1 //===-- MachineFunction.cpp -----------------------------------------------===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // Collect native machine code information for a function. This allows
11 // target-specific information about the generated code to be stored with each
14 //===----------------------------------------------------------------------===//
16 #include "llvm/CodeGen/MachineFunction.h"
17 #include "llvm/ADT/STLExtras.h"
18 #include "llvm/ADT/SmallString.h"
19 #include "llvm/Analysis/ConstantFolding.h"
20 #include "llvm/CodeGen/MachineConstantPool.h"
21 #include "llvm/CodeGen/MachineFrameInfo.h"
22 #include "llvm/CodeGen/MachineFunctionPass.h"
23 #include "llvm/CodeGen/MachineInstr.h"
24 #include "llvm/CodeGen/MachineJumpTableInfo.h"
25 #include "llvm/CodeGen/MachineModuleInfo.h"
26 #include "llvm/CodeGen/MachineRegisterInfo.h"
27 #include "llvm/CodeGen/Passes.h"
28 #include "llvm/IR/DataLayout.h"
29 #include "llvm/IR/DebugInfo.h"
30 #include "llvm/IR/Function.h"
31 #include "llvm/MC/MCAsmInfo.h"
32 #include "llvm/MC/MCContext.h"
33 #include "llvm/Support/Debug.h"
34 #include "llvm/Support/GraphWriter.h"
35 #include "llvm/Support/raw_ostream.h"
36 #include "llvm/Target/TargetFrameLowering.h"
37 #include "llvm/Target/TargetLowering.h"
38 #include "llvm/Target/TargetMachine.h"
39 #include "llvm/Target/TargetSubtargetInfo.h"
42 #define DEBUG_TYPE "codegen"
44 //===----------------------------------------------------------------------===//
45 // MachineFunction implementation
46 //===----------------------------------------------------------------------===//
48 // Out of line virtual method.
49 MachineFunctionInfo::~MachineFunctionInfo() {}
51 void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) {
52 MBB->getParent()->DeleteMachineBasicBlock(MBB);
55 MachineFunction::MachineFunction(const Function *F, const TargetMachine &TM,
56 unsigned FunctionNum, MachineModuleInfo &mmi,
58 : Fn(F), Target(TM), STI(TM.getSubtargetImpl()), Ctx(mmi.getContext()),
60 if (STI->getRegisterInfo())
61 RegInfo = new (Allocator) MachineRegisterInfo(this);
67 new (Allocator) MachineFrameInfo(TM,!F->hasFnAttribute("no-realign-stack"));
69 if (Fn->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
70 Attribute::StackAlignment))
71 FrameInfo->ensureMaxAlignment(Fn->getAttributes().
72 getStackAlignment(AttributeSet::FunctionIndex));
74 ConstantPool = new (Allocator) MachineConstantPool(TM);
75 Alignment = STI->getTargetLowering()->getMinFunctionAlignment();
77 // FIXME: Shouldn't use pref alignment if explicit alignment is set on Fn.
78 if (!Fn->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
79 Attribute::OptimizeForSize))
80 Alignment = std::max(Alignment,
81 STI->getTargetLowering()->getPrefFunctionAlignment());
83 FunctionNumber = FunctionNum;
84 JumpTableInfo = nullptr;
87 MachineFunction::~MachineFunction() {
88 // Don't call destructors on MachineInstr and MachineOperand. All of their
89 // memory comes from the BumpPtrAllocator which is about to be purged.
91 // Do call MachineBasicBlock destructors, it contains std::vectors.
92 for (iterator I = begin(), E = end(); I != E; I = BasicBlocks.erase(I))
93 I->Insts.clearAndLeakNodesUnsafely();
95 InstructionRecycler.clear(Allocator);
96 OperandRecycler.clear(Allocator);
97 BasicBlockRecycler.clear(Allocator);
99 RegInfo->~MachineRegisterInfo();
100 Allocator.Deallocate(RegInfo);
103 MFInfo->~MachineFunctionInfo();
104 Allocator.Deallocate(MFInfo);
107 FrameInfo->~MachineFrameInfo();
108 Allocator.Deallocate(FrameInfo);
110 ConstantPool->~MachineConstantPool();
111 Allocator.Deallocate(ConstantPool);
114 JumpTableInfo->~MachineJumpTableInfo();
115 Allocator.Deallocate(JumpTableInfo);
119 /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it
120 /// does already exist, allocate one.
