//Create a class for switch device package Switch import Timer.SimulatedTimer public class Switching{ int deviceNumbers List switches def timers def sendEvent //If we have only one device private int id = 0 private String displayName = "switch0" private String switchState = "off" private String switchLatestValue = "off" Switching(Closure sendEvent, int deviceNumbers) { this.sendEvent = sendEvent this.timers = new SimulatedTimer() this.deviceNumbers = deviceNumbers this.switches = [] if (deviceNumbers == 1) { switches = [new Switches(sendEvent, this.id, this.displayName, this.switchState, this.switchLatestValue)] } else if (deviceNumbers == 2) { switches = [new Switches(sendEvent, 0, "switch0", "off", "off"), new Switches(sendEvent, 1, "switch1", "off", "off")] } else if (deviceNumbers == 3) { switches = [new Switches(sendEvent, 0, "switch0", "off", "off"), new Switches(sendEvent, 1, "switch1", "off", "off") ,new Switches(sendEvent, 2, "switch2", "off", "off")] } } //By Apps def on() { switches*.on() } def on(LinkedHashMap metaData) { def task = timers.runAfter(metaData["delay"]) { switches*.on() } } def off() { switches*.off() } def off(LinkedHashMap metaData) { def task = timers.runAfter(metaData["delay"]) { switches*.off() } } //By Model Checker def setValue(LinkedHashMap eventDataMap) { switches[eventDataMap["deviceId"]].setValue(eventDataMap["value"]) if (deviceNumbers == 1) this.switchState = switches[eventDataMap["deviceId"]].switchState this.switchLatestValue = switches[eventDataMap["deviceId"]].switchLatestValue sendEvent(eventDataMap) } def currentValue(String deviceFeature) { if (deviceNumbers == 1) switches[0].currentValue(deviceFeature) else switches*.currentValue(deviceFeature) } def latestValue(String deviceFeature) { if (deviceNumbers == 1) switches[0].latestValue(deviceFeature) else switches*.latestValue(deviceFeature) } def getAt(int ix) { switches[ix] } }