1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
3 // This pass is responsible for finalizing the functions frame layout, saving
4 // callee saved registers, and for emitting prolog & epilog code for the
7 // This pass must be run after register allocation. After this pass is
8 // executed, it is illegal to construct MO_FrameIndex operands.
10 //===----------------------------------------------------------------------===//
12 #include "llvm/CodeGen/Passes.h"
13 #include "llvm/CodeGen/MachineFunctionPass.h"
14 #include "llvm/CodeGen/MachineInstr.h"
15 #include "llvm/CodeGen/MachineFrameInfo.h"
16 #include "llvm/Target/TargetMachine.h"
17 #include "llvm/Target/MRegisterInfo.h"
18 #include "llvm/Target/TargetFrameInfo.h"
19 #include "llvm/Target/TargetInstrInfo.h"
22 struct PEI : public MachineFunctionPass {
23 const char *getPassName() const {
24 return "Prolog/Epilog Insertion & Frame Finalization";
27 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
28 /// frame indexes with appropriate references.
30 bool runOnMachineFunction(MachineFunction &Fn) {
31 // Scan the function for modified caller saved registers and insert spill
32 // code for any caller saved registers that are modified. Also calculate
33 // the MaxCallFrameSize and HasCalls variables for the function's frame
34 // information and eliminates call frame pseudo instructions.
35 saveCallerSavedRegisters(Fn);
37 // Allow the target machine to make final modifications to the function
38 // before the frame layout is finalized.
39 Fn.getTarget().getRegisterInfo()->processFunctionBeforeFrameFinalized(Fn);
41 // Calculate actual frame offsets for all of the abstract stack objects...
42 calculateFrameObjectOffsets(Fn);
44 // Add prolog and epilog code to the function.
45 insertPrologEpilogCode(Fn);
47 // Replace all MO_FrameIndex operands with physical register references
48 // and actual offsets.
50 replaceFrameIndices(Fn);
55 void saveCallerSavedRegisters(MachineFunction &Fn);
56 void calculateFrameObjectOffsets(MachineFunction &Fn);
57 void replaceFrameIndices(MachineFunction &Fn);
58 void insertPrologEpilogCode(MachineFunction &Fn);
62 /// createPrologEpilogCodeInserter - This function returns a pass that inserts
63 /// prolog and epilog code, and eliminates abstract frame references.
65 Pass *createPrologEpilogCodeInserter() { return new PEI(); }
68 /// saveCallerSavedRegisters - Scan the function for modified caller saved
69 /// registers and insert spill code for any caller saved registers that are
70 /// modified. Also calculate the MaxCallFrameSize and HasCalls variables for
71 /// the function's frame information and eliminates call frame pseudo
74 void PEI::saveCallerSavedRegisters(MachineFunction &Fn) {
75 const MRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
76 const TargetFrameInfo &FrameInfo = Fn.getTarget().getFrameInfo();
78 // Get the callee saved register list...
79 const unsigned *CSRegs = RegInfo->getCalleeSaveRegs();
81 // Get the function call frame set-up and tear-down instruction opcode
82 int FrameSetupOpcode = RegInfo->getCallFrameSetupOpcode();
83 int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode();
85 // Early exit for targets which have no callee saved registers and no call
86 // frame setup/destroy pseudo instructions.
87 if ((CSRegs == 0 || CSRegs[0] == 0) &&
88 FrameSetupOpcode == -1 && FrameDestroyOpcode == -1)
91 // This bitset contains an entry for each physical register for the target...
92 std::vector<bool> ModifiedRegs(MRegisterInfo::FirstVirtualRegister);
93 unsigned MaxCallFrameSize = 0;
94 bool HasCalls = false;
96 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
97 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); )
98 if ((*I)->getOpcode() == FrameSetupOpcode ||
99 (*I)->getOpcode() == FrameDestroyOpcode) {
100 assert((*I)->getNumOperands() == 1 && "Call Frame Setup/Destroy Pseudo"
101 " instructions should have a single immediate argument!");
102 unsigned Size = (*I)->getOperand(0).getImmedValue();
103 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
105 RegInfo->eliminateCallFramePseudoInstr(Fn, *BB, I);
107 for (unsigned i = 0, e = (*I)->getNumOperands(); i != e; ++i) {
108 MachineOperand &MO = (*I)->getOperand(i);
109 assert(!MO.isVirtualRegister() &&
110 "Register allocation must be performed!");
111 if (MO.isPhysicalRegister() &&
112 (MO.opIsDefOnly() || MO.opIsDefAndUse()))
113 ModifiedRegs[MO.getReg()] = true; // Register is modified
118 MachineFrameInfo *FFI = Fn.getFrameInfo();
119 FFI->setHasCalls(HasCalls);
120 FFI->setMaxCallFrameSize(MaxCallFrameSize);
122 // Now figure out which *callee saved* registers are modified by the current
123 // function, thus needing to be saved and restored in the prolog/epilog.
