1 //===-- MachineCodeEmitter.cpp - Implement the MachineCodeEmitter itf -----===//
3 // This file implements the MachineCodeEmitter interface.
5 //===----------------------------------------------------------------------===//
7 #include "llvm/CodeGen/MachineCodeEmitter.h"
8 #include "llvm/CodeGen/MachineFunction.h"
9 #include "llvm/Function.h"
13 struct DebugMachineCodeEmitter : public MachineCodeEmitter {
14 void startFunction(MachineFunction &F) {
15 std::cout << "\n**** Writing machine code for function: "
16 << F.getFunction()->getName() << "\n";
18 void finishFunction(MachineFunction &F) {
21 void startBasicBlock(MachineBasicBlock &BB) {
22 std::cout << "\n--- Basic Block: " << BB.getBasicBlock()->getName()<<"\n";
25 void emitByte(unsigned char B) {
26 std::cout << "0x" << std::hex << (unsigned int)B << std::dec << " ";
28 void emitPCRelativeDisp(Value *V) {
29 std::cout << "<" << V->getName() << ": 0xXX 0xXX 0xXX 0xXX> ";
35 /// createDebugMachineCodeEmitter - Return a dynamically allocated machine
36 /// code emitter, which just prints the opcodes and fields out the cout. This
37 /// can be used for debugging users of the MachineCodeEmitter interface.
39 MachineCodeEmitter *MachineCodeEmitter::createDebugMachineCodeEmitter() {
40 return new DebugMachineCodeEmitter();