1 //===-- AsmWriter.cpp - Printing LLVM as an assembly file -----------------===//
3 // The LLVM Compiler Infrastructure
5 // This file was developed by the LLVM research group and is distributed under
6 // the University of Illinois Open Source License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This library implements the functionality defined in llvm/Assembly/Writer.h
12 // Note that these routines must be extremely tolerant of various errors in the
13 // LLVM code, because it can be used for debugging transformations.
15 //===----------------------------------------------------------------------===//
17 #include "llvm/Assembly/CachedWriter.h"
18 #include "llvm/Assembly/Writer.h"
19 #include "llvm/Assembly/PrintModulePass.h"
20 #include "llvm/Assembly/AsmAnnotationWriter.h"
21 #include "llvm/Constants.h"
22 #include "llvm/DerivedTypes.h"
23 #include "llvm/Instruction.h"
24 #include "llvm/Instructions.h"
25 #include "llvm/Module.h"
26 #include "llvm/SymbolTable.h"
27 #include "llvm/Assembly/Writer.h"
28 #include "llvm/Support/CFG.h"
29 #include "llvm/ADT/StringExtras.h"
30 #include "llvm/ADT/STLExtras.h"
36 /// This class provides computation of slot numbers for LLVM Assembly writing.
37 /// @brief LLVM Assembly Writing Slot Computation.
44 /// @brief A mapping of Values to slot numbers
45 typedef std::map<const Value*, unsigned> ValueMap;
46 typedef std::map<const Type*, unsigned> TypeMap;
48 /// @brief A plane with next slot number and ValueMap
50 unsigned next_slot; ///< The next slot number to use
51 ValueMap map; ///< The map of Value* -> unsigned
52 ValuePlane() { next_slot = 0; } ///< Make sure we start at 0
58 TypePlane() { next_slot = 0; }
59 void clear() { map.clear(); next_slot = 0; }
62 /// @brief The map of planes by Type
63 typedef std::map<const Type*, ValuePlane> TypedPlanes;
66 /// @name Constructors
69 /// @brief Construct from a module
70 SlotMachine(const Module *M );
72 /// @brief Construct from a function, starting out in incorp state.
73 SlotMachine(const Function *F );
79 /// Return the slot number of the specified value in it's type
80 /// plane. Its an error to ask for something not in the SlotMachine.
81 /// Its an error to ask for a Type*
82 int getSlot(const Value *V);
83 int getSlot(const Type*Ty);
85 /// Determine if a Value has a slot or not
86 bool hasSlot(const Value* V);
87 bool hasSlot(const Type* Ty);
93 /// If you'd like to deal with a function instead of just a module, use
94 /// this method to get its data into the SlotMachine.
95 void incorporateFunction(const Function *F) {
97 FunctionProcessed = false;
100 /// After calling incorporateFunction, use this method to remove the
101 /// most recently incorporated function from the SlotMachine. This
102 /// will reset the state of the machine back to just the module contents.
103 void purgeFunction();
106 /// @name Implementation Details
109 /// This function does the actual initialization.
110 inline void initialize();
112 /// Values can be crammed into here at will. If they haven't
113 /// been inserted already, they get inserted, otherwise they are ignored.
114 /// Either way, the slot number for the Value* is returned.
115 unsigned createSlot(const Value *V);
116 unsigned createSlot(const Type* Ty);
118 /// Insert a value into the value table. Return the slot number
119 /// that it now occupies. BadThings(TM) will happen if you insert a
120 /// Value that's already been inserted.
121 unsigned insertValue( const Value *V );
122 unsigned insertValue( const Type* Ty);
124 /// Add all of the module level global variables (and their initializers)
125 /// and function declarations, but not the contents of those functions.
126 void processModule();
128 /// Add all of the functions arguments, basic blocks, and instructions
129 void processFunction();
131 SlotMachine(const SlotMachine &); // DO NOT IMPLEMENT
132 void operator=(const SlotMachine &); // DO NOT IMPLEMENT
139 /// @brief The module for which we are holding slot numbers
140 const Module* TheModule;
142 /// @brief The function for which we are holding slot numbers
143 const Function* TheFunction;
144 bool FunctionProcessed;
146 /// @brief The TypePlanes map for the module level data
150 /// @brief The TypePlanes map for the function level data
158 } // end namespace llvm
160 static RegisterPass<PrintModulePass>
161 X("printm", "Print module to stderr",PassInfo::Analysis|PassInfo::Optimization);
162 static RegisterPass<PrintFunctionPass>
163 Y("print","Print function to stderr",PassInfo::Analysis|PassInfo::Optimization);
165 static void WriteAsOperandInternal(std::ostream &Out, const Value *V,
167 std::map<const Type *, std::string> &TypeTable,
168 SlotMachine *Machine);
170 static void WriteAsOperandInternal(std::ostream &Out, const Type *T,
172 std::map<const Type *, std::string> &TypeTable,
173 SlotMachine *Machine);
175 static const Module *getModuleFromVal(const Value *V) {
176 if (const Argument *MA = dyn_cast<Argument>(V))
177 return MA->getParent() ? MA->getParent()->getParent() : 0;
178 else if (const BasicBlock *BB = dyn_cast<BasicBlock>(V))
179 return BB->getParent() ? BB->getParent()->getParent() : 0;
180 else if (const Instruction *I = dyn_cast<Instruction>(V)) {
181 const Function *M = I->getParent() ? I->getParent()->getParent() : 0;
182 return M ? M->getParent() : 0;
183 } else if (const GlobalValue *GV = dyn_cast<GlobalValue>(V))
184 return GV->getParent();
188 static SlotMachine *createSlotMachine(const Value *V) {
189 if (const Argument *FA = dyn_cast<Argument>(V)) {
190 return new SlotMachine(FA->getParent());
191 } else if (const Instruction *I = dyn_cast<Instruction>(V)) {
192 return new SlotMachine(I->getParent()->getParent());
193 } else if (const BasicBlock *BB = dyn_cast<BasicBlock>(V)) {
194 return new SlotMachine(BB->getParent());
195 } else if (const GlobalVariable *GV = dyn_cast<GlobalVariable>(V)){
196 return new SlotMachine(GV->getParent());
197 } else if (const Function *Func = dyn_cast<Function>(V)) {
198 return new SlotMachine(Func);
203 // getLLVMName - Turn the specified string into an 'LLVM name', which is either
204 // prefixed with % (if the string only contains simple characters) or is
205 // surrounded with ""'s (if it has special chars in it).
206 static std::string getLLVMName(const std::string &Name,
207 bool prefixName = true) {
208 assert(!Name.empty() && "Cannot get empty name!");
210 // First character cannot start with a number...
