; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=SSE2 ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+sse3 -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=SSE3 ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+ssse3 -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=SSSE3 ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+sse4.1 -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=SSE41 ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=AVX1 target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-unknown" define <4 x i32> @shuffle_v4i32_0001(<4 x i32> %a, <4 x i32> %b) { ; ALL-LABEL: @shuffle_v4i32_0001 ; ALL: pshufd {{.*}} # xmm0 = xmm0[0,0,0,1] ; ALL-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_0020(<4 x i32> %a, <4 x i32> %b) { ; ALL-LABEL: @shuffle_v4i32_0020 ; ALL: pshufd {{.*}} # xmm0 = xmm0[0,0,2,0] ; ALL-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_0112(<4 x i32> %a, <4 x i32> %b) { ; ALL-LABEL: @shuffle_v4i32_0112 ; ALL: pshufd {{.*}} # xmm0 = xmm0[0,1,1,2] ; ALL-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_0300(<4 x i32> %a, <4 x i32> %b) { ; ALL-LABEL: @shuffle_v4i32_0300 ; ALL: pshufd {{.*}} # xmm0 = xmm0[0,3,0,0] ; ALL-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_1000(<4 x i32> %a, <4 x i32> %b) { ; ALL-LABEL: @shuffle_v4i32_1000 ; ALL: pshufd {{.*}} # xmm0 = xmm0[1,0,0,0] ; ALL-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_2200(<4 x i32> %a, <4 x i32> %b) { ; ALL-LABEL: @shuffle_v4i32_2200 ; ALL: pshufd {{.*}} # xmm0 = xmm0[2,2,0,0] ; ALL-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_3330(<4 x i32> %a, <4 x i32> %b) { ; ALL-LABEL: @shuffle_v4i32_3330 ; ALL: pshufd {{.*}} # xmm0 = xmm0[3,3,3,0] ; ALL-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_3210(<4 x i32> %a, <4 x i32> %b) { ; ALL-LABEL: @shuffle_v4i32_3210 ; ALL: pshufd {{.*}} # xmm0 = xmm0[3,2,1,0] ; ALL-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_2121(<4 x i32> %a, <4 x i32> %b) { ; ALL-LABEL: @shuffle_v4i32_2121 ; ALL: pshufd {{.*}} # xmm0 = xmm0[2,1,2,1] ; ALL-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x float> @shuffle_v4f32_0001(<4 x float> %a, <4 x float> %b) { ; ALL-LABEL: @shuffle_v4f32_0001 ; ALL: shufps {{.*}} # xmm0 = xmm0[0,0,0,1] ; ALL-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_0020(<4 x float> %a, <4 x float> %b) { ; ALL-LABEL: @shuffle_v4f32_0020 ; ALL: shufps {{.*}} # xmm0 = xmm0[0,0,2,0] ; ALL-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_0300(<4 x float> %a, <4 x float> %b) { ; ALL-LABEL: @shuffle_v4f32_0300 ; ALL: shufps {{.*}} # xmm0 = xmm0[0,3,0,0] ; ALL-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_1000(<4 x float> %a, <4 x float> %b) { ; ALL-LABEL: @shuffle_v4f32_1000 ; ALL: shufps {{.*}} # xmm0 = xmm0[1,0,0,0] ; ALL-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_2200(<4 x float> %a, <4 x float> %b) { ; ALL-LABEL: @shuffle_v4f32_2200 ; ALL: shufps {{.*}} # xmm0 = xmm0[2,2,0,0] ; ALL-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_3330(<4 x float> %a, <4 x float> %b) { ; ALL-LABEL: @shuffle_v4f32_3330 ; ALL: shufps {{.*}} # xmm0 = xmm0[3,3,3,0] ; ALL-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_3210(<4 x float> %a, <4 x float> %b) { ; ALL-LABEL: @shuffle_v4f32_3210 ; ALL: shufps {{.