1 ; RUN: llvm-as < %s | llc
3 ; The vload was getting memoized to the previous scalar load!
5 void %VertexProgram2() {
6 %xFloat0.688 = load float* null ; <float> [#uses=0]
7 %loadVector37.712 = load <4 x float>* null ; <<4 x float>> [#uses=1]
8 %inFloat3.713 = insertelement <4 x float> %loadVector37.712, float 0.000000e+00, uint 3 ; <<4 x float>> [#uses=1]
9 store <4 x float> %inFloat3.713, <4 x float>* null