1 ; RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s
5 ; CHECK-NOT: MULADD_IEEE *
8 %w0 = call float @llvm.R600.load.input(i32 3)
9 %w1 = call float @llvm.R600.load.input(i32 7)
10 %w2 = call float @llvm.R600.load.input(i32 11)
11 %sq0 = fmul float %w0, %w0
12 %r0 = fadd float %sq0, 2.0
13 %sq1 = fmul float %w1, %w1
14 %r1 = fadd float %sq1, 2.0
15 %sq2 = fmul float %w2, %w2
16 %r2 = fadd float %sq2, 2.0
17 %v0 = insertelement <4 x float> undef, float %r0, i32 0
18 %v1 = insertelement <4 x float> %v0, float %r1, i32 1
19 %v2 = insertelement <4 x float> %v1, float %r2, i32 2
20 %res = call float @llvm.AMDGPU.dp4(<4 x float> %v2, <4 x float> %v2)
21 %vecres = insertelement <4 x float> undef, float %res, i32 0
22 call void @llvm.R600.store.swizzle(<4 x float> %vecres, i32 0, i32 2)
26 ; Function Attrs: readnone
27 declare float @llvm.R600.load.input(i32) #1
29 ; Function Attrs: readnone
30 declare float @llvm.AMDGPU.dp4(<4 x float>, <4 x float>) #1
33 declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
35 attributes #0 = { "ShaderType"="1" }
36 attributes #1 = { readnone }
37 attributes #2 = { readonly }
38 attributes #3 = { nounwind readonly }