1 //===-- X86ISelLowering.h - X86 DAG Lowering Interface ----------*- C++ -*-===//
3 // The LLVM Compiler Infrastructure
5 // This file was developed by Chris Lattner and is distributed under
6 // the University of Illinois Open Source License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file defines the interfaces that X86 uses to lower LLVM code into a
13 //===----------------------------------------------------------------------===//
15 #ifndef X86ISELLOWERING_H
16 #define X86ISELLOWERING_H
18 #include "X86Subtarget.h"
19 #include "llvm/Target/TargetLowering.h"
20 #include "llvm/CodeGen/SelectionDAG.h"
24 // X86 Specific DAG Nodes
26 // Start the numbering where the builtin ops leave off.
27 FIRST_NUMBER = ISD::BUILTIN_OP_END+X86::INSTRUCTION_LIST_END,
29 /// SHLD, SHRD - Double shift instructions. These correspond to
30 /// X86::SHLDxx and X86::SHRDxx instructions.
34 /// FAND - Bitwise logical AND of floating point values. This corresponds
35 /// to X86::ANDPS or X86::ANDPD.
38 /// FXOR - Bitwise logical XOR of floating point values. This corresponds
39 /// to X86::XORPS or X86::XORPD.
42 /// FILD, FILD_FLAG - This instruction implements SINT_TO_FP with the
43 /// integer source in memory and FP reg result. This corresponds to the
44 /// X86::FILD*m instructions. It has three inputs (token chain, address,
45 /// and source type) and two outputs (FP value and token chain). FILD_FLAG
46 /// also produces a flag).
50 /// FP_TO_INT*_IN_MEM - This instruction implements FP_TO_SINT with the
51 /// integer destination in memory and a FP reg source. This corresponds
52 /// to the X86::FIST*m instructions and the rounding mode change stuff. It
53 /// has two inputs (token chain and address) and two outputs (int value and
59 /// FLD - This instruction implements an extending load to FP stack slots.
60 /// This corresponds to the X86::FLD32m / X86::FLD64m. It takes a chain
61 /// operand, ptr to load from, and a ValueType node indicating the type
65 /// FST - This instruction implements a truncating store to FP stack
66 /// slots. This corresponds to the X86::FST32m / X86::FST64m. It takes a
67 /// chain operand, value to store, address, and a ValueType to store it
71 /// FP_SET_RESULT - This corresponds to FpGETRESULT pseudo instrcuction
72 /// which copies from ST(0) to the destination. It takes a chain and writes
73 /// a RFP result and a chain.
76 /// FP_SET_RESULT - This corresponds to FpSETRESULT pseudo instrcuction
77 /// which copies the source operand to ST(0). It takes a chain and writes
78 /// a chain and a flag.
81 /// CALL/TAILCALL - These operations represent an abstract X86 call
82 /// instruction, which includes a bunch of information. In particular the
83 /// operands of these node are:
85 /// #0 - The incoming token chain
87 /// #2 - The number of arg bytes the caller pushes on the stack.
88 /// #3 - The number of arg bytes the callee pops off the stack.
89 /// #4 - The value to pass in AL/AX/EAX (optional)
90 /// #5 - The value to pass in DL/DX/EDX (optional)
92 /// The result values of these nodes are:
94 /// #0 - The outgoing token chain
95 /// #1 - The first register result value (optional)
96 /// #2 - The second register result value (optional)
98 /// The CALL vs TAILCALL distinction boils down to whether the callee is
99 /// known not to modify the caller's stack frame, as is standard with
104 /// RDTSC_DAG - This operation implements the lowering for
108 /// X86 compare and logical compare instructions.
111 /// X86 SetCC. Operand 1 is condition code, and operand 2 is the flag
112 /// operand produced by a CMP instruction.