*}} # xmm0 = xmm0[3,2,1,0] ; ALL-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_0011(<4 x float> %a, <4 x float> %b) { ; ALL-LABEL: @shuffle_v4f32_0011 ; ALL: unpcklps {{.*}} # xmm0 = xmm0[0,0,1,1] ; ALL-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_2233(<4 x float> %a, <4 x float> %b) { ; ALL-LABEL: @shuffle_v4f32_2233 ; ALL: unpckhps {{.*}} # xmm0 = xmm0[2,2,3,3] ; ALL-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_0022(<4 x float> %a, <4 x float> %b) { ; SSE2-LABEL: @shuffle_v4f32_0022 ; SSE2: shufps {{.*}} # xmm0 = xmm0[0,0,2,2] ; SSE2-NEXT: retq ; ; SSE3-LABEL: @shuffle_v4f32_0022 ; SSE3: movsldup {{.*}} # xmm0 = xmm0[0,0,2,2] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: @shuffle_v4f32_0022 ; SSSE3: movsldup {{.*}} # xmm0 = xmm0[0,0,2,2] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: @shuffle_v4f32_0022 ; SSE41: movsldup {{.*}} # xmm0 = xmm0[0,0,2,2] ; SSE41-NEXT: retq ; ; AVX1-LABEL: @shuffle_v4f32_0022 ; AVX1: vmovsldup {{.*}} # xmm0 = xmm0[0,0,2,2] ; AVX1-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_1133(<4 x float> %a, <4 x float> %b) { ; SSE2-LABEL: @shuffle_v4f32_1133 ; SSE2: shufps {{.*}} # xmm0 = xmm0[1,1,3,3] ; SSE2-NEXT: retq ; ; SSE3-LABEL: @shuffle_v4f32_1133 ; SSE3: movshdup {{.*}} # xmm0 = xmm0[1,1,3,3] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: @shuffle_v4f32_1133 ; SSSE3: movshdup {{.*}} # xmm0 = xmm0[1,1,3,3] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: @shuffle_v4f32_1133 ; SSE41: movshdup {{.*}} # xmm0 = xmm0[1,1,3,3] ; SSE41-NEXT: retq ; ; AVX1-LABEL: @shuffle_v4f32_1133 ; AVX1: vmovshdup {{.*}} # xmm0 = xmm0[1,1,3,3] ; AVX1-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> ret <4 x float> %shuffle } define <4 x i32> @shuffle_v4i32_0124(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: @shuffle_v4i32_0124 ; SSE2: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[2,0] ; SSE2-NEXT: shufps {{.*}} # xmm0 = xmm0[0,1],xmm1[2,0] ; SSE2-NEXT: retq ; ; SSE3-LABEL: @shuffle_v4i32_0124 ; SSE3: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[2,0] ; SSE3-NEXT: shufps {{.*}} # xmm0 = xmm0[0,1],xmm1[2,0] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: @shuffle_v4i32_0124 ; SSSE3: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[2,0] ; SSSE3-NEXT: shufps {{.*}} # xmm0 = xmm0[0,1],xmm1[2,0] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: @shuffle_v4i32_0124 ; SSE41: insertps {{.*}} # xmm0 = xmm0[0,1,2],xmm1[0] ; SSE41-NEXT: retq ; ; AVX1-LABEL: @shuffle_v4i32_0124 ; AVX1: vinsertps {{.*}} # xmm0 = xmm0[0,1,2],xmm1[0] ; AVX1-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_0142(<4 x i32> %a, <4 x i32> %b) { ; ALL-LABEL: @shuffle_v4i32_0142 ; ALL: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[2,0] ; ALL-NEXT: shufps {{.*}} # xmm0 = xmm0[0,1],xmm1[0,2] ; ALL-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_0412(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: @shuffle_v4i32_0412 ; SSE2: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0] ; SSE2-NEXT: shufps {{.*}} # xmm1 = xmm1[2,0],xmm0[1,2] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: @shuffle_v4i32_0412 ; SSE3: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0] ; SSE3-NEXT: shufps {{.*}} # xmm1 = xmm1[2,0],xmm0[1,2] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: @shuffle_v4i32_0412 ; SSSE3: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0] ; SSSE3-NEXT: shufps {{.