1 //===-- MachineFunction.cpp -----------------------------------------------===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // Collect native machine code information for a function. This allows
11 // target-specific information about the generated code to be stored with each
14 //===----------------------------------------------------------------------===//
16 #include "llvm/CodeGen/MachineFunction.h"
17 #include "llvm/ADT/STLExtras.h"
18 #include "llvm/ADT/SmallString.h"
19 #include "llvm/Analysis/ConstantFolding.h"
20 #include "llvm/CodeGen/MachineConstantPool.h"
21 #include "llvm/CodeGen/MachineFrameInfo.h"
22 #include "llvm/CodeGen/MachineFunctionPass.h"
23 #include "llvm/CodeGen/MachineInstr.h"
24 #include "llvm/CodeGen/MachineJumpTableInfo.h"
25 #include "llvm/CodeGen/MachineModuleInfo.h"
26 #include "llvm/CodeGen/MachineRegisterInfo.h"
27 #include "llvm/CodeGen/Passes.h"
28 #include "llvm/IR/DataLayout.h"
29 #include "llvm/IR/DebugInfo.h"
30 #include "llvm/IR/Function.h"
31 #include "llvm/MC/MCAsmInfo.h"
32 #include "llvm/MC/MCContext.h"
33 #include "llvm/Support/Debug.h"
34 #include "llvm/Support/GraphWriter.h"
35 #include "llvm/Support/raw_ostream.h"
36 #include "llvm/Target/TargetFrameLowering.h"
37 #include "llvm/Target/TargetLowering.h"
38 #include "llvm/Target/TargetMachine.h"
39 #include "llvm/Target/TargetSubtargetInfo.h"
42 #define DEBUG_TYPE "codegen"
44 //===----------------------------------------------------------------------===//
45 // MachineFunction implementation
46 //===----------------------------------------------------------------------===//
48 // Out of line virtual method.
49 MachineFunctionInfo::~MachineFunctionInfo() {}
51 void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) {
52 MBB->getParent()->DeleteMachineBasicBlock(MBB);
55 MachineFunction::MachineFunction(const Function *F, const TargetMachine &TM,
56 unsigned FunctionNum, MachineModuleInfo &mmi)
57 : Fn(F), Target(TM), STI(TM.getSubtargetImpl()), Ctx(mmi.getContext()),
59 if (STI->getRegisterInfo())
60 RegInfo = new (Allocator) MachineRegisterInfo(this);
65 FrameInfo = new (Allocator)
66 MachineFrameInfo(STI->getFrameLowering()->getStackAlignment(),
67 STI->getFrameLowering()->isStackRealignable(),
68 !F->hasFnAttribute("no-realign-stack"));
70 if (Fn->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
71 Attribute::StackAlignment))
72 FrameInfo->ensureMaxAlignment(Fn->getAttributes().
73 getStackAlignment(AttributeSet::FunctionIndex));
75 ConstantPool = new (Allocator) MachineConstantPool(TM);
76 Alignment = STI->getTargetLowering()->getMinFunctionAlignment();
78 // FIXME: Shouldn't use pref alignment if explicit alignment is set on Fn.
79 if (!Fn->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
80 Attribute::OptimizeForSize))
81 Alignment = std::max(Alignment,
82 STI->getTargetLowering()->getPrefFunctionAlignment());
84 FunctionNumber = FunctionNum;
85 JumpTableInfo = nullptr;
88 MachineFunction::~MachineFunction() {
89 // Don't call destructors on MachineInstr and MachineOperand. All of their
90 // memory comes from the BumpPtrAllocator which is about to be purged.
92 // Do call MachineBasicBlock destructors, it contains std::vectors.
93 for (iterator I = begin(), E = end(); I != E; I = BasicBlocks.erase(I))
94 I->Insts.clearAndLeakNodesUnsafely();
96 InstructionRecycler.clear(Allocator);
97 OperandRecycler.clear(Allocator);
98 BasicBlockRecycler.clear(Allocator);
100 RegInfo->~MachineRegisterInfo();
101 Allocator.Deallocate(RegInfo);
104 MFInfo->~MachineFunctionInfo();
105 Allocator.Deallocate(MFInfo);
108 FrameInfo->~MachineFrameInfo();
109 Allocator.Deallocate(FrameInfo);
111 ConstantPool->~MachineConstantPool();
112 Allocator.Deallocate(ConstantPool);
115 JumpTableInfo->~MachineJumpTableInfo();
116 Allocator.Deallocate(JumpTableInfo);
120 /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it
121 /// does already exist, allocate one.
