2 ; RUN: llc < %s | FileCheck %s
3 target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
4 target triple = "x86_64-apple-darwin10.2"
6 define void @test1(i32* nocapture %a0, i8 zeroext %a1) nounwind ssp {
8 %A = load i32* %a0, align 4
9 %B = and i32 %A, -256 ; 0xFFFFFF00
10 %C = zext i8 %a1 to i32
12 store i32 %D, i32* %a0, align 4
16 ; CHECK: movb %sil, (%rdi)
19 define void @test2(i32* nocapture %a0, i8 zeroext %a1) nounwind ssp {
21 %A = load i32* %a0, align 4
22 %B = and i32 %A, -65281 ; 0xFFFF00FF
23 %C = zext i8 %a1 to i32
26 store i32 %D, i32* %a0, align 4
29 ; CHECK: movb %sil, 1(%rdi)
32 define void @test3(i32* nocapture %a0, i16 zeroext %a1) nounwind ssp {
34 %A = load i32* %a0, align 4
35 %B = and i32 %A, -65536 ; 0xFFFF0000
36 %C = zext i16 %a1 to i32
38 store i32 %D, i32* %a0, align 4
41 ; CHECK: movw %si, (%rdi)
44 define void @test4(i32* nocapture %a0, i16 zeroext %a1) nounwind ssp {
46 %A = load i32* %a0, align 4
47 %B = and i32 %A, 65535 ; 0x0000FFFF
48 %C = zext i16 %a1 to i32
51 store i32 %D, i32* %a0, align 4
54 ; CHECK: movw %si, 2(%rdi)
57 define void @test5(i64* nocapture %a0, i16 zeroext %a1) nounwind ssp {
59 %A = load i64* %a0, align 4
60 %B = and i64 %A, -4294901761 ; 0xFFFFFFFF0000FFFF
61 %C = zext i16 %a1 to i64
64 store i64 %D, i64* %a0, align 4
67 ; CHECK: movw %si, 2(%rdi)
70 define void @test6(i64* nocapture %a0, i8 zeroext %a1) nounwind ssp {
72 %A = load i64* %a0, align 4
73 %B = and i64 %A, -280375465082881 ; 0xFFFF00FFFFFFFFFF
74 %C = zext i8 %a1 to i64
77 store i64 %D, i64* %a0, align 4
80 ; CHECK: movb %sil, 5(%rdi)