211 if (Name[0] >= '0' && Name[0] <= '9')
212 return "\"" + Name + "\"";
214 // Scan to see if we have any characters that are not on the "white list"
215 for (unsigned i = 0, e = Name.size(); i != e; ++i) {
217 assert(C != '"' && "Illegal character in LLVM value name!");
218 if ((C < 'a' || C > 'z') && (C < 'A' || C > 'Z') && (C < '0' || C > '9') &&
219 C != '-' && C != '.' && C != '_')
220 return "\"" + Name + "\"";
223 // If we get here, then the identifier is legal to use as a "VarID".
231 /// fillTypeNameTable - If the module has a symbol table, take all global types
232 /// and stuff their names into the TypeNames map.
234 static void fillTypeNameTable(const Module *M,
235 std::map<const Type *, std::string> &TypeNames) {
237 const SymbolTable &ST = M->getSymbolTable();
238 SymbolTable::type_const_iterator TI = ST.type_begin();
239 for (; TI != ST.type_end(); ++TI ) {
240 // As a heuristic, don't insert pointer to primitive types, because
241 // they are used too often to have a single useful name.
243 const Type *Ty = cast<Type>(TI->second);
244 if (!isa<PointerType>(Ty) ||
245 !cast<PointerType>(Ty)->getElementType()->isPrimitiveType() ||
246 isa<OpaqueType>(cast<PointerType>(Ty)->getElementType()))
247 TypeNames.insert(std::make_pair(Ty, getLLVMName(TI->first)));
253 static void calcTypeName(const Type *Ty,
254 std::vector<const Type *> &TypeStack,
255 std::map<const Type *, std::string> &TypeNames,
256 std::string & Result){
257 if (Ty->isPrimitiveType() && !isa<OpaqueType>(Ty)) {
258 Result += Ty->getDescription(); // Base case
262 // Check to see if the type is named.
263 std::map<const Type *, std::string>::iterator I = TypeNames.find(Ty);
264 if (I != TypeNames.end()) {
269 if (isa<OpaqueType>(Ty)) {
274 // Check to see if the Type is already on the stack...
275 unsigned Slot = 0, CurSize = TypeStack.size();
276 while (Slot < CurSize && TypeStack[Slot] != Ty) ++Slot; // Scan for type
278 // This is another base case for the recursion. In this case, we know
279 // that we have looped back to a type that we have previously visited.
280 // Generate the appropriate upreference to handle this.
281 if (Slot < CurSize) {
282 Result += "\\" + utostr(CurSize-Slot); // Here's the upreference
286 TypeStack.push_back(Ty); // Recursive case: Add us to the stack..
288 switch (Ty->getTypeID()) {
289 case Type::FunctionTyID: {
290 const FunctionType *FTy = cast<FunctionType>(Ty);
291 calcTypeName(FTy->getReturnType(), TypeStack, TypeNames, Result);
293 for (FunctionType::param_iterator I = FTy->param_begin(),
294 E = FTy->param_end(); I != E; ++I) {
295 if (I != FTy->param_begin())
297 calcTypeName(*I, TypeStack, TypeNames, Result);
299 if (FTy->isVarArg()) {
300 if (FTy->getNumParams()) Result += ", ";
306 case Type::StructTyID: {
307 const StructType *STy = cast<StructType>(Ty);
309 for (StructType::element_iterator I = STy->element_begin(),
310 E = STy->element_end(); I != E; ++I) {
311 if (I != STy->element_begin())
313 calcTypeName(*I, TypeStack, TypeNames, Result);
318 case Type::PointerTyID:
319 calcTypeName(cast<PointerType>(Ty)->getElementType(),
320 TypeStack, TypeNames, Result);
323 case Type::ArrayTyID: {
324 const ArrayType *ATy = cast<ArrayType>(Ty);
325 Result += "[" + utostr(ATy->getNumElements()) + " x ";
326 calcTypeName(ATy->getElementType(), TypeStack, TypeNames, Result);
330 case Type::PackedTyID: {
331 const PackedType *PTy = cast<PackedType>(Ty);
332 Result += "<" + utostr(PTy->getNumElements()) + " x ";
333 calcTypeName(PTy->getElementType(), TypeStack, TypeNames, Result);
337 case Type::OpaqueTyID:
341 Result += "<unrecognized-type>";
344 TypeStack.pop_back(); // Remove self from stack...
349 /// printTypeInt - The internal guts of printing out a type that has a
350 /// potentially named portion.
352 static std::ostream &printTypeInt(std::ostream &Out, const Type *Ty,
353 std::map<const Type *, std::string> &TypeNames) {
354 // Primitive types always print out their description, regardless of whether
355 // they have been named or not.
357 if (Ty->isPrimitiveType() && !isa<OpaqueType>(Ty))
358 return Out << Ty->getDescription();
360 // Check to see if the type is named.
361 std::map<const Type *, std::string>::iterator I = TypeNames.find(Ty);
362 if (I != TypeNames.end()) return Out << I->second;
364 // Otherwise we have a type that has not been named but is a derived type.
365 // Carefully recurse the type hierarchy to print out any contained symbolic
368 std::vector<const Type *> TypeStack;
369 std::string TypeName;
370 calcTypeName(Ty, TypeStack, TypeNames, TypeName);
371 TypeNames.insert(std::make_pair(Ty, TypeName));//Cache type name for later use
372 return (Out << TypeName);
376 /// WriteTypeSymbolic - This attempts to write the specified type as a symbolic
377 /// type, iff there is an entry in the modules symbol table for the specified
378 /// type or one of it's component types. This is slower than a simple x << Type
380 std::ostream &llvm::WriteTypeSymbolic(std::ostream &Out, const Type *Ty,
384 // If they want us to print out a type, attempt to make it symbolic if there
385 // is a symbol table in the module...
387 std::map<const Type *, std::string> TypeNames;
388 fillTypeNameTable(M, TypeNames);
390 return printTypeInt(Out, Ty, TypeNames);
392 return Out << Ty->getDescription();
396 /// @brief Internal constant writer.
397 static void WriteConstantInt(std::ostream &Out, const Constant *CV,
399 std::map<const Type *, std::string> &TypeTable,
400 SlotMachine *Machine) {
401 if (const ConstantBool *CB = dyn_cast<ConstantBool>(CV)) {
402 Out << (CB == ConstantBool::True ? "true" : "false");
403 } else if (const ConstantSInt *CI = dyn_cast<ConstantSInt>(CV)) {
404 Out << CI->getValue();
405 } else if (const ConstantUInt *CI = dyn_cast<ConstantUInt>(CV)) {
406 Out << CI->getValue();
407 } else if (const ConstantFP *CFP = dyn_cast<ConstantFP>(CV)) {
408 // We would like to output the FP constant value in exponential notation,
409 // but we cannot do this if doing so will lose precision. Check here to
410 // make sure that we only output it in exponential format if we can parse
411 // the value back and get the same value.
