1 //===- Linker.cpp - Module Linker Implementation --------------------------===//
3 // This file implements the LLVM module linker.
6 // * Merges global variables between the two modules
7 // * Uninit + Uninit = Init, Init + Uninit = Init, Init + Init = Error if !=
8 // * Merges methods between two modules
10 //===----------------------------------------------------------------------===//
12 #include "llvm/Transforms/Linker.h"
13 #include "llvm/Module.h"
14 #include "llvm/Method.h"
15 #include "llvm/BasicBlock.h"
16 #include "llvm/GlobalVariable.h"
17 #include "llvm/SymbolTable.h"
18 #include "llvm/DerivedTypes.h"
19 #include "llvm/iOther.h"
20 #include "llvm/ConstantVals.h"
26 // Error - Simple wrapper function to conditionally assign to E and return true.
27 // This just makes error return conditions a little bit simpler...
29 static inline bool Error(string *E, string Message) {
34 #include "llvm/Assembly/Writer.h" // TODO: REMOVE
37 // LinkTypes - Go through the symbol table of the Src module and see if any
38 // types are named in the src module that are not named in the Dst module.
39 // Make sure there are no type name conflicts.
41 static bool LinkTypes(Module *Dest, const Module *Src, string *Err = 0) {
42 // No symbol table? Can't have named types.
43 if (!Src->hasSymbolTable()) return false;
45 SymbolTable *DestST = Dest->getSymbolTableSure();
46 const SymbolTable *SrcST = Src->getSymbolTable();
48 // Look for a type plane for Type's...
49 SymbolTable::const_iterator PI = SrcST->find(Type::TypeTy);
50 if (PI == SrcST->end()) return false; // No named types, do nothing.
52 const SymbolTable::VarMap &VM = PI->second;
53 for (SymbolTable::type_const_iterator I = VM.begin(), E = VM.end();
55 const string &Name = I->first;
56 const Type *RHS = cast<Type>(I->second);
58 // Check to see if this type name is already in the dest module...
59 const Type *Entry = cast_or_null<Type>(DestST->lookup(Type::TypeTy, Name));
60 if (Entry) { // Yup, the value already exists...
61 if (Entry != RHS) // If it's the same, noop. Otherwise, error.
62 return Error(Err, "Type named '" + Name +
63 "' of different shape in modules.\n Src='" +
64 Entry->getDescription() + "'. Dest='" +
65 RHS->getDescription() + "'");
66 } else { // Type not in dest module. Add it now.
67 // TODO: FIXME WHEN TYPES AREN'T CONST
68 DestST->insert(Name, const_cast<Type*>(RHS));
74 static void PrintMap(const map<const Value*, Value*> &M) {
75 for (map<const Value*, Value*>::const_iterator I = M.begin(), E = M.end();
77 cerr << " Fr: " << (void*)I->first << " " << I->first
78 << " To: " << (void*)I->second << " " << I->second << "\n";
83 // RemapOperand - Use LocalMap and GlobalMap to convert references from one
84 // module to another. This is somewhat sophisticated in that it can
85 // automatically handle constant references correctly as well...
87 static Value *RemapOperand(const Value *In, map<const Value*, Value*> &LocalMap,
88 const map<const Value*, Value*> *GlobalMap = 0) {
89 map<const Value*,Value*>::const_iterator I = LocalMap.find(In);
90 if (I != LocalMap.end()) return I->second;
93 I = GlobalMap->find(In);
94 if (I != GlobalMap->end()) return I->second;
97 // Check to see if it's a constant that we are interesting in transforming...
98 if (Constant *CPV = dyn_cast<Constant>(In)) {
99 if (!isa<DerivedType>(CPV->getType()))
100 return CPV; // Simple constants stay identical...
