1 //===- DeadStoreElimination.cpp - Fast Dead Store Elimination -------------===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file implements a trivial dead store elimination that only considers
11 // basic-block local redundant stores.
13 // FIXME: This should eventually be extended to be a post-dominator tree
14 // traversal. Doing so would be pretty trivial.
16 //===----------------------------------------------------------------------===//
18 #define DEBUG_TYPE "dse"
19 #include "llvm/Transforms/Scalar.h"
20 #include "llvm/Constants.h"
21 #include "llvm/Function.h"
22 #include "llvm/GlobalVariable.h"
23 #include "llvm/Instructions.h"
24 #include "llvm/IntrinsicInst.h"
25 #include "llvm/Pass.h"
26 #include "llvm/Analysis/AliasAnalysis.h"
27 #include "llvm/Analysis/Dominators.h"
28 #include "llvm/Analysis/MemoryBuiltins.h"
29 #include "llvm/Analysis/MemoryDependenceAnalysis.h"
30 #include "llvm/Analysis/ValueTracking.h"
31 #include "llvm/Target/TargetData.h"
32 #include "llvm/Transforms/Utils/Local.h"
33 #include "llvm/Support/Debug.h"
34 #include "llvm/ADT/SmallPtrSet.h"
35 #include "llvm/ADT/Statistic.h"
38 STATISTIC(NumFastStores, "Number of stores deleted");
39 STATISTIC(NumFastOther , "Number of other instrs removed");
42 struct DSE : public FunctionPass {
44 MemoryDependenceAnalysis *MD;
46 static char ID; // Pass identification, replacement for typeid
47 DSE() : FunctionPass(ID), AA(0), MD(0) {
48 initializeDSEPass(*PassRegistry::getPassRegistry());
51 virtual bool runOnFunction(Function &F) {
52 AA = &getAnalysis<AliasAnalysis>();
53 MD = &getAnalysis<MemoryDependenceAnalysis>();
54 DominatorTree &DT = getAnalysis<DominatorTree>();
57 for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
58 // Only check non-dead blocks. Dead blocks may have strange pointer
59 // cycles that will confuse alias analysis.
60 if (DT.isReachableFromEntry(I))
61 Changed |= runOnBasicBlock(*I);
67 bool runOnBasicBlock(BasicBlock &BB);
68 bool HandleFree(CallInst *F);
69 bool handleEndBlock(BasicBlock &BB);
70 void RemoveAccessedObjects(const AliasAnalysis::Location &LoadedLoc,
71 SmallPtrSet<Value*, 16> &DeadStackObjects);
73 virtual void getAnalysisUsage(AnalysisUsage &AU) const {
75 AU.addRequired<DominatorTree>();
76 AU.addRequired<AliasAnalysis>();
77 AU.addRequired<MemoryDependenceAnalysis>();
78 AU.addPreserved<AliasAnalysis>();
79 AU.addPreserved<DominatorTree>();
80 AU.addPreserved<MemoryDependenceAnalysis>();
86 INITIALIZE_PASS_BEGIN(DSE, "dse", "Dead Store Elimination", false, false)
87 INITIALIZE_PASS_DEPENDENCY(DominatorTree)
88 INITIALIZE_PASS_DEPENDENCY(MemoryDependenceAnalysis)
89 INITIALIZE_AG_DEPENDENCY(AliasAnalysis)
90 INITIALIZE_PASS_END(DSE, "dse", "Dead Store Elimination", false, false)
92 FunctionPass *llvm::createDeadStoreEliminationPass() { return new DSE(); }
94 //===----------------------------------------------------------------------===//
96 //===----------------------------------------------------------------------===//
98 /// DeleteDeadInstruction - Delete this instruction. Before we do, go through
99 /// and zero out all the operands of this instruction. If any of them become
100 /// dead, delete them and the computation tree that feeds them.
102 /// If ValueSet is non-null, remove any deleted instructions from it as well.
104 static void DeleteDeadInstruction(Instruction *I,
105 MemoryDependenceAnalysis &MD,
106 SmallPtrSet<Value*, 16> *ValueSet = 0) {
107 SmallVector<Instruction*, 32> NowDeadInsts;
109 NowDeadInsts.push_back(I);
112 // Before we touch this instruction, remove it from memdep!