115 /// X86 conditional moves. Operand 1 and operand 2 are the two values
116 /// to select from (operand 1 is a R/W operand). Operand 3 is the condition
117 /// code, and operand 4 is the flag operand produced by a CMP or TEST
118 /// instruction. It also writes a flag result.
121 /// X86 conditional branches. Operand 1 is the chain operand, operand 2
122 /// is the block to branch if condition is true, operand 3 is the
123 /// condition code, and operand 4 is the flag operand produced by a CMP
124 /// or TEST instruction.
127 /// Return with a flag operand. Operand 1 is the chain operand, operand
128 /// 2 is the number of bytes of stack to pop.
131 /// REP_STOS - Repeat fill, corresponds to X86::REP_STOSx.
134 /// REP_MOVS - Repeat move, corresponds to X86::REP_MOVSx.
137 /// LOAD_PACK Load a 128-bit packed float / double value. It has the same
138 /// operands as a normal load.
141 /// GlobalBaseReg - On Darwin, this node represents the result of the popl
142 /// at function entry, used for PIC code.
145 /// TCPWrapper - A wrapper node for TargetConstantPool,
146 /// TargetExternalSymbol, and TargetGlobalAddress.
149 /// S2VEC - X86 version of SCALAR_TO_VECTOR. The destination base does not
150 /// have to match the operand type.
153 /// ZEXT_S2VEC - SCALAR_TO_VECTOR with zero extension. The destination base
154 /// does not have to match the operand type.
158 // X86 specific condition code. These correspond to X86_*_COND in
159 // X86InstrInfo.td. They must be kept in synch.
181 /// Define some predicates that are used for node matching.
183 /// isPSHUFDMask - Return true if the specified VECTOR_SHUFFLE operand
184 /// specifies a shuffle of elements that is suitable for input to PSHUFD.
185 bool isPSHUFDMask(SDNode *N);
187 /// isSHUFPMask - Return true if the specified VECTOR_SHUFFLE operand
188 /// specifies a shuffle of elements that is suitable for input to SHUFP*.
189 bool isSHUFPMask(SDNode *N);
191 /// isMOVLHPSorUNPCKLPDMask - Return true if the specified VECTOR_SHUFFLE
192 /// operand specifies a shuffle of elements that is suitable for input to
193 /// MOVLHPS or UNPCKLPD.
194 bool isMOVLHPSorUNPCKLPDMask(SDNode *N);
196 /// isMOVHLPSMask - Return true if the specified VECTOR_SHUFFLE operand
197 /// specifies a shuffle of elements that is suitable for input to MOVHLPS.
198 bool isMOVHLPSMask(SDNode *N);
200 /// isUNPCKHPDMask - Return true if the specified VECTOR_SHUFFLE operand
201 /// specifies a shuffle of elements that is suitable for input to UNPCKHPD.
202 bool isUNPCKHPDMask(SDNode *N);
204 /// isUNPCKLMask - Return true if the specified VECTOR_SHUFFLE operand
205 /// specifies a shuffle of elements that is suitable for input to UNPCKL.
206 bool isUNPCKLMask(SDNode *N);
208 /// isSplatMask - Return true if the specified VECTOR_SHUFFLE operand
209 /// specifies a splat of a single element.
210 bool isSplatMask(SDNode *N);
212 /// getShuffleSHUFImmediate - Return the appropriate immediate to shuffle
213 /// the specified isShuffleMask VECTOR_SHUFFLE mask with PSHUF* and SHUFP*
215 unsigned getShuffleSHUFImmediate(SDNode *N);
218 //===----------------------------------------------------------------------===//
219 // X86TargetLowering - X86 Implementation of the TargetLowering interface
220 class X86TargetLowering : public TargetLowering {
221 int VarArgsFrameIndex; // FrameIndex for start of varargs area.
222 int ReturnAddrIndex; // FrameIndex for return slot.
223 int BytesToPopOnReturn; // Number of arg bytes ret should pop.
224 int BytesCallerReserves; // Number of arg bytes caller makes.