102 Constant *Result = 0;
104 if (ConstantArray *CPA = dyn_cast<ConstantArray>(CPV)) {
105 const std::vector<Use> &Ops = CPA->getValues();
106 std::vector<Constant*> Operands(Ops.size());
107 for (unsigned i = 0; i < Ops.size(); ++i)
109 cast<Constant>(RemapOperand(Ops[i], LocalMap, GlobalMap));
110 Result = ConstantArray::get(cast<ArrayType>(CPA->getType()), Operands);
111 } else if (ConstantStruct *CPS = dyn_cast<ConstantStruct>(CPV)) {
112 const std::vector<Use> &Ops = CPS->getValues();
113 std::vector<Constant*> Operands(Ops.size());
114 for (unsigned i = 0; i < Ops.size(); ++i)
116 cast<Constant>(RemapOperand(Ops[i], LocalMap, GlobalMap));
117 Result = ConstantStruct::get(cast<StructType>(CPS->getType()), Operands);
118 } else if (isa<ConstantPointerNull>(CPV)) {
120 } else if (ConstantPointerRef *CPR = dyn_cast<ConstantPointerRef>(CPV)) {
121 Value *V = RemapOperand(CPR->getValue(), LocalMap, GlobalMap);
122 Result = ConstantPointerRef::get(cast<GlobalValue>(V));
124 assert(0 && "Unknown type of derived type constant value!");
127 // Cache the mapping in our local map structure...
128 LocalMap.insert(std::make_pair(In, CPV));
132 cerr << "XXX LocalMap: \n";
136 cerr << "XXX GlobalMap: \n";
137 PrintMap(*GlobalMap);
140 cerr << "Couldn't remap value: " << (void*)In << " " << In << "\n";
141 assert(0 && "Couldn't remap value!");
146 // LinkGlobals - Loop through the global variables in the src module and merge
147 // them into the dest module...
149 static bool LinkGlobals(Module *Dest, const Module *Src,
150 map<const Value*, Value*> &ValueMap, string *Err = 0) {
151 // We will need a module level symbol table if the src module has a module
152 // level symbol table...
153 SymbolTable *ST = Src->getSymbolTable() ? Dest->getSymbolTableSure() : 0;
155 // Loop over all of the globals in the src module, mapping them over as we go
157 for (Module::const_giterator I = Src->gbegin(), E = Src->gend(); I != E; ++I){
158 const GlobalVariable *SGV = *I;
161 // If the global variable has a name, and that name is already in use in the
162 // Dest module, make sure that the name is a compatible global variable...
164 if (SGV->hasExternalLinkage() && SGV->hasName() &&
165 (V = ST->lookup(SGV->getType(), SGV->getName())) &&
166 cast<GlobalVariable>(V)->hasExternalLinkage()) {
167 // The same named thing is a global variable, because the only two things
168 // that may be in a module level symbol table are Global Vars and Methods,
169 // and they both have distinct, nonoverlapping, possible types.
171 GlobalVariable *DGV = cast<GlobalVariable>(V);
173 // Check to see if the two GV's have the same Const'ness...
174 if (SGV->isConstant() != DGV->isConstant())
175 return Error(Err, "Global Variable Collision on '" +
176 SGV->getType()->getDescription() + "':%" + SGV->getName() +
177 " - Global variables differ in const'ness");
179 // Okay, everything is cool, remember the mapping...
180 ValueMap.insert(std::make_pair(SGV, DGV));
182 // No linking to be performed, simply create an identical version of the
183 // symbol over in the dest module... the initializer will be filled in
184 // later by LinkGlobalInits...
186 GlobalVariable *DGV =
187 new GlobalVariable(SGV->getType()->getElementType(), SGV->isConstant(),
188 SGV->hasInternalLinkage(), 0, SGV->getName());
190 // Add the new global to the dest module
191 Dest->getGlobalList().push_back(DGV);
193 // Make sure to remember this mapping...
194 ValueMap.insert(std::make_pair(SGV, DGV));
201 // LinkGlobalInits - Update the initializers in the Dest module now that all
202 // globals that may be referenced are in Dest.
