; RUN: opt < %s -scalarrepl -S | FileCheck %s target datalayout = "E-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64" target triple = "x86_64-apple-darwin10.0.0" define void @test1(<4 x float>* %F, float %f) { entry: %G = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=3] %tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2] %tmp3 = fadd <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1] store <4 x float> %tmp3, <4 x float>* %G %G.upgrd.1 = getelementptr <4 x float>* %G, i32 0, i32 0 ; [#uses=1] store float %f, float* %G.upgrd.1 %tmp4 = load <4 x float>* %G ; <<4 x float>> [#uses=2] %tmp6 = fadd <4 x float> %tmp4, %tmp4 ; <<4 x float>> [#uses=1] store <4 x float> %tmp6, <4 x float>* %F ret void ; CHECK: @test1 ; CHECK-NOT: alloca ; CHECK: %tmp = load <4 x float>* %F ; CHECK: fadd <4 x float> %tmp, %tmp ; CHECK-NEXT: insertelement <4 x float> %tmp3, float %f, i32 0 } define void @test2(<4 x float>* %F, float %f) { entry: %G = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=3] %tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2] %tmp3 = fadd <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1] store <4 x float> %tmp3, <4 x float>* %G %tmp.upgrd.2 = getelementptr <4 x float>* %G, i32 0, i32 2 ; [#uses=1] store float %f, float* %tmp.upgrd.2 %tmp4 = load <4 x float>* %G ; <<4 x float>> [#uses=2] %tmp6 = fadd <4 x float> %tmp4, %tmp4 ; <<4 x float>> [#uses=1] store <4 x float> %tmp6, <4 x float>* %F ret void ; CHECK: @test2 ; CHECK-NOT: alloca ; CHECK: %tmp = load <4 x float>* %F ; CHECK: fadd <4 x float> %tmp, %tmp ; CHECK-NEXT: insertelement <4 x float> %tmp3, float %f, i32 2 } define void @test3(<4 x float>* %F, float* %f) { entry: %G = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=2] %tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2] %tmp3 = fadd <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1] store <4 x float> %tmp3, <4 x float>* %G %tmp.upgrd.3 = getelementptr <4 x float>* %G, i32 0, i32 2 ; [#uses=1] %tmp.upgrd.4 = load float* %tmp.upgrd.3 ; [#uses=1] store float %tmp.upgrd.4, float* %f ret void ; CHECK: @test3 ; CHECK-NOT: alloca ; CHECK: %tmp = load <4 x float>* %F ; CHECK: fadd <4 x float> %tmp, %tmp ; CHECK-NEXT: extractelement <4 x float> %tmp3, i32 2 } define void @test4(<4 x float>* %F, float* %f) { entry: %G = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=2] %tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2] %tmp3 = fadd <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1] store <4 x float> %tmp3, <4 x float>* %G %G.upgrd.5 = getelementptr <4 x float>* %G, i32 0, i32 0 ; [#uses=1] %tmp.upgrd.6 = load float* %G.upgrd.5 ; [#uses=1] store float %tmp.upgrd.6, float* %f ret void ; CHECK: @test4 ; CHECK-NOT: alloca ; CHECK: %tmp = load <4 x float>* %F ; CHECK: fadd <4 x float> %tmp, %tmp ; CHECK-NEXT: extractelement <4 x float> %tmp3, i32 0 } define i32 @test5(float %X) { ;; should turn into bitcast. %X_addr = alloca [4 x float] %X1 = getelementptr [4 x float]* %X_addr, i32 0, i32 2 store float %X, float* %X1 %a = bitcast float* %X1 to i32* %tmp = load i32* %a ret i32 %tmp ; CHECK: @test5 ; CHECK-NEXT: bitcast float %X to i32 ; CHECK-NEXT: ret i32 } define i64 @test6(<2 x float> %X) { %X_addr = alloca <2 x float> store <2 x float> %X, <2 x float>* %X_addr %P = bitcast <2 x float>* %X_addr to i64* %tmp = load i64* %P ret i64 %tmp ; CHECK: @test6 ; CHECK: bitcast <2 x float> %X to i64 ; CHECK: ret i64 } define float @test7(<4 x float> %x) { %a = alloca <4 x float> store <4 x float> %x, <4 x float>* %a %p = bitcast <4 x float>* %a to <2 x float>* %b = load <2 x float>* %p %q = getelementptr <4 x float>* %a, i32 0, i32 2 %c = load float* %q ret float %c ; CHECK: @test7 ; CHECK-NOT: alloca ; CHECK: bitcast <4 x float> %x to <2 x double> ; CHECK-NEXT: extractelement <2 x double> ; CHECK-NEXT: bitcast double %tmp4 to <2 x float> ; CHECK-NEXT: extractelement <4 x float> } define void @test8(<4 x float> %x, <2 x float> %y) { %a = alloca <4 x float> store <4 x float> %x, <4 x float>* %a %p = bitcast <4 x float>* %a to <2 x float>* store <2 x float> %y, <2 x float>* %p ret void ; CHECK: @test8 ; CHECK-NOT: alloca ; CHECK: bitcast <4 x float> %x to <2 x double> ; CHECK-NEXT: bitcast <2 x float> %y to double ; CHECK-NEXT: insertelement <2 x double> ; CHECK-NEXT: bitcast <2 x double> %tmp2 to <4 x float> } define i256 @test9(<4 x i256> %x) { %a = alloca <4 x i256> store <4 x i256> %x, <4 x i256>* %a %p = bitcast <4 x i256>* %a to <2 x i256>* %b = load <2 x i256>* %p %q = getelementptr <4 x i256>* %a, i32 0, i32 2 %c = load i256* %q ret i256 %c ; CHECK: @test9 ; CHECK-NOT: alloca ; CHECK: bitcast <4 x i256> %x to <2 x i512> ; CHECK-NEXT: extractelement <2 x i512> ; CHECK-NEXT: bitcast i512 %tmp4 to <2 x i256> ; CHECK-NEXT: extractelement <4 x i256> } define void @test10(<4 x i256> %x, <2 x i256> %y) { %a = alloca <4 x i256> store <4 x i256> %x, <4 x i256>* %a %p = bitcast <4 x i256>* %a to <2 x i256>* store <2 x i256> %y, <2 x i256>* %p ret void ; CHECK: @test10 ; CHECK-NOT: alloca ; CHECK: bitcast <4 x i256> %x to <2 x i512> ; CHECK-NEXT: bitcast <2 x i256> %y to i512 ; CHECK-NEXT: insertelement <2 x i512> ; CHECK-NEXT: bitcast <2 x i512> %tmp2 to <4 x i256> } %union.v = type { <2 x i64> } define void @test11(<2 x i64> %x) { %a = alloca %union.v %p = getelementptr inbounds %union.v* %a, i32 0, i32 0 store <2 x i64> %x, <2 x i64>* %p, align 16 %q = getelementptr inbounds %union.v* %a, i32 0, i32 0 %r = bitcast <2 x i64>* %q to <4 x float>* %b = load <4 x float>* %r, align 16 ret void ; CHECK: @test11 ; CHECK-NOT: alloca } define void @test12() { entry: %a = alloca <64 x i8>, align 64 store <64 x i8> undef, <64 x i8>* %a, align 64 %p = bitcast <64 x i8>* %a to <16 x i8>* %0 = load <16 x i8>* %p, align 64 store <16 x i8> undef, <16 x i8>* %p, align 64 %q = bitcast <16 x i8>* %p to <64 x i8>* %1 = load <64 x i8>* %q, align 64 ret void ; CHECK: @test12 ; CHECK-NOT: alloca ; CHECK: extractelement <4 x i128> ; CHECK: insertelement <4 x i128> } define float @test13(<4 x float> %x, <2 x i32> %y) { %a = alloca <4 x float> store <4 x float> %x, <4 x float>* %a %p = bitcast <4 x float>* %a to <2 x float>* %b = load <2 x float>* %p %q = getelementptr <4 x float>* %a, i32 0, i32 2 %c = load float* %q %r = bitcast <4 x float>* %a to <2 x i32>* store <2 x i32> %y, <2 x i32>* %r ret float %c ; CHECK: @test13 ; CHECK-NOT: alloca ; CHECK: bitcast <4 x float> %x to i128 } define <3 x float> @test14(<3 x float> %x) { entry: %x.addr = alloca <3 x float>, align 16 %r = alloca <3 x i32>, align 16 %extractVec = shufflevector <3 x float> %x, <3 x float> undef, <4 x i32> %storetmp = bitcast <3 x float>* %x.addr to <4 x float>* store <4 x float> %extractVec, <4 x float>* %storetmp, align 16 %tmp = load <3 x float>* %x.addr, align 16 %cmp = fcmp une <3 x float> %tmp, zeroinitializer %sext = sext <3 x i1> %cmp to <3 x i32> %and = and <3 x i32> , %sext %extractVec1 = shufflevector <3 x i32> %and, <3 x i32> undef, <4 x i32> %storetmp2 = bitcast <3 x i32>* %r to <4 x i32>* store <4 x i32> %extractVec1, <4 x i32>* %storetmp2, align 16 %tmp3 = load <3 x i32>* %r, align 16 %0 = bitcast <3 x i32> %tmp3 to <3 x float> %tmp4 = load <3 x float>* %x.addr, align 16 ret <3 x float> %tmp4 ; CHECK: @test14 ; CHECK-NOT: alloca ; CHECK: shufflevector <4 x i32> %extractVec1, <4 x i32> undef, <3 x i32> } define void @test15(<3 x i64>* sret %agg.result, <3 x i64> %x, <3 x i64> %min) { entry: %x.addr = alloca <3 x i64>, align 32 %min.addr = alloca <3 x i64>, align 32 %extractVec = shufflevector <3 x i64> %x, <3 x i64> undef, <4 x i32> %storetmp = bitcast <3 x i64>* %x.addr to <4 x i64>* store <4 x i64> %extractVec, <4 x i64>* %storetmp, align 32 %extractVec1 = shufflevector <3 x i64> %min, <3 x i64> undef, <4 x i32> %storetmp2 = bitcast <3 x i64>* %min.addr to <4 x i64>* store <4 x i64> %extractVec1, <4 x i64>* %storetmp2, align 32 %tmp = load <3 x i64>* %x.addr %tmp5 = extractelement <3 x i64> %tmp, i32 0 %tmp11 = insertelement <3 x i64> %tmp, i64 %tmp5, i32 0 store <3 x i64> %tmp11, <3 x i64>* %x.addr %tmp30 = load <3 x i64>* %x.addr, align 32 store <3 x i64> %tmp30, <3 x i64>* %agg.result ret void ; CHECK: @test15 ; CHECK-NOT: alloca ; CHECK: shufflevector <4 x i64> %tmpV2, <4 x i64> undef, <3 x i32> }