1 ; RUN: llc < %s -march=x86-64 -mattr=+ssse3,-avx | FileCheck %s -check-prefix=SSSE3
2 ; RUN: llc < %s -march=x86-64 -mattr=-ssse3,+avx | FileCheck %s -check-prefix=AVX
4 ; SSSE3-LABEL: phaddw1:
9 define <8 x i16> @phaddw1(<8 x i16> %x, <8 x i16> %y) {
10 %a = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
11 %b = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
12 %r = add <8 x i16> %a, %b
16 ; SSSE3-LABEL: phaddw2:
21 define <8 x i16> @phaddw2(<8 x i16> %x, <8 x i16> %y) {
22 %a = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 1, i32 2, i32 5, i32 6, i32 9, i32 10, i32 13, i32 14>
23 %b = shufflevector <8 x i16> %y, <8 x i16> %x, <8 x i32> <i32 8, i32 11, i32 12, i32 15, i32 0, i32 3, i32 4, i32 7>
24 %r = add <8 x i16> %a, %b
28 ; SSSE3-LABEL: phaddd1:
33 define <4 x i32> @phaddd1(<4 x i32> %x, <4 x i32> %y) {
34 %a = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
35 %b = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
36 %r = add <4 x i32> %a, %b
40 ; SSSE3-LABEL: phaddd2:
45 define <4 x i32> @phaddd2(<4 x i32> %x, <4 x i32> %y) {
46 %a = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 1, i32 2, i32 5, i32 6>
47 %b = shufflevector <4 x i32> %y, <4 x i32> %x, <4 x i32> <i32 4, i32 7, i32 0, i32 3>
48 %r = add <4 x i32> %a, %b
52 ; SSSE3-LABEL: phaddd3:
57 define <4 x i32> @phaddd3(<4 x i32> %x) {
58 %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 2, i32 4, i32 6>
59 %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 3, i32 5, i32 7>
60 %r = add <4 x i32> %a, %b
64 ; SSSE3-LABEL: phaddd4:
69 define <4 x i32> @phaddd4(<4 x i32> %x) {
70 %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 2, i32 undef, i32 undef>
71 %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 1, i32 3, i32 undef, i32 undef>
72 %r = add <4 x i32> %a, %b
76 ; SSSE3-LABEL: phaddd5:
81 define <4 x i32> @phaddd5(<4 x i32> %x) {
82 %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 3, i32 undef, i32 undef>
83 %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 1, i32 2, i32 undef, i32 undef>
84 %r = add <4 x i32> %a, %b
88 ; SSSE3-LABEL: phaddd6:
93 define <4 x i32> @phaddd6(<4 x i32> %x) {
94 %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>
95 %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
96 %r = add <4 x i32> %a, %b
100 ; SSSE3-LABEL: phaddd7:
103 ; AVX-LABEL: phaddd7:
105 define <4 x i32> @phaddd7(<4 x i32> %x) {
106 %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 3, i32 undef, i32 undef>
107 %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 2, i32 undef, i32 undef>
108 %r = add <4 x i32> %a, %b
112 ; SSSE3-LABEL: phsubw1:
115 ; AVX-LABEL: phsubw1:
117 define <8 x i16> @phsubw1(<8 x i16> %x, <8 x i16> %y) {
118 %a = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
119 %b = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
120 %r = sub <8 x i16> %a, %b
124 ; SSSE3-LABEL: phsubd1:
127 ; AVX-LABEL: phsubd1:
129 define <4 x i32> @phsubd1(<4 x i32> %x, <4 x i32> %y) {
130 %a = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
131 %b = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
132 %r = sub <4 x i32> %a, %b
136 ; SSSE3-LABEL: phsubd2:
139 ; AVX-LABEL: phsubd2:
141 define <4 x i32> @phsubd2(<4 x i32> %x) {
142 %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 2, i32 4, i32 6>
143 %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 3, i32 5, i32 7>
144 %r = sub <4 x i32> %a, %b
148 ; SSSE3-LABEL: phsubd3:
151 ; AVX-LABEL: phsubd3:
153 define <4 x i32> @phsubd3(<4 x i32> %x) {
154 %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 2, i32 undef, i32 undef>
155 %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 1, i32 3, i32 undef, i32 undef>
156 %r = sub <4 x i32> %a, %b
160 ; SSSE3-LABEL: phsubd4:
163 ; AVX-LABEL: phsubd4:
165 define <4 x i32> @phsubd4(<4 x i32> %x) {
166 %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>
167 %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
168 %r = sub <4 x i32> %a, %b