125 std::vector<unsigned> RegsToSave;
126 for (unsigned i = 0; CSRegs[i]; ++i) {
127 unsigned Reg = CSRegs[i];
128 if (ModifiedRegs[Reg]) {
129 RegsToSave.push_back(Reg); // If modified register...
130 } else if (const unsigned *AliasSet = RegInfo->getAliasSet(Reg))
131 for (unsigned j = 0; AliasSet[j]; ++j) // Check alias registers too...
132 if (ModifiedRegs[AliasSet[j]]) {
133 RegsToSave.push_back(Reg);
138 if (RegsToSave.empty())
139 return; // Early exit if no caller saved registers are modified!
141 // Now that we know which registers need to be saved and restored, allocate
142 // stack slots for them.
143 std::vector<int> StackSlots;
144 for (unsigned i = 0, e = RegsToSave.size(); i != e; ++i) {
145 int FrameIdx = FFI->CreateStackObject(RegInfo->getRegClass(RegsToSave[i]));
146 StackSlots.push_back(FrameIdx);
149 // Now that we have a stack slot for each register to be saved, insert spill
150 // code into the entry block...
151 MachineBasicBlock *MBB = Fn.begin();
152 MachineBasicBlock::iterator I = MBB->begin();
153 for (unsigned i = 0, e = RegsToSave.size(); i != e; ++i) {
154 const TargetRegisterClass *RC = RegInfo->getRegClass(RegsToSave[i]);
156 // Insert the spill to the stack frame...
157 RegInfo->storeRegToStackSlot(*MBB, I, RegsToSave[i], StackSlots[i], RC);
160 // Add code to restore the callee-save registers in each exiting block.
161 const TargetInstrInfo &TII = Fn.getTarget().getInstrInfo();
162 for (MachineFunction::iterator FI = Fn.begin(), E = Fn.end(); FI != E; ++FI) {
163 // If last instruction is a return instruction, add an epilogue
164 if (!FI->empty() && TII.isReturn(FI->back()->getOpcode())) {
165 MBB = FI; I = MBB->end()-1;
167 for (unsigned i = 0, e = RegsToSave.size(); i != e; ++i) {
168 const TargetRegisterClass *RC = RegInfo->getRegClass(RegsToSave[i]);
169 RegInfo->loadRegFromStackSlot(*MBB, I, RegsToSave[i],StackSlots[i], RC);
170 --I; // Insert in reverse order
177 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
178 /// abstract stack objects...
180 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
181 const TargetFrameInfo &TFI = Fn.getTarget().getFrameInfo();
183 bool StackGrowsDown =
184 TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
185 assert(StackGrowsDown && "Only tested on stack down growing targets!");
187 // Loop over all of the stack objects, assigning sequential addresses...
188 MachineFrameInfo *FFI = Fn.getFrameInfo();
190 unsigned StackAlignment = TFI.getStackAlignment();
192 // Start at the beginning of the local area...
193 int Offset = TFI.getOffsetOfLocalArea();
194 for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) {
195 Offset += FFI->getObjectSize(i); // Allocate Size bytes...
197 unsigned Align = FFI->getObjectAlignment(i);
198 assert(Align <= StackAlignment && "Cannot align stack object to higher "
199 "alignment boundary than the stack itself!");
200 Offset = (Offset+Align-1)/Align*Align; // Adjust to Alignment boundary...
202 FFI->setObjectOffset(i, -Offset); // Set the computed offset
205 // Align the final stack pointer offset...
206 Offset = (Offset+StackAlignment-1)/StackAlignment*StackAlignment;
208 // Set the final value of the stack pointer...
209 FFI->setStackSize(Offset-TFI.getOffsetOfLocalArea());
213 /// insertPrologEpilogCode - Scan the function for modified caller saved
214 /// registers, insert spill code for these caller saved registers, then add
215 /// prolog and epilog code to the function.
217 void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
218 // Add prologue to the function...
219 Fn.getTarget().getRegisterInfo()->emitPrologue(Fn);
221 // Add epilogue to restore the callee-save registers in each exiting block
222 const TargetInstrInfo &TII = Fn.getTarget().getInstrInfo();
223 for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
224 // If last instruction is a return instruction, add an epilogue
225 if (!I->empty() && TII.isReturn(I->back()->getOpcode()))
226 Fn.getTarget().getRegisterInfo()->emitEpilogue(Fn, *I);
231 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
232 /// register references and actual offsets.
234 void PEI::replaceFrameIndices(MachineFunction &Fn) {
235 if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
237 const TargetMachine &TM = Fn.getTarget();
238 assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
239 const MRegisterInfo &MRI = *TM.getRegisterInfo();
241 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
242 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
243 for (unsigned i = 0, e = (*I)->getNumOperands(); i != e; ++i)
244 if ((*I)->getOperand(i).isFrameIndex()) {
245 // If this instruction has a FrameIndex operand, we need to use that
246 // target machine register info object to eliminate it.
247 MRI.eliminateFrameIndex(Fn, I);