1 // RUN: llvm-mc -triple aarch64-none-linux-gnu -mattr=+neon -show-encoding < %s | FileCheck %s
3 // Check that the assembler can handle the documented syntax for AArch64
5 //----------------------------------------------------------------------
6 // Vector Maximum (Signed and Unsigned Integer)
7 //----------------------------------------------------------------------
8 smax v0.8b, v1.8b, v2.8b
9 smax v0.16b, v1.16b, v2.16b
10 smax v0.4h, v1.4h, v2.4h
11 smax v0.8h, v1.8h, v2.8h
12 smax v0.2s, v1.2s, v2.2s
13 smax v0.4s, v1.4s, v2.4s
15 // CHECK: smax v0.8b, v1.8b, v2.8b // encoding: [0x20,0x64,0x22,0x0e]
16 // CHECK: smax v0.16b, v1.16b, v2.16b // encoding: [0x20,0x64,0x22,0x4e]
17 // CHECK: smax v0.4h, v1.4h, v2.4h // encoding: [0x20,0x64,0x62,0x0e]
18 // CHECK: smax v0.8h, v1.8h, v2.8h // encoding: [0x20,0x64,0x62,0x4e]
19 // CHECK: smax v0.2s, v1.2s, v2.2s // encoding: [0x20,0x64,0xa2,0x0e]
20 // CHECK: smax v0.4s, v1.4s, v2.4s // encoding: [0x20,0x64,0xa2,0x4e]
22 umax v0.8b, v1.8b, v2.8b
23 umax v0.16b, v1.16b, v2.16b
24 umax v0.4h, v1.4h, v2.4h
25 umax v0.8h, v1.8h, v2.8h
26 umax v0.2s, v1.2s, v2.2s
27 umax v0.4s, v1.4s, v2.4s
29 // CHECK: umax v0.8b, v1.8b, v2.8b // encoding: [0x20,0x64,0x22,0x2e]
30 // CHECK: umax v0.16b, v1.16b, v2.16b // encoding: [0x20,0x64,0x22,0x6e]
31 // CHECK: umax v0.4h, v1.4h, v2.4h // encoding: [0x20,0x64,0x62,0x2e]
32 // CHECK: umax v0.8h, v1.8h, v2.8h // encoding: [0x20,0x64,0x62,0x6e]
33 // CHECK: umax v0.2s, v1.2s, v2.2s // encoding: [0x20,0x64,0xa2,0x2e]
34 // CHECK: umax v0.4s, v1.4s, v2.4s // encoding: [0x20,0x64,0xa2,0x6e]
36 //----------------------------------------------------------------------
37 // Vector Minimum (Signed and Unsigned Integer)
38 //----------------------------------------------------------------------
39 smin v0.8b, v1.8b, v2.8b
40 smin v0.16b, v1.16b, v2.16b
41 smin v0.4h, v1.4h, v2.4h
42 smin v0.8h, v1.8h, v2.8h
43 smin v0.2s, v1.2s, v2.2s
44 smin v0.4s, v1.4s, v2.4s
46 // CHECK: smin v0.8b, v1.8b, v2.8b // encoding: [0x20,0x6c,0x22,0x0e]
47 // CHECK: smin v0.16b, v1.16b, v2.16b // encoding: [0x20,0x6c,0x22,0x4e]
48 // CHECK: smin v0.4h, v1.4h, v2.4h // encoding: [0x20,0x6c,0x62,0x0e]
49 // CHECK: smin v0.8h, v1.8h, v2.8h // encoding: [0x20,0x6c,0x62,0x4e]
50 // CHECK: smin v0.2s, v1.2s, v2.2s // encoding: [0x20,0x6c,0xa2,0x0e]
51 // CHECK: smin v0.4s, v1.4s, v2.4s // encoding: [0x20,0x6c,0xa2,0x4e]
53 umin v0.8b, v1.8b, v2.8b
54 umin v0.16b, v1.16b, v2.16b
55 umin v0.4h, v1.4h, v2.4h
56 umin v0.8h, v1.8h, v2.8h