121 MachineJumpTableInfo *MachineFunction::
122 getOrCreateJumpTableInfo(unsigned EntryKind) {
123 if (JumpTableInfo) return JumpTableInfo;
125 JumpTableInfo = new (Allocator)
126 MachineJumpTableInfo((MachineJumpTableInfo::JTEntryKind)EntryKind);
127 return JumpTableInfo;
130 /// Should we be emitting segmented stack stuff for the function
131 bool MachineFunction::shouldSplitStack() {
132 return getFunction()->hasFnAttribute("split-stack");
135 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
136 /// recomputes them. This guarantees that the MBB numbers are sequential,
137 /// dense, and match the ordering of the blocks within the function. If a
138 /// specific MachineBasicBlock is specified, only that block and those after
139 /// it are renumbered.
140 void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) {
141 if (empty()) { MBBNumbering.clear(); return; }
142 MachineFunction::iterator MBBI, E = end();
148 // Figure out the block number this should have.
149 unsigned BlockNo = 0;
151 BlockNo = std::prev(MBBI)->getNumber() + 1;
153 for (; MBBI != E; ++MBBI, ++BlockNo) {
154 if (MBBI->getNumber() != (int)BlockNo) {
155 // Remove use of the old number.
156 if (MBBI->getNumber() != -1) {
157 assert(MBBNumbering[MBBI->getNumber()] == &*MBBI &&
158 "MBB number mismatch!");
159 MBBNumbering[MBBI->getNumber()] = nullptr;
162 // If BlockNo is already taken, set that block's number to -1.
163 if (MBBNumbering[BlockNo])
164 MBBNumbering[BlockNo]->setNumber(-1);
166 MBBNumbering[BlockNo] = MBBI;
167 MBBI->setNumber(BlockNo);
171 // Okay, all the blocks are renumbered. If we have compactified the block
172 // numbering, shrink MBBNumbering now.
173 assert(BlockNo <= MBBNumbering.size() && "Mismatch!");
174 MBBNumbering.resize(BlockNo);
177 /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
178 /// of `new MachineInstr'.
181 MachineFunction::CreateMachineInstr(const MCInstrDesc &MCID,
182 DebugLoc DL, bool NoImp) {
183 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
184 MachineInstr(*this, MCID, DL, NoImp);
187 /// CloneMachineInstr - Create a new MachineInstr which is a copy of the
188 /// 'Orig' instruction, identical in all ways except the instruction
189 /// has no parent, prev, or next.
192 MachineFunction::CloneMachineInstr(const MachineInstr *Orig) {
193 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
194 MachineInstr(*this, *Orig);
197 /// DeleteMachineInstr - Delete the given MachineInstr.
199 /// This function also serves as the MachineInstr destructor - the real
200 /// ~MachineInstr() destructor must be empty.
202 MachineFunction::DeleteMachineInstr(MachineInstr *MI) {
203 // Strip it for parts. The operand array and the MI object itself are
204 // independently recyclable.
206 deallocateOperandArray(MI->CapOperands, MI->Operands);
207 // Don't call ~MachineInstr() which must be trivial anyway because
208 // ~MachineFunction drops whole lists of MachineInstrs wihout calling their
210 InstructionRecycler.Deallocate(Allocator, MI);
213 /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
214 /// instead of `new MachineBasicBlock'.