*}} # xmm1 = xmm1[2,0],xmm0[1,2] ; SSSE3-NEXT: movaps %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: @shuffle_v4i32_0412 ; SSE41: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0] ; SSE41-NEXT: shufps {{.*}} # xmm1 = xmm1[2,0],xmm0[1,2] ; SSE41-NEXT: movaps %xmm1, %xmm0 ; SSE41-NEXT: retq ; ; AVX1-LABEL: @shuffle_v4i32_0412 ; AVX1: vshufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0] ; AVX1-NEXT: vshufps {{.*}} # xmm0 = xmm1[2,0],xmm0[1,2] ; AVX1-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_4012(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: @shuffle_v4i32_4012 ; SSE2: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0] ; SSE2-NEXT: shufps {{.*}} # xmm1 = xmm1[0,2],xmm0[1,2] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: @shuffle_v4i32_4012 ; SSE3: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0] ; SSE3-NEXT: shufps {{.*}} # xmm1 = xmm1[0,2],xmm0[1,2] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: @shuffle_v4i32_4012 ; SSSE3: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0] ; SSSE3-NEXT: shufps {{.*}} # xmm1 = xmm1[0,2],xmm0[1,2] ; SSSE3-NEXT: movaps %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: @shuffle_v4i32_4012 ; SSE41: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0] ; SSE41-NEXT: shufps {{.*}} # xmm1 = xmm1[0,2],xmm0[1,2] ; SSE41-NEXT: movaps %xmm1, %xmm0 ; SSE41-NEXT: retq ; ; AVX1-LABEL: @shuffle_v4i32_4012 ; AVX1: vshufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0] ; AVX1-NEXT: vshufps {{.*}} # xmm0 = xmm1[0,2],xmm0[1,2] ; AVX1-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_0145(<4 x i32> %a, <4 x i32> %b) { ; ALL-LABEL: @shuffle_v4i32_0145 ; ALL: punpcklqdq {{.*}} # xmm0 = xmm0[0],xmm1[0] ; ALL-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_0451(<4 x i32> %a, <4 x i32> %b) { ; ALL-LABEL: @shuffle_v4i32_0451 ; ALL: shufps {{.*}} # xmm0 = xmm0[0,1],xmm1[0,1] ; ALL-NEXT: shufps {{.*}} # xmm0 = xmm0[0,2,3,1] ; ALL-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_4501(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: @shuffle_v4i32_4501 ; SSE2: punpcklqdq {{.*}} # xmm1 = xmm1[0],xmm0[0] ; SSE2-NEXT: movdqa %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: @shuffle_v4i32_4501 ; SSE3: punpcklqdq {{.*}} # xmm1 = xmm1[0],xmm0[0] ; SSE3-NEXT: movdqa %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: @shuffle_v4i32_4501 ; SSSE3: punpcklqdq {{.*}} # xmm1 = xmm1[0],xmm0[0] ; SSSE3-NEXT: movdqa %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: @shuffle_v4i32_4501 ; SSE41: punpcklqdq {{.*}} # xmm1 = xmm1[0],xmm0[0] ; SSE41-NEXT: movdqa %xmm1, %xmm0 ; SSE41-NEXT: retq ; ; AVX1-LABEL: @shuffle_v4i32_4501 ; AVX1: punpcklqdq {{.*}} # xmm0 = xmm1[0],xmm0[0] ; AVX1-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_4015(<4 x i32> %a, <4 x i32> %b) { ; ALL-LABEL: @shuffle_v4i32_4015 ; ALL: shufps {{.*}} # xmm0 = xmm0[0,1],xmm1[0,1] ; ALL-NEXT: shufps {{.*}} # xmm0 = xmm0[2,0,1,3] ; ALL-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x float> @shuffle_v4f32_4zzz(<4 x float> %a) { ; SSE2-LABEL: @shuffle_v4f32_4zzz ; SSE2: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSE2-NEXT: shufps {{.*}} # xmm0 = xmm0[0,0],[[X]][1,0] ; SSE2-NEXT: shufps {{.