; RUN: llc < %s | FileCheck %s target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %structTy = type { i8, i32, i32 } @e = common global %structTy zeroinitializer, align 4 ;; Ensure that MergeConsecutiveStores doesn't incorrectly reorder ;; store operations. The first test stores in increasing address ;; order, the second in decreasing -- but in both cases should have ;; the same result in memory in the end. ; CHECK-LABEL: redundant_stores_merging: ; CHECK: movl $123, e+8(%rip) ; CHECK: movabsq $1958505086977, %rax ; CHECK: movq %rax, e+4(%rip) define void @redundant_stores_merging() { entry: store i32 1, i32* getelementptr inbounds (%structTy, %structTy* @e, i64 0, i32 1), align 4 store i32 123, i32* getelementptr inbounds (%structTy, %structTy* @e, i64 0, i32 2), align 4 store i32 456, i32* getelementptr inbounds (%structTy, %structTy* @e, i64 0, i32 2), align 4 ret void } ;; This variant tests PR25154. ; CHECK-LABEL: redundant_stores_merging_reverse: ; CHECK: movl $123, e+8(%rip) ; CHECK: movabsq $1958505086977, %rax ; CHECK: movq %rax, e+4(%rip) define void @redundant_stores_merging_reverse() { entry: store i32 123, i32* getelementptr inbounds (%structTy, %structTy* @e, i64 0, i32 2), align 4 store i32 456, i32* getelementptr inbounds (%structTy, %structTy* @e, i64 0, i32 2), align 4 store i32 1, i32* getelementptr inbounds (%structTy, %structTy* @e, i64 0, i32 1), align 4 ret void } @b = common global [8 x i8] zeroinitializer, align 2 ;; The 2-byte store to offset 3 overlaps the 2-byte store to offset 2; ;; these must not be reordered in MergeConsecutiveStores such that the ;; store to 3 comes first (e.g. by merging the stores to 0 and 2 into ;; a movl, after the store to 3). ;; CHECK-LABEL: overlapping_stores_merging: ;; CHECK: movw $0, b+2(%rip) ;; CHECK: movw $2, b+3(%rip) ;; CHECK: movw $1, b(%rip) define void @overlapping_stores_merging() { entry: store i16 0, i16* bitcast (i8* getelementptr inbounds ([8 x i8], [8 x i8]* @b, i64 0, i64 2) to i16*), align 2 store i16 2, i16* bitcast (i8* getelementptr inbounds ([8 x i8], [8 x i8]* @b, i64 0, i64 3) to i16*), align 1 store i16 1, i16* bitcast (i8* getelementptr inbounds ([8 x i8], [8 x i8]* @b, i64 0, i64 0) to i16*), align 2 ret void }