122 MachineJumpTableInfo *MachineFunction::
123 getOrCreateJumpTableInfo(unsigned EntryKind) {
124 if (JumpTableInfo) return JumpTableInfo;
126 JumpTableInfo = new (Allocator)
127 MachineJumpTableInfo((MachineJumpTableInfo::JTEntryKind)EntryKind);
128 return JumpTableInfo;
131 /// Should we be emitting segmented stack stuff for the function
132 bool MachineFunction::shouldSplitStack() {
133 return getFunction()->hasFnAttribute("split-stack");
136 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
137 /// recomputes them. This guarantees that the MBB numbers are sequential,
138 /// dense, and match the ordering of the blocks within the function. If a
139 /// specific MachineBasicBlock is specified, only that block and those after
140 /// it are renumbered.
141 void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) {
142 if (empty()) { MBBNumbering.clear(); return; }
143 MachineFunction::iterator MBBI, E = end();
149 // Figure out the block number this should have.
150 unsigned BlockNo = 0;
152 BlockNo = std::prev(MBBI)->getNumber() + 1;
154 for (; MBBI != E; ++MBBI, ++BlockNo) {
155 if (MBBI->getNumber() != (int)BlockNo) {
156 // Remove use of the old number.
157 if (MBBI->getNumber() != -1) {
158 assert(MBBNumbering[MBBI->getNumber()] == &*MBBI &&
159 "MBB number mismatch!");
160 MBBNumbering[MBBI->getNumber()] = nullptr;
163 // If BlockNo is already taken, set that block's number to -1.
164 if (MBBNumbering[BlockNo])
165 MBBNumbering[BlockNo]->setNumber(-1);
167 MBBNumbering[BlockNo] = MBBI;
168 MBBI->setNumber(BlockNo);
172 // Okay, all the blocks are renumbered. If we have compactified the block
173 // numbering, shrink MBBNumbering now.
174 assert(BlockNo <= MBBNumbering.size() && "Mismatch!");
175 MBBNumbering.resize(BlockNo);
178 /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
179 /// of `new MachineInstr'.
182 MachineFunction::CreateMachineInstr(const MCInstrDesc &MCID,
183 DebugLoc DL, bool NoImp) {
184 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
185 MachineInstr(*this, MCID, DL, NoImp);
188 /// CloneMachineInstr - Create a new MachineInstr which is a copy of the
189 /// 'Orig' instruction, identical in all ways except the instruction
190 /// has no parent, prev, or next.
193 MachineFunction::CloneMachineInstr(const MachineInstr *Orig) {
194 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
195 MachineInstr(*this, *Orig);
198 /// DeleteMachineInstr - Delete the given MachineInstr.
200 /// This function also serves as the MachineInstr destructor - the real
201 /// ~MachineInstr() destructor must be empty.
203 MachineFunction::DeleteMachineInstr(MachineInstr *MI) {
204 // Strip it for parts. The operand array and the MI object itself are
205 // independently recyclable.
207 deallocateOperandArray(MI->CapOperands, MI->Operands);
208 // Don't call ~MachineInstr() which must be trivial anyway because
209 // ~MachineFunction drops whole lists of MachineInstrs wihout calling their
211 InstructionRecycler.Deallocate(Allocator, MI);
214 /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
215 /// instead of `new MachineBasicBlock'.