204 static bool LinkGlobalInits(Module *Dest, const Module *Src,
205 map<const Value*, Value*> &ValueMap,
208 // Loop over all of the globals in the src module, mapping them over as we go
210 for (Module::const_giterator I = Src->gbegin(), E = Src->gend(); I != E; ++I){
211 const GlobalVariable *SGV = *I;
213 if (SGV->hasInitializer()) { // Only process initialized GV's
214 // Figure out what the initializer looks like in the dest module...
216 cast<Constant>(RemapOperand(SGV->getInitializer(), ValueMap));
218 GlobalVariable *DGV = cast<GlobalVariable>(ValueMap[SGV]);
219 if (DGV->hasInitializer() && SGV->hasExternalLinkage() &&
220 DGV->hasExternalLinkage()) {
221 if (DGV->getInitializer() != DInit)
222 return Error(Err, "Global Variable Collision on '" +
223 SGV->getType()->getDescription() + "':%" +SGV->getName()+
224 " - Global variables have different initializers");
226 // Copy the initializer over now...
227 DGV->setInitializer(DInit);
234 // LinkMethodProtos - Link the methods together between the two modules, without
235 // doing method bodies... this just adds external method prototypes to the Dest
238 static bool LinkMethodProtos(Module *Dest, const Module *Src,
239 map<const Value*, Value*> &ValueMap,
241 // We will need a module level symbol table if the src module has a module
242 // level symbol table...
243 SymbolTable *ST = Src->getSymbolTable() ? Dest->getSymbolTableSure() : 0;
245 // Loop over all of the methods in the src module, mapping them over as we go
247 for (Module::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) {
248 const Method *SM = *I; // SrcMethod
251 // If the method has a name, and that name is already in use in the
252 // Dest module, make sure that the name is a compatible method...
254 if (SM->hasExternalLinkage() && SM->hasName() &&
255 (V = ST->lookup(SM->getType(), SM->getName())) &&
256 cast<Method>(V)->hasExternalLinkage()) {
257 // The same named thing is a Method, because the only two things
258 // that may be in a module level symbol table are Global Vars and Methods,
259 // and they both have distinct, nonoverlapping, possible types.
261 Method *DM = cast<Method>(V); // DestMethod
263 // Check to make sure the method is not defined in both modules...
264 if (!SM->isExternal() && !DM->isExternal())
265 return Error(Err, "Method '" +
266 SM->getMethodType()->getDescription() + "':\"" +
267 SM->getName() + "\" - Method is already defined!");
269 // Otherwise, just remember this mapping...
270 ValueMap.insert(std::make_pair(SM, DM));
272 // Method does not already exist, simply insert an external method
273 // signature identical to SM into the dest module...
274 Method *DM = new Method(SM->getMethodType(), SM->hasInternalLinkage(),
277 // Add the method signature to the dest module...
278 Dest->getMethodList().push_back(DM);
280 // ... and remember this mapping...
281 ValueMap.insert(std::make_pair(SM, DM));
287 // LinkMethodBody - Copy the source method over into the dest method and fix up
288 // references to values. At this point we know that Dest is an external method,
289 // and that Src is not.
291 static bool LinkMethodBody(Method *Dest, const Method *Src,
292 const map<const Value*, Value*> &GlobalMap,
294 assert(Src && Dest && Dest->isExternal() && !Src->isExternal());
295 map<const Value*, Value*> LocalMap; // Map for method local values
297 // Go through and convert method arguments over...
298 for (Method::ArgumentListType::const_iterator
299 I = Src->getArgumentList().begin(),
300 E = Src->getArgumentList().end(); I != E; ++I) {
301 const MethodArgument *SMA = *I;
303 // Create the new method argument and add to the dest method...
304 MethodArgument *DMA = new MethodArgument(SMA->getType(), SMA->getName());
305 Dest->getArgumentList().push_back(DMA);
307 // Add a mapping to our local map
308 LocalMap.insert(std::make_pair(SMA, DMA));
311 // Loop over all of the basic blocks, copying the instructions over...
