1 //===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // Collect the sequence of machine instructions for a basic block.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/CodeGen/MachineBasicBlock.h"
15 #include "llvm/BasicBlock.h"
16 #include "llvm/CodeGen/MachineFunction.h"
17 #include "llvm/Target/TargetRegisterInfo.h"
18 #include "llvm/Target/TargetData.h"
19 #include "llvm/Target/TargetInstrDesc.h"
20 #include "llvm/Target/TargetMachine.h"
21 #include "llvm/Support/LeakDetector.h"
22 #include "llvm/Support/raw_ostream.h"
26 MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
27 : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false) {
31 MachineBasicBlock::~MachineBasicBlock() {
32 LeakDetector::removeGarbageObject(this);
35 std::ostream& llvm::operator<<(std::ostream &OS, const MachineBasicBlock &MBB) {
39 raw_ostream& llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
44 /// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
45 /// parent pointer of the MBB, the MBB numbering, and any instructions in the
46 /// MBB to be on the right operand list for registers.
48 /// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
49 /// gets the next available unique MBB number. If it is removed from a
50 /// MachineFunction, it goes back to being #-1.
51 void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) {
52 MachineFunction &MF = *N->getParent();
53 N->Number = MF.addToMBBNumbering(N);
55 // Make sure the instructions have their operands in the reginfo lists.
56 MachineRegisterInfo &RegInfo = MF.getRegInfo();
57 for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
58 I->AddRegOperandsToUseLists(RegInfo);
60 LeakDetector::removeGarbageObject(N);
63 void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) {
64 N->getParent()->removeFromMBBNumbering(N->Number);
66 LeakDetector::addGarbageObject(N);
70 /// addNodeToList (MI) - When we add an instruction to a basic block
71 /// list, we update its parent pointer and add its operands from reg use/def
72 /// lists if appropriate.
73 void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N) {
74 assert(N->getParent() == 0 && "machine instruction already in a basic block");
77 // Add the instruction's register operands to their corresponding
79 MachineFunction *MF = Parent->getParent();
80 N->AddRegOperandsToUseLists(MF->getRegInfo());
82 LeakDetector::removeGarbageObject(N);
85 /// removeNodeFromList (MI) - When we remove an instruction from a basic block
86 /// list, we update its parent pointer and remove its operands from reg use/def
87 /// lists if appropriate.
88 void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) {
89 assert(N->getParent() != 0 && "machine instruction not in a basic block");
91 // Remove from the use/def lists.
92 N->RemoveRegOperandsFromUseLists();
96 LeakDetector::addGarbageObject(N);
99 /// transferNodesFromList (MI) - When moving a range of instructions from one
100 /// MBB list to another, we need to update the parent pointers and the use/def
102 void ilist_traits<MachineInstr>::transferNodesFromList(
103 ilist_traits<MachineInstr>& fromList,
104 MachineBasicBlock::iterator first,
105 MachineBasicBlock::iterator last) {
106 assert(Parent->getParent() == fromList.Parent->getParent() &&
107 "MachineInstr parent mismatch!");
109 // Splice within the same MBB -> no change.
110 if (Parent == fromList.Parent) return;
112 // If splicing between two blocks within the same function, just update the
114 for (; first != last; ++first)
115 first->setParent(Parent);
118 void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
119 assert(!MI->getParent() && "MI is still in a block!");
120 Parent->getParent()->DeleteMachineInstr(MI);
123 MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
125 while (I != begin() && (--I)->getDesc().isTerminator())
127 if (I != end() && !I->getDesc().isTerminator()) ++I;
132 MachineBasicBlock::isOnlyReachableByFallthrough() const {
133 return !isLandingPad() &&
135 next(pred_begin()) == pred_end() &&
136 (*pred_begin())->isLayoutSuccessor(this) &&
137 ((*pred_begin())->empty() ||
138 !(*pred_begin())->back().getDesc().isBarrier());
141 void MachineBasicBlock::dump() const {
142 print(*cerr.stream());
145 static inline void OutputReg(raw_ostream &os, unsigned RegNo,
146 const TargetRegisterInfo *TRI = 0) {
147 if (!RegNo || TargetRegisterInfo::isPhysicalRegister(RegNo)) {
149 os << " %" << TRI->get(RegNo).Name;
151 os << " %mreg(" << RegNo << ")";
153 os << " %reg" << RegNo;
156 void MachineBasicBlock::print(std::ostream &OS) const {
157 raw_os_ostream RawOS(OS);
161 void MachineBasicBlock::print(raw_ostream &OS) const {
162 const MachineFunction *MF = getParent();
164 OS << "Can't print out MachineBasicBlock because parent MachineFunction"
169 const BasicBlock *LBB = getBasicBlock();
171 if (LBB) OS << LBB->getName() << ": ";
172 OS << (const void*)this
173 << ", LLVM BB @" << (const void*) LBB << ", ID#" << getNumber();
174 if (Alignment) OS << ", Alignment " << Alignment;
175 if (isLandingPad()) OS << ", EH LANDING PAD";
178 const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
179 if (!livein_empty()) {
181 for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
182 OutputReg(OS, *I, TRI);
185 // Print the preds of this block according to the CFG.