*}} # xmm0 = xmm0[0,2],[[X]][2,3] ; SSE2-NEXT: retq ; ; SSE3-LABEL: @shuffle_v4f32_4zzz ; SSE3: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSE3-NEXT: shufps {{.*}} # xmm0 = xmm0[0,0],[[X]][1,0] ; SSE3-NEXT: shufps {{.*}} # xmm0 = xmm0[0,2],[[X]][2,3] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: @shuffle_v4f32_4zzz ; SSSE3: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSSE3-NEXT: shufps {{.*}} # xmm0 = xmm0[0,0],[[X]][1,0] ; SSSE3-NEXT: shufps {{.*}} # xmm0 = xmm0[0,2],[[X]][2,3] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: @shuffle_v4f32_4zzz ; SSE41: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSE41-NEXT: blendps {{.*}} # [[X]] = xmm0[0],[[X]][1,2,3] ; SSE41-NEXT: movaps %[[X]], %xmm0 ; SSE41-NEXT: retq ; ; AVX1-LABEL: @shuffle_v4f32_4zzz ; AVX1: vxorps %[[X:xmm[0-9]+]], %[[X]] ; AVX1-NEXT: vblendps {{.*}} # xmm0 = xmm0[0],[[X]][1,2,3] ; AVX1-NEXT: retq %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_z4zz(<4 x float> %a) { ; SSE2-LABEL: @shuffle_v4f32_z4zz ; SSE2: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSE2-NEXT: shufps {{.*}} # xmm0 = xmm0[0,0],[[X]][2,0] ; SSE2-NEXT: shufps {{.*}} # xmm0 = xmm0[2,0],[[X]][3,0] ; SSE2-NEXT: retq ; ; SSE3-LABEL: @shuffle_v4f32_z4zz ; SSE3: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSE3-NEXT: shufps {{.*}} # xmm0 = xmm0[0,0],[[X]][2,0] ; SSE3-NEXT: shufps {{.*}} # xmm0 = xmm0[2,0],[[X]][3,0] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: @shuffle_v4f32_z4zz ; SSSE3: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSSE3-NEXT: shufps {{.*}} # xmm0 = xmm0[0,0],[[X]][2,0] ; SSSE3-NEXT: shufps {{.*}} # xmm0 = xmm0[2,0],[[X]][3,0] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: @shuffle_v4f32_z4zz ; SSE41: insertps {{.*}} # xmm0 = zero,xmm0[0],zero,zero ; SSE41-NEXT: retq ; ; AVX1-LABEL: @shuffle_v4f32_z4zz ; AVX1: vinsertps {{.*}} # xmm0 = zero,xmm0[0],zero,zero ; AVX1-NEXT: retq %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_zz4z(<4 x float> %a) { ; SSE2-LABEL: @shuffle_v4f32_zz4z ; SSE2: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSE2-NEXT: shufps {{.*}} # xmm0 = xmm0[0,0],[[X]][0,0] ; SSE2-NEXT: shufps {{.*}} # [[X]] = [[X]][0,0],xmm0[0,2] ; SSE2-NEXT: movaps %[[X]], %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: @shuffle_v4f32_zz4z ; SSE3: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSE3-NEXT: shufps {{.*}} # xmm0 = xmm0[0,0],[[X]][0,0] ; SSE3-NEXT: shufps {{.*}} # [[X]] = [[X]][0,0],xmm0[0,2] ; SSE3-NEXT: movaps %[[X]], %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: @shuffle_v4f32_zz4z ; SSSE3: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSSE3-NEXT: shufps {{.*}} # xmm0 = xmm0[0,0],[[X]][0,0] ; SSSE3-NEXT: shufps {{.*}} # [[X]] = [[X]][0,0],xmm0[0,2] ; SSSE3-NEXT: movaps %[[X]], %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: @shuffle_v4f32_zz4z ; SSE41: insertps {{.*}} # xmm0 = zero,zero,xmm0[0],zero ; SSE41-NEXT: retq ; ; AVX1-LABEL: @shuffle_v4f32_zz4z ; AVX1: vinsertps {{.*}} # xmm0 = zero,zero,xmm0[0],zero ; AVX1-NEXT: retq %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_zuu4(<4 x float> %a) { ; SSE2-LABEL: @shuffle_v4f32_zuu4 ; SSE2: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSE2-NEXT: shufps {{.*}} # [[X]] = [[X]][0,1],xmm0[2,0] ; SSE2-NEXT: movaps %[[X]], %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: @shuffle_v4f32_zuu4 ; SSE3: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSE3-NEXT: shufps {{.