217 MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) {
218 return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator))
219 MachineBasicBlock(*this, bb);
222 /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
225 MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) {
226 assert(MBB->getParent() == this && "MBB parent mismatch!");
227 MBB->~MachineBasicBlock();
228 BasicBlockRecycler.Deallocate(Allocator, MBB);
232 MachineFunction::getMachineMemOperand(MachinePointerInfo PtrInfo, unsigned f,
233 uint64_t s, unsigned base_alignment,
234 const AAMDNodes &AAInfo,
235 const MDNode *Ranges) {
236 return new (Allocator) MachineMemOperand(PtrInfo, f, s, base_alignment,
241 MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO,
242 int64_t Offset, uint64_t Size) {
244 return new (Allocator)
245 MachineMemOperand(MachinePointerInfo(MMO->getValue(),
246 MMO->getOffset()+Offset),
247 MMO->getFlags(), Size,
248 MMO->getBaseAlignment());
249 return new (Allocator)
250 MachineMemOperand(MachinePointerInfo(MMO->getPseudoValue(),
251 MMO->getOffset()+Offset),
252 MMO->getFlags(), Size,
253 MMO->getBaseAlignment());
256 MachineInstr::mmo_iterator
257 MachineFunction::allocateMemRefsArray(unsigned long Num) {
258 return Allocator.Allocate<MachineMemOperand *>(Num);
261 std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator>
262 MachineFunction::extractLoadMemRefs(MachineInstr::mmo_iterator Begin,
263 MachineInstr::mmo_iterator End) {
264 // Count the number of load mem refs.
266 for (MachineInstr::mmo_iterator I = Begin; I != End; ++I)
270 // Allocate a new array and populate it with the load information.
271 MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num);
273 for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) {
274 if ((*I)->isLoad()) {
275 if (!(*I)->isStore())
279 // Clone the MMO and unset the store flag.
280 MachineMemOperand *JustLoad =
281 getMachineMemOperand((*I)->getPointerInfo(),
282 (*I)->getFlags() & ~MachineMemOperand::MOStore,
283 (*I)->getSize(), (*I)->getBaseAlignment(),
285 Result[Index] = JustLoad;
290 return std::make_pair(Result, Result + Num);
293 std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator>
294 MachineFunction::extractStoreMemRefs(MachineInstr::mmo_iterator Begin,
295 MachineInstr::mmo_iterator End) {
296 // Count the number of load mem refs.
298 for (MachineInstr::mmo_iterator I = Begin; I != End; ++I)
302 // Allocate a new array and populate it with the store information.
303 MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num);
305 for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) {
306 if ((*I)->isStore()) {
311 // Clone the MMO and unset the load flag.
312 MachineMemOperand *JustStore =
313 getMachineMemOperand((*I)->getPointerInfo(),
314 (*I)->getFlags() & ~MachineMemOperand::MOLoad,
315 (*I)->getSize(), (*I)->getBaseAlignment(),
317 Result[Index] = JustStore;
322 return std::make_pair(Result, Result + Num);
325 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
326 void MachineFunction::dump() const {
331 StringRef MachineFunction::getName() const {
332 assert(getFunction() && "No function!");
333 return getFunction()->getName();
336 void MachineFunction::print(raw_ostream &OS, SlotIndexes *Indexes) const {
337 OS << "# Machine code for function " << getName() << ": ";
339 OS << (RegInfo->isSSA() ? "SSA" : "Post SSA");
340 if (!RegInfo->tracksLiveness())
341 OS << ", not tracking liveness";
345 // Print Frame Information
346 FrameInfo->print(*this, OS);
348 // Print JumpTable Information
350 JumpTableInfo->print(OS);
352 // Print Constant Pool
353 ConstantPool->print(OS);
355 const TargetRegisterInfo *TRI = getSubtarget().getRegisterInfo();
357 if (RegInfo && !RegInfo->livein_empty()) {
358 OS << "Function Live Ins: ";
359 for (MachineRegisterInfo::livein_iterator
360 I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) {
361 OS << PrintReg(I->first, TRI);
363 OS << " in " << PrintReg(I->second, TRI);
364 if (std::next(I) != E)
370 for (const auto &BB : *this) {
372 BB.print(OS, Indexes);
375 OS << "\n# End machine code for function " << getName() << ".\n\n";
380 struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits {
382 DOTGraphTraits (bool isSimple=false) : DefaultDOTGraphTraits(isSimple) {}
384 static std::string getGraphName(const MachineFunction *F) {
385 return "CFG for '" + F->getName().str() + "' function";
388 std::string getNodeLabel(const MachineBasicBlock *Node,
389 const MachineFunction *Graph) {
392 raw_string_ostream OSS(OutStr);
395 OSS << "BB#" << Node->getNumber();
396 if (const BasicBlock *BB = Node->getBasicBlock())
397 OSS << ": " << BB->getName();
402 if (OutStr[0] == '\n') OutStr.erase(OutStr.begin());
404 // Process string output to make it nicer...