57 umin v0.2s, v1.2s, v2.2s
58 umin v0.4s, v1.4s, v2.4s
60 // CHECK: umin v0.8b, v1.8b, v2.8b // encoding: [0x20,0x6c,0x22,0x2e]
61 // CHECK: umin v0.16b, v1.16b, v2.16b // encoding: [0x20,0x6c,0x22,0x6e]
62 // CHECK: umin v0.4h, v1.4h, v2.4h // encoding: [0x20,0x6c,0x62,0x2e]
63 // CHECK: umin v0.8h, v1.8h, v2.8h // encoding: [0x20,0x6c,0x62,0x6e]
64 // CHECK: umin v0.2s, v1.2s, v2.2s // encoding: [0x20,0x6c,0xa2,0x2e]
65 // CHECK: umin v0.4s, v1.4s, v2.4s // encoding: [0x20,0x6c,0xa2,0x6e]
67 //----------------------------------------------------------------------
68 // Vector Maximum (Floating Point)
69 //----------------------------------------------------------------------
70 fmax v0.2s, v1.2s, v2.2s
71 fmax v31.4s, v15.4s, v16.4s
72 fmax v7.2d, v8.2d, v25.2d
74 // CHECK: fmax v0.2s, v1.2s, v2.2s // encoding: [0x20,0xf4,0x22,0x0e]
75 // CHECK: fmax v31.4s, v15.4s, v16.4s // encoding: [0xff,0xf5,0x30,0x4e]
76 // CHECK: fmax v7.2d, v8.2d, v25.2d // encoding: [0x07,0xf5,0x79,0x4e]
78 //----------------------------------------------------------------------
79 // Vector Minimum (Floating Point)
80 //----------------------------------------------------------------------
81 fmin v10.2s, v15.2s, v22.2s
82 fmin v3.4s, v5.4s, v6.4s
83 fmin v17.2d, v13.2d, v2.2d
85 // CHECK: fmin v10.2s, v15.2s, v22.2s // encoding: [0xea,0xf5,0xb6,0x0e]
86 // CHECK: fmin v3.4s, v5.4s, v6.4s // encoding: [0xa3,0xf4,0xa6,0x4e]
87 // CHECK: fmin v17.2d, v13.2d, v2.2d // encoding: [0xb1,0xf5,0xe2,0x4e]
89 //----------------------------------------------------------------------
90 // Vector maxNum (Floating Point)
91 //----------------------------------------------------------------------
92 fmaxnm v0.2s, v1.2s, v2.2s
93 fmaxnm v31.4s, v15.4s, v16.4s
94 fmaxnm v7.2d, v8.2d, v25.2d
96 // CHECK: fmaxnm v0.2s, v1.2s, v2.2s // encoding: [0x20,0xc4,0x22,0x0e]
97 // CHECK: fmaxnm v31.4s, v15.4s, v16.4s // encoding: [0xff,0xc5,0x30,0x4e]
98 // CHECK: fmaxnm v7.2d, v8.2d, v25.2d // encoding: [0x07,0xc5,0x79,0x4e]
100 //----------------------------------------------------------------------
101 // Vector minNum (Floating Point)
102 //----------------------------------------------------------------------
103 fminnm v10.2s, v15.2s, v22.2s
104 fminnm v3.4s, v5.4s, v6.4s
105 fminnm v17.2d, v13.2d, v2.2d
107 // CHECK: fminnm v10.2s, v15.2s, v22.2s // encoding: [0xea,0xc5,0xb6,0x0e]
108 // CHECK: fminnm v3.4s, v5.4s, v6.4s // encoding: [0xa3,0xc4,0xa6,0x4e]
109 // CHECK: fminnm v17.2d, v13.2d, v2.2d // encoding: [0xb1,0xc5,0xe2,0x4e]