1 //===- Cloning.h - Clone various parts of LLVM programs ---------*- C++ -*-===//
3 // The LLVM Compiler Infrastructure
5 // This file was developed by the LLVM research group and is distributed under
6 // the University of Illinois Open Source License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file defines various functions that are used to clone chunks of LLVM
11 // code for various purposes. This varies from copying whole modules into new
12 // modules, to cloning functions with different arguments, to inlining
13 // functions, to copying basic blocks to support loop unrolling or superblock
16 //===----------------------------------------------------------------------===//
18 #ifndef LLVM_TRANSFORMS_UTILS_CLONING_H
19 #define LLVM_TRANSFORMS_UTILS_CLONING_H
35 /// CloneModule - Return an exact copy of the specified module
37 Module *CloneModule(const Module *M);
39 /// CloneBasicBlock - Return a copy of the specified basic block, but without
40 /// embedding the block into a particular function. The block returned is an
41 /// exact copy of the specified basic block, without any remapping having been
42 /// performed. Because of this, this is only suitable for applications where
43 /// the basic block will be inserted into the same function that it was cloned
44 /// from (loop unrolling would use this, for example).
46 /// Also, note that this function makes a direct copy of the basic block, and
47 /// can thus produce illegal LLVM code. In particular, it will copy any PHI
48 /// nodes from the original block, even though there are no predecessors for the
49 /// newly cloned block (thus, phi nodes will have to be updated). Also, this
50 /// block will branch to the old successors of the original block: these
51 /// successors will have to have any PHI nodes updated to account for the new
54 /// The correlation between instructions in the source and result basic blocks
55 /// is recorded in the ValueMap map.
57 /// If you have a particular suffix you'd like to use to add to any cloned
58 /// names, specify it as the optional third parameter.
60 /// If you would like the basic block to be auto-inserted into the end of a
61 /// function, you can specify it as the optional fourth parameter.
63 BasicBlock *CloneBasicBlock(const BasicBlock *BB,
64 std::map<const Value*, Value*> &ValueMap,
65 const char *NameSuffix = "", Function *F = 0);
68 /// CloneFunction - Return a copy of the specified function, but without
69 /// embedding the function into another module. Also, any references specified
70 /// in the ValueMap are changed to refer to their mapped value instead of the
71 /// original one. If any of the arguments to the function are in the ValueMap,
72 /// the arguments are deleted from the resultant function. The ValueMap is
73 /// updated to include mappings from all of the instructions and basicblocks in
74 /// the function from their old to new values.
76 Function *CloneFunction(const Function *F,
77 std::map<const Value*, Value*> &ValueMap);
79 /// CloneFunction - Version of the function that doesn't need the ValueMap.
81 inline Function *CloneFunction(const Function *F) {
82 std::map<const Value*, Value*> ValueMap;
83 return CloneFunction(F, ValueMap);
86 /// Clone OldFunc into NewFunc, transforming the old arguments into references
87 /// to ArgMap values. Note that if NewFunc already has basic blocks, the ones
88 /// cloned into it will be added to the end of the function. This function
89 /// fills in a list of return instructions, and can optionally append the
90 /// specified suffix to all values cloned.
92 void CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
93 std::map<const Value*, Value*> &ValueMap,
94 std::vector<ReturnInst*> &Returns,
95 const char *NameSuffix = "");
98 /// InlineFunction - This function inlines the called function into the basic
99 /// block of the caller. This returns false if it is not possible to inline
100 /// this call. The program is still in a well defined state if this occurs
103 /// Note that this only does one level of inlining. For example, if the
104 /// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now
105 /// exists in the instruction stream. Similiarly this will inline a recursive
106 /// function by one level.
108 bool InlineFunction(CallInst *C);
109 bool InlineFunction(InvokeInst *II);
110 bool InlineFunction(CallSite CS);
112 /// CloneTrace - Returns a copy of the specified trace.
113 /// It takes a vector of basic blocks clones the basic blocks, removes internal
114 /// phi nodes, adds it to the same function as the original (although there is
115 /// no jump to it) and returns the new vector of basic blocks.
116 std::vector<BasicBlock *> CloneTrace(const std::vector<BasicBlock*> &origTrace);
118 } // End llvm namespace