405 for (unsigned i = 0; i != OutStr.length(); ++i)
406 if (OutStr[i] == '\n') { // Left justify
408 OutStr.insert(OutStr.begin()+i+1, 'l');
415 void MachineFunction::viewCFG() const
418 ViewGraph(this, "mf" + getName());
420 errs() << "MachineFunction::viewCFG is only available in debug builds on "
421 << "systems with Graphviz or gv!\n";
425 void MachineFunction::viewCFGOnly() const
428 ViewGraph(this, "mf" + getName(), true);
430 errs() << "MachineFunction::viewCFGOnly is only available in debug builds on "
431 << "systems with Graphviz or gv!\n";
435 /// addLiveIn - Add the specified physical register as a live-in value and
436 /// create a corresponding virtual register for it.
437 unsigned MachineFunction::addLiveIn(unsigned PReg,
438 const TargetRegisterClass *RC) {
439 MachineRegisterInfo &MRI = getRegInfo();
440 unsigned VReg = MRI.getLiveInVirtReg(PReg);
442 const TargetRegisterClass *VRegRC = MRI.getRegClass(VReg);
444 // A physical register can be added several times.
445 // Between two calls, the register class of the related virtual register
446 // may have been constrained to match some operation constraints.
447 // In that case, check that the current register class includes the
448 // physical register and is a sub class of the specified RC.
449 assert((VRegRC == RC || (VRegRC->contains(PReg) &&
450 RC->hasSubClassEq(VRegRC))) &&
451 "Register class mismatch!");
454 VReg = MRI.createVirtualRegister(RC);
455 MRI.addLiveIn(PReg, VReg);
459 /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table.
460 /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a
461 /// normal 'L' label is returned.
462 MCSymbol *MachineFunction::getJTISymbol(unsigned JTI, MCContext &Ctx,
463 bool isLinkerPrivate) const {
464 const DataLayout *DL = getSubtarget().getDataLayout();
465 assert(JumpTableInfo && "No jump tables");
466 assert(JTI < JumpTableInfo->getJumpTables().size() && "Invalid JTI!");
468 const char *Prefix = isLinkerPrivate ? DL->getLinkerPrivateGlobalPrefix() :
469 DL->getPrivateGlobalPrefix();
470 SmallString<60> Name;
471 raw_svector_ostream(Name)
472 << Prefix << "JTI" << getFunctionNumber() << '_' << JTI;
473 return Ctx.GetOrCreateSymbol(Name.str());
476 /// getPICBaseSymbol - Return a function-local symbol to represent the PIC
478 MCSymbol *MachineFunction::getPICBaseSymbol() const {
479 const DataLayout *DL = getSubtarget().getDataLayout();
480 return Ctx.GetOrCreateSymbol(Twine(DL->getPrivateGlobalPrefix())+
481 Twine(getFunctionNumber())+"$pb");
484 //===----------------------------------------------------------------------===//
485 // MachineFrameInfo implementation
486 //===----------------------------------------------------------------------===//
488 const TargetFrameLowering *MachineFrameInfo::getFrameLowering() const {
489 return TM.getSubtargetImpl()->getFrameLowering();
492 /// ensureMaxAlignment - Make sure the function is at least Align bytes
494 void MachineFrameInfo::ensureMaxAlignment(unsigned Align) {
495 if (!getFrameLowering()->isStackRealignable() || !RealignOption)
496 assert(Align <= getFrameLowering()->getStackAlignment() &&
497 "For targets without stack realignment, Align is out of limit!");
498 if (MaxAlignment < Align) MaxAlignment = Align;
501 /// clampStackAlignment - Clamp the alignment if requested and emit a warning.
502 static inline unsigned clampStackAlignment(bool ShouldClamp, unsigned Align,
503 unsigned StackAlign) {
504 if (!ShouldClamp || Align <= StackAlign)
506 DEBUG(dbgs() << "Warning: requested alignment " << Align
507 << " exceeds the stack alignment " << StackAlign
508 << " when stack realignment is off" << '\n');
512 /// CreateStackObject - Create a new statically sized stack object, returning
513 /// a nonnegative identifier to represent it.