*}} # [[X]] = [[X]][0,1],xmm0[2,0] ; SSE3-NEXT: movaps %[[X]], %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: @shuffle_v4f32_zuu4 ; SSSE3: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSSE3-NEXT: shufps {{.*}} # [[X]] = [[X]][0,1],xmm0[2,0] ; SSSE3-NEXT: movaps %[[X]], %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: @shuffle_v4f32_zuu4 ; SSE41: insertps {{.*}} # xmm0 = zero,zero,zero,xmm0[0] ; SSE41-NEXT: retq ; ; AVX1-LABEL: @shuffle_v4f32_zuu4 ; AVX1: vinsertps {{.*}} # xmm0 = zero,zero,zero,xmm0[0] ; AVX1-NEXT: retq %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_zzz7(<4 x float> %a) { ; SSE2-LABEL: @shuffle_v4f32_zzz7 ; SSE2: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSE2-NEXT: shufps {{.*}} # xmm0 = xmm0[3,0],[[X]][2,0] ; SSE2-NEXT: shufps {{.*}} # [[X]] = [[X]][0,1],xmm0[2,0] ; SSE2-NEXT: movaps %[[X]], %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: @shuffle_v4f32_zzz7 ; SSE3: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSE3-NEXT: shufps {{.*}} # xmm0 = xmm0[3,0],[[X]][2,0] ; SSE3-NEXT: shufps {{.*}} # [[X]] = [[X]][0,1],xmm0[2,0] ; SSE3-NEXT: movaps %[[X]], %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: @shuffle_v4f32_zzz7 ; SSSE3: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSSE3-NEXT: shufps {{.*}} # xmm0 = xmm0[3,0],[[X]][2,0] ; SSSE3-NEXT: shufps {{.*}} # [[X]] = [[X]][0,1],xmm0[2,0] ; SSSE3-NEXT: movaps %[[X]], %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: @shuffle_v4f32_zzz7 ; SSE41: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSE41-NEXT: blendps {{.*}} # [[X]] = [[X]][0,1,2],xmm0[3] ; SSE41-NEXT: movaps %[[X]], %xmm0 ; SSE41-NEXT: retq ; ; AVX1-LABEL: @shuffle_v4f32_zzz7 ; AVX1: vxorps %[[X:xmm[0-9]+]], %[[X]] ; AVX1-NEXT: vblendps {{.*}} # xmm0 = [[X]][0,1,2],xmm0[3] ; AVX1-NEXT: retq %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_z6zz(<4 x float> %a) { ; SSE2-LABEL: @shuffle_v4f32_z6zz ; SSE2: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSE2-NEXT: shufps {{.*}} # xmm0 = xmm0[2,0],[[X]][0,0] ; SSE2-NEXT: shufps {{.*}} # xmm0 = xmm0[2,0],[[X]][2,3] ; SSE2-NEXT: retq ; ; SSE3-LABEL: @shuffle_v4f32_z6zz ; SSE3: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSE3-NEXT: shufps {{.*}} # xmm0 = xmm0[2,0],[[X]][0,0] ; SSE3-NEXT: shufps {{.*}} # xmm0 = xmm0[2,0],[[X]][2,3] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: @shuffle_v4f32_z6zz ; SSSE3: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSSE3-NEXT: shufps {{.*}} # xmm0 = xmm0[2,0],[[X]][0,0] ; SSSE3-NEXT: shufps {{.*}} # xmm0 = xmm0[2,0],[[X]][2,3] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: @shuffle_v4f32_z6zz ; SSE41: insertps {{.*}} # xmm0 = zero,xmm0[2],zero,zero ; SSE41-NEXT: retq ; ; AVX1-LABEL: @shuffle_v4f32_z6zz ; AVX1: vinsertps {{.*}} # xmm0 = zero,xmm0[2],zero,zero ; AVX1-NEXT: retq %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> ret <4 x float> %shuffle } define <4 x i32> @shuffle_v4i32_4zzz(i32 %i) { ; ALL-LABEL: @shuffle_v4i32_4zzz ; ALL: movd {{.*}}, %xmm0 ; ALL-NEXT: retq %a = insertelement <4 x i32> undef, i32 %i, i32 0 %shuffle = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_z4zz(i32 %i) { ; ALL-LABEL: @shuffle_v4i32_z4zz ; ALL: movd {{.*}}, %xmm0 ; ALL-NEXT: pshufd {{.