1 # Discover the projects that use CMake in the subdirectories.
2 # Note that explicit cmake invocation is required every time a new project is
5 foreach(entry ${entries})
6 if(IS_DIRECTORY ${entry} AND EXISTS ${entry}/CMakeLists.txt)
7 if((NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/compiler-rt) AND
8 (NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/dragonegg) AND
9 (NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/libcxx) AND
10 (NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/libcxxabi) AND
11 (NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/libunwind) AND
12 (NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/test-suite))
13 add_subdirectory(${entry})
18 # Also add in libc++ and compiler-rt trees if present (and we have
19 # a sufficiently recent version of CMake where required).
20 if(${LLVM_BUILD_RUNTIME})
21 # MSVC isn't quite working with libc++ yet, disable it until issues are
24 # libc++ uses the libc++abi target names so libc++abi should be added
26 add_llvm_external_project(libcxxabi)
27 add_llvm_external_project(libcxx)
28 add_llvm_external_project(libunwind)
30 if(NOT LLVM_BUILD_EXTERNAL_COMPILER_RT)
31 add_llvm_external_project(compiler-rt)
35 add_llvm_external_project(dragonegg)