1 //===- DeadStoreElimination.cpp - Dead Store Elimination ------------------===//
3 // The LLVM Compiler Infrastructure
5 // This file was developed by the LLVM research group and is distributed under
6 // the University of Illinois Open Source License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file implements a trivial dead store elimination that only considers
11 // basic-block local redundant stores.
13 // FIXME: This should eventually be extended to be a post-dominator tree
14 // traversal. Doing so would be pretty trivial.
16 //===----------------------------------------------------------------------===//
18 #include "llvm/Transforms/Scalar.h"
19 #include "llvm/Function.h"
20 #include "llvm/Instructions.h"
21 #include "llvm/Analysis/AliasAnalysis.h"
22 #include "llvm/Analysis/AliasSetTracker.h"
23 #include "llvm/Target/TargetData.h"
24 #include "llvm/Transforms/Utils/Local.h"
25 #include "llvm/ADT/SetVector.h"
26 #include "llvm/ADT/Statistic.h"
30 Statistic<> NumStores("dse", "Number of stores deleted");
31 Statistic<> NumOther ("dse", "Number of other instrs removed");
33 struct DSE : public FunctionPass {
35 virtual bool runOnFunction(Function &F) {
37 for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
38 Changed |= runOnBasicBlock(*I);
42 bool runOnBasicBlock(BasicBlock &BB);
44 void DeleteDeadInstructionChains(Instruction *I,
45 SetVector<Instruction*> &DeadInsts);
47 // getAnalysisUsage - We require post dominance frontiers (aka Control
49 virtual void getAnalysisUsage(AnalysisUsage &AU) const {
51 AU.addRequired<TargetData>();
52 AU.addRequired<AliasAnalysis>();
53 AU.addPreserved<AliasAnalysis>();
56 RegisterOpt<DSE> X("dse", "Dead Store Elimination");
59 FunctionPass *llvm::createDeadStoreEliminationPass() { return new DSE(); }
61 bool DSE::runOnBasicBlock(BasicBlock &BB) {
62 TargetData &TD = getAnalysis<TargetData>();
63 AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
64 AliasSetTracker KillLocs(AA);
66 // If this block ends in a return, unwind, and eventually tailcall/barrier,
67 // then all allocas are dead at its end.
68 if (BB.getTerminator()->getNumSuccessors() == 0) {
69 BasicBlock *Entry = BB.getParent()->begin();
70 for (BasicBlock::iterator I = Entry->begin(), E = Entry->end(); I != E; ++I)
71 if (AllocaInst *AI = dyn_cast<AllocaInst>(I))
75 // PotentiallyDeadInsts - Deleting dead stores from the program can make other
76 // instructions die if they were only used as operands to stores. Keep track
77 // of the operands to stores so that we can try deleting them at the end of
79 SetVector<Instruction*> PotentiallyDeadInsts;
81 bool MadeChange = false;
82 for (BasicBlock::iterator BBI = BB.end(); BBI != BB.begin(); ) {
83 Instruction *I = --BBI; // Keep moving iterator backwards
85 // If this is a free instruction, it makes the free'd location dead!
86 if (FreeInst *FI = dyn_cast<FreeInst>(I)) {
87 // Free instructions make any stores to the free'd location dead.
92 if (!isa<StoreInst>(I) || cast<StoreInst>(I)->isVolatile()) {
93 // If this is a non-store instruction, it makes everything referenced no
94 // longer killed. Remove anything aliased from the alias set tracker.
99 // If this is a non-volatile store instruction, and if it is already in
100 // the stored location is already in the tracker, then this is a dead
101 // store. We can just delete it here, but while we're at it, we also
102 // delete any trivially dead expression chains.
103 unsigned ValSize = TD.getTypeSize(I->getOperand(0)->getType());
104 Value *Ptr = I->getOperand(1);
106 if (AliasSet *AS = KillLocs.getAliasSetForPointerIfExists(Ptr, ValSize))
107 for (AliasSet::iterator ASI = AS->begin(), E = AS->end(); ASI != E; ++ASI)
108 if (AA.alias(ASI.getPointer(), ASI.getSize(), Ptr, ValSize)
109 == AliasAnalysis::MustAlias) {
110 // If we found a must alias in the killed set, then this store really
111 // is dead. Remember that the various operands of the store now have
112 // fewer users. At the end we will see if we can delete any values
113 // that are dead as part of the store becoming dead.
114 if (Instruction *Op = dyn_cast<Instruction>(I->getOperand(0)))
115 PotentiallyDeadInsts.insert(Op);
116 if (Instruction *Op = dyn_cast<Instruction>(Ptr))
117 PotentiallyDeadInsts.insert(Op);
120 ++BBI; // Don't invalidate iterator.
121 BB.getInstList().erase(I); // Nuke the store!
127 // Otherwise, this is a non-dead store just add it to the set of dead
129 KillLocs.add(cast<StoreInst>(I));
133 while (!PotentiallyDeadInsts.empty()) {
134 Instruction *I = PotentiallyDeadInsts.back();
135 PotentiallyDeadInsts.pop_back();
136 DeleteDeadInstructionChains(I, PotentiallyDeadInsts);
141 void DSE::DeleteDeadInstructionChains(Instruction *I,
142 SetVector<Instruction*> &DeadInsts) {
143 // Instruction must be dead.
144 if (!I->use_empty() || !isInstructionTriviallyDead(I)) return;
146 // Let the alias analysis know that we have nuked a value.
147 getAnalysis<AliasAnalysis>().deleteValue(I);
149 // See if this made any operands dead. We do it this way in case the
150 // instruction uses the same operand twice. We don't want to delete a
151 // value then reference it.
152 while (unsigned NumOps = I->getNumOperands()) {
153 Instruction *Op = dyn_cast<Instruction>(I->getOperand(NumOps-1));
154 I->op_erase(I->op_end()-1); // Drop from the operand list.
156 if (Op) DeadInsts.insert(Op); // Attempt to nuke it later.
159 I->getParent()->getInstList().erase(I);