413 std::string StrVal = ftostr(CFP->getValue());
415 // Check to make sure that the stringized number is not some string like
416 // "Inf" or NaN, that atof will accept, but the lexer will not. Check that
417 // the string matches the "[-+]?[0-9]" regex.
419 if ((StrVal[0] >= '0' && StrVal[0] <= '9') ||
420 ((StrVal[0] == '-' || StrVal[0] == '+') &&
421 (StrVal[1] >= '0' && StrVal[1] <= '9')))
422 // Reparse stringized version!
423 if (atof(StrVal.c_str()) == CFP->getValue()) {
428 // Otherwise we could not reparse it to exactly the same value, so we must
429 // output the string in hexadecimal format!
431 // Behave nicely in the face of C TBAA rules... see:
432 // http://www.nullstone.com/htmls/category/aliastyp.htm
438 V.D = CFP->getValue();
439 assert(sizeof(double) == sizeof(uint64_t) &&
440 "assuming that double is 64 bits!");
441 Out << "0x" << utohexstr(V.U);
443 } else if (isa<ConstantAggregateZero>(CV)) {
444 Out << "zeroinitializer";
445 } else if (const ConstantArray *CA = dyn_cast<ConstantArray>(CV)) {
446 // As a special case, print the array as a string if it is an array of
447 // ubytes or an array of sbytes with positive values.
449 const Type *ETy = CA->getType()->getElementType();
450 bool isString = (ETy == Type::SByteTy || ETy == Type::UByteTy);
452 if (ETy == Type::SByteTy)
453 for (unsigned i = 0; i < CA->getNumOperands(); ++i)
454 if (cast<ConstantSInt>(CA->getOperand(i))->getValue() < 0) {
461 for (unsigned i = 0; i < CA->getNumOperands(); ++i) {
463 (unsigned char)cast<ConstantInt>(CA->getOperand(i))->getRawValue();
465 if (isprint(C) && C != '"' && C != '\\') {
469 << (char) ((C/16 < 10) ? ( C/16 +'0') : ( C/16 -10+'A'))
470 << (char)(((C&15) < 10) ? ((C&15)+'0') : ((C&15)-10+'A'));
475 } else { // Cannot output in string format...
477 if (CA->getNumOperands()) {
479 printTypeInt(Out, ETy, TypeTable);
480 WriteAsOperandInternal(Out, CA->getOperand(0),
481 PrintName, TypeTable, Machine);
482 for (unsigned i = 1, e = CA->getNumOperands(); i != e; ++i) {
484 printTypeInt(Out, ETy, TypeTable);
485 WriteAsOperandInternal(Out, CA->getOperand(i), PrintName,
491 } else if (const ConstantStruct *CS = dyn_cast<ConstantStruct>(CV)) {
493 if (CS->getNumOperands()) {
495 printTypeInt(Out, CS->getOperand(0)->getType(), TypeTable);
497 WriteAsOperandInternal(Out, CS->getOperand(0),
498 PrintName, TypeTable, Machine);
500 for (unsigned i = 1; i < CS->getNumOperands(); i++) {
502 printTypeInt(Out, CS->getOperand(i)->getType(), TypeTable);
504 WriteAsOperandInternal(Out, CS->getOperand(i),
505 PrintName, TypeTable, Machine);
510 } else if (const ConstantPacked *CP = dyn_cast<ConstantPacked>(CV)) {
511 const Type *ETy = CP->getType()->getElementType();
512 assert(CP->getNumOperands() > 0 &&
513 "Number of operands for a PackedConst must be > 0");
516 printTypeInt(Out, ETy, TypeTable);
517 WriteAsOperandInternal(Out, CP->getOperand(0),
518 PrintName, TypeTable, Machine);
519 for (unsigned i = 1, e = CP->getNumOperands(); i != e; ++i) {
521 printTypeInt(Out, ETy, TypeTable);
522 WriteAsOperandInternal(Out, CP->getOperand(i), PrintName,
526 } else if (isa<ConstantPointerNull>(CV)) {
529 } else if (isa<UndefValue>(CV)) {
532 } else if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(CV)) {
533 Out << CE->getOpcodeName() << " (";
535 for (User::const_op_iterator OI=CE->op_begin(); OI != CE->op_end(); ++OI) {
536 printTypeInt(Out, (*OI)->getType(), TypeTable);
537 WriteAsOperandInternal(Out, *OI, PrintName, TypeTable, Machine);
538 if (OI+1 != CE->op_end())
542 if (CE->getOpcode() == Instruction::Cast) {
544 printTypeInt(Out, CE->getType(), TypeTable);
549 Out << "<placeholder or erroneous Constant>";
554 /// WriteAsOperand - Write the name of the specified value out to the specified
555 /// ostream. This can be useful when you just want to print int %reg126, not
556 /// the whole instruction that generated it.
558 static void WriteAsOperandInternal(std::ostream &Out, const Value *V,
560 std::map<const Type*, std::string> &TypeTable,
561 SlotMachine *Machine) {
563 if ((PrintName || isa<GlobalValue>(V)) && V->hasName())
564 Out << getLLVMName(V->getName());
566 const Constant *CV = dyn_cast<Constant>(V);
567 if (CV && !isa<GlobalValue>(CV))
568 WriteConstantInt(Out, CV, PrintName, TypeTable, Machine);
572 Slot = Machine->getSlot(V);
574 Machine = createSlotMachine(V);
576 Slot = Machine->getSlot(V);
589 /// WriteAsOperand - Write the name of the specified value out to the specified
590 /// ostream. This can be useful when you just want to print int %reg126, not
591 /// the whole instruction that generated it.
593 std::ostream &llvm::WriteAsOperand(std::ostream &Out, const Value *V,
594 bool PrintType, bool PrintName,
595 const Module *Context) {
596 std::map<const Type *, std::string> TypeNames;
597 if (Context == 0) Context = getModuleFromVal(V);
600 fillTypeNameTable(Context, TypeNames);
603 printTypeInt(Out, V->getType(), TypeNames);
605 WriteAsOperandInternal(Out, V, PrintName, TypeNames, 0);
609 /// WriteAsOperandInternal - Write the name of the specified value out to
610 /// the specified ostream. This can be useful when you just want to print
611 /// int %reg126, not the whole instruction that generated it.
613 static void WriteAsOperandInternal(std::ostream &Out, const Type *T,
615 std::map<const Type*, std::string> &TypeTable,
616 SlotMachine *Machine) {
620 Slot = Machine->getSlot(T);
626 Out << T->getDescription();
630 /// WriteAsOperand - Write the name of the specified value out to the specified
631 /// ostream. This can be useful when you just want to print int %reg126, not
632 /// the whole instruction that generated it.