218 MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) {
219 return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator))
220 MachineBasicBlock(*this, bb);
223 /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
226 MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) {
227 assert(MBB->getParent() == this && "MBB parent mismatch!");
228 MBB->~MachineBasicBlock();
229 BasicBlockRecycler.Deallocate(Allocator, MBB);
233 MachineFunction::getMachineMemOperand(MachinePointerInfo PtrInfo, unsigned f,
234 uint64_t s, unsigned base_alignment,
235 const AAMDNodes &AAInfo,
236 const MDNode *Ranges) {
237 return new (Allocator) MachineMemOperand(PtrInfo, f, s, base_alignment,
242 MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO,
243 int64_t Offset, uint64_t Size) {
245 return new (Allocator)
246 MachineMemOperand(MachinePointerInfo(MMO->getValue(),
247 MMO->getOffset()+Offset),
248 MMO->getFlags(), Size,
249 MMO->getBaseAlignment());
250 return new (Allocator)
251 MachineMemOperand(MachinePointerInfo(MMO->getPseudoValue(),
252 MMO->getOffset()+Offset),
253 MMO->getFlags(), Size,
254 MMO->getBaseAlignment());
257 MachineInstr::mmo_iterator
258 MachineFunction::allocateMemRefsArray(unsigned long Num) {
259 return Allocator.Allocate<MachineMemOperand *>(Num);
262 std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator>
263 MachineFunction::extractLoadMemRefs(MachineInstr::mmo_iterator Begin,
264 MachineInstr::mmo_iterator End) {
265 // Count the number of load mem refs.
267 for (MachineInstr::mmo_iterator I = Begin; I != End; ++I)
271 // Allocate a new array and populate it with the load information.
272 MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num);
274 for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) {
275 if ((*I)->isLoad()) {
276 if (!(*I)->isStore())
280 // Clone the MMO and unset the store flag.
281 MachineMemOperand *JustLoad =
282 getMachineMemOperand((*I)->getPointerInfo(),
283 (*I)->getFlags() & ~MachineMemOperand::MOStore,
284 (*I)->getSize(), (*I)->getBaseAlignment(),
286 Result[Index] = JustLoad;
291 return std::make_pair(Result, Result + Num);
294 std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator>
295 MachineFunction::extractStoreMemRefs(MachineInstr::mmo_iterator Begin,
296 MachineInstr::mmo_iterator End) {
297 // Count the number of load mem refs.
299 for (MachineInstr::mmo_iterator I = Begin; I != End; ++I)
303 // Allocate a new array and populate it with the store information.
304 MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num);
306 for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) {
307 if ((*I)->isStore()) {
312 // Clone the MMO and unset the load flag.
313 MachineMemOperand *JustStore =
314 getMachineMemOperand((*I)->getPointerInfo(),
315 (*I)->getFlags() & ~MachineMemOperand::MOLoad,
316 (*I)->getSize(), (*I)->getBaseAlignment(),
318 Result[Index] = JustStore;
323 return std::make_pair(Result, Result + Num);
326 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
327 void MachineFunction::dump() const {
332 StringRef MachineFunction::getName() const {
333 assert(getFunction() && "No function!");
334 return getFunction()->getName();
337 void MachineFunction::print(raw_ostream &OS, SlotIndexes *Indexes) const {
338 OS << "# Machine code for function " << getName() << ": ";
340 OS << (RegInfo->isSSA() ? "SSA" : "Post SSA");
341 if (!RegInfo->tracksLiveness())
342 OS << ", not tracking liveness";
346 // Print Frame Information
347 FrameInfo->print(*this, OS);
349 // Print JumpTable Information
351 JumpTableInfo->print(OS);
353 // Print Constant Pool
354 ConstantPool->print(OS);
356 const TargetRegisterInfo *TRI = getSubtarget().getRegisterInfo();
358 if (RegInfo && !RegInfo->livein_empty()) {
359 OS << "Function Live Ins: ";
360 for (MachineRegisterInfo::livein_iterator
361 I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) {
362 OS << PrintReg(I->first, TRI);
364 OS << " in " << PrintReg(I->second, TRI);
365 if (std::next(I) != E)
371 for (const auto &BB : *this) {
373 BB.print(OS, Indexes);
376 OS << "\n# End machine code for function " << getName() << ".\n\n";
381 struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits {
383 DOTGraphTraits (bool isSimple=false) : DefaultDOTGraphTraits(isSimple) {}
385 static std::string getGraphName(const MachineFunction *F) {
386 return "CFG for '" + F->getName().str() + "' function";
389 std::string getNodeLabel(const MachineBasicBlock *Node,
390 const MachineFunction *Graph) {
393 raw_string_ostream OSS(OutStr);
396 OSS << "BB#" << Node->getNumber();
397 if (const BasicBlock *BB = Node->getBasicBlock())
398 OSS << ": " << BB->getName();
403 if (OutStr[0] == '\n') OutStr.erase(OutStr.begin());
405 // Process string output to make it nicer...