226 X86TargetLowering(TargetMachine &TM);
228 // Return the number of bytes that a function should pop when it returns (in
229 // addition to the space used by the return address).
231 unsigned getBytesToPopOnReturn() const { return BytesToPopOnReturn; }
233 // Return the number of bytes that the caller reserves for arguments passed
235 unsigned getBytesCallerReserves() const { return BytesCallerReserves; }
237 /// LowerOperation - Provide custom lowering hooks for some operations.
239 virtual SDOperand LowerOperation(SDOperand Op, SelectionDAG &DAG);
241 /// LowerArguments - This hook must be implemented to indicate how we should
242 /// lower the arguments for the specified function, into the specified DAG.
243 virtual std::vector<SDOperand>
244 LowerArguments(Function &F, SelectionDAG &DAG);
246 /// LowerCallTo - This hook lowers an abstract call to a function into an
248 virtual std::pair<SDOperand, SDOperand>
249 LowerCallTo(SDOperand Chain, const Type *RetTy, bool isVarArg, unsigned CC,
250 bool isTailCall, SDOperand Callee, ArgListTy &Args,
253 virtual std::pair<SDOperand, SDOperand>
254 LowerFrameReturnAddress(bool isFrameAddr, SDOperand Chain, unsigned Depth,
257 virtual MachineBasicBlock *InsertAtEndOfBasicBlock(MachineInstr *MI,
258 MachineBasicBlock *MBB);
260 /// getTargetNodeName - This method returns the name of a target specific
262 virtual const char *getTargetNodeName(unsigned Opcode) const;
264 /// computeMaskedBitsForTargetNode - Determine which of the bits specified
265 /// in Mask are known to be either zero or one and return them in the
266 /// KnownZero/KnownOne bitsets.
267 virtual void computeMaskedBitsForTargetNode(const SDOperand Op,
271 unsigned Depth = 0) const;
273 SDOperand getReturnAddressFrameIndex(SelectionDAG &DAG);
275 std::vector<unsigned>
276 getRegClassForInlineAsmConstraint(const std::string &Constraint,
277 MVT::ValueType VT) const;
279 /// isLegalAddressImmediate - Return true if the integer value or
280 /// GlobalValue can be used as the offset of the target addressing mode.
281 virtual bool isLegalAddressImmediate(int64_t V) const;
282 virtual bool isLegalAddressImmediate(GlobalValue *GV) const;
284 /// isShuffleMaskLegal - Targets can use this to indicate that they only
285 /// support *some* VECTOR_SHUFFLE operations, those with specific masks.
286 /// By default, if a target supports the VECTOR_SHUFFLE node, all mask values
287 /// are assumed to be legal.
288 virtual bool isShuffleMaskLegal(SDOperand Mask, MVT::ValueType VT) const;
290 // C Calling Convention implementation.
291 std::vector<SDOperand> LowerCCCArguments(Function &F, SelectionDAG &DAG);
292 std::pair<SDOperand, SDOperand>
293 LowerCCCCallTo(SDOperand Chain, const Type *RetTy, bool isVarArg,
295 SDOperand Callee, ArgListTy &Args, SelectionDAG &DAG);
297 // Fast Calling Convention implementation.
298 std::vector<SDOperand> LowerFastCCArguments(Function &F, SelectionDAG &DAG);
299 std::pair<SDOperand, SDOperand>
300 LowerFastCCCallTo(SDOperand Chain, const Type *RetTy, bool isTailCall,
301 SDOperand Callee, ArgListTy &Args, SelectionDAG &DAG);
303 /// Subtarget - Keep a pointer to the X86Subtarget around so that we can
304 /// make the right decision when generating code for different targets.
305 const X86Subtarget *Subtarget;
307 /// X86ScalarSSE - Select between SSE2 or x87 floating point ops.
312 #endif // X86ISELLOWERING_H