634 std::ostream &llvm::WriteAsOperand(std::ostream &Out, const Type *Ty,
635 bool PrintType, bool PrintName,
636 const Module *Context) {
637 std::map<const Type *, std::string> TypeNames;
638 assert(Context != 0 && "Can't write types as operand without module context");
640 fillTypeNameTable(Context, TypeNames);
643 // printTypeInt(Out, V->getType(), TypeNames);
645 printTypeInt(Out, Ty, TypeNames);
647 WriteAsOperandInternal(Out, Ty, PrintName, TypeNames, 0);
653 class AssemblyWriter {
655 SlotMachine &Machine;
656 const Module *TheModule;
657 std::map<const Type *, std::string> TypeNames;
658 AssemblyAnnotationWriter *AnnotationWriter;
660 inline AssemblyWriter(std::ostream &o, SlotMachine &Mac, const Module *M,
661 AssemblyAnnotationWriter *AAW)
662 : Out(o), Machine(Mac), TheModule(M), AnnotationWriter(AAW) {
664 // If the module has a symbol table, take all global types and stuff their
665 // names into the TypeNames map.
667 fillTypeNameTable(M, TypeNames);
670 inline void write(const Module *M) { printModule(M); }
671 inline void write(const GlobalVariable *G) { printGlobal(G); }
672 inline void write(const Function *F) { printFunction(F); }
673 inline void write(const BasicBlock *BB) { printBasicBlock(BB); }
674 inline void write(const Instruction *I) { printInstruction(*I); }
675 inline void write(const Constant *CPV) { printConstant(CPV); }
676 inline void write(const Type *Ty) { printType(Ty); }
678 void writeOperand(const Value *Op, bool PrintType, bool PrintName = true);
680 const Module* getModule() { return TheModule; }
683 void printModule(const Module *M);
684 void printSymbolTable(const SymbolTable &ST);
685 void printConstant(const Constant *CPV);
686 void printGlobal(const GlobalVariable *GV);
687 void printFunction(const Function *F);
688 void printArgument(const Argument *FA);
689 void printBasicBlock(const BasicBlock *BB);
690 void printInstruction(const Instruction &I);
692 // printType - Go to extreme measures to attempt to print out a short,
693 // symbolic version of a type name.
695 std::ostream &printType(const Type *Ty) {
696 return printTypeInt(Out, Ty, TypeNames);
699 // printTypeAtLeastOneLevel - Print out one level of the possibly complex type
700 // without considering any symbolic types that we may have equal to it.
702 std::ostream &printTypeAtLeastOneLevel(const Type *Ty);
704 // printInfoComment - Print a little comment after the instruction indicating
705 // which slot it occupies.
706 void printInfoComment(const Value &V);
708 } // end of llvm namespace
710 /// printTypeAtLeastOneLevel - Print out one level of the possibly complex type
711 /// without considering any symbolic types that we may have equal to it.
713 std::ostream &AssemblyWriter::printTypeAtLeastOneLevel(const Type *Ty) {
714 if (const FunctionType *FTy = dyn_cast<FunctionType>(Ty)) {
715 printType(FTy->getReturnType()) << " (";
716 for (FunctionType::param_iterator I = FTy->param_begin(),
717 E = FTy->param_end(); I != E; ++I) {
718 if (I != FTy->param_begin())
722 if (FTy->isVarArg()) {
723 if (FTy->getNumParams()) Out << ", ";
727 } else if (const StructType *STy = dyn_cast<StructType>(Ty)) {
729 for (StructType::element_iterator I = STy->element_begin(),
730 E = STy->element_end(); I != E; ++I) {
731 if (I != STy->element_begin())
736 } else if (const PointerType *PTy = dyn_cast<PointerType>(Ty)) {
737 printType(PTy->getElementType()) << '*';
738 } else if (const ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
739 Out << '[' << ATy->getNumElements() << " x ";
740 printType(ATy->getElementType()) << ']';
741 } else if (const PackedType *PTy = dyn_cast<PackedType>(Ty)) {
742 Out << '<' << PTy->getNumElements() << " x ";
743 printType(PTy->getElementType()) << '>';
745 else if (const OpaqueType *OTy = dyn_cast<OpaqueType>(Ty)) {
748 if (!Ty->isPrimitiveType())
749 Out << "<unknown derived type>";
756 void AssemblyWriter::writeOperand(const Value *Operand, bool PrintType,
759 if (PrintType) { Out << ' '; printType(Operand->getType()); }
760 WriteAsOperandInternal(Out, Operand, PrintName, TypeNames, &Machine);
762 Out << "<null operand!>";
767 void AssemblyWriter::printModule(const Module *M) {
768 switch (M->getEndianness()) {
769 case Module::LittleEndian: Out << "target endian = little\n"; break;
770 case Module::BigEndian: Out << "target endian = big\n"; break;
771 case Module::AnyEndianness: break;
773 switch (M->getPointerSize()) {
774 case Module::Pointer32: Out << "target pointersize = 32\n"; break;
775 case Module::Pointer64: Out << "target pointersize = 64\n"; break;
776 case Module::AnyPointerSize: break;
778 if (!M->getTargetTriple().empty())
779 Out << "target triple = \"" << M->getTargetTriple() << "\"\n";
781 // Loop over the dependent libraries and emit them.
782 Module::lib_iterator LI = M->lib_begin();
783 Module::lib_iterator LE = M->lib_end();
785 Out << "deplibs = [ ";
787 Out << '"' << *LI << '"';
795 // Loop over the symbol table, emitting all named constants.
796 printSymbolTable(M->getSymbolTable());
798 for (Module::const_giterator I = M->gbegin(), E = M->gend(); I != E; ++I)
801 Out << "\nimplementation ; Functions:\n";
803 // Output all of the functions.
804 for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I)
808 void AssemblyWriter::printGlobal(const GlobalVariable *GV) {
809 if (GV->hasName()) Out << getLLVMName(GV->getName()) << " = ";
811 if (!GV->hasInitializer())
814 switch (GV->getLinkage()) {
815 case GlobalValue::InternalLinkage: Out << "internal "; break;
816 case GlobalValue::LinkOnceLinkage: Out << "linkonce "; break;
817 case GlobalValue::WeakLinkage: Out << "weak "; break;
818 case GlobalValue::AppendingLinkage: Out << "appending "; break;
819 case GlobalValue::ExternalLinkage: break;
820 case GlobalValue::GhostLinkage:
821 std::cerr << "GhostLinkage not allowed in AsmWriter!\n";
825 Out << (GV->isConstant() ? "constant " : "global ");
826 printType(GV->getType()->getElementType());
828 if (GV->hasInitializer()) {
829 Constant* C = cast<Constant>(GV->getInitializer());
830 assert(C && "GlobalVar initializer isn't constant?");
831 writeOperand(GV->getInitializer(), false, isa<GlobalValue>(C));
834 printInfoComment(*GV);
839 // printSymbolTable - Run through symbol table looking for constants
840 // and types. Emit their declarations.