406 for (unsigned i = 0; i != OutStr.length(); ++i)
407 if (OutStr[i] == '\n') { // Left justify
409 OutStr.insert(OutStr.begin()+i+1, 'l');
416 void MachineFunction::viewCFG() const
419 ViewGraph(this, "mf" + getName());
421 errs() << "MachineFunction::viewCFG is only available in debug builds on "
422 << "systems with Graphviz or gv!\n";
426 void MachineFunction::viewCFGOnly() const
429 ViewGraph(this, "mf" + getName(), true);
431 errs() << "MachineFunction::viewCFGOnly is only available in debug builds on "
432 << "systems with Graphviz or gv!\n";
436 /// addLiveIn - Add the specified physical register as a live-in value and
437 /// create a corresponding virtual register for it.
438 unsigned MachineFunction::addLiveIn(unsigned PReg,
439 const TargetRegisterClass *RC) {
440 MachineRegisterInfo &MRI = getRegInfo();
441 unsigned VReg = MRI.getLiveInVirtReg(PReg);
443 const TargetRegisterClass *VRegRC = MRI.getRegClass(VReg);
445 // A physical register can be added several times.
446 // Between two calls, the register class of the related virtual register
447 // may have been constrained to match some operation constraints.
448 // In that case, check that the current register class includes the
449 // physical register and is a sub class of the specified RC.
450 assert((VRegRC == RC || (VRegRC->contains(PReg) &&
451 RC->hasSubClassEq(VRegRC))) &&
452 "Register class mismatch!");
455 VReg = MRI.createVirtualRegister(RC);
456 MRI.addLiveIn(PReg, VReg);
460 /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table.
461 /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a
462 /// normal 'L' label is returned.
463 MCSymbol *MachineFunction::getJTISymbol(unsigned JTI, MCContext &Ctx,
464 bool isLinkerPrivate) const {
465 const DataLayout *DL = getSubtarget().getDataLayout();
466 assert(JumpTableInfo && "No jump tables");
467 assert(JTI < JumpTableInfo->getJumpTables().size() && "Invalid JTI!");
469 const char *Prefix = isLinkerPrivate ? DL->getLinkerPrivateGlobalPrefix() :
470 DL->getPrivateGlobalPrefix();
471 SmallString<60> Name;
472 raw_svector_ostream(Name)
473 << Prefix << "JTI" << getFunctionNumber() << '_' << JTI;
474 return Ctx.GetOrCreateSymbol(Name.str());
477 /// getPICBaseSymbol - Return a function-local symbol to represent the PIC
479 MCSymbol *MachineFunction::getPICBaseSymbol() const {
480 const DataLayout *DL = getSubtarget().getDataLayout();
481 return Ctx.GetOrCreateSymbol(Twine(DL->getPrivateGlobalPrefix())+
482 Twine(getFunctionNumber())+"$pb");
485 //===----------------------------------------------------------------------===//
486 // MachineFrameInfo implementation
487 //===----------------------------------------------------------------------===//
489 /// ensureMaxAlignment - Make sure the function is at least Align bytes
491 void MachineFrameInfo::ensureMaxAlignment(unsigned Align) {
492 if (!StackRealignable || !RealignOption)
493 assert(Align <= StackAlignment &&
494 "For targets without stack realignment, Align is out of limit!");
495 if (MaxAlignment < Align) MaxAlignment = Align;
498 /// clampStackAlignment - Clamp the alignment if requested and emit a warning.
499 static inline unsigned clampStackAlignment(bool ShouldClamp, unsigned Align,
500 unsigned StackAlign) {
501 if (!ShouldClamp || Align <= StackAlign)
503 DEBUG(dbgs() << "Warning: requested alignment " << Align
504 << " exceeds the stack alignment " << StackAlign
505 << " when stack realignment is off" << '\n');
509 /// CreateStackObject - Create a new statically sized stack object, returning
510 /// a nonnegative identifier to represent it.
