1 ; RUN: opt < %s -always-inline -S | FileCheck %s
3 ; Test that the debug location is preserved when rewriting an inlined call as an invoke
5 ; CHECK: invoke void @test()
6 ; CHECK-NEXT: to label {{.*}} unwind label {{.*}}, !dbg [[INL_LOC:!.*]]
7 ; CHECK: [[EMPTY:.*]] = metadata !{}
8 ; CHECK: [[INL_LOC]] = metadata !{i32 1, i32 0, metadata [[EMPTY]], metadata [[INL_AT:.*]]}
9 ; CHECK: [[INL_AT]] = metadata !{i32 2, i32 0, metadata [[EMPTY]], null}
12 declare i32 @__gxx_personality_v0(...)
14 attributes #0 = { alwaysinline }
15 define void @inl() #0 {
16 call void @test(), !dbg !3
20 define void @caller() {
22 to label %cont unwind label %lpad, !dbg !4
28 landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*)
33 !llvm.module.flags = !{!1}
34 !1 = metadata !{i32 2, metadata !"Debug Info Version", i32 1}
36 !3 = metadata !{i32 1, i32 0, metadata !2, null}
37 !4 = metadata !{i32 2, i32 0, metadata !2, null}