THREAD_YIELD, /**< A thread yield action */
THREAD_JOIN, /**< A thread join action */
THREAD_FINISH, /**< A thread completion action */
THREAD_YIELD, /**< A thread yield action */
THREAD_JOIN, /**< A thread join action */
THREAD_FINISH, /**< A thread completion action */
ATOMIC_READ, /**< An atomic read action */
ATOMIC_WRITE, /**< An atomic write action */
ATOMIC_RMWR, /**< The read part of an atomic RMW action */
ATOMIC_READ, /**< An atomic read action */
ATOMIC_WRITE, /**< An atomic write action */
ATOMIC_RMWR, /**< The read part of an atomic RMW action */
uint64_t get_value() const { return value; }
const ModelAction * get_reads_from() const { return reads_from; }
uint64_t get_value() const { return value; }
const ModelAction * get_reads_from() const { return reads_from; }
/** Store the most recent fence-release from the same thread
* @param fence The fence-release that occured prior to this */
void set_last_fence_release(const ModelAction *fence) { last_fence_release = fence; }
/** Store the most recent fence-release from the same thread
* @param fence The fence-release that occured prior to this */
void set_last_fence_release(const ModelAction *fence) { last_fence_release = fence; }
void copy_from_new(ModelAction *newaction);
void set_seq_number(modelclock_t num);
void set_try_lock(bool obtainedlock);
void copy_from_new(ModelAction *newaction);
void set_seq_number(modelclock_t num);
void set_try_lock(bool obtainedlock);
bool is_notify_one() const;
bool is_success_lock() const;
bool is_failed_trylock() const;
bool is_notify_one() const;
bool is_success_lock() const;
bool is_failed_trylock() const;
bool synchronize_with(const ModelAction *act);
bool has_synchronized_with(const ModelAction *act) const;
bool synchronize_with(const ModelAction *act);
bool has_synchronized_with(const ModelAction *act) const;