512 int MachineFrameInfo::CreateStackObject(uint64_t Size, unsigned Alignment,
513 bool isSS, const AllocaInst *Alloca) {
514 assert(Size != 0 && "Cannot allocate zero size stack objects!");
515 Alignment = clampStackAlignment(!StackRealignable || !RealignOption,
516 Alignment, StackAlignment);
517 Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, Alloca,
519 int Index = (int)Objects.size() - NumFixedObjects - 1;
520 assert(Index >= 0 && "Bad frame index!");
521 ensureMaxAlignment(Alignment);
525 /// CreateSpillStackObject - Create a new statically sized stack object that
526 /// represents a spill slot, returning a nonnegative identifier to represent
529 int MachineFrameInfo::CreateSpillStackObject(uint64_t Size,
530 unsigned Alignment) {
531 Alignment = clampStackAlignment(!StackRealignable || !RealignOption,
532 Alignment, StackAlignment);
533 CreateStackObject(Size, Alignment, true);
534 int Index = (int)Objects.size() - NumFixedObjects - 1;
535 ensureMaxAlignment(Alignment);
539 /// CreateVariableSizedObject - Notify the MachineFrameInfo object that a
540 /// variable sized object has been created. This must be created whenever a
541 /// variable sized object is created, whether or not the index returned is
544 int MachineFrameInfo::CreateVariableSizedObject(unsigned Alignment,
545 const AllocaInst *Alloca) {
546 HasVarSizedObjects = true;
547 Alignment = clampStackAlignment(!StackRealignable || !RealignOption,
548 Alignment, StackAlignment);
549 Objects.push_back(StackObject(0, Alignment, 0, false, false, Alloca, true));
550 ensureMaxAlignment(Alignment);
551 return (int)Objects.size()-NumFixedObjects-1;
554 /// CreateFixedObject - Create a new object at a fixed location on the stack.
555 /// All fixed objects should be created before other objects are created for
556 /// efficiency. By default, fixed objects are immutable. This returns an
557 /// index with a negative value.
559 int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
560 bool Immutable, bool isAliased) {
561 assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
562 // The alignment of the frame index can be determined from its offset from
563 // the incoming frame position. If the frame object is at offset 32 and
564 // the stack is guaranteed to be 16-byte aligned, then we know that the
565 // object is 16-byte aligned.
566 unsigned Align = MinAlign(SPOffset, StackAlignment);
567 Align = clampStackAlignment(!StackRealignable || !RealignOption, Align,
569 Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable,
571 /*Alloca*/ nullptr, isAliased));
572 return -++NumFixedObjects;
575 /// CreateFixedSpillStackObject - Create a spill slot at a fixed location
576 /// on the stack. Returns an index with a negative value.
577 int MachineFrameInfo::CreateFixedSpillStackObject(uint64_t Size,
579 unsigned Align = MinAlign(SPOffset, StackAlignment);
580 Align = clampStackAlignment(!StackRealignable || !RealignOption, Align,
582 Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset,
586 /*isAliased*/ false));
587 return -++NumFixedObjects;
591 MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const {
592 assert(MBB && "MBB must be valid");
593 const MachineFunction *MF = MBB->getParent();
594 assert(MF && "MBB must be part of a MachineFunction");
595 const TargetMachine &TM = MF->getTarget();
596 const TargetRegisterInfo *TRI = TM.getSubtargetImpl()->getRegisterInfo();
597 BitVector BV(TRI->getNumRegs());
599 // Before CSI is calculated, no registers are considered pristine. They can be
600 // freely used and PEI will make sure they are saved.
601 if (!isCalleeSavedInfoValid())
604 for (const MCPhysReg *CSR = TRI->getCalleeSavedRegs(MF); CSR && *CSR; ++CSR)
607 // The entry MBB always has all CSRs pristine.
608 if (MBB == &MF->front())
611 // On other MBBs the saved CSRs are not pristine.