515 int MachineFrameInfo::CreateStackObject(uint64_t Size, unsigned Alignment,
516 bool isSS, const AllocaInst *Alloca) {
517 assert(Size != 0 && "Cannot allocate zero size stack objects!");
519 clampStackAlignment(!getFrameLowering()->isStackRealignable() ||
521 Alignment, getFrameLowering()->getStackAlignment());
522 Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, Alloca,
524 int Index = (int)Objects.size() - NumFixedObjects - 1;
525 assert(Index >= 0 && "Bad frame index!");
526 ensureMaxAlignment(Alignment);
530 /// CreateSpillStackObject - Create a new statically sized stack object that
531 /// represents a spill slot, returning a nonnegative identifier to represent
534 int MachineFrameInfo::CreateSpillStackObject(uint64_t Size,
535 unsigned Alignment) {
536 Alignment = clampStackAlignment(
537 !getFrameLowering()->isStackRealignable() || !RealignOption, Alignment,
538 getFrameLowering()->getStackAlignment());
539 CreateStackObject(Size, Alignment, true);
540 int Index = (int)Objects.size() - NumFixedObjects - 1;
541 ensureMaxAlignment(Alignment);
545 /// CreateVariableSizedObject - Notify the MachineFrameInfo object that a
546 /// variable sized object has been created. This must be created whenever a
547 /// variable sized object is created, whether or not the index returned is
550 int MachineFrameInfo::CreateVariableSizedObject(unsigned Alignment,
551 const AllocaInst *Alloca) {
552 HasVarSizedObjects = true;
553 Alignment = clampStackAlignment(
554 !getFrameLowering()->isStackRealignable() || !RealignOption, Alignment,
555 getFrameLowering()->getStackAlignment());
556 Objects.push_back(StackObject(0, Alignment, 0, false, false, Alloca, true));
557 ensureMaxAlignment(Alignment);
558 return (int)Objects.size()-NumFixedObjects-1;
561 /// CreateFixedObject - Create a new object at a fixed location on the stack.
562 /// All fixed objects should be created before other objects are created for
563 /// efficiency. By default, fixed objects are immutable. This returns an
564 /// index with a negative value.
566 int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
567 bool Immutable, bool isAliased) {
568 assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
569 // The alignment of the frame index can be determined from its offset from
570 // the incoming frame position. If the frame object is at offset 32 and
571 // the stack is guaranteed to be 16-byte aligned, then we know that the
572 // object is 16-byte aligned.
573 unsigned StackAlign = getFrameLowering()->getStackAlignment();
574 unsigned Align = MinAlign(SPOffset, StackAlign);
575 Align = clampStackAlignment(!getFrameLowering()->isStackRealignable() ||
577 Align, getFrameLowering()->getStackAlignment());
578 Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable,
580 /*Alloca*/ nullptr, isAliased));
581 return -++NumFixedObjects;
584 /// CreateFixedSpillStackObject - Create a spill slot at a fixed location
585 /// on the stack. Returns an index with a negative value.
586 int MachineFrameInfo::CreateFixedSpillStackObject(uint64_t Size,
588 unsigned StackAlign = getFrameLowering()->getStackAlignment();
589 unsigned Align = MinAlign(SPOffset, StackAlign);
590 Align = clampStackAlignment(!getFrameLowering()->isStackRealignable() ||
592 Align, getFrameLowering()->getStackAlignment());
593 Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset,
597 /*isAliased*/ false));
598 return -++NumFixedObjects;
602 MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const {
603 assert(MBB && "MBB must be valid");
604 const MachineFunction *MF = MBB->getParent();
605 assert(MF && "MBB must be part of a MachineFunction");
606 const TargetMachine &TM = MF->getTarget();
607 const TargetRegisterInfo *TRI = TM.getSubtargetImpl()->getRegisterInfo();
608 BitVector BV(TRI->getNumRegs());
610 // Before CSI is calculated, no registers are considered pristine. They can be
611 // freely used and PEI will make sure they are saved.
612 if (!isCalleeSavedInfoValid())
615 for (const MCPhysReg *CSR = TRI->getCalleeSavedRegs(MF); CSR && *CSR; ++CSR)
618 // The entry MBB always has all CSRs pristine.
