- public EyePosition(Point p, Rectangle2D faceRect) {
- this(p.x, p.y, faceRect);
- }
+ // private Rectangle2D faceRect;
+
+ // public EyePosition(Point p, Rectangle2D faceRect) {
+ // this(p.x, p.y, faceRect);
+ // }
+ //
+ // public EyePosition(int x, int y, Rectangle2D faceRect) {
+ // this.x = x;
+ // this.y = y;
+ // this.faceRect = faceRect;
+ // }