612 const std::vector<CalleeSavedInfo> &CSI = getCalleeSavedInfo();
613 for (std::vector<CalleeSavedInfo>::const_iterator I = CSI.begin(),
614 E = CSI.end(); I != E; ++I)
615 BV.reset(I->getReg());
620 unsigned MachineFrameInfo::estimateStackSize(const MachineFunction &MF) const {
621 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
622 const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo();
623 unsigned MaxAlign = getMaxAlignment();
626 // This code is very, very similar to PEI::calculateFrameObjectOffsets().
627 // It really should be refactored to share code. Until then, changes
628 // should keep in mind that there's tight coupling between the two.
630 for (int i = getObjectIndexBegin(); i != 0; ++i) {
631 int FixedOff = -getObjectOffset(i);
632 if (FixedOff > Offset) Offset = FixedOff;
634 for (unsigned i = 0, e = getObjectIndexEnd(); i != e; ++i) {
635 if (isDeadObjectIndex(i))
637 Offset += getObjectSize(i);
638 unsigned Align = getObjectAlignment(i);
639 // Adjust to alignment boundary
640 Offset = (Offset+Align-1)/Align*Align;
642 MaxAlign = std::max(Align, MaxAlign);
645 if (adjustsStack() && TFI->hasReservedCallFrame(MF))
646 Offset += getMaxCallFrameSize();
648 // Round up the size to a multiple of the alignment. If the function has
649 // any calls or alloca's, align to the target's StackAlignment value to
650 // ensure that the callee's frame or the alloca data is suitably aligned;
651 // otherwise, for leaf functions, align to the TransientStackAlignment
654 if (adjustsStack() || hasVarSizedObjects() ||
655 (RegInfo->needsStackRealignment(MF) && getObjectIndexEnd() != 0))
656 StackAlign = TFI->getStackAlignment();
658 StackAlign = TFI->getTransientStackAlignment();
660 // If the frame pointer is eliminated, all frame offsets will be relative to
661 // SP not FP. Align to MaxAlign so this works.
662 StackAlign = std::max(StackAlign, MaxAlign);
663 unsigned AlignMask = StackAlign - 1;
664 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
666 return (unsigned)Offset;
669 void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{
670 if (Objects.empty()) return;
672 const TargetFrameLowering *FI = MF.getSubtarget().getFrameLowering();
673 int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0);
675 OS << "Frame Objects:\n";
677 for (unsigned i = 0, e = Objects.size(); i != e; ++i) {
678 const StackObject &SO = Objects[i];
679 OS << " fi#" << (int)(i-NumFixedObjects) << ": ";
680 if (SO.Size == ~0ULL) {
685 OS << "variable sized";
687 OS << "size=" << SO.Size;
688 OS << ", align=" << SO.Alignment;
690 if (i < NumFixedObjects)
692 if (i < NumFixedObjects || SO.SPOffset != -1) {
693 int64_t Off = SO.SPOffset - ValOffset;
694 OS << ", at location [SP";
705 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
706 void MachineFrameInfo::dump(const MachineFunction &MF) const {
711 //===----------------------------------------------------------------------===//
712 // MachineJumpTableInfo implementation
713 //===----------------------------------------------------------------------===//
715 /// getEntrySize - Return the size of each entry in the jump table.
716 unsigned MachineJumpTableInfo::getEntrySize(const DataLayout &TD) const {
717 // The size of a jump table entry is 4 bytes unless the entry is just the
718 // address of a block, in which case it is the pointer size.
719 switch (getEntryKind()) {
720 case MachineJumpTableInfo::EK_BlockAddress:
721 return TD.getPointerSize();
722 case MachineJumpTableInfo::EK_GPRel64BlockAddress:
724 case MachineJumpTableInfo::EK_GPRel32BlockAddress:
725 case MachineJumpTableInfo::EK_LabelDifference32:
726 case MachineJumpTableInfo::EK_Custom32:
728 case MachineJumpTableInfo::EK_Inline:
731 llvm_unreachable("Unknown jump table encoding!");
734 /// getEntryAlignment - Return the alignment of each entry in the jump table.