619 if (MBB == &MF->front())
622 // On other MBBs the saved CSRs are not pristine.
623 const std::vector<CalleeSavedInfo> &CSI = getCalleeSavedInfo();
624 for (std::vector<CalleeSavedInfo>::const_iterator I = CSI.begin(),
625 E = CSI.end(); I != E; ++I)
626 BV.reset(I->getReg());
631 unsigned MachineFrameInfo::estimateStackSize(const MachineFunction &MF) const {
632 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
633 const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo();
634 unsigned MaxAlign = getMaxAlignment();
637 // This code is very, very similar to PEI::calculateFrameObjectOffsets().
638 // It really should be refactored to share code. Until then, changes
639 // should keep in mind that there's tight coupling between the two.
641 for (int i = getObjectIndexBegin(); i != 0; ++i) {
642 int FixedOff = -getObjectOffset(i);
643 if (FixedOff > Offset) Offset = FixedOff;
645 for (unsigned i = 0, e = getObjectIndexEnd(); i != e; ++i) {
646 if (isDeadObjectIndex(i))
648 Offset += getObjectSize(i);
649 unsigned Align = getObjectAlignment(i);
650 // Adjust to alignment boundary
651 Offset = (Offset+Align-1)/Align*Align;
653 MaxAlign = std::max(Align, MaxAlign);
656 if (adjustsStack() && TFI->hasReservedCallFrame(MF))
657 Offset += getMaxCallFrameSize();
659 // Round up the size to a multiple of the alignment. If the function has
660 // any calls or alloca's, align to the target's StackAlignment value to
661 // ensure that the callee's frame or the alloca data is suitably aligned;
662 // otherwise, for leaf functions, align to the TransientStackAlignment
665 if (adjustsStack() || hasVarSizedObjects() ||
666 (RegInfo->needsStackRealignment(MF) && getObjectIndexEnd() != 0))
667 StackAlign = TFI->getStackAlignment();
669 StackAlign = TFI->getTransientStackAlignment();
671 // If the frame pointer is eliminated, all frame offsets will be relative to
672 // SP not FP. Align to MaxAlign so this works.
673 StackAlign = std::max(StackAlign, MaxAlign);
674 unsigned AlignMask = StackAlign - 1;
675 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
677 return (unsigned)Offset;
680 void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{
681 if (Objects.empty()) return;
683 const TargetFrameLowering *FI = MF.getSubtarget().getFrameLowering();
684 int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0);
686 OS << "Frame Objects:\n";
688 for (unsigned i = 0, e = Objects.size(); i != e; ++i) {
689 const StackObject &SO = Objects[i];
690 OS << " fi#" << (int)(i-NumFixedObjects) << ": ";
691 if (SO.Size == ~0ULL) {
696 OS << "variable sized";
698 OS << "size=" << SO.Size;
699 OS << ", align=" << SO.Alignment;
701 if (i < NumFixedObjects)
703 if (i < NumFixedObjects || SO.SPOffset != -1) {
704 int64_t Off = SO.SPOffset - ValOffset;
705 OS << ", at location [SP";
716 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
717 void MachineFrameInfo::dump(const MachineFunction &MF) const {
722 //===----------------------------------------------------------------------===//
723 // MachineJumpTableInfo implementation
724 //===----------------------------------------------------------------------===//
726 /// getEntrySize - Return the size of each entry in the jump table.
727 unsigned MachineJumpTableInfo::getEntrySize(const DataLayout &TD) const {
728 // The size of a jump table entry is 4 bytes unless the entry is just the
729 // address of a block, in which case it is the pointer size.
730 switch (getEntryKind()) {
731 case MachineJumpTableInfo::EK_BlockAddress:
732 return TD.getPointerSize();
733 case MachineJumpTableInfo::EK_GPRel64BlockAddress:
735 case MachineJumpTableInfo::EK_GPRel32BlockAddress:
736 case MachineJumpTableInfo::EK_LabelDifference32:
737 case MachineJumpTableInfo::EK_Custom32:
739 case MachineJumpTableInfo::EK_Inline:
742 llvm_unreachable("Unknown jump table encoding!");
745 /// getEntryAlignment - Return the alignment of each entry in the jump table.
