1 //===- Cloning.h - Clone various parts of LLVM programs ---------*- C++ -*-===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file defines various functions that are used to clone chunks of LLVM
11 // code for various purposes. This varies from copying whole modules into new
12 // modules, to cloning functions with different arguments, to inlining
13 // functions, to copying basic blocks to support loop unrolling or superblock
16 //===----------------------------------------------------------------------===//
18 #ifndef LLVM_TRANSFORMS_UTILS_CLONING_H
19 #define LLVM_TRANSFORMS_UTILS_CLONING_H
21 #include "llvm/ADT/ValueMap.h"
22 #include "llvm/ADT/SmallVector.h"
23 #include "llvm/ADT/Twine.h"
24 #include "llvm/Support/ValueHandle.h"
25 #include "llvm/Transforms/Utils/ValueMapper.h"
47 /// CloneModule - Return an exact copy of the specified module
49 Module *CloneModule(const Module *M);
50 Module *CloneModule(const Module *M, ValueToValueMapTy &VMap);
52 /// ClonedCodeInfo - This struct can be used to capture information about code
53 /// being cloned, while it is being cloned.
54 struct ClonedCodeInfo {
55 /// ContainsCalls - This is set to true if the cloned code contains a normal
59 /// ContainsUnwinds - This is set to true if the cloned code contains an
60 /// unwind instruction.
63 /// ContainsDynamicAllocas - This is set to true if the cloned code contains
64 /// a 'dynamic' alloca. Dynamic allocas are allocas that are either not in
65 /// the entry block or they are in the entry block but are not a constant
67 bool ContainsDynamicAllocas;
70 ContainsCalls = false;
71 ContainsUnwinds = false;
72 ContainsDynamicAllocas = false;
77 /// CloneBasicBlock - Return a copy of the specified basic block, but without
78 /// embedding the block into a particular function. The block returned is an
79 /// exact copy of the specified basic block, without any remapping having been
80 /// performed. Because of this, this is only suitable for applications where
81 /// the basic block will be inserted into the same function that it was cloned
82 /// from (loop unrolling would use this, for example).
84 /// Also, note that this function makes a direct copy of the basic block, and
85 /// can thus produce illegal LLVM code. In particular, it will copy any PHI
86 /// nodes from the original block, even though there are no predecessors for the
87 /// newly cloned block (thus, phi nodes will have to be updated). Also, this
88 /// block will branch to the old successors of the original block: these
89 /// successors will have to have any PHI nodes updated to account for the new
92 /// The correlation between instructions in the source and result basic blocks
93 /// is recorded in the VMap map.
95 /// If you have a particular suffix you'd like to use to add to any cloned
96 /// names, specify it as the optional third parameter.
98 /// If you would like the basic block to be auto-inserted into the end of a
99 /// function, you can specify it as the optional fourth parameter.
101 /// If you would like to collect additional information about the cloned
102 /// function, you can specify a ClonedCodeInfo object with the optional fifth
105 BasicBlock *CloneBasicBlock(const BasicBlock *BB,
106 ValueToValueMapTy &VMap,
107 const Twine &NameSuffix = "", Function *F = 0,
108 ClonedCodeInfo *CodeInfo = 0);
111 /// CloneLoop - Clone Loop. Clone dominator info for loop insiders. Populate
112 /// VMap using old blocks to new blocks mapping.
113 Loop *CloneLoop(Loop *L, LPPassManager *LPM, LoopInfo *LI,
114 ValueToValueMapTy &VMap, Pass *P);
116 /// CloneFunction - Return a copy of the specified function, but without
117 /// embedding the function into another module. Also, any references specified
118 /// in the VMap are changed to refer to their mapped value instead of the
119 /// original one. If any of the arguments to the function are in the VMap,
120 /// the arguments are deleted from the resultant function. The VMap is
121 /// updated to include mappings from all of the instructions and basicblocks in
122 /// the function from their old to new values. The final argument captures
123 /// information about the cloned code if non-null.
125 /// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue
128 Function *CloneFunction(const Function *F,
129 ValueToValueMapTy &VMap,
130 bool ModuleLevelChanges,
131 ClonedCodeInfo *CodeInfo = 0);
133 /// CloneFunction - Version of the function that doesn't need the VMap.
135 inline Function *CloneFunction(const Function *F, ClonedCodeInfo *CodeInfo = 0){
136 ValueToValueMapTy VMap;
137 return CloneFunction(F, VMap, CodeInfo);
140 /// Clone OldFunc into NewFunc, transforming the old arguments into references
141 /// to VMap values. Note that if NewFunc already has basic blocks, the ones
142 /// cloned into it will be added to the end of the function. This function
143 /// fills in a list of return instructions, and can optionally append the
144 /// specified suffix to all values cloned.
146 /// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue
149 void CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
150 ValueToValueMapTy &VMap,
151 bool ModuleLevelChanges,
152 SmallVectorImpl<ReturnInst*> &Returns,
153 const char *NameSuffix = "",
154 ClonedCodeInfo *CodeInfo = 0);
156 /// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto,
157 /// except that it does some simple constant prop and DCE on the fly. The
158 /// effect of this is to copy significantly less code in cases where (for
159 /// example) a function call with constant arguments is inlined, and those
160 /// constant arguments cause a significant amount of code in the callee to be
161 /// dead. Since this doesn't produce an exactly copy of the input, it can't be
162 /// used for things like CloneFunction or CloneModule.
164 /// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue
167 void CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc,
168 ValueToValueMapTy &VMap,
169 bool ModuleLevelChanges,
170 SmallVectorImpl<ReturnInst*> &Returns,
171 const char *NameSuffix = "",
172 ClonedCodeInfo *CodeInfo = 0,
173 const TargetData *TD = 0,
174 Instruction *TheCall = 0);
177 /// InlineFunctionInfo - This class captures the data input to the
178 /// InlineFunction call, and records the auxiliary results produced by it.
179 class InlineFunctionInfo {
181 explicit InlineFunctionInfo(CallGraph *cg = 0, const TargetData *td = 0)
184 /// CG - If non-null, InlineFunction will update the callgraph to reflect the
185 /// changes it makes.
187 const TargetData *TD;
189 /// StaticAllocas - InlineFunction fills this in with all static allocas that
190 /// get copied into the caller.
191 SmallVector<AllocaInst*, 4> StaticAllocas;
193 /// InlinedCalls - InlineFunction fills this in with callsites that were
194 /// inlined from the callee. This is only filled in if CG is non-null.
195 SmallVector<WeakVH, 8> InlinedCalls;
198 StaticAllocas.clear();
199 InlinedCalls.clear();
203 /// InlineFunction - This function inlines the called function into the basic
204 /// block of the caller. This returns false if it is not possible to inline
205 /// this call. The program is still in a well defined state if this occurs
208 /// Note that this only does one level of inlining. For example, if the
209 /// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now
210 /// exists in the instruction stream. Similiarly this will inline a recursive
211 /// function by one level.
213 bool InlineFunction(CallInst *C, InlineFunctionInfo &IFI);
214 bool InlineFunction(InvokeInst *II, InlineFunctionInfo &IFI);
215 bool InlineFunction(CallSite CS, InlineFunctionInfo &IFI);
217 } // End llvm namespace