3 declare i8* @__cxa_allocate_exception(i64)
4 declare void @__cxa_throw(i8*, i8*, i8*)
5 declare i32 @__gxx_personality_v0(...)
7 @_ZTIi = external constant i8*
9 define void @throwException() {
10 %exception = tail call i8* @__cxa_allocate_exception(i64 4)
11 call void @__cxa_throw(i8* %exception, i8* bitcast (i8** @_ZTIi to i8*), i8* null)
17 invoke void @throwException()
18 to label %try.cont unwind label %lpad
21 %p = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*)
22 catch i8* bitcast (i8** @_ZTIi to i8*)