1 //===-- IA64PCInstrBuilder.h - Aids for building IA64 insts -----*- C++ -*-===//
3 // The LLVM Compiler Infrastructure
5 // This file was developed by Duraid Madina and is distributed under the
6 // University of Illinois Open Source License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file exposes functions that may be used with BuildMI from the
11 // MachineInstrBuilder.h file to simplify generating frame and constant pool
14 //===----------------------------------------------------------------------===//
16 #ifndef IA64_INSTRBUILDER_H
17 #define IA64_INSTRBUILDER_H
19 #include "llvm/CodeGen/MachineInstrBuilder.h"
23 /// addFrameReference - This function is used to add a reference to the base of
24 /// an abstract object on the stack frame of the current function. This
25 /// reference has base register as the FrameIndex offset until it is resolved.
26 /// This allows a constant offset to be specified as well...
28 inline const MachineInstrBuilder&
29 addFrameReference(const MachineInstrBuilder &MIB, int FI, int Offset = 0,
32 return MIB.addImm(Offset).addFrameIndex(FI);
34 return MIB.addFrameIndex(FI).addImm(Offset);
37 /// addConstantPoolReference - This function is used to add a reference to the
38 /// base of a constant value spilled to the per-function constant pool. The
39 /// reference has base register ConstantPoolIndex offset which is retained until
40 /// either machine code emission or assembly output. This allows an optional
41 /// offset to be added as well.
43 inline const MachineInstrBuilder&
44 addConstantPoolReference(const MachineInstrBuilder &MIB, unsigned CPI,
46 return MIB.addImm(Offset).addConstantPoolIndex(CPI);
49 } // End llvm namespace