114 Instruction *DeadInst = NowDeadInsts.pop_back_val();
117 // This instruction is dead, zap it, in stages. Start by removing it from
118 // MemDep, which needs to know the operands and needs it to be in the
120 MD.removeInstruction(DeadInst);
122 for (unsigned op = 0, e = DeadInst->getNumOperands(); op != e; ++op) {
123 Value *Op = DeadInst->getOperand(op);
124 DeadInst->setOperand(op, 0);
126 // If this operand just became dead, add it to the NowDeadInsts list.
127 if (!Op->use_empty()) continue;
129 if (Instruction *OpI = dyn_cast<Instruction>(Op))
130 if (isInstructionTriviallyDead(OpI))
131 NowDeadInsts.push_back(OpI);
134 DeadInst->eraseFromParent();
136 if (ValueSet) ValueSet->erase(DeadInst);
137 } while (!NowDeadInsts.empty());
141 /// hasMemoryWrite - Does this instruction write some memory? This only returns
142 /// true for things that we can analyze with other helpers below.
143 static bool hasMemoryWrite(Instruction *I) {
144 if (isa<StoreInst>(I))
146 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
147 switch (II->getIntrinsicID()) {
150 case Intrinsic::memset:
151 case Intrinsic::memmove:
152 case Intrinsic::memcpy:
153 case Intrinsic::init_trampoline:
154 case Intrinsic::lifetime_end:
161 /// getLocForWrite - Return a Location stored to by the specified instruction.
162 static AliasAnalysis::Location
163 getLocForWrite(Instruction *Inst, AliasAnalysis &AA) {
164 if (StoreInst *SI = dyn_cast<StoreInst>(Inst))
165 return AA.getLocation(SI);
167 if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(Inst)) {
168 // memcpy/memmove/memset.
169 AliasAnalysis::Location Loc = AA.getLocationForDest(MI);
170 // If we don't have target data around, an unknown size in Location means
171 // that we should use the size of the pointee type. This isn't valid for
172 // memset/memcpy, which writes more than an i8.
173 if (Loc.Size == AliasAnalysis::UnknownSize && AA.getTargetData() == 0)
174 return AliasAnalysis::Location();
178 IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst);
179 if (II == 0) return AliasAnalysis::Location();
181 switch (II->getIntrinsicID()) {
182 default: return AliasAnalysis::Location(); // Unhandled intrinsic.
183 case Intrinsic::init_trampoline:
184 // If we don't have target data around, an unknown size in Location means
185 // that we should use the size of the pointee type. This isn't valid for
186 // init.trampoline, which writes more than an i8.
187 if (AA.getTargetData() == 0) return AliasAnalysis::Location();
189 // FIXME: We don't know the size of the trampoline, so we can't really
191 return AliasAnalysis::Location(II->getArgOperand(0));
192 case Intrinsic::lifetime_end: {
193 uint64_t Len = cast<ConstantInt>(II->getArgOperand(0))->getZExtValue();
194 return AliasAnalysis::Location(II->getArgOperand(1), Len);
199 /// getLocForRead - Return the location read by the specified "hasMemoryWrite"
200 /// instruction if any.
201 static AliasAnalysis::Location
202 getLocForRead(Instruction *Inst, AliasAnalysis &AA) {
203 assert(hasMemoryWrite(Inst) && "Unknown instruction case");
205 // The only instructions that both read and write are the mem transfer
206 // instructions (memcpy/memmove).
207 if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(Inst))
208 return AA.getLocationForSource(MTI);
209 return AliasAnalysis::Location();
213 /// isRemovable - If the value of this instruction and the memory it writes to
214 /// is unused, may we delete this instruction?
215 static bool isRemovable(Instruction *I) {
216 // Don't remove volatile stores.
217 if (StoreInst *SI = dyn_cast<StoreInst>(I))
218 return !SI->isVolatile();
220 IntrinsicInst *II = cast<IntrinsicInst>(I);
221 switch (II->getIntrinsicID()) {
222 default: assert(0 && "doesn't pass 'hasMemoryWrite' predicate");
223 case Intrinsic::lifetime_end:
224 // Never remove dead lifetime_end's, e.g. because it is followed by a
227 case Intrinsic::init_trampoline:
228 // Always safe to remove init_trampoline.
231 case Intrinsic::memset:
232 case Intrinsic::memmove:
233 case Intrinsic::memcpy:
234 // Don't remove volatile memory intrinsics.
235 return !cast<MemIntrinsic>(II)->isVolatile();
239 /// getStoredPointerOperand - Return the pointer that is being written to.