187 OS << " Predecessors according to CFG:";
188 for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
189 OS << " " << *PI << " (#" << (*PI)->getNumber() << ")";
193 for (const_iterator I = begin(); I != end(); ++I) {
195 I->print(OS, &getParent()->getTarget());
198 // Print the successors of this block according to the CFG.
200 OS << " Successors according to CFG:";
201 for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
202 OS << " " << *SI << " (#" << (*SI)->getNumber() << ")";
207 void MachineBasicBlock::removeLiveIn(unsigned Reg) {
208 livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
209 assert(I != livein_end() && "Not a live in!");
213 bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
214 const_livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
215 return I != livein_end();
218 void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
219 getParent()->splice(NewAfter, this);
222 void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
223 MachineFunction::iterator BBI = NewBefore;
224 getParent()->splice(++BBI, this);
228 void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
229 Successors.push_back(succ);
230 succ->addPredecessor(this);
233 void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
234 succ->removePredecessor(this);
235 succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
236 assert(I != Successors.end() && "Not a current successor!");
240 MachineBasicBlock::succ_iterator
241 MachineBasicBlock::removeSuccessor(succ_iterator I) {
242 assert(I != Successors.end() && "Not a current successor!");
243 (*I)->removePredecessor(this);
244 return Successors.erase(I);
247 void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
248 Predecessors.push_back(pred);
251 void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
252 std::vector<MachineBasicBlock *>::iterator I =
253 std::find(Predecessors.begin(), Predecessors.end(), pred);
254 assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
255 Predecessors.erase(I);
258 void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB)
263 for(MachineBasicBlock::succ_iterator iter = fromMBB->succ_begin(),
264 end = fromMBB->succ_end(); iter != end; ++iter) {
267 while(!fromMBB->succ_empty())
268 fromMBB->removeSuccessor(fromMBB->succ_begin());
271 bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
272 std::vector<MachineBasicBlock *>::const_iterator I =
273 std::find(Successors.begin(), Successors.end(), MBB);
274 return I != Successors.end();
277 bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
278 MachineFunction::const_iterator I(this);
279 return next(I) == MachineFunction::const_iterator(MBB);
282 /// removeFromParent - This method unlinks 'this' from the containing function,
283 /// and returns it, but does not delete it.
284 MachineBasicBlock *MachineBasicBlock::removeFromParent() {
285 assert(getParent() && "Not embedded in a function!");
286 getParent()->remove(this);
291 /// eraseFromParent - This method unlinks 'this' from the containing function,
293 void MachineBasicBlock::eraseFromParent() {
294 assert(getParent() && "Not embedded in a function!");
295 getParent()->erase(this);
299 /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
300 /// 'Old', change the code and CFG so that it branches to 'New' instead.
301 void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
302 MachineBasicBlock *New) {
303 assert(Old != New && "Cannot replace self with self!");
305 MachineBasicBlock::iterator I = end();
306 while (I != begin()) {
308 if (!I->getDesc().isTerminator()) break;
310 // Scan the operands of this machine instruction, replacing any uses of Old
312 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
313 if (I->getOperand(i).isMBB() &&
314 I->getOperand(i).getMBB() == Old)
315 I->getOperand(i).setMBB(New);
318 // Update the successor information.
319 removeSuccessor(Old);
323 /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
324 /// CFG to be inserted. If we have proven that MBB can only branch to DestA and
325 /// DestB, remove any other MBB successors from the CFG. DestA and DestB can
327 /// Besides DestA and DestB, retain other edges leading to LandingPads
328 /// (currently there can be only one; we don't check or require that here).
329 /// Note it is possible that DestA and/or DestB are LandingPads.
330 bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
331 MachineBasicBlock *DestB,
333 bool MadeChange = false;
334 bool AddedFallThrough = false;
336 MachineFunction::iterator FallThru = next(MachineFunction::iterator(this));
338 // If this block ends with a conditional branch that falls through to its
339 // successor, set DestB as the successor.
341 if (DestB == 0 && FallThru != getParent()->end()) {
343 AddedFallThrough = true;
346 // If this is an unconditional branch with no explicit dest, it must just be
347 // a fallthrough into DestB.
348 if (DestA == 0 && FallThru != getParent()->end()) {
350 AddedFallThrough = true;
354 MachineBasicBlock::succ_iterator SI = succ_begin();
355 MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB;
356 while (SI != succ_end()) {
357 if (*SI == DestA && DestA == DestB) {
360 } else if (*SI == DestA) {
363 } else if (*SI == DestB) {
366 } else if ((*SI)->isLandingPad() &&
367 *SI!=OrigDestA && *SI!=OrigDestB) {
370 // Otherwise, this is a superfluous edge, remove it.
371 SI = removeSuccessor(SI);
375 if (!AddedFallThrough) {
376 assert(DestA == 0 && DestB == 0 &&
377 "MachineCFG is missing edges!");
379 assert(DestA == 0 && "MachineCFG is missing edges!");