841 void AssemblyWriter::printSymbolTable(const SymbolTable &ST) {
844 for (SymbolTable::type_const_iterator TI = ST.type_begin();
845 TI != ST.type_end(); ++TI ) {
846 Out << "\t" << getLLVMName(TI->first) << " = type ";
848 // Make sure we print out at least one level of the type structure, so
849 // that we do not get %FILE = type %FILE
851 printTypeAtLeastOneLevel(TI->second) << "\n";
854 // Print the constants, in type plane order.
855 for (SymbolTable::plane_const_iterator PI = ST.plane_begin();
856 PI != ST.plane_end(); ++PI ) {
857 SymbolTable::value_const_iterator VI = ST.value_begin(PI->first);
858 SymbolTable::value_const_iterator VE = ST.value_end(PI->first);
860 for (; VI != VE; ++VI) {
861 const Value* V = VI->second;
862 const Constant *CPV = dyn_cast<Constant>(V) ;
863 if (CPV && !isa<GlobalValue>(V)) {
871 /// printConstant - Print out a constant pool entry...
873 void AssemblyWriter::printConstant(const Constant *CPV) {
874 // Don't print out unnamed constants, they will be inlined
875 if (!CPV->hasName()) return;
878 Out << "\t" << getLLVMName(CPV->getName()) << " =";
880 // Write the value out now...
881 writeOperand(CPV, true, false);
883 printInfoComment(*CPV);
887 /// printFunction - Print all aspects of a function.
889 void AssemblyWriter::printFunction(const Function *F) {
890 // Print out the return type and name...
893 // Ensure that no local symbols conflict with global symbols.
894 const_cast<Function*>(F)->renameLocalSymbols();
896 if (AnnotationWriter) AnnotationWriter->emitFunctionAnnot(F, Out);
901 switch (F->getLinkage()) {
902 case GlobalValue::InternalLinkage: Out << "internal "; break;
903 case GlobalValue::LinkOnceLinkage: Out << "linkonce "; break;
904 case GlobalValue::WeakLinkage: Out << "weak "; break;
905 case GlobalValue::AppendingLinkage: Out << "appending "; break;
906 case GlobalValue::ExternalLinkage: break;
907 case GlobalValue::GhostLinkage:
908 std::cerr << "GhostLinkage not allowed in AsmWriter!\n";
912 printType(F->getReturnType()) << ' ';
913 if (!F->getName().empty())
914 Out << getLLVMName(F->getName());
918 Machine.incorporateFunction(F);
920 // Loop over the arguments, printing them...
921 const FunctionType *FT = F->getFunctionType();
923 for(Function::const_aiterator I = F->abegin(), E = F->aend(); I != E; ++I)
926 // Finish printing arguments...
927 if (FT->isVarArg()) {
928 if (FT->getNumParams()) Out << ", ";
929 Out << "..."; // Output varargs portion of signature!
933 if (F->isExternal()) {
938 // Output all of its basic blocks... for the function
939 for (Function::const_iterator I = F->begin(), E = F->end(); I != E; ++I)
945 Machine.purgeFunction();
948 /// printArgument - This member is called for every argument that is passed into
949 /// the function. Simply print it out
951 void AssemblyWriter::printArgument(const Argument *Arg) {
952 // Insert commas as we go... the first arg doesn't get a comma
953 if (Arg != &Arg->getParent()->afront()) Out << ", ";
956 printType(Arg->getType());
958 // Output name, if available...
960 Out << ' ' << getLLVMName(Arg->getName());
963 /// printBasicBlock - This member is called for each basic block in a method.
965 void AssemblyWriter::printBasicBlock(const BasicBlock *BB) {
966 if (BB->hasName()) { // Print out the label if it exists...
967 Out << "\n" << getLLVMName(BB->getName(), false) << ':';
968 } else if (!BB->use_empty()) { // Don't print block # of no uses...
969 Out << "\n; <label>:";
970 int Slot = Machine.getSlot(BB);
977 if (BB->getParent() == 0)
978 Out << "\t\t; Error: Block without parent!";
980 if (BB != &BB->getParent()->front()) { // Not the entry block?
981 // Output predecessors for the block...
983 pred_const_iterator PI = pred_begin(BB), PE = pred_end(BB);
986 Out << " No predecessors!";
989 writeOperand(*PI, false, true);
990 for (++PI; PI != PE; ++PI) {
992 writeOperand(*PI, false, true);
1000 if (AnnotationWriter) AnnotationWriter->emitBasicBlockStartAnnot(BB, Out);
1002 // Output all of the instructions in the basic block...
1003 for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I != E; ++I)
1004 printInstruction(*I);
1006 if (AnnotationWriter) AnnotationWriter->emitBasicBlockEndAnnot(BB, Out);
1010 /// printInfoComment - Print a little comment after the instruction indicating
1011 /// which slot it occupies.
1013 void AssemblyWriter::printInfoComment(const Value &V) {
1014 if (V.getType() != Type::VoidTy) {
1016 printType(V.getType()) << '>';
1019 int SlotNum = Machine.getSlot(&V);
1023 Out << ':' << SlotNum; // Print out the def slot taken.
1025 Out << " [#uses=" << V.getNumUses() << ']'; // Output # uses
1029 /// printInstruction - This member is called for each Instruction in a function..
1031 void AssemblyWriter::printInstruction(const Instruction &I) {
1032 if (AnnotationWriter) AnnotationWriter->emitInstructionAnnot(&I, Out);
1036 // Print out name if it exists...
1038 Out << getLLVMName(I.getName()) << " = ";
1040 // If this is a volatile load or store, print out the volatile marker
1041 if ((isa<LoadInst>(I) && cast<LoadInst>(I).isVolatile()) ||
1042 (isa<StoreInst>(I) && cast<StoreInst>(I).isVolatile()))
1045 // Print out the opcode...
1046 Out << I.getOpcodeName();
1048 // Print out the type of the operands...
1049 const Value *Operand = I.getNumOperands() ? I.getOperand(0) : 0;
1051 // Special case conditional branches to swizzle the condition out to the front
1052 if (isa<BranchInst>(I) && I.getNumOperands() > 1) {
1053 writeOperand(I.getOperand(2), true);
1055 writeOperand(Operand, true);
1057 writeOperand(I.getOperand(1), true);
1059 } else if (isa<SwitchInst>(I)) {
1060 // Special case switch statement to get formatting nice and correct...
