1 //===- Target.td - Target Independent TableGen interface --------*- C++ -*-===//
3 // This file defines the target-independent interfaces which should be
4 // implemented by each target which is using a TableGen based code generator.
6 //===----------------------------------------------------------------------===//
9 //===----------------------------------------------------------------------===//
11 // Value types - These values correspond to the register types defined in the
14 class ValueType<int size> { string Namespace = "MVT"; int Size = size; }
16 def i1 : ValueType<1>; // One bit boolean value
17 def i8 : ValueType<8>; // 8-bit integer value
18 def i16 : ValueType<16>; // 16-bit integer value
19 def i32 : ValueType<32>; // 32-bit integer value
20 def i64 : ValueType<64>; // 64-bit integer value
21 def i128 : ValueType<128>; // 128-bit integer value
22 def f32 : ValueType<32>; // 32-bit floating point value
23 def f64 : ValueType<64>; // 64-bit floating point value
24 def f80 : ValueType<80>; // 80-bit floating point value
25 def f128 : ValueType<128>; // 128-bit floating point value
28 //===----------------------------------------------------------------------===//
29 // Register file description - These classes are used to fill in the target
30 // description classes in llvm/Target/MRegisterInfo.h
33 // Register - You should define one instance of this class for each register in
34 // the target machine.
37 string Namespace = "";
40 // RegisterAliases - You should define instances of this class to indicate which
41 // registers in the register file are aliased together. This allows the code
42 // generator to be careful not to put two values with overlapping live ranges
43 // into registers which alias.
45 class RegisterAliases<Register reg, list<Register> aliases> {
47 list<Register> Aliases = aliases;
50 // RegisterClass - Now that all of the registers are defined, and aliases
51 // between registers are defined, specify which registers belong to which
52 // register classes. This also defines the default allocation order of
53 // registers by register allocators.
55 class RegisterClass<ValueType regType, int alignment, list<Register> regList> {
56 // RegType - Specify the ValueType of the registers in this register class.
57 // Note that all registers in a register class must have the same ValueType.
59 ValueType RegType = regType;
61 // Alignment - Specify the alignment required of the registers when they are
62 // stored or loaded to memory.
64 int Size = RegType.Size;
65 int Alignment = alignment;
67 // MemberList - Specify which registers are in this class. If the
68 // allocation_order_* method are not specified, this also defines the order of
69 // allocation used by the register allocator.
71 list<Register> MemberList = regList;
73 // Methods - This member can be used to insert arbitrary code into a generated
74 // register class. The normal usage of this is to overload virtual methods.
79 //===----------------------------------------------------------------------===//
80 // Instruction set description - These classes correspond to the C++ classes in
81 // the Target/TargetInstrInfo.h file.
85 string Name; // The opcode string for this instruction
86 string Namespace = "";
88 list<Register> Uses = []; // Default to using no non-operand registers
89 list<Register> Defs = []; // Default to modifying no non-operand registers
91 // These bits capture information about the high-level semantics of the
93 bit isReturn = 0; // Is this instruction a return instruction?
94 bit isBranch = 0; // Is this instruction a branch instruction?
95 bit isCall = 0; // Is this instruction a call instruction?
96 bit isTwoAddress = 0; // Is this a two address instruction?
97 bit isTerminator = 0; // Is this part of the terminator for a basic block?
100 // InstrInfo - This class should only be instantiated once to provide parameters
101 // which are global to the the target machine.
105 Instruction NOOPInst;
107 // If the target wants to associate some target-specific information with each
108 // instruction, it should provide these two lists to indicate how to assemble
109 // the target specific information into the 32 bits available.
111 list<string> TSFlagsFields = [];
112 list<int> TSFlagsShifts = [];
116 //===----------------------------------------------------------------------===//
117 // Target - This class contains the "global" target information
120 // CalleeSavedRegisters - As you might guess, this is a list of the callee
121 // saved registers for a target.
122 list<Register> CalleeSavedRegisters = [];
124 // PointerType - Specify the value type to be used to represent pointers in
125 // this target. Typically this is an i32 or i64 type.
126 ValueType PointerType;
128 // InstructionSet - Instruction set description for this target
129 InstrInfo InstructionSet;