8 #define GETELEMENTTYPE(o) (((Element*)o)->type)
10 //FIXME:TALK ABOUT ELEMENT
18 ElementEncoding * encoding;
21 struct ElementFunction{
24 VectorElement* Elements;
25 Boolean * overflowstatus;
28 Element * allocElementSet(Set *s);
29 Element* allocElementFunction(Function * function, Element ** array, uint numArrays, Boolean * overflowstatus);
30 void deleteElement(Element *This);