; Level raise is making an incorrect transformation, which causes incorrect ; bytecode to be generated. ; ; RUN: as < %s | opt -raise | dis ; %Village = type { [4 x \3 *], \2 *, { \2 *, { int, int, int, \5 * } *, \2 * }, { int, int, int, { \2 *, { int, int, int, \6 * } *, \2 * }, { \2 *, { int, int, int, \6 * } *, \2 * }, { \2 *, { int, int, int, \6 * } *, \2 * }, { \2 *, { int, int, int, \6 * } *, \2 * } }, int, int } implementation %Village *"get_results"(%Village * %village) begin bb0: ;[#uses=1] %cast121 = cast int 24 to ulong ; <%Village *> [#uses=1] %A = cast %Village* %village to ulong %reg123 = add ulong %A, %cast121 ; <%Village *> [#uses=1] %reg123 = cast ulong %reg123 to %Village* %idx = getelementptr %Village * %reg123, uint 0, ubyte 0, uint 0 ; <%Village *> [#uses=1] %reg118 = load %Village** %idx ret %Village *%reg118 end