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Using target specific nodes for shuffle nodes makes the mask
[oota-llvm.git]
/
test
/
CodeGen
/
X86
/
sse-align-9.ll
1
; RUN: llc < %s -march=x86-64 | grep movup | count 2
2
3
define <4 x float> @foo(<4 x float>* %p) nounwind {
4
%t = load <4 x float>* %p, align 4
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ret <4 x float> %t
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}
7
define <2 x double> @bar(<2 x double>* %p) nounwind {
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%t = load <2 x double>* %p, align 8
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ret <2 x double> %t
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}