240 static Value *getStoredPointerOperand(Instruction *I) {
241 if (StoreInst *SI = dyn_cast<StoreInst>(I))
242 return SI->getPointerOperand();
243 if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I))
244 return MI->getDest();
246 IntrinsicInst *II = cast<IntrinsicInst>(I);
247 switch (II->getIntrinsicID()) {
248 default: assert(false && "Unexpected intrinsic!");
249 case Intrinsic::init_trampoline:
250 return II->getArgOperand(0);
254 static uint64_t getPointerSize(Value *V, AliasAnalysis &AA) {
255 const TargetData *TD = AA.getTargetData();
257 return AliasAnalysis::UnknownSize;
259 if (AllocaInst *A = dyn_cast<AllocaInst>(V)) {
260 // Get size information for the alloca
261 if (ConstantInt *C = dyn_cast<ConstantInt>(A->getArraySize()))
262 return C->getZExtValue() * TD->getTypeAllocSize(A->getAllocatedType());
263 return AliasAnalysis::UnknownSize;
266 assert(isa<Argument>(V) && "Expected AllocaInst or Argument!");
267 const PointerType *PT = cast<PointerType>(V->getType());
268 return TD->getTypeAllocSize(PT->getElementType());
271 /// isObjectPointerWithTrustworthySize - Return true if the specified Value* is
272 /// pointing to an object with a pointer size we can trust.
273 static bool isObjectPointerWithTrustworthySize(const Value *V) {
274 if (const AllocaInst *AI = dyn_cast<AllocaInst>(V))
275 return !AI->isArrayAllocation();
276 if (const GlobalVariable *GV = dyn_cast<GlobalVariable>(V))
277 return !GV->mayBeOverridden();
278 if (const Argument *A = dyn_cast<Argument>(V))
279 return A->hasByValAttr();
283 /// isCompleteOverwrite - Return true if a store to the 'Later' location
284 /// completely overwrites a store to the 'Earlier' location.
285 static bool isCompleteOverwrite(const AliasAnalysis::Location &Later,
286 const AliasAnalysis::Location &Earlier,
288 const Value *P1 = Earlier.Ptr->stripPointerCasts();
289 const Value *P2 = Later.Ptr->stripPointerCasts();
291 // If the start pointers are the same, we just have to compare sizes to see if
292 // the later store was larger than the earlier store.
294 // If we don't know the sizes of either access, then we can't do a
296 if (Later.Size == AliasAnalysis::UnknownSize ||
297 Earlier.Size == AliasAnalysis::UnknownSize) {
298 // If we have no TargetData information around, then the size of the store
299 // is inferrable from the pointee type. If they are the same type, then
300 // we know that the store is safe.
301 if (AA.getTargetData() == 0)
302 return Later.Ptr->getType() == Earlier.Ptr->getType();
306 // Make sure that the Later size is >= the Earlier size.
307 if (Later.Size < Earlier.Size)
312 // Otherwise, we have to have size information, and the later store has to be
313 // larger than the earlier one.
314 if (Later.Size == AliasAnalysis::UnknownSize ||
315 Earlier.Size == AliasAnalysis::UnknownSize ||
316 Later.Size <= Earlier.Size || AA.getTargetData() == 0)
319 // Check to see if the later store is to the entire object (either a global,
320 // an alloca, or a byval argument). If so, then it clearly overwrites any
321 // other store to the same object.
322 const TargetData &TD = *AA.getTargetData();
324 const Value *UO1 = GetUnderlyingObject(P1, &TD),
325 *UO2 = GetUnderlyingObject(P2, &TD);
327 // If we can't resolve the same pointers to the same object, then we can't
328 // analyze them at all.
332 // If the "Later" store is to a recognizable object, get its size.
333 if (isObjectPointerWithTrustworthySize(UO2)) {
334 uint64_t ObjectSize =
335 TD.getTypeAllocSize(cast<PointerType>(UO2->getType())->getElementType());
336 if (ObjectSize == Later.Size)
340 // Okay, we have stores to two completely different pointers. Try to
341 // decompose the pointer into a "base + constant_offset" form. If the base
342 // pointers are equal, then we can reason about the two stores.
343 int64_t EarlierOff = 0, LaterOff = 0;
344 const Value *BP1 = GetPointerBaseWithConstantOffset(P1, EarlierOff, TD);
345 const Value *BP2 = GetPointerBaseWithConstantOffset(P2, LaterOff, TD);
347 // If the base pointers still differ, we have two completely different stores.