1061 writeOperand(Operand , true); Out << ',';
1062 writeOperand(I.getOperand(1), true); Out << " [";
1064 for (unsigned op = 2, Eop = I.getNumOperands(); op < Eop; op += 2) {
1066 writeOperand(I.getOperand(op ), true); Out << ',';
1067 writeOperand(I.getOperand(op+1), true);
1070 } else if (isa<PHINode>(I)) {
1072 printType(I.getType());
1075 for (unsigned op = 0, Eop = I.getNumOperands(); op < Eop; op += 2) {
1076 if (op) Out << ", ";
1078 writeOperand(I.getOperand(op ), false); Out << ',';
1079 writeOperand(I.getOperand(op+1), false); Out << " ]";
1081 } else if (isa<ReturnInst>(I) && !Operand) {
1083 } else if (isa<CallInst>(I)) {
1084 const PointerType *PTy = cast<PointerType>(Operand->getType());
1085 const FunctionType *FTy = cast<FunctionType>(PTy->getElementType());
1086 const Type *RetTy = FTy->getReturnType();
1088 // If possible, print out the short form of the call instruction. We can
1089 // only do this if the first argument is a pointer to a nonvararg function,
1090 // and if the return type is not a pointer to a function.
1092 if (!FTy->isVarArg() &&
1093 (!isa<PointerType>(RetTy) ||
1094 !isa<FunctionType>(cast<PointerType>(RetTy)->getElementType()))) {
1095 Out << ' '; printType(RetTy);
1096 writeOperand(Operand, false);
1098 writeOperand(Operand, true);
1101 if (I.getNumOperands() > 1) writeOperand(I.getOperand(1), true);
1102 for (unsigned op = 2, Eop = I.getNumOperands(); op < Eop; ++op) {
1104 writeOperand(I.getOperand(op), true);
1108 } else if (const InvokeInst *II = dyn_cast<InvokeInst>(&I)) {
1109 const PointerType *PTy = cast<PointerType>(Operand->getType());
1110 const FunctionType *FTy = cast<FunctionType>(PTy->getElementType());
1111 const Type *RetTy = FTy->getReturnType();
1113 // If possible, print out the short form of the invoke instruction. We can
1114 // only do this if the first argument is a pointer to a nonvararg function,
1115 // and if the return type is not a pointer to a function.
1117 if (!FTy->isVarArg() &&
1118 (!isa<PointerType>(RetTy) ||
1119 !isa<FunctionType>(cast<PointerType>(RetTy)->getElementType()))) {
1120 Out << ' '; printType(RetTy);
1121 writeOperand(Operand, false);
1123 writeOperand(Operand, true);
1127 if (I.getNumOperands() > 3) writeOperand(I.getOperand(3), true);
1128 for (unsigned op = 4, Eop = I.getNumOperands(); op < Eop; ++op) {
1130 writeOperand(I.getOperand(op), true);
1133 Out << " )\n\t\t\tto";
1134 writeOperand(II->getNormalDest(), true);
1136 writeOperand(II->getUnwindDest(), true);
1138 } else if (const AllocationInst *AI = dyn_cast<AllocationInst>(&I)) {
1140 printType(AI->getType()->getElementType());
1141 if (AI->isArrayAllocation()) {
1143 writeOperand(AI->getArraySize(), true);
1145 } else if (isa<CastInst>(I)) {
1146 if (Operand) writeOperand(Operand, true); // Work with broken code
1148 printType(I.getType());
1149 } else if (isa<VAArgInst>(I)) {
1150 if (Operand) writeOperand(Operand, true); // Work with broken code
1152 printType(I.getType());
1153 } else if (const VANextInst *VAN = dyn_cast<VANextInst>(&I)) {
1154 if (Operand) writeOperand(Operand, true); // Work with broken code
1156 printType(VAN->getArgType());
1157 } else if (Operand) { // Print the normal way...
1159 // PrintAllTypes - Instructions who have operands of all the same type
1160 // omit the type from all but the first operand. If the instruction has
1161 // different type operands (for example br), then they are all printed.
1162 bool PrintAllTypes = false;
1163 const Type *TheType = Operand->getType();
1165 // Shift Left & Right print both types even for Ubyte LHS, and select prints
1166 // types even if all operands are bools.
1167 if (isa<ShiftInst>(I) || isa<SelectInst>(I) || isa<StoreInst>(I)) {
1168 PrintAllTypes = true;
1170 for (unsigned i = 1, E = I.getNumOperands(); i != E; ++i) {
1171 Operand = I.getOperand(i);
1172 if (Operand->getType() != TheType) {
1173 PrintAllTypes = true; // We have differing types! Print them all!
1179 if (!PrintAllTypes) {
1184 for (unsigned i = 0, E = I.getNumOperands(); i != E; ++i) {
1186 writeOperand(I.getOperand(i), PrintAllTypes);
1190 printInfoComment(I);
1195 //===----------------------------------------------------------------------===//
1196 // External Interface declarations
1197 //===----------------------------------------------------------------------===//
1199 void Module::print(std::ostream &o, AssemblyAnnotationWriter *AAW) const {
1200 SlotMachine SlotTable(this);
1201 AssemblyWriter W(o, SlotTable, this, AAW);
1205 void GlobalVariable::print(std::ostream &o) const {
1206 SlotMachine SlotTable(getParent());
1207 AssemblyWriter W(o, SlotTable, getParent(), 0);
1211 void Function::print(std::ostream &o, AssemblyAnnotationWriter *AAW) const {
1212 SlotMachine SlotTable(getParent());
1213 AssemblyWriter W(o, SlotTable, getParent(), AAW);
1218 void BasicBlock::print(std::ostream &o, AssemblyAnnotationWriter *AAW) const {
1219 SlotMachine SlotTable(getParent());
1220 AssemblyWriter W(o, SlotTable,
1221 getParent() ? getParent()->getParent() : 0, AAW);
1225 void Instruction::print(std::ostream &o, AssemblyAnnotationWriter *AAW) const {
1226 const Function *F = getParent() ? getParent()->getParent() : 0;
1227 SlotMachine SlotTable(F);
1228 AssemblyWriter W(o, SlotTable, F ? F->getParent() : 0, AAW);
1233 void Constant::print(std::ostream &o) const {
1234 if (this == 0) { o << "<null> constant value\n"; return; }
1236 o << ' ' << getType()->getDescription() << ' ';
1238 std::map<const Type *, std::string> TypeTable;
1239 WriteConstantInt(o, this, false, TypeTable, 0);
1242 void Type::print(std::ostream &o) const {
1246 o << getDescription();
1249 void Argument::print(std::ostream &o) const {
1250 WriteAsOperand(o, this, true, true,
1251 getParent() ? getParent()->getParent() : 0);
1254 // Value::dump - allow easy printing of Values from the debugger.
1255 // Located here because so much of the needed functionality is here.
1256 void Value::dump() const { print(std::cerr); }
1258 // Type::dump - allow easy printing of Values from the debugger.
1259 // Located here because so much of the needed functionality is here.
