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cyclegraph: uniform spacing, style
[model-checker.git]
/
action.cc
diff --git
a/action.cc
b/action.cc
index d418bdbb6a18ff1e3246b26ef5e8371ecde285b9..e88fceef66a8d173e851f4439afd55f1d96564f4 100644
(file)
--- a/
action.cc
+++ b/
action.cc
@@
-124,6
+124,12
@@
bool ModelAction::is_failed_trylock() const
return (type == ATOMIC_TRYLOCK && value == VALUE_TRYFAILED);
}
return (type == ATOMIC_TRYLOCK && value == VALUE_TRYFAILED);
}
+/** @return True if this operation is performed on a C/C++ atomic variable */
+bool ModelAction::is_atomic_var() const
+{
+ return is_read() || could_be_write();
+}
+
bool ModelAction::is_uninitialized() const
{
return type == ATOMIC_UNINIT;
bool ModelAction::is_uninitialized() const
{
return type == ATOMIC_UNINIT;
@@
-258,7
+264,7
@@
void ModelAction::process_rmw(ModelAction * act) {
*/
bool ModelAction::could_synchronize_with(const ModelAction *act) const
{
*/
bool ModelAction::could_synchronize_with(const ModelAction *act) const
{
- //Same thread can't be reordered
+ //
Same thread can't be reordered
if (same_thread(act))
return false;
if (same_thread(act))
return false;
@@
-277,15
+283,15
@@
bool ModelAction::could_synchronize_with(const ModelAction *act) const
(act->could_be_write() || act->is_fence()))
return true;
(act->could_be_write() || act->is_fence()))
return true;
- //lock just released...we can grab lock
+ //
lock just released...we can grab lock
if ((is_lock() ||is_trylock()) && (act->is_unlock()||act->is_wait()))
return true;
if ((is_lock() ||is_trylock()) && (act->is_unlock()||act->is_wait()))
return true;
- //lock just acquired...we can fail to grab lock
+ //
lock just acquired...we can fail to grab lock
if (is_trylock() && act->is_success_lock())
return true;
if (is_trylock() && act->is_success_lock())
return true;
- //other thread stalling on lock...we can release lock
+ //
other thread stalling on lock...we can release lock
if (is_unlock() && (act->is_trylock()||act->is_lock()))
return true;
if (is_unlock() && (act->is_trylock()||act->is_lock()))
return true;
@@
-304,19
+310,19
@@
bool ModelAction::could_synchronize_with(const ModelAction *act) const
bool ModelAction::is_conflicting_lock(const ModelAction *act) const
{
bool ModelAction::is_conflicting_lock(const ModelAction *act) const
{
- //Must be different threads to reorder
+ //
Must be different threads to reorder
if (same_thread(act))
return false;
if (same_thread(act))
return false;
- //Try to reorder a lock past a successful lock
+ //
Try to reorder a lock past a successful lock
if (act->is_success_lock())
return true;
if (act->is_success_lock())
return true;
- //Try to push a successful trylock past an unlock
+ //
Try to push a successful trylock past an unlock
if (act->is_unlock() && is_trylock() && value == VALUE_TRYSUCCESS)
return true;
if (act->is_unlock() && is_trylock() && value == VALUE_TRYSUCCESS)
return true;
- //Try to push a successful trylock past a wait
+ //
Try to push a successful trylock past a wait
if (act->is_wait() && is_trylock() && value == VALUE_TRYSUCCESS)
return true;
if (act->is_wait() && is_trylock() && value == VALUE_TRYSUCCESS)
return true;