351 // The later store completely overlaps the earlier store if:
353 // 1. Both start at the same offset and the later one's size is greater than
354 // or equal to the earlier one's, or
359 // 2. The earlier store has an offset greater than the later offset, but which
360 // still lies completely within the later store.
363 // |----- later ------|
364 if (EarlierOff >= LaterOff &&
365 EarlierOff + Earlier.Size <= LaterOff + Later.Size)
368 // Otherwise, they don't completely overlap.
372 /// isPossibleSelfRead - If 'Inst' might be a self read (i.e. a noop copy of a
373 /// memory region into an identical pointer) then it doesn't actually make its
374 /// input dead in the traditional sense. Consider this case:
379 /// In this case, the second store to A does not make the first store to A dead.
380 /// The usual situation isn't an explicit A<-A store like this (which can be
381 /// trivially removed) but a case where two pointers may alias.
383 /// This function detects when it is unsafe to remove a dependent instruction
384 /// because the DSE inducing instruction may be a self-read.
385 static bool isPossibleSelfRead(Instruction *Inst,
386 const AliasAnalysis::Location &InstStoreLoc,
387 Instruction *DepWrite, AliasAnalysis &AA) {
388 // Self reads can only happen for instructions that read memory. Get the
390 AliasAnalysis::Location InstReadLoc = getLocForRead(Inst, AA);
391 if (InstReadLoc.Ptr == 0) return false; // Not a reading instruction.
393 // If the read and written loc obviously don't alias, it isn't a read.
394 if (AA.isNoAlias(InstReadLoc, InstStoreLoc)) return false;
396 // Okay, 'Inst' may copy over itself. However, we can still remove a the
397 // DepWrite instruction if we can prove that it reads from the same location
398 // as Inst. This handles useful cases like:
401 // Here we don't know if A/B may alias, but we do know that B/B are must
402 // aliases, so removing the first memcpy is safe (assuming it writes <= #
403 // bytes as the second one.
404 AliasAnalysis::Location DepReadLoc = getLocForRead(DepWrite, AA);
406 if (DepReadLoc.Ptr && AA.isMustAlias(InstReadLoc.Ptr, DepReadLoc.Ptr))
409 // If DepWrite doesn't read memory or if we can't prove it is a must alias,
410 // then it can't be considered dead.
415 //===----------------------------------------------------------------------===//
417 //===----------------------------------------------------------------------===//
419 bool DSE::runOnBasicBlock(BasicBlock &BB) {
420 bool MadeChange = false;
422 // Do a top-down walk on the BB.
423 for (BasicBlock::iterator BBI = BB.begin(), BBE = BB.end(); BBI != BBE; ) {
424 Instruction *Inst = BBI++;
426 // Handle 'free' calls specially.
427 if (CallInst *F = isFreeCall(Inst)) {
428 MadeChange |= HandleFree(F);
432 // If we find something that writes memory, get its memory dependence.
433 if (!hasMemoryWrite(Inst))
436 MemDepResult InstDep = MD->getDependency(Inst);
438 // Ignore non-local store liveness.
439 // FIXME: cross-block DSE would be fun. :)
440 if (InstDep.isNonLocal() ||
441 // Ignore self dependence, which happens in the entry block of the
443 InstDep.getInst() == Inst)
446 // If we're storing the same value back to a pointer that we just
447 // loaded from, then the store can be removed.
448 if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
449 if (LoadInst *DepLoad = dyn_cast<LoadInst>(InstDep.getInst())) {
450 if (SI->getPointerOperand() == DepLoad->getPointerOperand() &&
451 SI->getOperand(0) == DepLoad && !SI->isVolatile()) {
452 DEBUG(dbgs() << "DSE: Remove Store Of Load from same pointer:\n "
453 << "LOAD: " << *DepLoad << "\n STORE: " << *SI << '\n');
455 // DeleteDeadInstruction can delete the current instruction. Save BBI
456 // in case we need it.
457 WeakVH NextInst(BBI);
459 DeleteDeadInstruction(SI, *MD);
461 if (NextInst == 0) // Next instruction deleted.
463 else if (BBI != BB.begin()) // Revisit this instruction if possible.
472 // Figure out what location is being stored to.
473 AliasAnalysis::Location Loc = getLocForWrite(Inst, *AA);
475 // If we didn't get a useful location, fail.