1260 void Type::dump() const { print(std::cerr); }
1262 //===----------------------------------------------------------------------===//
1263 // CachedWriter Class Implementation
1264 //===----------------------------------------------------------------------===//
1266 void CachedWriter::setModule(const Module *M) {
1267 delete SC; delete AW;
1269 SC = new SlotMachine(M );
1270 AW = new AssemblyWriter(Out, *SC, M, 0);
1276 CachedWriter::~CachedWriter() {
1281 CachedWriter &CachedWriter::operator<<(const Value &V) {
1282 assert(AW && SC && "CachedWriter does not have a current module!");
1283 if (const Instruction *I = dyn_cast<Instruction>(&V))
1285 else if (const BasicBlock *BB = dyn_cast<BasicBlock>(&V))
1287 else if (const Function *F = dyn_cast<Function>(&V))
1289 else if (const GlobalVariable *GV = dyn_cast<GlobalVariable>(&V))
1292 AW->writeOperand(&V, true, true);
1296 CachedWriter& CachedWriter::operator<<(const Type &Ty) {
1297 if (SymbolicTypes) {
1298 const Module *M = AW->getModule();
1299 if (M) WriteTypeSymbolic(Out, &Ty, M);
1306 //===----------------------------------------------------------------------===//
1307 //===-- SlotMachine Implementation
1308 //===----------------------------------------------------------------------===//
1311 #define SC_DEBUG(X) std::cerr << X
1316 // Module level constructor. Causes the contents of the Module (sans functions)
1317 // to be added to the slot table.
1318 SlotMachine::SlotMachine(const Module *M)
1319 : TheModule(M) ///< Saved for lazy initialization.
1321 , FunctionProcessed(false)
1329 // Function level constructor. Causes the contents of the Module and the one
1330 // function provided to be added to the slot table.
1331 SlotMachine::SlotMachine(const Function *F )
1332 : TheModule( F ? F->getParent() : 0 ) ///< Saved for lazy initialization
1333 , TheFunction(F) ///< Saved for lazy initialization
1334 , FunctionProcessed(false)
1342 inline void SlotMachine::initialize(void) {
1345 TheModule = 0; ///< Prevent re-processing next time we're called.
1347 if ( TheFunction && ! FunctionProcessed) {
1352 // Iterate through all the global variables, functions, and global
1353 // variable initializers and create slots for them.
1354 void SlotMachine::processModule() {
1355 SC_DEBUG("begin processModule!\n");
1357 // Add all of the global variables to the value table...
1358 for (Module::const_giterator I = TheModule->gbegin(), E = TheModule->gend();
1362 // Add all the functions to the table
1363 for (Module::const_iterator I = TheModule->begin(), E = TheModule->end();
1367 SC_DEBUG("end processModule!\n");
1371 // Process the arguments, basic blocks, and instructions of a function.
1372 void SlotMachine::processFunction() {
1373 SC_DEBUG("begin processFunction!\n");
1375 // Add all the function arguments
1376 for(Function::const_aiterator AI = TheFunction->abegin(),
1377 AE = TheFunction->aend(); AI != AE; ++AI)
1380 SC_DEBUG("Inserting Instructions:\n");
1382 // Add all of the basic blocks and instructions
1383 for (Function::const_iterator BB = TheFunction->begin(),
1384 E = TheFunction->end(); BB != E; ++BB) {
1386 for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E; ++I) {
1391 FunctionProcessed = true;
1393 SC_DEBUG("end processFunction!\n");
1396 // Clean up after incorporating a function. This is the only way
1397 // to get out of the function incorporation state that affects the
1398 // getSlot/createSlot lock. Function incorporation state is indicated
1399 // by TheFunction != 0.
1400 void SlotMachine::purgeFunction() {
1401 SC_DEBUG("begin purgeFunction!\n");
1402 fMap.clear(); // Simply discard the function level map
1405 FunctionProcessed = false;
1406 SC_DEBUG("end purgeFunction!\n");
1409 /// Get the slot number for a value. This function will assert if you
1410 /// ask for a Value that hasn't previously been inserted with createSlot.
1411 /// Types are forbidden because Type does not inherit from Value (any more).
1412 int SlotMachine::getSlot(const Value *V) {
1413 assert( V && "Can't get slot for null Value" );
1414 assert(!isa<Constant>(V) || isa<GlobalValue>(V) &&
1415 "Can't insert a non-GlobalValue Constant into SlotMachine");
1417 // Check for uninitialized state and do lazy initialization
1420 // Get the type of the value
1421 const Type* VTy = V->getType();
1423 // Find the type plane in the module map
1424 TypedPlanes::const_iterator MI = mMap.find(VTy);
1426 if ( TheFunction ) {
1427 // Lookup the type in the function map too
1428 TypedPlanes::const_iterator FI = fMap.find(VTy);
1429 // If there is a corresponding type plane in the function map
1430 if ( FI != fMap.end() ) {
1431 // Lookup the Value in the function map
1432 ValueMap::const_iterator FVI = FI->second.map.find(V);
1433 // If the value doesn't exist in the function map
1434 if ( FVI == FI->second.map.end() ) {
1435 // Look up the value in the module map.
1436 if (MI == mMap.end()) return -1;
1437 ValueMap::const_iterator MVI = MI->second.map.find(V);
1438 // If we didn't find it, it wasn't inserted
1439 if (MVI == MI->second.map.end()) return -1;
1440 assert( MVI != MI->second.map.end() && "Value not found");
1441 // We found it only at the module level
1444 // else the value exists in the function map
1446 // Return the slot number as the module's contribution to
1447 // the type plane plus the index in the function's contribution
1448 // to the type plane.
1449 if (MI != mMap.end())
1450 return MI->second.next_slot + FVI->second;
1457 // N.B. Can get here only if either !TheFunction or the function doesn't
1458 // have a corresponding type plane for the Value
1460 // Make sure the type plane exists
1461 if (MI == mMap.end()) return -1;
1462 // Lookup the value in the module's map
1463 ValueMap::const_iterator MVI = MI->second.map.find(V);
1464 // Make sure we found it.
1465 if (MVI == MI->second.map.end()) return -1;
1470 /// Get the slot number for a value. This function will assert if you
1471 /// ask for a Value that hasn't previously been inserted with createSlot.
1472 /// Types are forbidden because Type does not inherit from Value (any more).
1473 int SlotMachine::getSlot(const Type *Ty) {
1474 assert( Ty && "Can't get slot for null Type" );
1476 // Check for uninitialized state and do lazy initialization
1479 if ( TheFunction ) {
1480 // Lookup the Type in the function map
1481 TypeMap::const_iterator FTI = fTypes.map.find(Ty);
1482 // If the Type doesn't exist in the function map
1483 if ( FTI == fTypes.map.end() ) {
1484 TypeMap::const_iterator MTI = mTypes.map.find(Ty);
1485 // If we didn't find it, it wasn't inserted
1486 if (MTI == mTypes.map.end())
1488 // We found it only at the module level
1491 // else the value exists in the function map
1493 // Return the slot number as the module's contribution to
1494 // the type plane plus the index in the function's contribution
1495 // to the type plane.