*}} # xmm0 = xmm0[1,0,1,1] ; ALL-NEXT: retq %a = insertelement <4 x i32> undef, i32 %i, i32 0 %shuffle = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_zz4z(i32 %i) { ; ALL-LABEL: @shuffle_v4i32_zz4z ; ALL: movd {{.*}}, %xmm0 ; ALL-NEXT: pshufd {{.*}} # xmm0 = xmm0[1,1,0,1] ; ALL-NEXT: retq %a = insertelement <4 x i32> undef, i32 %i, i32 0 %shuffle = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_zuu4(i32 %i) { ; ALL-LABEL: @shuffle_v4i32_zuu4 ; ALL: movd {{.*}}, %xmm0 ; ALL-NEXT: pshufd {{.*}} # xmm0 = xmm0[1,1,1,0] ; ALL-NEXT: retq %a = insertelement <4 x i32> undef, i32 %i, i32 0 %shuffle = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_z6zz(i32 %i) { ; ALL-LABEL: @shuffle_v4i32_z6zz ; ALL: movd {{.*}}, %xmm0 ; ALL-NEXT: pshufd {{.*}} # xmm0 = xmm0[1,0,1,1] ; ALL-NEXT: retq %a = insertelement <4 x i32> undef, i32 %i, i32 2 %shuffle = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_7012(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: @shuffle_v4i32_7012 ; SSE2: # BB#0: ; SSE2-NEXT: shufps {{.*}} # xmm1 = xmm1[3,0],xmm0[0,0] ; SSE2-NEXT: shufps {{.*}} # xmm1 = xmm1[0,2],xmm0[1,2] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: @shuffle_v4i32_7012 ; SSE3: # BB#0: ; SSE3-NEXT: shufps {{.*}} # xmm1 = xmm1[3,0],xmm0[0,0] ; SSE3-NEXT: shufps {{.*}} # xmm1 = xmm1[0,2],xmm0[1,2] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: @shuffle_v4i32_7012 ; SSSE3: # BB#0: ; SSSE3-NEXT: palignr $12, {{.*}} # xmm0 = xmm1[12,13,14,15],xmm0[0,1,2,3,4,5,6,7,8,9,10,11] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: @shuffle_v4i32_7012 ; SSE41: # BB#0: ; SSE41-NEXT: palignr $12, {{.*}} # xmm0 = xmm1[12,13,14,15],xmm0[0,1,2,3,4,5,6,7,8,9,10,11] ; SSE41-NEXT: retq ; ; AVX1-LABEL: @shuffle_v4i32_7012 ; AVX1: # BB#0: ; AVX1-NEXT: vpalignr $12, {{.*}} # xmm0 = xmm1[12,13,14,15],xmm0[0,1,2,3,4,5,6,7,8,9,10,11] ; AVX1-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_6701(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: @shuffle_v4i32_6701 ; SSE2: # BB#0: ; SSE2-NEXT: shufpd {{.*}} # xmm1 = xmm1[1],xmm0[0] ; SSE2-NEXT: movapd %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: @shuffle_v4i32_6701 ; SSE3: # BB#0: ; SSE3-NEXT: shufpd {{.*}} # xmm1 = xmm1[1],xmm0[0] ; SSE3-NEXT: movapd %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: @shuffle_v4i32_6701 ; SSSE3: # BB#0: ; SSSE3-NEXT: palignr $8, {{.*}} # xmm0 = xmm1[8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: @shuffle_v4i32_6701 ; SSE41: # BB#0: ; SSE41-NEXT: palignr $8, {{.*}} # xmm0 = xmm1[8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7] ; SSE41-NEXT: retq ; ; AVX1-LABEL: @shuffle_v4i32_6701 ; AVX1: # BB#0: ; AVX1-NEXT: vpalignr $8, {{.*}} # xmm0 = xmm1[8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7] ; AVX1-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_5670(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: @shuffle_v4i32_5670 ; SSE2: # BB#0: ; SSE2-NEXT: shufps {{.*}} # xmm0 = xmm0[0,0],xmm1[3,0] ; SSE2-NEXT: shufps {{.*}} # xmm1 = xmm1[1,2],xmm0[2,0] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: @shuffle_v4i32_5670 ; SSE3: # BB#0: ; SSE3-NEXT: shufps {{.*}} # xmm0 = xmm0[0,0],xmm1[3,0] ; SSE3-NEXT: shufps {{.*}} # xmm1 = xmm1[1,2],xmm0[2,0] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: @shuffle_v4i32_5670 ; SSSE3: # BB#0: ; SSSE3-NEXT: palignr $4, {{.