479 while (!InstDep.isNonLocal()) {
480 // Get the memory clobbered by the instruction we depend on. MemDep will
481 // skip any instructions that 'Loc' clearly doesn't interact with. If we
482 // end up depending on a may- or must-aliased load, then we can't optimize
483 // away the store and we bail out. However, if we depend on on something
484 // that overwrites the memory location we *can* potentially optimize it.
486 // Find out what memory location the dependant instruction stores.
487 Instruction *DepWrite = InstDep.getInst();
488 AliasAnalysis::Location DepLoc = getLocForWrite(DepWrite, *AA);
489 // If we didn't get a useful location, or if it isn't a size, bail out.
493 // If we find a write that is a) removable (i.e., non-volatile), b) is
494 // completely obliterated by the store to 'Loc', and c) which we know that
495 // 'Inst' doesn't load from, then we can remove it.
496 if (isRemovable(DepWrite) && isCompleteOverwrite(Loc, DepLoc, *AA) &&
497 !isPossibleSelfRead(Inst, Loc, DepWrite, *AA)) {
498 DEBUG(dbgs() << "DSE: Remove Dead Store:\n DEAD: "
499 << *DepWrite << "\n KILLER: " << *Inst << '\n');
501 // Delete the store and now-dead instructions that feed it.
502 DeleteDeadInstruction(DepWrite, *MD);
506 // DeleteDeadInstruction can delete the current instruction in loop
509 if (BBI != BB.begin())
514 // If this is a may-aliased store that is clobbering the store value, we
515 // can keep searching past it for another must-aliased pointer that stores
516 // to the same location. For example, in:
520 // we can remove the first store to P even though we don't know if P and Q
522 if (DepWrite == &BB.front()) break;
524 // Can't look past this instruction if it might read 'Loc'.
525 if (AA->getModRefInfo(DepWrite, Loc) & AliasAnalysis::Ref)
528 InstDep = MD->getPointerDependencyFrom(Loc, false, DepWrite, &BB);
532 // If this block ends in a return, unwind, or unreachable, all allocas are
533 // dead at its end, which means stores to them are also dead.
534 if (BB.getTerminator()->getNumSuccessors() == 0)
535 MadeChange |= handleEndBlock(BB);
540 /// HandleFree - Handle frees of entire structures whose dependency is a store
541 /// to a field of that structure.
542 bool DSE::HandleFree(CallInst *F) {
543 MemDepResult Dep = MD->getDependency(F);
545 if (Dep.isNonLocal()) return false;
547 Instruction *Dependency = Dep.getInst();
548 if (!hasMemoryWrite(Dependency) || !isRemovable(Dependency))
552 GetUnderlyingObject(getStoredPointerOperand(Dependency));
554 // Check for aliasing.
555 if (!AA->isMustAlias(F->getArgOperand(0), DepPointer))
558 // DCE instructions only used to calculate that store
559 DeleteDeadInstruction(Dependency, *MD);
562 // Inst's old Dependency is now deleted. Compute the next dependency,
563 // which may also be dead, as in
565 // s[1] = 0; // This has just been deleted.
567 Dep = MD->getDependency(F);
568 } while (!Dep.isNonLocal());
573 /// handleEndBlock - Remove dead stores to stack-allocated locations in the
574 /// function end block. Ex:
577 /// store i32 1, i32* %A
579 bool DSE::handleEndBlock(BasicBlock &BB) {
580 bool MadeChange = false;
582 // Keep track of all of the stack objects that are dead at the end of the
584 SmallPtrSet<Value*, 16> DeadStackObjects;
586 // Find all of the alloca'd pointers in the entry block.
587 BasicBlock *Entry = BB.getParent()->begin();
588 for (BasicBlock::iterator I = Entry->begin(), E = Entry->end(); I != E; ++I)
589 if (AllocaInst *AI = dyn_cast<AllocaInst>(I))
590 DeadStackObjects.insert(AI);
592 // Treat byval arguments the same, stores to them are dead at the end of the
594 for (Function::arg_iterator AI = BB.getParent()->arg_begin(),
595 AE = BB.getParent()->arg_end(); AI != AE; ++AI)
596 if (AI->hasByValAttr())
597 DeadStackObjects.insert(AI);
599 // Scan the basic block backwards
600 for (BasicBlock::iterator BBI = BB.end(); BBI != BB.begin(); ){
603 // If we find a store, check to see if it points into a dead stack value.