735 unsigned MachineJumpTableInfo::getEntryAlignment(const DataLayout &TD) const {
736 // The alignment of a jump table entry is the alignment of int32 unless the
737 // entry is just the address of a block, in which case it is the pointer
739 switch (getEntryKind()) {
740 case MachineJumpTableInfo::EK_BlockAddress:
741 return TD.getPointerABIAlignment();
742 case MachineJumpTableInfo::EK_GPRel64BlockAddress:
743 return TD.getABIIntegerTypeAlignment(64);
744 case MachineJumpTableInfo::EK_GPRel32BlockAddress:
745 case MachineJumpTableInfo::EK_LabelDifference32:
746 case MachineJumpTableInfo::EK_Custom32:
747 return TD.getABIIntegerTypeAlignment(32);
748 case MachineJumpTableInfo::EK_Inline:
751 llvm_unreachable("Unknown jump table encoding!");
754 /// createJumpTableIndex - Create a new jump table entry in the jump table info.
756 unsigned MachineJumpTableInfo::createJumpTableIndex(
757 const std::vector<MachineBasicBlock*> &DestBBs) {
758 assert(!DestBBs.empty() && "Cannot create an empty jump table!");
759 JumpTables.push_back(MachineJumpTableEntry(DestBBs));
760 return JumpTables.size()-1;
763 /// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update
764 /// the jump tables to branch to New instead.
765 bool MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old,
766 MachineBasicBlock *New) {
767 assert(Old != New && "Not making a change?");
768 bool MadeChange = false;
769 for (size_t i = 0, e = JumpTables.size(); i != e; ++i)
770 ReplaceMBBInJumpTable(i, Old, New);
774 /// ReplaceMBBInJumpTable - If Old is a target of the jump tables, update
775 /// the jump table to branch to New instead.
776 bool MachineJumpTableInfo::ReplaceMBBInJumpTable(unsigned Idx,
777 MachineBasicBlock *Old,
778 MachineBasicBlock *New) {
779 assert(Old != New && "Not making a change?");
780 bool MadeChange = false;
781 MachineJumpTableEntry &JTE = JumpTables[Idx];
782 for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j)
783 if (JTE.MBBs[j] == Old) {
790 void MachineJumpTableInfo::print(raw_ostream &OS) const {
791 if (JumpTables.empty()) return;
793 OS << "Jump Tables:\n";
795 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) {
796 OS << " jt#" << i << ": ";
797 for (unsigned j = 0, f = JumpTables[i].MBBs.size(); j != f; ++j)
798 OS << " BB#" << JumpTables[i].MBBs[j]->getNumber();
804 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
805 void MachineJumpTableInfo::dump() const { print(dbgs()); }
809 //===----------------------------------------------------------------------===//
810 // MachineConstantPool implementation
811 //===----------------------------------------------------------------------===//
813 void MachineConstantPoolValue::anchor() { }
815 const DataLayout *MachineConstantPool::getDataLayout() const {
816 return TM.getSubtargetImpl()->getDataLayout();
819 Type *MachineConstantPoolEntry::getType() const {
820 if (isMachineConstantPoolEntry())
821 return Val.MachineCPVal->getType();
822 return Val.ConstVal->getType();
826 unsigned MachineConstantPoolEntry::getRelocationInfo() const {
827 if (isMachineConstantPoolEntry())
828 return Val.MachineCPVal->getRelocationInfo();
829 return Val.ConstVal->getRelocationInfo();
833 MachineConstantPoolEntry::getSectionKind(const DataLayout *DL) const {
835 switch (getRelocationInfo()) {
837 llvm_unreachable("Unknown section kind");
839 Kind = SectionKind::getReadOnlyWithRel();
842 Kind = SectionKind::getReadOnlyWithRelLocal();
845 switch (DL->getTypeAllocSize(getType())) {
847 Kind = SectionKind::getMergeableConst4();
850 Kind = SectionKind::getMergeableConst8();
853 Kind = SectionKind::getMergeableConst16();
856 Kind = SectionKind::getMergeableConst();
863 MachineConstantPool::~MachineConstantPool() {
864 for (unsigned i = 0, e = Constants.size(); i != e; ++i)
865 if (Constants[i].isMachineConstantPoolEntry())
866 delete Constants[i].Val.MachineCPVal;
867 for (DenseSet<MachineConstantPoolValue*>::iterator I =
868 MachineCPVsSharingEntries.begin(), E = MachineCPVsSharingEntries.end();
873 /// CanShareConstantPoolEntry - Test whether the given two constants
874 /// can be allocated the same constant pool entry.
