1 //===- Skeleton.td - Describe the Skeleton Target Machine -------*- C++ -*-===//
3 // The LLVM Compiler Infrastructure
5 // This file was developed by the LLVM research group and is distributed under
6 // the University of Illinois Open Source License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
11 //===----------------------------------------------------------------------===//
13 // Get the target-independent interfaces which we are implementing...
15 include "../Target.td"
17 //===----------------------------------------------------------------------===//
18 // Register File Description
19 //===----------------------------------------------------------------------===//
21 include "SkeletonRegisterInfo.td"
22 include "SkeletonInstrInfo.td"
24 def SkeletonInstrInfo : InstrInfo {
28 def Skeleton : Target {
29 // Pointers are 32-bits in size.
30 let PointerType = i32;
32 // Registers that must be saved by a function call go here.
33 let CalleeSavedRegisters = [R1, R13, R14, R15, R16, R17, R18, R19,
34 R20, R21, R22, R23, R24, R25, R26, R27, R28, R29, R30, R31, F14, F15,
35 F16, F17, F18, F19, F20, F21, F22, F23, F24, F25, F26, F27, F28, F29,
36 F30, F31, CR2, CR3, CR4];
38 // Pull in Instruction Info:
39 let InstructionSet = SkeletonInstrInfo;