746 unsigned MachineJumpTableInfo::getEntryAlignment(const DataLayout &TD) const {
747 // The alignment of a jump table entry is the alignment of int32 unless the
748 // entry is just the address of a block, in which case it is the pointer
750 switch (getEntryKind()) {
751 case MachineJumpTableInfo::EK_BlockAddress:
752 return TD.getPointerABIAlignment();
753 case MachineJumpTableInfo::EK_GPRel64BlockAddress:
754 return TD.getABIIntegerTypeAlignment(64);
755 case MachineJumpTableInfo::EK_GPRel32BlockAddress:
756 case MachineJumpTableInfo::EK_LabelDifference32:
757 case MachineJumpTableInfo::EK_Custom32:
758 return TD.getABIIntegerTypeAlignment(32);
759 case MachineJumpTableInfo::EK_Inline:
762 llvm_unreachable("Unknown jump table encoding!");
765 /// createJumpTableIndex - Create a new jump table entry in the jump table info.
767 unsigned MachineJumpTableInfo::createJumpTableIndex(
768 const std::vector<MachineBasicBlock*> &DestBBs) {
769 assert(!DestBBs.empty() && "Cannot create an empty jump table!");
770 JumpTables.push_back(MachineJumpTableEntry(DestBBs));
771 return JumpTables.size()-1;
774 /// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update
775 /// the jump tables to branch to New instead.
776 bool MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old,
777 MachineBasicBlock *New) {
778 assert(Old != New && "Not making a change?");
779 bool MadeChange = false;
780 for (size_t i = 0, e = JumpTables.size(); i != e; ++i)
781 ReplaceMBBInJumpTable(i, Old, New);
785 /// ReplaceMBBInJumpTable - If Old is a target of the jump tables, update
786 /// the jump table to branch to New instead.
787 bool MachineJumpTableInfo::ReplaceMBBInJumpTable(unsigned Idx,
788 MachineBasicBlock *Old,
789 MachineBasicBlock *New) {
790 assert(Old != New && "Not making a change?");
791 bool MadeChange = false;
792 MachineJumpTableEntry &JTE = JumpTables[Idx];
793 for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j)
794 if (JTE.MBBs[j] == Old) {
801 void MachineJumpTableInfo::print(raw_ostream &OS) const {
802 if (JumpTables.empty()) return;
804 OS << "Jump Tables:\n";
806 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) {
807 OS << " jt#" << i << ": ";
808 for (unsigned j = 0, f = JumpTables[i].MBBs.size(); j != f; ++j)
809 OS << " BB#" << JumpTables[i].MBBs[j]->getNumber();
815 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
816 void MachineJumpTableInfo::dump() const { print(dbgs()); }
820 //===----------------------------------------------------------------------===//
821 // MachineConstantPool implementation
822 //===----------------------------------------------------------------------===//
824 void MachineConstantPoolValue::anchor() { }
826 const DataLayout *MachineConstantPool::getDataLayout() const {
827 return TM.getSubtargetImpl()->getDataLayout();
830 Type *MachineConstantPoolEntry::getType() const {
831 if (isMachineConstantPoolEntry())
832 return Val.MachineCPVal->getType();
833 return Val.ConstVal->getType();
837 unsigned MachineConstantPoolEntry::getRelocationInfo() const {
838 if (isMachineConstantPoolEntry())
839 return Val.MachineCPVal->getRelocationInfo();
840 return Val.ConstVal->getRelocationInfo();
844 MachineConstantPoolEntry::getSectionKind(const DataLayout *DL) const {
846 switch (getRelocationInfo()) {
848 llvm_unreachable("Unknown section kind");
850 Kind = SectionKind::getReadOnlyWithRel();
853 Kind = SectionKind::getReadOnlyWithRelLocal();
856 switch (DL->getTypeAllocSize(getType())) {
858 Kind = SectionKind::getMergeableConst4();
861 Kind = SectionKind::getMergeableConst8();
864 Kind = SectionKind::getMergeableConst16();
867 Kind = SectionKind::getMergeableConst();
874 MachineConstantPool::~MachineConstantPool() {
875 for (unsigned i = 0, e = Constants.size(); i != e; ++i)
876 if (Constants[i].isMachineConstantPoolEntry())
877 delete Constants[i].Val.MachineCPVal;
878 for (DenseSet<MachineConstantPoolValue*>::iterator I =
879 MachineCPVsSharingEntries.begin(), E = MachineCPVsSharingEntries.end();
884 /// CanShareConstantPoolEntry - Test whether the given two constants
885 /// can be allocated the same constant pool entry.