*}} # xmm0 = xmm1[4,5,6,7,8,9,10,11,12,13,14,15],xmm0[0,1,2,3] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: @shuffle_v4i32_5670 ; SSE41: # BB#0: ; SSE41-NEXT: palignr $4, {{.*}} # xmm0 = xmm1[4,5,6,7,8,9,10,11,12,13,14,15],xmm0[0,1,2,3] ; SSE41-NEXT: retq ; ; AVX1-LABEL: @shuffle_v4i32_5670 ; AVX1: # BB#0: ; AVX1-NEXT: vpalignr $4, {{.*}} # xmm0 = xmm1[4,5,6,7,8,9,10,11,12,13,14,15],xmm0[0,1,2,3] ; AVX1-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_1234(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: @shuffle_v4i32_1234 ; SSE2: # BB#0: ; SSE2-NEXT: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[3,0] ; SSE2-NEXT: shufps {{.*}} # xmm0 = xmm0[1,2],xmm1[2,0] ; SSE2-NEXT: retq ; ; SSE3-LABEL: @shuffle_v4i32_1234 ; SSE3: # BB#0: ; SSE3-NEXT: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[3,0] ; SSE3-NEXT: shufps {{.*}} # xmm0 = xmm0[1,2],xmm1[2,0] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: @shuffle_v4i32_1234 ; SSSE3: # BB#0: ; SSSE3-NEXT: palignr $4, {{.*}} # xmm1 = xmm0[4,5,6,7,8,9,10,11,12,13,14,15],xmm1[0,1,2,3] ; SSSE3-NEXT: movdqa %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: @shuffle_v4i32_1234 ; SSE41: # BB#0: ; SSE41-NEXT: palignr $4, {{.*}} # xmm1 = xmm0[4,5,6,7,8,9,10,11,12,13,14,15],xmm1[0,1,2,3] ; SSE41-NEXT: movdqa %xmm1, %xmm0 ; SSE41-NEXT: retq ; ; AVX1-LABEL: @shuffle_v4i32_1234 ; AVX1: # BB#0: ; AVX1-NEXT: vpalignr $4, {{.*}} # xmm0 = xmm0[4,5,6,7,8,9,10,11,12,13,14,15],xmm1[0,1,2,3] ; AVX1-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_2345(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: @shuffle_v4i32_2345 ; SSE2: # BB#0: ; SSE2-NEXT: shufpd {{.*}} # xmm0 = xmm0[1],xmm1[0] ; SSE2-NEXT: retq ; ; SSE3-LABEL: @shuffle_v4i32_2345 ; SSE3: # BB#0: ; SSE3-NEXT: shufpd {{.*}} # xmm0 = xmm0[1],xmm1[0] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: @shuffle_v4i32_2345 ; SSSE3: # BB#0: ; SSSE3-NEXT: palignr $8, {{.*}} # xmm1 = xmm0[8,9,10,11,12,13,14,15],xmm1[0,1,2,3,4,5,6,7] ; SSSE3-NEXT: movdqa %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: @shuffle_v4i32_2345 ; SSE41: # BB#0: ; SSE41-NEXT: palignr $8, {{.*}} # xmm1 = xmm0[8,9,10,11,12,13,14,15],xmm1[0,1,2,3,4,5,6,7] ; SSE41-NEXT: movdqa %xmm1, %xmm0 ; SSE41-NEXT: retq ; ; AVX1-LABEL: @shuffle_v4i32_2345 ; AVX1: # BB#0: ; AVX1-NEXT: vpalignr $8, {{.*}} # xmm0 = xmm0[8,9,10,11,12,13,14,15],xmm1[0,1,2,3,4,5,6,7] ; AVX1-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_3456(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: @shuffle_v4i32_3456 ; SSE2: # BB#0: ; SSE2-NEXT: shufps {{.*}} # xmm0 = xmm0[3,0],xmm1[0,0] ; SSE2-NEXT: shufps {{.*}} # xmm0 = xmm0[0,2],xmm1[1,2] ; SSE2-NEXT: retq ; ; SSE3-LABEL: @shuffle_v4i32_3456 ; SSE3: # BB#0: ; SSE3-NEXT: shufps {{.*}} # xmm0 = xmm0[3,0],xmm1[0,0] ; SSE3-NEXT: shufps {{.*}} # xmm0 = xmm0[0,2],xmm1[1,2] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: @shuffle_v4i32_3456 ; SSSE3: # BB#0: ; SSSE3-NEXT: palignr $12, {{.*}} # xmm1 = xmm0[12,13,14,15],xmm1[0,1,2,3,4,5,6,7,8,9,10,11] ; SSSE3-NEXT: movdqa %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: @shuffle_v4i32_3456 ; SSE41: # BB#0: ; SSE41-NEXT: palignr $12, {{.*}} # xmm1 = xmm0[12,13,14,15],xmm1[0,1,2,3,4,5,6,7,8,9,10,11] ; SSE41-NEXT: movdqa %xmm1, %xmm0 ; SSE41-NEXT: retq ; ; AVX1-LABEL: @shuffle_v4i32_3456 ; AVX1: # BB#0: ; AVX1-NEXT: vpalignr $12, {{.