875 static bool CanShareConstantPoolEntry(const Constant *A, const Constant *B,
876 const DataLayout *TD) {
877 // Handle the trivial case quickly.
878 if (A == B) return true;
880 // If they have the same type but weren't the same constant, quickly
882 if (A->getType() == B->getType()) return false;
884 // We can't handle structs or arrays.
885 if (isa<StructType>(A->getType()) || isa<ArrayType>(A->getType()) ||
886 isa<StructType>(B->getType()) || isa<ArrayType>(B->getType()))
889 // For now, only support constants with the same size.
890 uint64_t StoreSize = TD->getTypeStoreSize(A->getType());
891 if (StoreSize != TD->getTypeStoreSize(B->getType()) || StoreSize > 128)
894 Type *IntTy = IntegerType::get(A->getContext(), StoreSize*8);
896 // Try constant folding a bitcast of both instructions to an integer. If we
897 // get two identical ConstantInt's, then we are good to share them. We use
898 // the constant folding APIs to do this so that we get the benefit of
900 if (isa<PointerType>(A->getType()))
901 A = ConstantFoldInstOperands(Instruction::PtrToInt, IntTy,
902 const_cast<Constant*>(A), TD);
903 else if (A->getType() != IntTy)
904 A = ConstantFoldInstOperands(Instruction::BitCast, IntTy,
905 const_cast<Constant*>(A), TD);
906 if (isa<PointerType>(B->getType()))
907 B = ConstantFoldInstOperands(Instruction::PtrToInt, IntTy,
908 const_cast<Constant*>(B), TD);
909 else if (B->getType() != IntTy)
910 B = ConstantFoldInstOperands(Instruction::BitCast, IntTy,
911 const_cast<Constant*>(B), TD);
916 /// getConstantPoolIndex - Create a new entry in the constant pool or return
917 /// an existing one. User must specify the log2 of the minimum required
918 /// alignment for the object.
920 unsigned MachineConstantPool::getConstantPoolIndex(const Constant *C,
921 unsigned Alignment) {
922 assert(Alignment && "Alignment must be specified!");
923 if (Alignment > PoolAlignment) PoolAlignment = Alignment;
925 // Check to see if we already have this constant.
927 // FIXME, this could be made much more efficient for large constant pools.
928 for (unsigned i = 0, e = Constants.size(); i != e; ++i)
929 if (!Constants[i].isMachineConstantPoolEntry() &&
930 CanShareConstantPoolEntry(Constants[i].Val.ConstVal, C,
932 if ((unsigned)Constants[i].getAlignment() < Alignment)
933 Constants[i].Alignment = Alignment;
937 Constants.push_back(MachineConstantPoolEntry(C, Alignment));
938 return Constants.size()-1;
941 unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V,
942 unsigned Alignment) {
943 assert(Alignment && "Alignment must be specified!");
944 if (Alignment > PoolAlignment) PoolAlignment = Alignment;
946 // Check to see if we already have this constant.
948 // FIXME, this could be made much more efficient for large constant pools.
949 int Idx = V->getExistingMachineCPValue(this, Alignment);
951 MachineCPVsSharingEntries.insert(V);
952 return (unsigned)Idx;
955 Constants.push_back(MachineConstantPoolEntry(V, Alignment));
956 return Constants.size()-1;
959 void MachineConstantPool::print(raw_ostream &OS) const {
960 if (Constants.empty()) return;
962 OS << "Constant Pool:\n";
963 for (unsigned i = 0, e = Constants.size(); i != e; ++i) {
964 OS << " cp#" << i << ": ";
965 if (Constants[i].isMachineConstantPoolEntry())
966 Constants[i].Val.MachineCPVal->print(OS);
968 Constants[i].Val.ConstVal->printAsOperand(OS, /*PrintType=*/false);
969 OS << ", align=" << Constants[i].getAlignment();
974 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
975 void MachineConstantPool::dump() const { print(dbgs()); }