1 ; RUN: llc < %s -march=r600 -mcpu=SI -show-mc-encoding -verify-machineinstrs | FileCheck %s
3 ; SMRD load with an immediate offset.
5 ; CHECK: S_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], 1 ; encoding: [0x01
6 define void @smrd0(i32 addrspace(1)* %out, i32 addrspace(2)* %ptr) {
8 %0 = getelementptr i32 addrspace(2)* %ptr, i64 1
9 %1 = load i32 addrspace(2)* %0
10 store i32 %1, i32 addrspace(1)* %out
14 ; SMRD load with the largest possible immediate offset.
16 ; CHECK: S_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], 255 ; encoding: [0xff
17 define void @smrd1(i32 addrspace(1)* %out, i32 addrspace(2)* %ptr) {
19 %0 = getelementptr i32 addrspace(2)* %ptr, i64 255
20 %1 = load i32 addrspace(2)* %0
21 store i32 %1, i32 addrspace(1)* %out
25 ; SMRD load with an offset greater than the largest possible immediate.
27 ; CHECK: S_MOV_B32 s[[OFFSET:[0-9]]], 1024
28 ; CHECK: S_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], s[[OFFSET]] ; encoding: [0x0[[OFFSET]]
29 define void @smrd2(i32 addrspace(1)* %out, i32 addrspace(2)* %ptr) {
31 %0 = getelementptr i32 addrspace(2)* %ptr, i64 256
32 %1 = load i32 addrspace(2)* %0
33 store i32 %1, i32 addrspace(1)* %out
37 ; SMRD load using the load.const intrinsic with an immediate offset
38 ; CHECK-LABEL: @smrd_load_const0
39 ; CHECK: S_BUFFER_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], 4 ; encoding: [0x04
40 define void @smrd_load_const0(<16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg, <2 x i32>, <2 x i32>, <2 x i32>, <3 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, float, float, float, float, float, float, float, float, float) #0 {
42 %20 = getelementptr <16 x i8> addrspace(2)* %0, i32 0
43 %21 = load <16 x i8> addrspace(2)* %20
44 %22 = call float @llvm.SI.load.const(<16 x i8> %21, i32 16)
45 call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 0, float %22, float %22, float %22, float %22)
49 ; SMRD load using the load.const intrinsic with an offset greater largest possible
51 ; CHECK-LABEL: @smrd_load_const1
52 ; CHECK: S_BUFFER_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], 255 ; encoding: [0xff
53 define void @smrd_load_const1(<16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg, <2 x i32>, <2 x i32>, <2 x i32>, <3 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, float, float, float, float, float, float, float, float, float) #0 {
55 %20 = getelementptr <16 x i8> addrspace(2)* %0, i32 0
56 %21 = load <16 x i8> addrspace(2)* %20
57 %22 = call float @llvm.SI.load.const(<16 x i8> %21, i32 1020)
58 call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 0, float %22, float %22, float %22, float %22)
61 ; SMRD load using the load.const intrinsic with the largetst possible
63 ; CHECK-LABEL: @smrd_load_const2
64 ; CHECK: S_BUFFER_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], s[[OFFSET]] ; encoding: [0x0[[OFFSET]]
65 define void @smrd_load_const2(<16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg, <2 x i32>, <2 x i32>, <2 x i32>, <3 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, float, float, float, float, float, float, float, float, float) #0 {
67 %20 = getelementptr <16 x i8> addrspace(2)* %0, i32 0
68 %21 = load <16 x i8> addrspace(2)* %20
69 %22 = call float @llvm.SI.load.const(<16 x i8> %21, i32 1024)
70 call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 0, float %22, float %22, float %22, float %22)
74 ; Function Attrs: nounwind readnone
75 declare float @llvm.SI.load.const(<16 x i8>, i32) #1
77 declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
79 attributes #0 = { "ShaderType"="0" }
80 attributes #1 = { nounwind readnone }