1 ;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s
3 ;CHECK: MULADD_IEEE * {{T[0-9]+\.[XYZW], T[0-9]+\.[XYZW], T[0-9]+\.[XYZW], T[0-9]+\.[XYZW]}}
5 define void @test(<4 x float> inreg %reg0) #0 {
6 %r0 = extractelement <4 x float> %reg0, i32 0
7 %r1 = extractelement <4 x float> %reg0, i32 1
8 %r2 = extractelement <4 x float> %reg0, i32 2
9 %r3 = fmul float %r0, %r1
10 %r4 = fadd float %r3, %r2
11 %vec = insertelement <4 x float> undef, float %r4, i32 0
12 call void @llvm.R600.store.swizzle(<4 x float> %vec, i32 0, i32 0)
16 declare float @fabs(float ) readnone
17 declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
19 attributes #0 = { "ShaderType"="0" }