; RUN: llc -show-mc-encoding -march=arm -mcpu=cortex-a8 -mattr=+neon < %s | FileCheck %s declare <2 x i32> @llvm.arm.neon.vrecpe.v2i32(<2 x i32>) nounwind readnone declare <4 x i32> @llvm.arm.neon.vrecpe.v4i32(<4 x i32>) nounwind readnone ; CHECK: vrecpe_2xi32 define <2 x i32> @vrecpe_2xi32(<2 x i32>* %A) nounwind { %tmp1 = load <2 x i32>* %A ; CHECK: vrecpe.u32 d16, d16 @ encoding: [0x20,0x04,0xfb,0xf3] %tmp2 = call <2 x i32> @llvm.arm.neon.vrecpe.v2i32(<2 x i32> %tmp1) ret <2 x i32> %tmp2 } ; CHECK: vrecpe_4xi32 define <4 x i32> @vrecpe_4xi32(<4 x i32>* %A) nounwind { %tmp1 = load <4 x i32>* %A ; CHECK: vrecpe.u32 q8, q8 @ encoding: [0x60,0x04,0xfb,0xf3] %tmp2 = call <4 x i32> @llvm.arm.neon.vrecpe.v4i32(<4 x i32> %tmp1) ret <4 x i32> %tmp2 } declare <2 x float> @llvm.arm.neon.vrecpe.v2f32(<2 x float>) nounwind readnone declare <4 x float> @llvm.arm.neon.vrecpe.v4f32(<4 x float>) nounwind readnone ; CHECK: vrecpe_2xfloat define <2 x float> @vrecpe_2xfloat(<2 x float>* %A) nounwind { %tmp1 = load <2 x float>* %A ; CHECK: vrecpe.f32 d16, d16 @ encoding: [0x20,0x05,0xfb,0xf3] %tmp2 = call <2 x float> @llvm.arm.neon.vrecpe.v2f32(<2 x float> %tmp1) ret <2 x float> %tmp2 } ; CHECK: vrecpe_4xfloat define <4 x float> @vrecpe_4xfloat(<4 x float>* %A) nounwind { %tmp1 = load <4 x float>* %A ; CHECK: vrecpe.f32 q8, q8 @ encoding: [0x60,0x05,0xfb,0xf3] %tmp2 = call <4 x float> @llvm.arm.neon.vrecpe.v4f32(<4 x float> %tmp1) ret <4 x float> %tmp2 } declare <2 x float> @llvm.arm.neon.vrecps.v2f32(<2 x float>, <2 x float>) nounwind readnone declare <4 x float> @llvm.arm.neon.vrecps.v4f32(<4 x float>, <4 x float>) nounwind readnone ; CHECK: vrecps_2xfloat define <2 x float> @vrecps_2xfloat(<2 x float>* %A, <2 x float>* %B) nounwind { %tmp1 = load <2 x float>* %A %tmp2 = load <2 x float>* %B ; CHECK: vrecps.f32 d16, d16, d17 @ encoding: [0xb1,0x0f,0x40,0xf2] %tmp3 = call <2 x float> @llvm.arm.neon.vrecps.v2f32(<2 x float> %tmp1, <2 x float> %tmp2) ret <2 x float> %tmp3 } ; CHECK: vrecps_4xfloat define <4 x float> @vrecps_4xfloat(<4 x float>* %A, <4 x float>* %B) nounwind { %tmp1 = load <4 x float>* %A %tmp2 = load <4 x float>* %B ; CHECK: vrecps.f32 q8, q8, q9 @ encoding: [0xf2,0x0f,0x40,0xf2] %tmp3 = call <4 x float> @llvm.arm.neon.vrecps.v4f32(<4 x float> %tmp1, <4 x float> %tmp2) ret <4 x float> %tmp3 } declare <2 x i32> @llvm.arm.neon.vrsqrte.v2i32(<2 x i32>) nounwind readnone declare <4 x i32> @llvm.arm.neon.vrsqrte.v4i32(<4 x i32>) nounwind readnone ; CHECK: vrsqrte_2xi32 define <2 x i32> @vrsqrte_2xi32(<2 x i32>* %A) nounwind { %tmp1 = load <2 x i32>* %A ; CHECK: vrsqrte.u32 d16, d16 @ encoding: [0xa0,0x04,0xfb,0xf3] %tmp2 = call <2 x i32> @llvm.arm.neon.vrsqrte.v2i32(<2 x i32> %tmp1) ret <2 x i32> %tmp2 } ; CHECK: vrsqrte_4xi32 define <4 x i32> @vrsqrte_4xi32(<4 x i32>* %A) nounwind { %tmp1 = load <4 x i32>* %A ; CHECK: vrsqrte.u32 q8, q8 @ encoding: [0xe0,0x04,0xfb,0xf3] %tmp2 = call <4 x i32> @llvm.arm.neon.vrsqrte.v4i32(<4 x i32> %tmp1) ret <4 x i32> %tmp2 } declare <2 x float> @llvm.arm.neon.vrsqrte.v2f32(<2 x float>) nounwind readnone declare <4 x float> @llvm.arm.neon.vrsqrte.v4f32(<4 x float>) nounwind readnone ; CHECK: vrsqrte_2xfloat define <2 x float> @vrsqrte_2xfloat(<2 x float>* %A) nounwind { %tmp1 = load <2 x float>* %A ; CHECK: vrsqrte.f32 d16, d16 @ encoding: [0xa0,0x05,0xfb,0xf3] %tmp2 = call <2 x float> @llvm.arm.neon.vrsqrte.v2f32(<2 x float> %tmp1) ret <2 x float> %tmp2 } ; CHECK: vrsqrte_4xfloat define <4 x float> @vrsqrte_4xfloat(<4 x float>* %A) nounwind { %tmp1 = load <4 x float>* %A ; CHECK: vrsqrte.f32 q8, q8 @ encoding: [0xe0,0x05,0xfb,0xf3] %tmp2 = call <4 x float> @llvm.arm.neon.vrsqrte.v4f32(<4 x float> %tmp1) ret <4 x float> %tmp2 } declare <2 x float> @llvm.arm.neon.vrsqrts.v2f32(<2 x float>, <2 x float>) nounwind readnone declare <4 x float> @llvm.arm.neon.vrsqrts.v4f32(<4 x float>, <4 x float>) nounwind readnone ; CHECK: vrsqrts_2xfloat define <2 x float> @vrsqrts_2xfloat(<2 x float>* %A, <2 x float>* %B) nounwind { %tmp1 = load <2 x float>* %A %tmp2 = load <2 x float>* %B ; CHECK: vrsqrts.f32 d16, d16, d17 @ encoding: [0xb1,0x0f,0x60,0xf2] %tmp3 = call <2 x float> @llvm.arm.neon.vrsqrts.v2f32(<2 x float> %tmp1, <2 x float> %tmp2) ret <2 x float> %tmp3 } ; CHECK: vrsqrts_4xfloat define <4 x float> @vrsqrts_4xfloat(<4 x float>* %A, <4 x float>* %B) nounwind { %tmp1 = load <4 x float>* %A %tmp2 = load <4 x float>* %B ; CHECK: vrsqrts.f32 q8, q8, q9 @ encoding: [0xf2,0x0f,0x60,0xf2] %tmp3 = call <4 x float> @llvm.arm.neon.vrsqrts.v4f32(<4 x float> %tmp1, <4 x float> %tmp2) ret <4 x float> %tmp3 }