*}} # xmm0 = xmm0[12,13,14,15],xmm1[0,1,2,3,4,5,6,7,8,9,10,11] ; AVX1-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_0u1u(<4 x i32> %a, <4 x i32> %b) { ; ALL-LABEL: @shuffle_v4i32_0u1u ; ALL: # BB#0: ; ALL-NEXT: pshufd {{.*}} # xmm0 = xmm0[0,0,1,1] ; ALL-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_0z1z(<4 x i32> %a) { ; SSE2-LABEL: @shuffle_v4i32_0z1z ; SSE2: # BB#0: ; SSE2-NEXT: pxor %[[X:xmm[0-9]+]], %[[X]] ; SSE2-NEXT: punpckldq {{.*}} # xmm0 = xmm0[0],[[X]][0],xmm0[1],[[X]][1] ; SSE2-NEXT: retq ; ; SSE3-LABEL: @shuffle_v4i32_0z1z ; SSE3: # BB#0: ; SSE3-NEXT: pxor %[[X:xmm[0-9]+]], %[[X]] ; SSE3-NEXT: punpckldq {{.*}} # xmm0 = xmm0[0],[[X]][0],xmm0[1],[[X]][1] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: @shuffle_v4i32_0z1z ; SSSE3: # BB#0: ; SSSE3-NEXT: pxor %[[X:xmm[0-9]+]], %[[X]] ; SSSE3-NEXT: punpckldq {{.*}} # xmm0 = xmm0[0],[[X]][0],xmm0[1],[[X]][1] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: @shuffle_v4i32_0z1z ; SSE41: # BB#0: ; SSE41-NEXT: pmovzxdq %xmm0, %xmm0 ; SSE41-NEXT: retq ; ; AVX1-LABEL: @shuffle_v4i32_0z1z ; AVX1: # BB#0: ; AVX1-NEXT: vpmovzxdq %xmm0, %xmm0 ; AVX1-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @insert_reg_and_zero_v4i32(i32 %a) { ; ALL-LABEL: @insert_reg_and_zero_v4i32 ; ALL: # BB#0: ; ALL-NEXT: movd %edi, %xmm0 ; ALL-NEXT: retq %v = insertelement <4 x i32> undef, i32 %a, i32 0 %shuffle = shufflevector <4 x i32> %v, <4 x i32> zeroinitializer, <4 x i32> ret <4 x i32> %shuffle } define <4 x i32> @insert_mem_and_zero_v4i32(i32* %ptr) { ; ALL-LABEL: @insert_mem_and_zero_v4i32 ; ALL: # BB#0: ; ALL-NEXT: movd (%rdi), %xmm0 ; ALL-NEXT: retq %a = load i32* %ptr %v = insertelement <4 x i32> undef, i32 %a, i32 0 %shuffle = shufflevector <4 x i32> %v, <4 x i32> zeroinitializer, <4 x i32> ret <4 x i32> %shuffle } define <4 x float> @insert_reg_and_zero_v4f32(float %a) { ; SSE2-LABEL: @insert_reg_and_zero_v4f32 ; SSE2: # BB#0: ; SSE2-NEXT: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSE2-NEXT: movss %xmm0, %[[X]] ; SSE2-NEXT: movaps %[[X]], %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: @insert_reg_and_zero_v4f32 ; SSE3: # BB#0: ; SSE3-NEXT: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSE3-NEXT: movss %xmm0, %[[X]] ; SSE3-NEXT: movaps %[[X]], %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: @insert_reg_and_zero_v4f32 ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSSE3-NEXT: movss %xmm0, %[[X]] ; SSSE3-NEXT: movaps %[[X]], %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: @insert_reg_and_zero_v4f32 ; SSE41: # BB#0: ; SSE41-NEXT: xorps %[[X:xmm[0-9]+]], %[[X]] ; SSE41-NEXT: movss %xmm0, %[[X]] ; SSE41-NEXT: movaps %[[X]], %xmm0 ; SSE41-NEXT: retq ; ; AVX1-LABEL: @insert_reg_and_zero_v4f32 ; AVX1: # BB#0: ; AVX1-NEXT: vxorps %[[X:xmm[0-9]+]], %[[X]], %[[X]] ; AVX1-NEXT: vmovss %xmm0, %[[X]], %xmm0 ; AVX1-NEXT: retq %v = insertelement <4 x float> undef, float %a, i32 0 %shuffle = shufflevector <4 x float> %v, <4 x float> zeroinitializer, <4 x i32> ret <4 x float> %shuffle } define <4 x float> @insert_mem_and_zero_v4f32(float* %ptr) { ; ALL-LABEL: @insert_mem_and_zero_v4f32 ; ALL: # BB#0: ; ALL-NEXT: movss (%rdi), %xmm0 ; ALL-NEXT: retq %a = load float* %ptr %v = insertelement <4 x float> undef, float %a, i32 0 %shuffle = shufflevector <4 x float> %v, <4 x float> zeroinitializer, <4 x i32> ret <4 x float> %shuffle }