1496 return mTypes.next_slot + FTI->second;
1500 // N.B. Can get here only if either !TheFunction
1502 // Lookup the value in the module's map
1503 TypeMap::const_iterator MTI = mTypes.map.find(Ty);
1504 // Make sure we found it.
1505 if (MTI == mTypes.map.end()) return -1;
1510 // Create a new slot, or return the existing slot if it is already
1511 // inserted. Note that the logic here parallels getSlot but instead
1512 // of asserting when the Value* isn't found, it inserts the value.
1513 unsigned SlotMachine::createSlot(const Value *V) {
1514 assert( V && "Can't insert a null Value to SlotMachine");
1515 assert(!isa<Constant>(V) || isa<GlobalValue>(V) &&
1516 "Can't insert a non-GlobalValue Constant into SlotMachine");
1518 const Type* VTy = V->getType();
1520 // Just ignore void typed things
1521 if (VTy == Type::VoidTy) return 0; // FIXME: Wrong return value!
1523 // Look up the type plane for the Value's type from the module map
1524 TypedPlanes::const_iterator MI = mMap.find(VTy);
1526 if ( TheFunction ) {
1527 // Get the type plane for the Value's type from the function map
1528 TypedPlanes::const_iterator FI = fMap.find(VTy);
1529 // If there is a corresponding type plane in the function map
1530 if ( FI != fMap.end() ) {
1531 // Lookup the Value in the function map
1532 ValueMap::const_iterator FVI = FI->second.map.find(V);
1533 // If the value doesn't exist in the function map
1534 if ( FVI == FI->second.map.end() ) {
1535 // If there is no corresponding type plane in the module map
1536 if ( MI == mMap.end() )
1537 return insertValue(V);
1538 // Look up the value in the module map
1539 ValueMap::const_iterator MVI = MI->second.map.find(V);
1540 // If we didn't find it, it wasn't inserted
1541 if ( MVI == MI->second.map.end() )
1542 return insertValue(V);
1544 // We found it only at the module level
1547 // else the value exists in the function map
1549 if ( MI == mMap.end() )
1552 // Return the slot number as the module's contribution to
1553 // the type plane plus the index in the function's contribution
1554 // to the type plane.
1555 return MI->second.next_slot + FVI->second;
1558 // else there is not a corresponding type plane in the function map
1560 // If the type plane doesn't exists at the module level
1561 if ( MI == mMap.end() ) {
1562 return insertValue(V);
1563 // else type plane exists at the module level, examine it
1565 // Look up the value in the module's map
1566 ValueMap::const_iterator MVI = MI->second.map.find(V);
1567 // If we didn't find it there either
1568 if ( MVI == MI->second.map.end() )
1569 // Return the slot number as the module's contribution to
1570 // the type plane plus the index of the function map insertion.
1571 return MI->second.next_slot + insertValue(V);
1578 // N.B. Can only get here if !TheFunction
1580 // If the module map's type plane is not for the Value's type
1581 if ( MI != mMap.end() ) {
1582 // Lookup the value in the module's map
1583 ValueMap::const_iterator MVI = MI->second.map.find(V);
1584 if ( MVI != MI->second.map.end() )
1588 return insertValue(V);
1591 // Create a new slot, or return the existing slot if it is already
1592 // inserted. Note that the logic here parallels getSlot but instead
1593 // of asserting when the Value* isn't found, it inserts the value.
1594 unsigned SlotMachine::createSlot(const Type *Ty) {
1595 assert( Ty && "Can't insert a null Type to SlotMachine");
1597 if ( TheFunction ) {
1598 // Lookup the Type in the function map
1599 TypeMap::const_iterator FTI = fTypes.map.find(Ty);
1600 // If the type doesn't exist in the function map
1601 if ( FTI == fTypes.map.end() ) {
1602 // Look up the type in the module map
1603 TypeMap::const_iterator MTI = mTypes.map.find(Ty);
1604 // If we didn't find it, it wasn't inserted
1605 if ( MTI == mTypes.map.end() )
1606 return insertValue(Ty);
1608 // We found it only at the module level
1611 // else the value exists in the function map
1613 // Return the slot number as the module's contribution to
1614 // the type plane plus the index in the function's contribution
1615 // to the type plane.
1616 return mTypes.next_slot + FTI->second;
1620 // N.B. Can only get here if !TheFunction
1622 // Lookup the type in the module's map
1623 TypeMap::const_iterator MTI = mTypes.map.find(Ty);
1624 if ( MTI != mTypes.map.end() )
1627 return insertValue(Ty);
1630 // Low level insert function. Minimal checking is done. This
1631 // function is just for the convenience of createSlot (above).
1632 unsigned SlotMachine::insertValue(const Value *V ) {
1633 assert(V && "Can't insert a null Value into SlotMachine!");
1634 assert(!isa<Constant>(V) || isa<GlobalValue>(V) &&
1635 "Can't insert a non-GlobalValue Constant into SlotMachine");
1637 // If this value does not contribute to a plane (is void)
1638 // or if the value already has a name then ignore it.
1639 if (V->getType() == Type::VoidTy || V->hasName() ) {
1640 SC_DEBUG("ignored value " << *V << "\n");
1641 return 0; // FIXME: Wrong return value
1644 const Type *VTy = V->getType();
1645 unsigned DestSlot = 0;
1647 if ( TheFunction ) {
1648 TypedPlanes::iterator I = fMap.find( VTy );
1649 if ( I == fMap.end() )
1650 I = fMap.insert(std::make_pair(VTy,ValuePlane())).first;
1651 DestSlot = I->second.map[V] = I->second.next_slot++;
1653 TypedPlanes::iterator I = mMap.find( VTy );
1654 if ( I == mMap.end() )
1655 I = mMap.insert(std::make_pair(VTy,ValuePlane())).first;
1656 DestSlot = I->second.map[V] = I->second.next_slot++;
1659 SC_DEBUG(" Inserting value [" << VTy << "] = " << V << " slot=" <<
1661 // G = Global, C = Constant, T = Type, F = Function, o = other
1662 SC_DEBUG((isa<GlobalVariable>(V) ? 'G' : (isa<Function>(V) ? 'F' :
1663 (isa<Constant>(V) ? 'C' : 'o'))));
1668 // Low level insert function. Minimal checking is done. This
1669 // function is just for the convenience of createSlot (above).
1670 unsigned SlotMachine::insertValue(const Type *Ty ) {
1671 assert(Ty && "Can't insert a null Type into SlotMachine!");
1673 unsigned DestSlot = 0;
1675 if ( TheFunction ) {
1676 DestSlot = fTypes.map[Ty] = fTypes.next_slot++;
1678 DestSlot = fTypes.map[Ty] = fTypes.next_slot++;
1680 SC_DEBUG(" Inserting type [" << DestSlot << "] = " << Ty << "\n");