
70 unsigned getStackAlignment() const { return StackAlignment; }
72 /// getTransientStackAlignment - This method returns the number of bytes to
73 /// which the stack pointer must be aligned at all times, even between
76 unsigned getTransientStackAlignment() const {
77 return TransientStackAlignment;
80 /// isStackRealignable - This method returns whether the stack can be
82 bool isStackRealignable() const {
83 return StackRealignable;
86 /// getOffsetOfLocalArea - This method returns the offset of the local area
87 /// from the stack pointer on entrance to a function.
89 int getOffsetOfLocalArea() const { return LocalAreaOffset; }
91 /// getCalleeSavedSpillSlots - This method returns a pointer to an array of
92 /// pairs, that contains an entry for each callee saved register that must be
93 /// spilled to a particular stack location if it is spilled.
95 /// Each entry in this array contains a <register,offset> pair, indicating the
96 /// fixed offset from the incoming stack pointer that each register should be
97 /// spilled at. If a register is not listed here, the code generator is
98 /// allowed to spill it anywhere it chooses.
100 virtual const SpillSlot *
101 getCalleeSavedSpillSlots(unsigned &NumEntries) const {
106 /// targetHandlesStackFrameRounding - Returns true if the target is
107 /// responsible for rounding up the stack frame (probably at emitPrologue
109 virtual bool targetHandlesStackFrameRounding() const {
113 /// emitProlog/emitEpilog - These methods insert prolog and epilog code into
115 virtual void emitPrologue(MachineFunction &MF) const = 0;
116 virtual void emitEpilogue(MachineFunction &MF,
117 MachineBasicBlock &MBB) const = 0;
119 /// Adjust the prologue to have the function use segmented stacks. This works
120 /// by adding a check even before the "normal" function prologue.
121 virtual void adjustForSegmentedStacks(MachineFunction &MF) const { }
123 /// Adjust the prologue to add Erlang Run-Time System (ERTS) specific code in
124 /// the assembly prologue to explicitly handle the stack.
125 virtual void adjustForHiPEPrologue(MachineFunction &MF) const { }
127 /// spillCalleeSavedRegisters - Issues instruction(s) to spill all callee
128 /// saved registers and returns true if it isn't possible / profitable to do
129 /// so by issuing a series of store instructions via
130 /// storeRegToStackSlot(). Returns false otherwise.
131 virtual bool spillCalleeSavedRegisters(MachineBasicBlock &MBB,
132 MachineBasicBlock::iterator MI,
133 const std::vector<CalleeSavedInfo> &CSI,
134 const TargetRegisterInfo *TRI) const {
138 /// restoreCalleeSavedRegisters - Issues instruction(s) to restore all callee
139 /// saved registers and returns true if it isn't possible / profitable to do
140 /// so by issuing a series of load instructions via loadRegToStackSlot().
141 /// Returns false otherwise.
142 virtual bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
143 MachineBasicBlock::iterator MI,
144 const std::vector<CalleeSavedInfo> &CSI,
145 const TargetRegisterInfo *TRI) const {
149 /// hasFP - Return true if the specified function should have a dedicated
150 /// frame pointer register. For most targets this is true only if the function
151 /// has variable sized allocas or if frame pointer elimination is disabled.
152 virtual bool hasFP(const MachineFunction &MF) const = 0;
154 /// hasReservedCallFrame - Under normal circumstances, when a frame pointer is
155 /// not required, we reserve argument space for call sites in the function
156 /// immediately on entry to the current function. This eliminates the need for
157 /// add/sub sp brackets around call sites. Returns true if the call frame is
158 /// included as part of the stack frame.
159 virtual bool hasReservedCallFrame(const MachineFunction &MF) const {
163 /// canSimplifyCallFramePseudos - When possible, it's best to simplify the
164 /// call frame pseudo ops before doing frame index elimination. This is
165 /// possible only when frame index references between the pseudos won't
166 /// need adjusting for the call frame adjustments. Normally, that's true
167 /// if the function has a reserved call frame or a frame pointer. Some
168 /// targets (Thumb2, for example) may have more complicated criteria,
169 /// however, and can override this behavior.
170 virtual bool canSimplifyCallFramePseudos(const MachineFunction &MF) const {
171 return hasReservedCallFrame(MF) || hasFP(MF);
174 /// getFrameIndexOffset - Returns the displacement from the frame register to
175 /// the stack frame of the specified index.
176 virtual int getFrameIndexOffset(const MachineFunction &MF, int FI) const;
178 /// getFrameIndexReference - This method should return the base register
179 /// and offset used to reference a frame index location. The offset is
180 /// returned directly, and the base register is returned via FrameReg.
181 virtual int getFrameIndexReference(const MachineFunction &MF, int FI,
182 unsigned &FrameReg) const;
184 /// processFunctionBeforeCalleeSavedScan - This method is called immediately
185 /// before PrologEpilogInserter scans the physical registers used to determine
186 /// what callee saved registers should be spilled. This method is optional.
187 virtual void processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
188 RegScavenger *RS = NULL) const {
192 /// processFunctionBeforeFrameFinalized - This method is called immediately
193 /// before the specified function's frame layout (MF.getFrameInfo()) is
194 /// finalized. Once the frame is finalized, MO_FrameIndex operands are
195 /// replaced with direct constants. This method is optional.
197 virtual void processFunctionBeforeFrameFinalized(MachineFunction &MF,
198 RegScavenger *RS = NULL) const {
201 /// eliminateCallFramePseudoInstr - This method is called during prolog/epilog
202 /// code insertion to eliminate call frame setup and destroy pseudo
203 /// instructions (but only if the Target is using them). It is responsible
204 /// for eliminating these instructions, replacing them with concrete
205 /// instructions. This method need only be implemented if using call frame
206 /// setup/destroy pseudo instructions.
209 eliminateCallFramePseudoInstr(MachineFunction &MF,
210 MachineBasicBlock &MBB,
211 MachineBasicBlock::iterator MI) const {
212 llvm_unreachable("Call Frame Pseudo Instructions do not exist on this "
217 } // End llvm namespace