313 for (Method::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) {
314 const BasicBlock *SBB = *I;
316 // Create new basic block and add to mapping and the Dest method...
317 BasicBlock *DBB = new BasicBlock(SBB->getName(), Dest);
318 LocalMap.insert(std::make_pair(SBB, DBB));
320 // Loop over all of the instructions in the src basic block, copying them
321 // over. Note that this is broken in a strict sense because the cloned
322 // instructions will still be referencing values in the Src module, not
323 // the remapped values. In our case, however, we will not get caught and
324 // so we can delay patching the values up until later...
326 for (BasicBlock::const_iterator II = SBB->begin(), IE = SBB->end();
328 const Instruction *SI = *II;
329 Instruction *DI = SI->clone();
330 DI->setName(SI->getName());
331 DBB->getInstList().push_back(DI);
332 LocalMap.insert(std::make_pair(SI, DI));
336 // At this point, all of the instructions and values of the method are now
337 // copied over. The only problem is that they are still referencing values
338 // in the Source method as operands. Loop through all of the operands of the
339 // methods and patch them up to point to the local versions...
341 for (Method::iterator BI = Dest->begin(), BE = Dest->end();
343 BasicBlock *BB = *BI;
344 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
345 Instruction *Inst = *I;
347 for (Instruction::op_iterator OI = Inst->op_begin(), OE = Inst->op_end();
349 *OI = RemapOperand(*OI, LocalMap, &GlobalMap);
357 // LinkMethodBodies - Link in the method bodies that are defined in the source
358 // module into the DestModule. This consists basically of copying the method
359 // over and fixing up references to values.
361 static bool LinkMethodBodies(Module *Dest, const Module *Src,
362 map<const Value*, Value*> &ValueMap,
365 // Loop over all of the methods in the src module, mapping them over as we go
367 for (Module::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) {
368 const Method *SM = *I; // Source Method
369 if (!SM->isExternal()) { // No body if method is external
370 Method *DM = cast<Method>(ValueMap[SM]); // Destination method
372 // DM not external SM external?
373 if (!DM->isExternal()) {
375 *Err = "Method '" + (SM->hasName() ? SM->getName() : string("")) +
376 "' body multiply defined!";
380 if (LinkMethodBody(DM, SM, ValueMap, Err)) return true;
388 // LinkModules - This function links two modules together, with the resulting
389 // left module modified to be the composite of the two input modules. If an
390 // error occurs, true is returned and ErrorMsg (if not null) is set to indicate
391 // the problem. Upon failure, the Dest module could be in a modified state, and
392 // shouldn't be relied on to be consistent.
394 bool LinkModules(Module *Dest, const Module *Src, string *ErrorMsg = 0) {
396 // LinkTypes - Go through the symbol table of the Src module and see if any
397 // types are named in the src module that are not named in the Dst module.
398 // Make sure there are no type name conflicts.
400 if (LinkTypes(Dest, Src, ErrorMsg)) return true;
402 // ValueMap - Mapping of values from what they used to be in Src, to what they
405 map<const Value*, Value*> ValueMap;
407 // Insert all of the globals in src into the Dest module... without
409 if (LinkGlobals(Dest, Src, ValueMap, ErrorMsg)) return true;
411 // Update the initializers in the Dest module now that all globals that may
412 // be referenced are in Dest.
414 if (LinkGlobalInits(Dest, Src, ValueMap, ErrorMsg)) return true;
416 // Link the methods together between the two modules, without doing method
417 // bodies... this just adds external method prototypes to the Dest method...
418 // We do this so that when we begin processing method bodies, all of the
419 // global values that may be referenced are available in our ValueMap.
421 if (LinkMethodProtos(Dest, Src, ValueMap, ErrorMsg)) return true;
423 // Link in the method bodies that are defined in the source module into the
424 // DestModule. This consists basically of copying the method over and fixing
425 // up references to values.
427 if (LinkMethodBodies(Dest, Src, ValueMap, ErrorMsg)) return true;