+/* Instantiate two forms of CycleGraph::addRMWEdge */
+template void CycleGraph::addRMWEdge(const ModelAction *from, const ModelAction *rmw);
+template void CycleGraph::addRMWEdge(const Promise *from, const ModelAction *rmw);
+
+/**
+ * @brief Adds an edge between objects
+ *
+ * This function will add an edge between any two objects which can be
+ * associated with a CycleNode. That is, if they have a CycleGraph::getNode
+ * implementation.
+ *
+ * The object to is ordered after the object from.
+ *
+ * @param to The edge points to this object, of type T
+ * @param from The edge comes from this object, of type U
+ * @return True, if new edge(s) are added; otherwise false
+ */
+template <typename T, typename U>
+bool CycleGraph::addEdge(const T *from, const U *to)
+{
+ ASSERT(from);
+ ASSERT(to);
+
+ CycleNode *fromnode = getNode(from);
+ CycleNode *tonode = getNode(to);
+
+ return addNodeEdge(fromnode, tonode);
+}
+/* Instantiate four forms of CycleGraph::addEdge */
+template bool CycleGraph::addEdge(const ModelAction *from, const ModelAction *to);
+template bool CycleGraph::addEdge(const ModelAction *from, const Promise *to);
+template bool CycleGraph::addEdge(const Promise *from, const ModelAction *to);
+template bool CycleGraph::addEdge(const Promise *from, const Promise *to);