604 if (hasMemoryWrite(BBI) && isRemovable(BBI)) {
605 // See through pointer-to-pointer bitcasts
606 Value *Pointer = GetUnderlyingObject(getStoredPointerOperand(BBI));
608 // Stores to stack values are valid candidates for removal.
609 if (DeadStackObjects.count(Pointer)) {
610 Instruction *Dead = BBI++;
612 DEBUG(dbgs() << "DSE: Dead Store at End of Block:\n DEAD: "
613 << *Dead << "\n Object: " << *Pointer << '\n');
615 // DCE instructions only used to calculate that store.
616 DeleteDeadInstruction(Dead, *MD, &DeadStackObjects);
623 // Remove any dead non-memory-mutating instructions.
624 if (isInstructionTriviallyDead(BBI)) {
625 Instruction *Inst = BBI++;
626 DeleteDeadInstruction(Inst, *MD, &DeadStackObjects);
632 if (AllocaInst *A = dyn_cast<AllocaInst>(BBI)) {
633 DeadStackObjects.erase(A);
637 if (CallSite CS = cast<Value>(BBI)) {
638 // If this call does not access memory, it can't be loading any of our
640 if (AA->doesNotAccessMemory(CS))
643 // If the call might load from any of our allocas, then any store above
645 SmallVector<Value*, 8> LiveAllocas;
646 for (SmallPtrSet<Value*, 16>::iterator I = DeadStackObjects.begin(),
647 E = DeadStackObjects.end(); I != E; ++I) {
648 // See if the call site touches it.
649 AliasAnalysis::ModRefResult A =
650 AA->getModRefInfo(CS, *I, getPointerSize(*I, *AA));
652 if (A == AliasAnalysis::ModRef || A == AliasAnalysis::Ref)
653 LiveAllocas.push_back(*I);
656 for (SmallVector<Value*, 8>::iterator I = LiveAllocas.begin(),
657 E = LiveAllocas.end(); I != E; ++I)
658 DeadStackObjects.erase(*I);
660 // If all of the allocas were clobbered by the call then we're not going
661 // to find anything else to process.
662 if (DeadStackObjects.empty())
668 AliasAnalysis::Location LoadedLoc;
670 // If we encounter a use of the pointer, it is no longer considered dead
671 if (LoadInst *L = dyn_cast<LoadInst>(BBI)) {
672 LoadedLoc = AA->getLocation(L);
673 } else if (VAArgInst *V = dyn_cast<VAArgInst>(BBI)) {
674 LoadedLoc = AA->getLocation(V);
675 } else if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(BBI)) {
676 LoadedLoc = AA->getLocationForSource(MTI);
678 // Not a loading instruction.
682 // Remove any allocas from the DeadPointer set that are loaded, as this
683 // makes any stores above the access live.
684 RemoveAccessedObjects(LoadedLoc, DeadStackObjects);
686 // If all of the allocas were clobbered by the access then we're not going
687 // to find anything else to process.
688 if (DeadStackObjects.empty())
695 /// RemoveAccessedObjects - Check to see if the specified location may alias any
696 /// of the stack objects in the DeadStackObjects set. If so, they become live
697 /// because the location is being loaded.
698 void DSE::RemoveAccessedObjects(const AliasAnalysis::Location &LoadedLoc,
699 SmallPtrSet<Value*, 16> &DeadStackObjects) {
700 const Value *UnderlyingPointer = GetUnderlyingObject(LoadedLoc.Ptr);
702 // A constant can't be in the dead pointer set.
703 if (isa<Constant>(UnderlyingPointer))
706 // If the kill pointer can be easily reduced to an alloca, don't bother doing
707 // extraneous AA queries.
708 if (isa<AllocaInst>(UnderlyingPointer) || isa<Argument>(UnderlyingPointer)) {
709 DeadStackObjects.erase(const_cast<Value*>(UnderlyingPointer));
713 SmallVector<Value*, 16> NowLive;
714 for (SmallPtrSet<Value*, 16>::iterator I = DeadStackObjects.begin(),
715 E = DeadStackObjects.end(); I != E; ++I) {
716 // See if the loaded location could alias the stack location.
717 AliasAnalysis::Location StackLoc(*I, getPointerSize(*I, *AA));
718 if (!AA->isNoAlias(StackLoc, LoadedLoc))
719 NowLive.push_back(*I);
722 for (SmallVector<Value*, 16>::iterator I = NowLive.begin(), E = NowLive.end();
724 DeadStackObjects.erase(*I);