886 static bool CanShareConstantPoolEntry(const Constant *A, const Constant *B,
887 const DataLayout *TD) {
888 // Handle the trivial case quickly.
889 if (A == B) return true;
891 // If they have the same type but weren't the same constant, quickly
893 if (A->getType() == B->getType()) return false;
895 // We can't handle structs or arrays.
896 if (isa<StructType>(A->getType()) || isa<ArrayType>(A->getType()) ||
897 isa<StructType>(B->getType()) || isa<ArrayType>(B->getType()))
900 // For now, only support constants with the same size.
901 uint64_t StoreSize = TD->getTypeStoreSize(A->getType());
902 if (StoreSize != TD->getTypeStoreSize(B->getType()) || StoreSize > 128)
905 Type *IntTy = IntegerType::get(A->getContext(), StoreSize*8);
907 // Try constant folding a bitcast of both instructions to an integer. If we
908 // get two identical ConstantInt's, then we are good to share them. We use
909 // the constant folding APIs to do this so that we get the benefit of
911 if (isa<PointerType>(A->getType()))
912 A = ConstantFoldInstOperands(Instruction::PtrToInt, IntTy,
913 const_cast<Constant*>(A), TD);
914 else if (A->getType() != IntTy)
915 A = ConstantFoldInstOperands(Instruction::BitCast, IntTy,
916 const_cast<Constant*>(A), TD);
917 if (isa<PointerType>(B->getType()))
918 B = ConstantFoldInstOperands(Instruction::PtrToInt, IntTy,
919 const_cast<Constant*>(B), TD);
920 else if (B->getType() != IntTy)
921 B = ConstantFoldInstOperands(Instruction::BitCast, IntTy,
922 const_cast<Constant*>(B), TD);
927 /// getConstantPoolIndex - Create a new entry in the constant pool or return
928 /// an existing one. User must specify the log2 of the minimum required
929 /// alignment for the object.
931 unsigned MachineConstantPool::getConstantPoolIndex(const Constant *C,
932 unsigned Alignment) {
933 assert(Alignment && "Alignment must be specified!");
934 if (Alignment > PoolAlignment) PoolAlignment = Alignment;
936 // Check to see if we already have this constant.
938 // FIXME, this could be made much more efficient for large constant pools.
939 for (unsigned i = 0, e = Constants.size(); i != e; ++i)
940 if (!Constants[i].isMachineConstantPoolEntry() &&
941 CanShareConstantPoolEntry(Constants[i].Val.ConstVal, C,
943 if ((unsigned)Constants[i].getAlignment() < Alignment)
944 Constants[i].Alignment = Alignment;
948 Constants.push_back(MachineConstantPoolEntry(C, Alignment));
949 return Constants.size()-1;
952 unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V,
953 unsigned Alignment) {
954 assert(Alignment && "Alignment must be specified!");
955 if (Alignment > PoolAlignment) PoolAlignment = Alignment;
957 // Check to see if we already have this constant.
959 // FIXME, this could be made much more efficient for large constant pools.
960 int Idx = V->getExistingMachineCPValue(this, Alignment);
962 MachineCPVsSharingEntries.insert(V);
963 return (unsigned)Idx;
966 Constants.push_back(MachineConstantPoolEntry(V, Alignment));
967 return Constants.size()-1;
970 void MachineConstantPool::print(raw_ostream &OS) const {
971 if (Constants.empty()) return;
973 OS << "Constant Pool:\n";
974 for (unsigned i = 0, e = Constants.size(); i != e; ++i) {
975 OS << " cp#" << i << ": ";
976 if (Constants[i].isMachineConstantPoolEntry())
977 Constants[i].Val.MachineCPVal->print(OS);
979 Constants[i].Val.ConstVal->printAsOperand(OS, /*PrintType=*/false);
980 OS << ", align=" << Constants[i].getAlignment();
985 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
986 void MachineConstantPool::dump() const { print(dbgs()); }